Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to Western Australia 1 cruiser moved from 63 Sea Zone to 56 Sea Zone 1 destroyer moved from 62 Sea Zone to 56 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to South Australia 2 aaGuns and 2 infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 fighter moved from Queensland to Western Australia Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUsIW (Axis) vs JJ (Allies) Game 4
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Game 4
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Test summary from TripleA, engine version: 1.9, time: 5:53:23 PM
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Test summary from TripleA, engine version: 1.9, time: 5:55:51 PM
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries and 1 destroyer; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 125 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
2 armour moved from Greater Southern Germany to France
3 infantry moved from Poland to Baltic States
2 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 fighter moved from Slovakia Hungary to Bessarabia
1 bomber moved from Germany to Bessarabia
1 tactical_bomber moved from Poland to Eastern Poland
1 tactical_bomber moved from Germany to Baltic States
1 armour moved from Poland to Baltic States
1 armour moved from Greater Southern Germany to Eastern Poland
1 armour moved from Slovakia Hungary to Romania
1 armour moved from Romania to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to YugoslaviaCombat - Germans
Battle in Bessarabia
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Bessarabia, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 armour, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 2/3 hits
2 infantry owned by the Germans and 3 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Yugoslavia
Germans attack with 1 armour, 2 artilleries and 6 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 1 armour, 2 artilleries and 6 infantry in Yugoslavia, round 2 : 2/9 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits
2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
4 infantry owned by the Germans, 1 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Romania
Neutral_Allies win with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 2 infantry
Battle in France
Germans attack with 5 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 7/19 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits
1 aaGun owned by the French, 6 infantry owned by the French and 5 infantry owned by the Germans lost in France
Germans roll dice for 5 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in France, round 3 : 7/14 hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 2/5 hits
1 fighter owned by the French, 1 armour owned by the British, 2 infantry owned by the Germans, 1 artillery owned by the British, 1 artillery owned by the French and 1 armour owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 32
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for Germans: 7 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 110 Sea Zone
Germans attack with 1 bomber, 4 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 bomber, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/8 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Germans, 1 cruiser owned by the British and 1 cruiser owned by the French lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 bomber, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 6/8 hits
British roll dice for 1 battleship in 110 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
Casualties for French: 1 cruiser
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 bomber, 4 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Baltic States to Poland
1 fighter moved from Bessarabia to Poland
1 bomber moved from Bessarabia to Poland
1 armour moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 armour moved from Bulgaria to Romania
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to PolandPlace Units - Germans
1 destroyer placed in 113 Sea Zone
1 armour and 4 artilleries placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Belarus to Eastern Poland
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Russia to Bessarabia
1 fighter moved from Russia to Eastern Poland
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic StatesCombat - Russians
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
Battle in Bessarabia
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians winGermans win with 1 submarine remaining, taking Bessarabia from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 2/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 artillery and 1 fighter in Baltic States, round 3 : 1/2 hits
Germans roll dice for 1 armour in Baltic States, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Baltic States
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 2 : 3/4 hits
Germans roll dice for 1 armour and 1 infantry in Eastern Poland, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantryNon Combat Move - Russians
1 fighter moved from Baltic States to Novgorod
1 fighter moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Bessarabia to Rostov
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 infantry moved from Archangel to Belarus
2 infantry moved from Novgorod to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
2 infantry moved from Novgorod to Belarus
1 armour moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Rostov
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
2 aaGuns moved from Novgorod to BelarusPlace Units - Russians
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 fighter moved from Formosa to Hunan
1 fighter moved from Kiangsu to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/9 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits
4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 fighter moved from Okinawa to Kwangsi
1 fighter moved from 6 Sea Zone to Kwangsi
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 battleship and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from Korea to 36 Sea Zone
2 tactical_bombers moved from Japan to Kwangsi
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
2 infantry moved from Kiangsu to Anhwe
1 artillery and 3 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
5 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Kiangsu to Anhwe
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 transports placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 32 PUs; end with 33 PUs -
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Test summary from TripleA, engine version: 1.9, time: 8:19:53 PM
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 destroyer moved from 35 Sea Zone to 48 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Philippines to 30 Sea Zone 1 fighter moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from Central United States to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Central United States to Western United States 1 armour moved from Central United States to Western United States 1 mech_infantry moved from Central United States to Western United States 2 mech_infantrys moved from Central United States to Eastern United States Place Units - Americans 2 destroyers and 1 transport placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Szechwan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan 2 infantry moved from Kweichow to Shensi 5 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Shensi Place Units - Chinese 1 infantry placed in Suiyuyan 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 1.33 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 destroyer moved from 35 Sea Zone to 48 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Philippines to 30 Sea Zone 1 fighter moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from Central United States to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Central United States to Western United States 1 armour moved from Central United States to Western United States 1 mech_infantry moved from Central United States to Western United States 2 mech_infantrys moved from Central United States to Eastern United States Place Units - Americans 2 destroyers and 1 transport placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Szechwan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan 2 infantry moved from Kweichow to Shensi 5 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Shensi Place Units - Chinese 1 infantry placed in Suiyuyan 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 fighter moved from Scotland to 106 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 106 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 2 submarines British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone retreated to 106 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 1 tactical_bomber owned by the British, 1 cruiser owned by the Italians and 1 bomber owned by the British lost in 97 Sea Zone British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the British, 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 bomber, 1 destroyer and 1 tactical_bomber Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Battle in 110 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Ethiopia British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 4/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Italian Somaliland British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 destroyer moved from 71 Sea Zone to 76 Sea Zone 1 fighter moved from 96 Sea Zone to Egypt 1 armour moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 2 infantry moved from Burma to India 1 fighter moved from Burma to India 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from 106 Sea Zone to New Brunswick Nova Scotia 1 fighter moved from 110 Sea Zone to United Kingdom 1 battleship and 1 cruiser moved from 111 Sea Zone to 109 Sea Zone 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from Quebec to New Brunswick Nova Scotia 1 infantry moved from Quebec to New Brunswick Nova Scotia 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 1 destroyer and 1 transport placed in 109 Sea Zone 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,5 British collect 28 PUs (1 lost to blockades); end with 28 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs Place Units - UK_Pacific 3 infantry placed in India 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Units Change Ownership Some Units in India change ownership: 3 infantry Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Germans : 0.50 British : 3.17 Italians : 0.50 Chinese : 1.33 Japanese : 0.67
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 armour moved from 92 Sea Zone to Morocco 1 infantry moved from 92 Sea Zone to Morocco 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 bomber moved from Northern Italy to 96 Sea Zone 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 2 infantry moved from Northern Italy to Southern France 2 artilleries moved from Northern Italy to Southern France 1 infantry moved from Libya to Tunisia 1 artillery moved from Libya to Tunisia 1 armour moved from Tobruk to Tunisia 1 mech_infantry moved from Tobruk to Tunisia Combat - Italians Battle in Morocco Italians attack with 1 armour and 1 infantry French defend with 1 infantry Italians roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 1 infantry in Morocco, round 3 : 0/2 hits, 0,67 expected hits French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 1 infantry in Morocco, round 4 : 0/2 hits, 0,67 expected hits French roll dice for 1 infantry in Morocco, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Morocco Italians roll dice for 1 armour in Morocco, round 5 : 1/1 hits, 0,50 expected hits French roll dice for 1 infantry in Morocco, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French and 1 armour owned by the Italians lost in Morocco French win with no units remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour and 1 infantry Casualties for French: 1 infantry Battle in Southern France Italians attack with 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1,33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in 96 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Casualties for British: 1 cruiser Battle in 93 Sea Zone Italians attack with 1 cruiser, 1 destroyer and 2 fighters French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 destroyer owned by the French and 1 destroyer owned by the Italians lost in 93 Sea Zone Italians roll dice for 1 cruiser and 2 fighters in 93 Sea Zone, round 3 : 3/3 hits, 1,50 expected hits French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the French and 1 fighter owned by the Italians lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 destroyer and 1 fighter Casualties for French: 1 cruiser and 1 destroyer Non Combat Move - Italians 1 fighter moved from 93 Sea Zone to Southern Italy 1 bomber moved from 96 Sea Zone to Southern Italy 1 armour moved from Albania to Romania Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,3,5 Italians collect 5 PUs (8 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : -0,50 British : 0,50 French : 1,33
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns moved from New South Wales to Queensland 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch Turn Complete - ANZAC ANZAC collect 14 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns moved from New South Wales to Queensland 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch Turn Complete - ANZAC ANZAC collect 14 PUs; end with 24 PUs Combat Move - French 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Morocco 1 fighter moved from United Kingdom to 92 Sea Zone 1 destroyer moved from 72 Sea Zone to 76 Sea Zone 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Battle in 92 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 92 Sea Zone to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 7 armour, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 2 artilleries moved from France to Normandy Bordeaux 1 mech_infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 1 mech_infantry moved from France to Holland Belgium 1 tactical_bomber moved from Poland to Holland Belgium 1 fighter moved from Poland to Holland Belgium 3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone 1 bomber moved from Poland to 97 Sea Zone 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 5 armour and 2 mech_infantrys moved from France to Yugoslavia 1 infantry moved from Romania to Yugoslavia 2 armour moved from Romania to Eastern Poland 2 artilleries and 3 infantry moved from Romania to Bessarabia 1 armour moved from Germany to Eastern Poland 3 artilleries moved from Poland to Eastern Poland 7 infantry moved from Poland to Eastern Poland 1 infantry moved from Poland to Eastern Poland Combat - Germans Battle in 91 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 97 Sea Zone Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers British defend with 1 carrier, 1 cruiser and 2 fighters Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 6/7 hits, 4,17 expected hits British roll dice for 1 carrier, 1 cruiser and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for British: 1 carrier, 1 cruiser and 2 fighters Battle in 110 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Normandy Bordeaux Germans attack with 2 artilleries and 1 mech_infantry French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1,83 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Bessarabia Germans attack with 2 artilleries and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 1/5 hits, 1,50 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans roll dice for 2 artilleries and 3 infantry in Bessarabia, round 3 : 2/5 hits, 1,50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Yugoslavia Germans attack with 5 armour, 1 infantry and 2 mech_infantrys Neutral_Allies defend with 3 infantry Germans roll dice for 5 armour, 1 infantry and 2 mech_infantrys in Yugoslavia, round 2 : 3/8 hits, 3,00 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 3 infantry Battle in Eastern Poland Germans attack with 3 armour, 3 artilleries and 8 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 3 armour, 3 artilleries and 8 infantry in Eastern Poland, round 2 : 4/14 hits, 4,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 armour, 3 artilleries and 8 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 4 infantry moved from Bulgaria to Romania 3 infantry moved from Poland to Baltic States 3 aaGuns moved from Poland to Eastern Poland 2 artilleries moved from Germany to Poland 2 artilleries moved from Germany to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber, 2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Western Germany 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 1 bomber moved from 91 Sea Zone to Southern France 1 submarine moved from 106 Sea Zone to 90 Sea Zone Place Units - Germans 1 submarine and 1 transport placed in 112 Sea Zone 7 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3 Germans collect 41 PUs (3 lost to blockades); end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : 2,33 British : -0,50 French : -0,67 Neutral_Allies : 0,00 Russians : -2,00
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Russians Russians buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 mech_infantry moved from Bryansk to Bessarabia 1 armour moved from Bryansk to Bessarabia 3 artilleries moved from Ukraine to Bessarabia 1 artillery moved from Novgorod to Baltic States 1 tactical_bomber moved from Rostov to Bessarabia 1 fighter moved from Bryansk to Bessarabia 1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq Combat - Russians Battle in Bessarabia Russians attack with 1 armour, 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 artilleries and 3 infantry Russians roll dice for 1 armour, 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/7 hits, 3.00 expected hits Germans roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 2/5 hits, 1.67 expected hits 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/5 hits, 2.33 expected hits Germans roll dice for 2 artilleries and 1 infantry in Bessarabia, round 3 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 2 artilleries Casualties for Germans: 2 artilleries and 3 infantry Battle in Baltic States Russians attack with 2 artilleries, 1 fighter and 2 infantry Germans defend with 3 infantry Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Baltic States, round 2 : 0/5 hits, 1.83 expected hits Germans roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Baltic States, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 3 infantry in Baltic States, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Baltic States Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Baltic States, round 4 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Iraq Russians attack with 1 armour, 2 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/4 hits, 1.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 5 infantry moved from Belarus to Novgorod 2 aaGuns moved from Belarus to Novgorod 1 infantry moved from Rostov to Bryansk 1 artillery and 3 infantry moved from Russia to Bryansk 2 aaGuns and 12 infantry moved from Buryatia to Amur 6 infantry moved from Yakut S.S.R. to Buryatia 1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk 1 fighter moved from Baltic States to Novgorod Place Units - Russians 3 mech_infantrys placed in Novgorod 8 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : -2.00 Russians : 0.17 Neutral_Axis : 0.67
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs; Combat Move - Japanese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Non Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Kiangsi to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Kiangsi to Kwangsi 1 artillery moved from 36 Sea Zone to French Indo China 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from French Indo China to Yunnan 3 infantry moved from Hunan to Yunnan 1 artillery moved from Hunan to Yunnan 2 artilleries moved from Anhwe to Kweichow 3 infantry moved from Jehol to Chahar 2 infantry moved from Jehol to Manchuria 1 fighter moved from Kwangsi to Jehol 5 tactical_bombers moved from Kwangsi to Yunnan 5 fighters moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 5 infantry moved from Anhwe to Kweichow 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 artillery and 1 infantry placed in Japan 2 transports placed in 6 Sea Zone 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 48 Sea Zone to 26 Sea Zone 1 carrier and 2 fighters moved from 30 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States 2 artilleries placed in Eastern United States 1 artillery placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Hopei 12 infantry moved from Shensi to Kweichow 1 fighter moved from Suiyuyan to Kweichow Combat - Chinese Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 12 infantry Japanese defend with 2 artilleries and 6 infantry Chinese roll dice for 1 fighter and 12 infantry in Kweichow, round 2 : 2/13 hits, 2.50 expected hits Japanese roll dice for 2 artilleries and 6 infantry in Kweichow, round 2 : 1/8 hits, 2.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 11 infantry in Kweichow, round 3 : 2/12 hits, 2.33 expected hits Japanese roll dice for 2 artilleries and 4 infantry in Kweichow, round 3 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 9 infantry in Kweichow, round 4 : 3/10 hits, 2.00 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 4 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 9 infantry in Kweichow, round 5 : 1/10 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Kweichow, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 17 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 artilleries and 6 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : -1.17 Japanese : -4.67