@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
G18L - variance vs stroutqb22 (allies+24)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Iraq to Egypt
2 artilleries and 4 infantry moved from Eastern Poland to Belarus
2 artilleries and 2 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 0/4 hits
British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 3/4 hits
British roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Egypt
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 armour and 1 mech_infantry in Egypt, round 2 : 1/2 hits
British roll dice for 1 armour in Egypt, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 armour
Battle in Belarus
Italians attack with 2 artilleries and 4 infantry
Russians defend with 4 infantry
Italians roll dice for 2 artilleries and 4 infantry in Belarus, round 2 : 2/6 hits
Russians roll dice for 4 infantry in Belarus, round 2 : 1/4 hits
1 infantry owned by the Italians and 2 infantry owned by the Russians lost in Belarus
Italians roll dice for 2 artilleries and 3 infantry in Belarus, round 3 : 1/5 hits
Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Belarus
Italians roll dice for 2 artilleries and 3 infantry in Belarus, round 4 : 2/5 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Italians
2 infantry moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
3 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
Italians collect 14 PUs (4 lost to blockades); end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from South Australia to Western Australia
1 infantry moved from Northern Territory to Western Australia
1 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to Queensland
1 armour moved from New South Wales to Northern Territory
1 fighter moved from Dutch New Guinea to Kwangsi
1 fighter moved from Shan State to HunanNon Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
1 armour, 1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsCombat Move - French
2 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from Libya to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
French take Ethiopia from ItaliansCombat - French
Non Combat Move - French
1 fighter moved from Gibraltar to Holland BelgiumTurn Complete - French
Territory Summary for ANZAC and French :
Kwangsi : 1 fighter
Hunan : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
Northern Territory : 1 armour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 infantry
Western Australia : 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
39 Sea Zone : 1 destroyer
Alexandria : 2 infantry
Scotland : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Holland Belgium : 1 fighter
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
Ethiopia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 28 / 40
Russians : 42 / 54
Japanese : 43 / 50
Americans : 55 / 77
Chinese : 11 / 17
British : 34 / 40
UK_Pacific : 13 / 13
Italians : 17 / 22
ANZAC : 10 / 21
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
11 armour, 3 artilleries, 7 infantry and 6 mech_infantrys moved from Smolensk to Russia
2 tactical_bombers moved from Eastern Poland to Russia
1 bomber moved from Germany to Russia
1 fighter moved from Eastern Poland to Western Germany
3 infantry moved from France to Western Germany
2 artilleries and 7 infantry moved from Germany to Western Germany
2 fighters moved from Eastern Poland to Russia
1 artillery moved from Eastern Poland to Bessarabia
3 infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Eastern Poland to Baltic States
2 armour moved from Eastern Poland to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 2 infantry and 1 mech_infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Baltic States, round 2 : 0/4 hits
Russians roll dice for 2 infantry and 1 mech_infantry in Baltic States, round 2 : 0/3 hits
Germans roll dice for 2 armour and 2 mech_infantrys in Baltic States, round 3 : 1/4 hits
Russians roll dice for 2 infantry and 1 mech_infantry in Baltic States, round 3 : 0/3 hits
1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 2 armour and 2 mech_infantrys in Baltic States, round 4 : 0/4 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Baltic States, round 4 : 2/2 hits
2 mech_infantrys owned by the Germans lost in Baltic States
Germans roll dice for 2 armour in Baltic States, round 5 : 0/2 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Baltic States, round 5 : 0/2 hits
Germans roll dice for 2 armour in Baltic States, round 6 : 0/2 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Baltic States, round 6 : 0/2 hits
Germans roll dice for 2 armour in Baltic States, round 7 : 1/2 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Baltic States, round 7 : 1/2 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 armour in Baltic States, round 8 : 1/1 hits
Russians roll dice for 1 mech_infantry in Baltic States, round 8 : 0/1 hits
1 mech_infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Bessarabia
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Germany
Germans attack with 2 artilleries, 1 fighter and 10 infantry
British defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries, 1 fighter and 10 infantry in Western Germany, round 2 : 4/13 hits
British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Western Germany, round 2 : 4/6 hits
1 mech_infantry owned by the British, 4 infantry owned by the Germans and 3 infantry owned by the British lost in Western Germany
Germans roll dice for 2 artilleries, 1 fighter and 6 infantry in Western Germany, round 3 : 4/9 hits
British roll dice for 2 artilleries in Western Germany, round 3 : 1/2 hits
1 infantry owned by the Germans and 2 artilleries owned by the British lost in Western Germany
Germans win, taking Western Germany from British with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 5 infantry
Casualties for British: 2 artilleries, 3 infantry and 1 mech_infantry
Battle in Russia
Germans attack with 11 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry, 6 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 fighter and 17 infantry
AA fire in Russia : 0/3 hits
Germans roll dice for 11 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry, 6 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 11/32 hits
Russians roll dice for 1 aaGun, 1 armour, 3 artilleries, 1 fighter and 17 infantry in Russia, round 2 : 7/22 hits
1 aaGun owned by the Russians, 7 infantry owned by the Germans and 10 infantry owned by the Russians lost in Russia
Germans roll dice for 11 armour, 3 artilleries, 1 bomber, 2 fighters, 6 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 11/25 hits
Russians roll dice for 1 armour, 3 artilleries, 1 fighter and 7 infantry in Russia, round 3 : 6/12 hits
6 mech_infantrys owned by the Germans, 1 armour owned by the Russians, 3 artilleries owned by the Russians and 7 infantry owned by the Russians lost in Russia
Germans roll dice for 11 armour, 3 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers in Russia, round 4 : 6/19 hits
Russians roll dice for 1 fighter in Russia, round 4 : 1/1 hits
1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Russia
Germans captures 54PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 11 armour, 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Germans: 1 artillery, 7 infantry and 6 mech_infantrys
Casualties for Russians: 1 aaGun, 1 armour, 3 artilleries, 1 fighter and 17 infantryNon Combat Move - Germans
1 bomber, 2 fighters and 2 tactical_bombers moved from Russia to Smolensk
1 armour moved from Eastern Poland to Germany
1 fighter moved from Western Germany to GermanyPlace Units - Germans
1 artillery and 9 infantry placed in Germany
3 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Germans collect 37 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - Russians
5 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
4 infantry moved from Novgorod to Baltic States
1 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Vologda to Samara
1 mech_infantry moved from Archangel to Vologda
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Finland to VyborgCombat - Russians
Battle in Baltic States
Russians attack with 4 infantry
Germans defend with 1 armour
Russians roll dice for 4 infantry in Baltic States, round 2 : 1/4 hits
Germans roll dice for 1 armour in Baltic States, round 2 : 0/1 hits
1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 aaGun moved from Amur to ManchuriaTurn Complete - Russians
Territory Summary for Russians :
Korea : 1 flag, 1 aaGun and 2 infantry
Manchuria : 1 aaGun and 10 infantry
Soviet Far East : 2 infantry
Amur : 2 infantry
Siberia : 2 infantry
Norway : 1 flag
Baltic States : 4 infantry
Bryansk : 1 artillery and 1 infantry
Vyborg : 1 infantry
Archangel : 1 infantry
Eastern Poland : 1 infantry
Tambov : 1 infantry
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Vologda : 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Samara : 1 mech_infantry
Finland : 1 flag
110 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 35 / 96
Russians : 40 / 0
Japanese : 40 / 50
Americans : 55 / 77
Chinese : 14 / 17
British : 29 / 40
UK_Pacific : 13 / 13
Italians : 17 / 22
ANZAC : 10 / 21
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 5 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 units repaired.
1 armour and 1 artillery moved from Sumatra to 41 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 submarine and 2 transports moved from 41 Sea Zone to 36 Sea Zone
1 armour and 1 artillery moved from 36 Sea Zone to Kwangsi
3 artilleries moved from Anhwe to Hunan
1 armour and 2 mech_infantrys moved from Shantung to Hunan
1 armour moved from Chahar to Hunan
1 mech_infantry moved from Kiangsu to Hunan
2 mech_infantrys moved from Kiangsu to Kwangsi
1 tactical_bomber moved from Shantung to Hunan
1 tactical_bomber moved from Kiangsu to Kwangsi
1 tactical_bomber moved from Anhwe to Hunan
2 fighters moved from Anhwe to Kwangsi
1 tactical_bomber moved from Anhwe to Kwangsi
2 fighters moved from Anhwe to Hunan
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 battleship moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
3 fighters and 1 tactical_bomber moved from Caroline Islands to Dutch New Guinea
1 carrier moved from 33 Sea Zone to 45 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 33 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in Kwangsi
Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 1 infantry; ANZAC defend with 1 fighter; Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 : 2/2 hits
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 6/8 hits
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kwangsi, round 2 : 0/5 hits
1 infantry owned by the Chinese, 1 artillery owned by the Chinese, 1 artillery owned by the British, 1 infantry owned by the British and 1 fighter owned by the ANZAC lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for British: 1 artillery and 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Dutch New Guinea, round 2 : 4/5 hits
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits
1 fighter owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter
Battle in Hunan
Japanese attack with 2 armour, 3 artilleries, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 1 infantry; ANZAC defend with 1 fighter; Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour, 3 artilleries, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 8/12 hits
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Hunan, round 2 : 2/5 hits
1 infantry owned by the Chinese, 1 artillery owned by the Chinese, 2 mech_infantrys owned by the Japanese, 1 artillery owned by the British, 1 fighter owned by the ANZAC and 1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 2 armour, 3 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for British: 1 artillery and 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Japanese
1 aaGun and 8 infantry moved from Jehol to Anhwe
2 tactical_bombers moved from Hunan to Anhwe
2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe
2 fighters moved from Hunan to Anhwe
3 bombers moved from Japan to Sumatra
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
2 fighters moved from Dutch New Guinea to 45 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
4 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs -
why did you edit a destroyer from sz 45 to sz 16?
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I moved it with the others by mistke; meant to put it up there as blocker.
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it was with the carriers by carolines
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 cruiser, 1 destroyer, 1 factory_major, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 bombers moved from Western United States to Holland Belgium
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 110 Sea Zone to 88 Sea Zone
1 transport moved from 110 Sea Zone to 123 Sea Zone
1 cruiser moved from 26 Sea Zone to 6 Sea Zone
1 cruiser moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Hawaiian Islands to Korea
1 battleship, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to Holland Belgium: 1 factory_minor
EDIT: Changing PUs for Americans from 0 to 18
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 55 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Yunnan
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsPurchase Units - British
British buy 3 artilleries, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 armour moved from Belgian Congo to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Persia to Iraq
1 armour moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Persia to Northwest Persia
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 destroyer and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
UK_Pacific take 41 Sea Zone from JapaneseCombat - British
Battle in Iraq
British attack with 1 armour and 3 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 3 infantry in Iraq, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Egypt
British attack with 3 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 factory_minor and 1 harbour
British roll dice for 3 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 2/6 hits
Italians roll dice for 1 armour in Egypt, round 2 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the British lost in Egypt
British win, taking Egypt from Italians with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - British
1 fighter moved from Egypt to Malta
1 tactical_bomber moved from Egypt to Malta
1 battleship, 2 cruisers and 2 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Shan State to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 armour moved from India to Yunnan
1 infantry moved from India to Burma
2 artilleries moved from India to Burma
1 infantry moved from West India to IndiaPlace Units - British
3 artilleries, 1 bomber, 1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3,5,6,1
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
Some Units in India change ownership: 3 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 infantry moved from Trans-Jordan to Egypt
2 artilleries and 3 infantry moved from Belarus to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 2 artilleries and 3 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Egypt
Italians attack with 1 armour and 2 infantry
British defend with 3 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 armour and 2 infantry in Egypt, round 2 : 0/3 hits
British roll dice for 3 armour in Egypt, round 2 : 2/3 hits
2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour in Egypt, round 3 : 1/1 hits
British roll dice for 3 armour in Egypt, round 3 : 1/3 hits
1 armour owned by the Italians and 1 armour owned by the British lost in Egypt
British win with 2 armour remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour and 2 infantry
Casualties for British: 1 armourNon Combat Move - Italians
3 infantry moved from Northern Italy to France
2 infantry moved from Southern France to France
2 artilleries moved from Southern France to France
7 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,6
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 14 PUsCombat Move - French
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to AlexandriaNon Combat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Northern Territory : 1 armour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
South Australia : 1 infantry
Western Australia : 1 artillery and 1 infantry
41 Sea Zone : 1 destroyer
62 Sea Zone : 1 destroyer and 2 submarines
Alexandria : 1 infantry
Egypt : 2 infantry
Scotland : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Holland Belgium : 1 fighter
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flagProduction/PUs Summary :
Germans : 35 / 96
Russians : 39 / 0
Japanese : 41 / 47
Americans : 55 / 93
Chinese : 13 / 19
British : 33 / 33
UK_Pacific : 13 / 11
Italians : 14 / 12
ANZAC : 10 / 14
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 6 infantry and 8 mech_infantrys; Remaining resources: 16 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
1 armour moved from Russia to Western Ukraine
1 armour moved from Russia to Ukraine
1 armour moved from Russia to Rostov
Germans take Rostov from Russians
1 artillery moved from Russia to Samara
1 artillery moved from Russia to Tambov
1 armour moved from Russia to Samara
1 armour moved from Russia to Tambov
1 infantry moved from Western Germany to Denmark
Germans take Denmark from British
1 tactical_bomber moved from Smolensk to Ukraine
1 tactical_bomber moved from Smolensk to Western Ukraine
1 bomber moved from Smolensk to Samara
1 fighter moved from Smolensk to Tambov
1 fighter moved from Germany to Eastern Poland
2 armour moved from Russia to Archangel
1 fighter moved from Smolensk to ArchangelCombat - Germans
Battle in Samara
Germans attack with 1 armour, 1 artillery and 1 bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery and 1 bomber in Samara, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Germans attack with 1 armour, 1 artillery and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 fighter in Tambov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 armour and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 fighter in Archangel, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Eastern Poland to Germany
1 tactical_bomber moved from Western Ukraine to Belarus
1 tactical_bomber moved from Ukraine to Belarus
1 bomber moved from Samara to Russia
2 aaGuns moved from Smolensk to Belarus
1 fighter moved from Tambov to Belarus
1 fighter moved from Archangel to Belarus
1 aaGun moved from Smolensk to Belarus
4 armour moved from Russia to Bryansk
4 infantry moved from Western Germany to Denmark
1 armour moved from Germany to Denmark
1 artillery and 9 infantry moved from Germany to Western Germany
3 infantry moved from France to Western GermanyPlace Units - Germans
3 infantry placed in Western Germany
5 armour and 5 mech_infantrys placed in Germany
3 infantry placed in France
3 mech_infantrys placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2
Germans collect 43 PUs (4 lost to blockades); end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
10 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Korea to Manchuria
2 infantry moved from Amur to Manchuria
2 infantry moved from Siberia to Amur
1 infantry moved from Soviet Far East to Siberia
3 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 mech_infantry moved from Vologda to Novosibirsk
1 infantry moved from Vyborg to Novgorod
1 cruiser and 1 submarine moved from 110 Sea Zone to 92 Sea ZoneCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Manchuria to JeholTurn Complete - Russians
Territory Summary for Russians :
Korea : 1 flag, 1 aaGun
Jehol : 1 aaGun and 10 infantry
Manchuria : 4 infantry
Soviet Far East : 1 infantry
Amur : 2 infantry
Siberia : 1 infantry
Poland : 1 flag, 3 infantry
Norway : 1 flag
Baltic States : 1 infantry
Novosibirsk : 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
92 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 45 / 64
Russians : 31 / 0
Japanese : 40 / 47
Americans : 55 / 93
Chinese : 14 / 19
British : 31 / 33
UK_Pacific : 13 / 11
Italians : 14 / 12
ANZAC : 10 / 14
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Anhwe to 6 Sea Zone
2 armour, 3 artilleries and 1 mech_infantry moved from Hunan to Yunnan
1 armour, 1 artillery and 2 mech_infantrys moved from Kwangsi to Yunnan
3 bombers moved from Sumatra to Yunnan
8 infantry moved from Anhwe to Jehol
2 fighters and 2 tactical_bombers moved from Anhwe to Jehol
1 armour moved from Shantung to JeholCombat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer and 2 submarines
ANZAC roll dice for 2 submarines in 62 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 62 Sea Zone
ANZAC win with 1 destroyer and 2 submarines remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Jehol
Japanese attack with 1 armour, 2 fighters, 8 infantry and 2 tactical_bombers
Russians defend with 1 aaGun and 10 infantry
AA fire in Jehol : 1/3 hits
1 fighter owned by the Japanese lost in Jehol
Japanese roll dice for 1 armour, 1 fighter, 8 infantry and 2 tactical_bombers in Jehol, round 2 : 5/12 hits
Chinese roll dice for 1 aaGun and 10 infantry in Jehol, round 2 : 3/10 hits
3 infantry owned by the Japanese, 1 aaGun owned by the Russians and 4 infantry owned by the Russians lost in Jehol
Japanese roll dice for 1 armour, 1 fighter, 5 infantry and 2 tactical_bombers in Jehol, round 3 : 4/9 hits
Chinese roll dice for 6 infantry in Jehol, round 3 : 2/6 hits
2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Jehol
3 infantry owned by the Japanese and 1 armour owned by the Japanese retreated to Shantung
Chinese win with 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 aaGun and 8 infantry
Casualties for Japanese: 1 fighter and 5 infantry
Battle in Yunnan
Japanese attack with 3 armour, 4 artilleries, 3 bombers and 3 mech_infantrys
British defend with 1 aaGun, 1 armour, 2 artilleries and 1 infantry; Chinese defend with 2 artilleries, 1 fighter and 2 infantry
AA fire in Yunnan : 0/3 hits
Japanese roll dice for 3 armour, 4 artilleries, 3 bombers and 3 mech_infantrys in Yunnan, round 2 : 6/13 hits
Chinese roll dice for 1 aaGun, 1 armour, 4 artilleries, 1 fighter and 3 infantry in Yunnan, round 2 : 3/9 hits
1 artillery owned by the Japanese, 2 infantry owned by the Chinese, 1 artillery owned by the Chinese, 1 aaGun owned by the British, 2 mech_infantrys owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 3 armour, 3 artilleries, 3 bombers and 1 mech_infantry in Yunnan, round 3 : 5/10 hits
Chinese roll dice for 1 armour, 2 artilleries and 1 fighter in Yunnan, round 3 : 4/4 hits
1 fighter owned by the Chinese, 3 artilleries owned by the Japanese, 1 artillery owned by the Chinese, 1 armour owned by the British, 1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 armour and 3 bombers remaining. Battle score for attacker is 18
Casualties for British: 1 aaGun, 1 armour, 2 artilleries and 1 infantry
Casualties for Chinese: 2 artilleries, 1 fighter and 2 infantry
Casualties for Japanese: 4 artilleries and 3 mech_infantrys
Battle in 6 Sea Zone
Japanese attack with 3 fighters, 4 submarines and 3 tactical_bombers
Americans defend with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 4/6 hits
1 carrier owned by the Americans, 4 submarines owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
2 submarines owned by the Americans Submerged
Japanese roll dice for 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 3/6 hits
Americans roll dice for 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 3/4 hits
1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 cruisers owned by the Americans and 2 tactical_bombers owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 2/3 hits
Americans roll dice for 1 fighter and 1 transport in 6 Sea Zone, round 4 : 0/1 hits
1 transport owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Americans: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for Japanese: 1 fighter, 4 submarines and 2 tactical_bombersNon Combat Move - Japanese
1 battleship, 2 cruisers, 1 submarine and 2 transports moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 fighter, 1 submarine and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 fighter, 1 submarine and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
3 mech_infantrys moved from Kiangsu to Hunan
2 mech_infantrys moved from Shantung to Hunan
1 aaGun moved from Anhwe to Hunan
3 bombers moved from Yunnan to Hunan
1 tactical_bomber moved from Jehol to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
1 carrier and 1 destroyer placed in 19 Sea Zone
2 artilleries and 1 infantry placed in Shantung
1 mech_infantry placed in Kiangsu
Japanese undo move 2.
1 infantry and 1 mech_infantry placed in Japan
2 artilleries placed in Shantung
Japanese undo move 1.
1 carrier placed in 19 Sea Zone
1 destroyer placed in 19 Sea Zone
1 mech_infantry placed in Kiangsu
Japanese undo move 2.
Japanese undo move 2.
1 artillery and 1 mech_infantry placed in Shantung
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5,3
Japanese collect 30 PUs (11 lost to blockades); end with 30 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 1 battleship, 4 cruisers and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
2 mech_infantrys moved from Holland Belgium to Southern France
Americans take Southern France from Italians
2 bombers moved from Holland Belgium to Northern Italy
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
1 fighter moved from Korea to 19 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/2 hits
Bombing raid in Northern Italy rolls: 6,7 and causes: 13 damage to unit: factory_major
Bombing raid in Northern Italy causes 13 damage total.
Battle in 19 Sea Zone
Americans attack with 1 fighter and 2 submarines
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 fighter in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 3/4 hits
2 submarines owned by the Americans and 1 fighter owned by the Americans lost in 19 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is -22
Casualties for Americans: 1 fighter and 2 submarines
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese forced to land in OkinawaNon Combat Move - Americans
2 bombers moved from Northern Italy to Holland Belgium
2 infantry moved from 109 Sea Zone to Eire
Americans take Eire from Neutral_Allies
2 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to MidwayPlace Units - Americans
3 armour placed in Holland Belgium
1 battleship, 4 cruisers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Korea : 1 armour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 fighter and 1 tactical_bomber
26 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 3 submarines
10 Sea Zone : 1 battleship, 4 cruisers and 1 submarine
6 Sea Zone : 1 flag
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Quebec : 1 infantry and 1 mech_infantry
Gibraltar : 2 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
Holland Belgium : 1 flag, 3 armour, 1 artillery, 2 bombers, 1 factory_minor and 1 infantry
125 Sea Zone : 1 flag
102 Sea Zone : 1 transport
Eire : 1 flag, 2 infantry
109 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
92 Sea Zone : 1 transport
Brazil : 1 flagProduction/PUs Summary :
Germans : 45 / 64
Russians : 31 / 0
Japanese : 41 / 35
Americans : 58 / 79
Chinese : 13 / 19
British : 31 / 33
UK_Pacific : 13 / 11
Italians : 11 / 12
ANZAC : 10 / 14
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
Average roll : 3.273
Median : 4.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
Not sure where you want those planes, you can edit them to where you wanted them
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Shantung would be better but I will edit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 1 battleship, 4 cruisers and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
2 mech_infantrys moved from Holland Belgium to Southern France
Americans take Southern France from Italians
2 bombers moved from Holland Belgium to Northern Italy
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
1 fighter moved from Korea to 19 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/2 hits
Bombing raid in Northern Italy rolls: 6,7 and causes: 13 damage to unit: factory_major
Bombing raid in Northern Italy causes 13 damage total.
Battle in 19 Sea Zone
Americans attack with 1 fighter and 2 submarines
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 fighter in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 3/4 hits
2 submarines owned by the Americans and 1 fighter owned by the Americans lost in 19 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is -22
Casualties for Americans: 1 fighter and 2 submarines
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese forced to land in OkinawaNon Combat Move - Americans
2 bombers moved from Northern Italy to Holland Belgium
2 infantry moved from 109 Sea Zone to Eire
Americans take Eire from Neutral_Allies
2 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to MidwayPlace Units - Americans
3 armour placed in Holland Belgium
1 battleship, 4 cruisers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 artillery and 2 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 3 armour
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 3 armour in Yunnan, round 2 : 2/3 hits
1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
Japanese roll dice for 2 armour in Yunnan, round 3 : 1/2 hits
1 artillery owned by the Chinese lost in Yunnan
Japanese win with 2 armour remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 artillery and 1 infantry moved from Hopei to KweichowPlace Units - Chinese
1 infantry placed in Szechwan
Chinese undo move 1.
3 infantry placed in Anhwe
2 infantry placed in Kweichow
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUsPurchase Units - British
British buy 2 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Northwest Persia to Caucasus
1 armour moved from Iraq to Caucasus
2 infantry moved from Iraq to Northwest Persia
1 armour moved from Egypt to Iraq
British take Trans-Jordan from Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Albania
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 mech_infantry moved from India to Yunnan
2 artilleries and 1 infantry moved from Burma to Yunnan
1 infantry and 1 mech_infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Siam to French Indo China
1 infantry moved from Siam to French Indo China
1 infantry moved from Shan State to Siam
4 infantry moved from India to BurmaCombat - British
Battle in Albania
Battle in Yunnan
British attack with 2 artilleries, 1 infantry and 1 mech_infantry
Japanese defend with 2 armour
British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 2 armour in Yunnan, round 2 : 0/2 hits
2 armour owned by the Japanese lost in Yunnan
British win, taking Albania from Italians, taking Yunnan from Japanese with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armourNon Combat Move - British
1 aaGun moved from Hopei to Anhwe
1 bomber and 1 fighter moved from United Kingdom to Holland Belgium
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from Malta to GibraltarPlace Units - British
1 transport placed in 98 Sea Zone
1 infantry placed in Egypt
2 artilleries and 4 infantry placed in United Kingdom
British undo move 3.
1 artillery and 5 infantry placed in United Kingdom
1 artillery placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantryTerritory Summary for Americans, British, Chinese and UK_Pacific :
Kwangsi : 1 infantry and 1 mech_infantry
Korea : 1 armour and 1 infantry
Siam : 1 flag, 1 infantry
Yunnan : 2 artilleries, 1 infantry and 1 mech_infantry
Kweichow : 1 aaGun, 1 artillery and 3 infantry
Anhwe : 1 aaGun and 5 infantry
Shan State : 1 infantry
Burma : 4 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Malaya : 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 fighter and 1 tactical_bomber
French Indo China : 1 flag, 2 infantry
41 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 3 submarines
10 Sea Zone : 1 battleship, 4 cruisers and 1 submarine
6 Sea Zone : 1 flag
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor, 1 infantry and 1 mech_infantry
Trans-Jordan : 1 armour and 1 infantry
Gibraltar : 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 2 aaGuns and 1 airfield
Malta : 1 aaGun
United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
Holland Belgium : 1 flag, 3 armour, 7 artilleries, 3 bombers, 1 factory_minor, 4 fighters and 7 infantry
Albania : 1 flag, 1 infantry
Caucasus : 1 armour and 1 mech_infantry
125 Sea Zone : 1 flag
102 Sea Zone : 1 transport
Eire : 1 flag, 2 infantry
109 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
97 Sea Zone : 1 flag, 1 cruiser, 1 submarine and 1 transport
Iraq : 1 flag, 1 armour
92 Sea Zone : 1 transport
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flag
98 Sea Zone : 1 flag, 1 destroyer and 1 transport
110 Sea Zone : 1 battleship, 2 cruisers and 3 transportsProduction/PUs Summary :
Germans : 45 / 64
Russians : 31 / 0
Japanese : 38 / 35
Americans : 58 / 79
Chinese : 16 / 15
British : 33 / 38
UK_Pacific : 13 / 14
Italians : 9 / 12
ANZAC : 10 / 14
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4.133
Median : 5.000
Variance : 1.786
Standard Deviation : 1.336
Total rolls : 15British Combat
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Japanese Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.286
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 3 PUs;Combat Move - Italians
2 infantry moved from France to Southern France
1 infantry moved from Northern Italy to Southern France
1 artillery moved from France to Southern France
1 mech_infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery, 3 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Italians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Southern France, round 2 : 3/5 hits
Americans roll dice for 2 mech_infantrys in Southern France, round 2 : 1/2 hits
2 mech_infantrys owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Americans: 2 mech_infantrysNon Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern Italy
9 infantry moved from Northern Italy to Western Germany
1 artillery and 3 infantry moved from France to Western GermanyPlace Units - Italians
3 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Rostov: 2 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bryansk: 2 artilleries and 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4
Italians collect 9 PUs (3 lost to blockades); end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Shan StateCombat - ANZAC
Non Combat Move - ANZAC
1 armour moved from Northern Territory to Queensland
1 artillery moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
Shan State : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Northern Territory : 1 artillery and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
South Australia : 1 infantry
Western Australia : 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 2 submarines
41 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer and 1 transport
Trans-Jordan : 2 infantry
Egypt : 2 infantry
Scotland : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Holland Belgium : 1 fighter
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flagProduction/PUs Summary :
Germans : 45 / 64
Russians : 31 / 0
Japanese : 38 / 35
Americans : 55 / 79
Chinese : 16 / 15
British : 33 / 38
UK_Pacific : 13 / 14
Italians : 12 / 12
ANZAC : 10 / 15
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





