G18L - variance vs desertadmiral (allies +20)

  • '17 '16 '15 '14 '12

    scramble?

  • '19 '17

    Yes

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 infantry and 5 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Caroline Islands to Shantung
                1 bomber moved from Caroline Islands to Kiangsi
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry moved from Johnston Island to 30 Sea Zone
                4 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
                1 submarine moved from 12 Sea Zone to 27 Sea Zone
                1 submarine moved from 30 Sea Zone to 27 Sea Zone
                2 carriers, 2 fighters and 2 tactical_bombers moved from 50 Sea Zone to 26 Sea Zone
                1 armour, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
                4 artilleries, 2 destroyers, 4 infantry and 4 transports moved from 33 Sea Zone to 26 Sea Zone
                8 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
                1 armour, 4 artilleries and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from Japan to 6 Sea Zone
                3 infantry moved from Korea to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
                2 mech_infantrys moved from French Indo China to Kwangtung
                6 artilleries, 4 infantry and 7 mech_infantrys moved from Burma to Yunnan

    Combat - Japanese
                Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                Battle in Kiangsu
                    Japanese attack with 1 armour and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Kiangsu, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shantung
                    Japanese attack with 1 bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber in Shantung, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Shantung, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 bomber owned by the Japanese lost in Shantung
                    Chinese win with no units remaining. Battle score for attacker is -9
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 bomber
                Battle in Kiangsi
                    Japanese attack with 1 bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber in Kiangsi, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber in Kiangsi, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber in Kiangsi, round 4 :  1/1 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 4 :  1/1 hits
                        1 infantry owned by the Chinese and 1 bomber owned by the Japanese lost in Kiangsi
                    Chinese win with no units remaining. Battle score for attacker is -9
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 bomber
                Battle in Yunnan
                    Japanese attack with 6 artilleries, 4 infantry and 7 mech_infantrys
                    Chinese defend with 13 infantry
                        Japanese roll dice for 6 artilleries, 4 infantry and 7 mech_infantrys in Yunnan, round 2 :  6/17 hits
                        Chinese roll dice for 13 infantry in Yunnan, round 2 :  5/13 hits
                        4 infantry owned by the Japanese, 6 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 6 artilleries and 6 mech_infantrys in Yunnan, round 3 :  4/12 hits
                        Chinese roll dice for 7 infantry in Yunnan, round 3 :  2/7 hits
                        4 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Yunnan
                        Japanese roll dice for 6 artilleries and 4 mech_infantrys in Yunnan, round 4 :  2/10 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 4 :  1/3 hits
                        1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 5 artilleries and 4 mech_infantrys in Yunnan, round 5 :  2/9 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 5 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 4 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Chinese: 13 infantry
                    Casualties for Japanese: 2 artilleries, 4 infantry and 3 mech_infantrys
                Battle in 27 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 cruiser
                        Japanese roll dice for 2 submarines in 27 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 cruiser in 27 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 submarines in 27 Sea Zone, round 3 :  2/2 hits
                        1 cruiser owned by the Americans lost in 27 Sea Zone
                    Japanese win with 2 submarines remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in 26 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers and 7 transports
                    Americans defend with 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 2 transports
                        Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 3 destroyers and 7 transports in 26 Sea Zone, round 2 :  3/7 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 2 transports in 26 Sea Zone, round 2 :  3/6 hits
                        3 destroyers owned by the Japanese and 1 carrier owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers and 7 transports in 26 Sea Zone, round 3 :  3/4 hits
                        Americans roll dice for 1 battleship, 1 cruiser, 3 fighters and 2 transports in 26 Sea Zone, round 3 :  3/5 hits
                    Units damaged: 1 carrier owned by the Japanese
                        2 cruisers owned by the Japanese, 1 cruiser owned by the Americans and 2 fighters owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 2 battleships, 5 carriers and 7 transports in 26 Sea Zone, round 4 :  1/2 hits
                        Americans roll dice for 1 battleship, 1 fighter and 2 transports in 26 Sea Zone, round 4 :  1/2 hits
                        1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 2 battleships, 4 carriers and 7 transports in 26 Sea Zone, round 5 :  2/2 hits
                        Americans roll dice for 1 battleship and 2 transports in 26 Sea Zone, round 5 :  1/1 hits
                        1 battleship owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Japanese lost in 26 Sea Zone
                        1 transport owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 4 carriers and 7 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 2 transports
                    Casualties for Japanese: 1 battleship, 1 carrier, 2 cruisers and 3 destroyers
                Battle in Hawaiian Islands
                    Japanese attack with 1 armour, 5 artilleries, 8 fighters, 8 infantry and 2 tactical_bombers
                    Americans defend with 2 aaGuns, 1 airfield, 4 fighters, 1 harbour, 5 infantry and 2 mech_infantrys
                        AA fire in Hawaiian Islands :  1/6 hits
                        1 fighter owned by the Japanese lost in Hawaiian Islands
                        Japanese roll dice for 1 armour, 5 artilleries, 7 fighters, 8 infantry and 2 tactical_bombers in Hawaiian Islands, round 2 :  7/23 hits
                        Americans roll dice for 2 aaGuns, 4 fighters, 5 infantry and 2 mech_infantrys in Hawaiian Islands, round 2 :  3/11 hits
                        3 infantry owned by the Japanese, 2 aaGuns owned by the Americans and 5 infantry owned by the Americans lost in Hawaiian Islands
                        Japanese roll dice for 1 armour, 5 artilleries, 7 fighters, 5 infantry and 2 tactical_bombers in Hawaiian Islands, round 3 :  10/20 hits
                        Americans roll dice for 4 fighters and 2 mech_infantrys in Hawaiian Islands, round 3 :  4/6 hits
                        4 infantry owned by the Japanese, 2 mech_infantrys owned by the Americans and 4 fighters owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 1 armour, 5 artilleries, 7 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 42
                    Casualties for Americans: 2 aaGuns, 4 fighters, 5 infantry and 2 mech_infantrys
                    Casualties for Japanese: 1 fighter and 7 infantry

    Non Combat Move - Japanese
                1 tactical_bomber could not land in Hawaiian Islands and was removed
                6 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Japan to Midway
                1 fighter moved from Caroline Islands to Midway
                2 mech_infantrys moved from Burma to Kwangsi

    Place Units - Japanese
                5 transports placed in 6 Sea Zone
                3 artilleries and 2 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Midway: 1 fighter
                EDIT: Adding units owned by Japanese to Japan: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2
                Japanese collect 46 PUs (2 lost to blockades); end with 46 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

    triplea_40887_Jap8.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 carriers, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 bombers moved from Novgorod to Germany
                1 bomber moved from Novgorod to Eastern Poland

    triplea_40887_Ame8.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 carriers, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 bombers moved from Novgorod to Germany
                1 bomber moved from Novgorod to Eastern Poland

    Combat - Americans
                Strategic bombing raid in Germany
                        AA fire in Germany :  2/5 hits
                    2 bombers killed by AA
                    Bombing raid in Germany rolls: 4,6,4 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Germany causes 6 damage total.
                Battle in Eastern Poland
                    Americans attack with 1 bomber
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 bomber in Eastern Poland, round 2 :  1/1 hits
                        Italians roll dice for 1 mech_infantry in Eastern Poland, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Eastern Poland
                    Americans win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                3 bombers moved from Germany to Normandy Bordeaux
                1 bomber moved from Eastern Poland to Normandy Bordeaux

    Place Units - Americans
                2 artilleries and 2 infantry placed in Western United States
                2 carriers and 3 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs

    triplea_40887_Ame8.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    triplea_40887_Chi8.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Kweichow
                1 infantry placed in Anhwe
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 19 PUs

    triplea_40887_Chi8.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 carriers, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 bombers moved from Novgorod to Germany
                1 bomber moved from Novgorod to Eastern Poland

    Combat - Americans
                Strategic bombing raid in Germany
                        AA fire in Germany :  2/5 hits
                    2 bombers killed by AA
                    Bombing raid in Germany rolls: 4,6,4 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Germany causes 6 damage total.
                Battle in Eastern Poland
                    Americans attack with 1 bomber
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 bomber in Eastern Poland, round 2 :  1/1 hits
                        Italians roll dice for 1 mech_infantry in Eastern Poland, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Eastern Poland
                    Americans win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                3 bombers moved from Germany to Normandy Bordeaux
                1 bomber moved from Eastern Poland to Normandy Bordeaux

    Place Units - Americans
                2 artilleries and 2 infantry placed in Western United States
                2 carriers and 3 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Kweichow
                1 infantry placed in Anhwe
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 19 PUs

    Purchase Units - British
                British buy 2 armour, 2 artilleries and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans
                1 armour moved from Novgorod to Poland
                      British take Poland from Germans
                6 infantry moved from Normandy Bordeaux to Southern France
                3 armour moved from Normandy Bordeaux to Southern France
                2 bombers and 2 fighters moved from Normandy Bordeaux to Southern France

    Combat - British
                Battle in Southern France
                    British attack with 3 armour, 2 bombers, 2 fighters and 6 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 6 infantry
                        British roll dice for 3 armour, 2 bombers, 2 fighters and 6 infantry in Southern France, round 2 :  7/13 hits
                        Germans roll dice for 6 infantry in Southern France, round 2 :  2/6 hits
                        6 infantry owned by the Germans and 2 infantry owned by the British lost in Southern France
                    British win, taking Southern France from Germans with 3 armour, 2 bombers, 2 fighters and 4 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 6 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 artillery moved from United Kingdom to 110 Sea Zone
                9 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 9 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 bombers moved from Southern France to Normandy Bordeaux
                2 fighters moved from Southern France to Normandy Bordeaux

    Place Units - British
                2 armour and 1 fighter placed in Union of South Africa
                2 artilleries placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 3 PUs; end with 3 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_40887_UK_8.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters moved from Caucasus to India
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from West India to India
                1 infantry moved from Tanganyika Territory to Rhodesia
                      Italians take Rhodesia from British
                1 infantry moved from Belgian Congo to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 infantry moved from Ethiopia to Italian Somaliland
                      Italians take Italian Somaliland from British
                4 infantry moved from Egypt to Alexandria
                1 artillery and 9 infantry moved from Northern Italy to Southern France
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Holland Belgium
                        Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 :  2/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Alexandria
                    Italians attack with 4 infantry
                    French defend with 1 infantry
                        Italians roll dice for 4 infantry in Alexandria, round 2 :  0/4 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        Italians roll dice for 4 infantry in Alexandria, round 3 :  0/4 hits
                        British roll dice for 1 infantry in Alexandria, round 3 :  0/1 hits
                        Italians roll dice for 4 infantry in Alexandria, round 4 :  1/4 hits
                        British roll dice for 1 infantry in Alexandria, round 4 :  0/1 hits
                        1 infantry owned by the French lost in Alexandria
                    Italians win, taking Alexandria from British with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Southern France
                    Italians attack with 1 artillery and 9 infantry
                    British defend with 3 armour, 1 factory_minor, 1 harbour and 4 infantry
                        Italians roll dice for 1 artillery and 9 infantry in Southern France, round 2 :  2/10 hits
                        British roll dice for 3 armour and 4 infantry in Southern France, round 2 :  6/7 hits
                        6 infantry owned by the Italians and 2 infantry owned by the British lost in Southern France
                        Italians roll dice for 1 artillery and 3 infantry in Southern France, round 3 :  2/4 hits
                        British roll dice for 3 armour and 2 infantry in Southern France, round 3 :  3/5 hits
                        3 infantry owned by the Italians and 2 infantry owned by the British lost in Southern France
                    1 artillery owned by the Italians retreated to Northern Italy
                    British win with 3 armour remaining. Battle score for attacker is -15
                    Casualties for Italians: 9 infantry
                    Casualties for British: 4 infantry
                Battle in India
                    Italians attack with 1 armour, 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry
                    British defend with 3 aaGuns, 4 artilleries and 16 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        AA fire in India :  1/3 hits
                        1 fighter owned by the Italians lost in India
                        Italians roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry in India, round 2 :  5/10 hits
                        UK_Pacific roll dice for 3 aaGuns, 4 artilleries and 16 infantry in India, round 2 :  12/20 hits
                        1 mech_infantry owned by the Italians, 3 aaGuns owned by the British, 2 fighters owned by the Italians, 1 armour owned by the Italians, 1 artillery owned by the Italians, 5 infantry owned by the Italians and 2 infantry owned by the British lost in India
                    UK_Pacific win with 4 artilleries and 14 infantry remaining. Battle score for attacker is -38
                    Casualties for Italians: 1 armour, 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry
                    Casualties for British: 3 aaGuns and 2 infantry

    Non Combat Move - Italians
                2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 aaGun moved from Western Germany to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                6 infantry moved from Western Germany to Northern Italy
                6 infantry moved from Western Germany to Northern Italy
                1 aaGun moved from Western Germany to Denmark

    Place Units - Italians
                3 infantry placed in Egypt
                3 infantry placed in Southern Italy
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs

    triplea_40887_Ita8.tsvg

  • '17 '16 '15 '14 '12

    You can take off 3 infantry and add 3 AA to India if you prefer

  • '19 '17

    Unless I’m missing something, I don’t think your planes from Caucasus can make it.  I know you have an airbase, but it looks like its 5 movement spaces to India.

  • '17 '16 '15 '14 '12

    they fly over the caspian and land in West India

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 airfield; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    triplea_40887_ANZ8.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 airfield; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from New South Wales to Western Australia

    Place Units - ANZAC
                1 airfield placed in Western Australia

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_40887_ANZ8.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    triplea_40887_Fre8.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 airfield; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from New South Wales to Western Australia

    Place Units - ANZAC
                1 airfield placed in Western Australia

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 3 infantry
                EDIT: Adding units owned by UK_Pacific to India: 3 aaGuns
                EDIT: Turning off Edit Mode

    Combat Move - French

    Combat - French

    Turn Complete - French

    triplea_40887_Fre8.tsvg

  • '19 '17

    I swapped 3 AA for 3 inf, not that it’s going to make much of a difference.  Definitely learned a hard lesson this game…

  • '17 '16 '15 '14 '12

    You had me beat bad in Europe, so Pacific was my only chance.  I’ve done the Germany-takes-India thing a few times and its always a surprise.

  • '17 '16 '15 '14 '12

    Oh for fick sake.  I forgot to move in the troops from Bessarabia to West Ukraine.

    I rolled 1 hit for the bomber, and will do the rest by forum dice, edit later.

    Germany has 7 art, 11 inf
    DiceRolls: 4@1, 14@2; Total Hits: 34@1,: (3, 5, 6, 5)14@2: (4, 4, 3, 1, 1, 5, 6, 5, 2, 4, 4, 3, 5, 3)

    Russia has 5 inf, 5 mech, 4 art
    DiceRolls: 14@2; Total Hits: 514@2: (3, 3, 1, 6, 2, 3, 5, 6, 4, 5, 6, 2, 2, 2)

  • '17 '16 '15 '14 '12

    Round 2
    Germany loses 5 inf
    Russsia loses 4 inf

    Germany has 1 bomber, 6 inf, 7 art
    DiceRolls: 13@2, 1@4; Total Hits: 613@2,: (2, 6, 1, 4, 2, 4, 2, 3, 4, 6, 6, 3, 2)1@4: (2)

    Russia has 1 inf, 5 mech, 4 art
    DiceRolls: 10@2; Total Hits: 310@2: (5, 2, 6, 6, 3, 1, 3, 2, 6, 3)

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