G18L - variance vs desertadmiral (allies +20)

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 3 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 bombers moved from Japan to Shan State
                3 artilleries moved from French Indo China to Shan State
                2 artilleries and 1 infantry moved from Java to 42 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 38 Sea Zone
                2 artilleries and 1 infantry moved from 38 Sea Zone to Burma
                5 mech_infantrys moved from Hunan to Burma
                2 artilleries, 3 infantry and 1 mech_infantry moved from Yunnan to Burma
                1 submarine moved from 30 Sea Zone to 54 Sea Zone
                1 fighter moved from 42 Sea Zone to 62 Sea Zone
                2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway

    Combat - Japanese
                Battle in Midway
                Battle in 62 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 62 Sea Zone
                    Japanese win, taking Midway from Americans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine
                    ANZAC defend with 1 cruiser, 2 submarines and 1 transport
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter in 54 Sea Zone, round 2 :  4/6 hits
                        ANZAC roll dice for 2 submarines in 54 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 54 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        2 submarines owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 transport owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 31
                    Casualties for ANZAC: 1 cruiser, 2 submarines and 1 transport
                Battle in Shan State
                    Japanese attack with 3 artilleries and 2 bombers
                    British defend with 1 artillery
                        Japanese roll dice for 3 artilleries and 2 bombers in Shan State, round 2 :  0/5 hits
                        UK_Pacific roll dice for 1 artillery in Shan State, round 2 :  0/1 hits
                        Japanese roll dice for 3 artilleries and 2 bombers in Shan State, round 3 :  2/5 hits
                        UK_Pacific roll dice for 1 artillery in Shan State, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 artillery owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 2 bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 artillery
                    Casualties for Japanese: 1 artillery
                Battle in Burma
                    Japanese attack with 4 artilleries, 4 infantry and 6 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 4 artilleries, 4 infantry and 6 mech_infantrys in Burma, round 2 :  1/14 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 4 artilleries, 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Shan State to French Indo China
                1 submarine moved from 32 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 9 Sea Zone
                1 destroyer moved from 25 Sea Zone to 12 Sea Zone
                1 destroyer moved from 25 Sea Zone to 27 Sea Zone
                4 carriers moved from 25 Sea Zone to 26 Sea Zone
                8 fighters moved from 25 Sea Zone to 26 Sea Zone
                3 carriers moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 2 tactical_bombers moved from Japan to 25 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                2 destroyers moved from 25 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                1 mech_infantry moved from Shantung to Hunan
                1 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Anhwe to Hunan
                1 fighter moved from 62 Sea Zone to 54 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                3 artilleries and 1 fighter placed in Japan
                1 destroyer and 3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_40887_Jap6.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 7 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 9 Sea Zone
                1 destroyer moved from 10 Sea Zone to 12 Sea Zone
                1 fighter moved from Western United States to 9 Sea Zone
                1 fighter moved from Western United States to 12 Sea Zone
                1 fighter moved from Western United States to 9 Sea Zone
                1 fighter moved from Western United States to 12 Sea Zone
                1 fighter moved from Western United States to 12 Sea Zone
                1 fighter moved from Western United States to 9 Sea Zone
                1 bomber moved from United Kingdom to Archangel
                2 bombers moved from United Kingdom to Archangel
                2 fighters moved from 112 Sea Zone to Finland
                4 bombers moved from United Kingdom to Finland
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 bomber moved from United Kingdom to 95 Sea Zone

    triplea_40887_Ame6.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 7 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 9 Sea Zone
                1 destroyer moved from 10 Sea Zone to 12 Sea Zone
                1 fighter moved from Western United States to 9 Sea Zone
                1 fighter moved from Western United States to 12 Sea Zone
                1 fighter moved from Western United States to 9 Sea Zone
                1 fighter moved from Western United States to 12 Sea Zone
                1 fighter moved from Western United States to 12 Sea Zone
                1 fighter moved from Western United States to 9 Sea Zone
                1 bomber moved from United Kingdom to Archangel
                2 bombers moved from United Kingdom to Archangel
                2 fighters moved from 112 Sea Zone to Finland
                4 bombers moved from United Kingdom to Finland
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 bomber moved from United Kingdom to 95 Sea Zone

    Combat - Americans
                Battle in 9 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 9 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 9 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 9 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 9 Sea Zone
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 95 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Italians defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 95 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 submarine in 95 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the Americans lost in 95 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Finland
                    Americans attack with 4 bombers and 2 fighters
                    Germans defend with 1 aaGun and 1 infantry
                        AA fire in Finland :  1/3 hits
                        1 bomber owned by the Americans lost in Finland
                        Americans roll dice for 3 bombers and 2 fighters in Finland, round 2 :  1/5 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Finland, round 2 :  0/1 hits
                        1 aaGun owned by the Germans lost in Finland
                        Americans roll dice for 3 bombers and 2 fighters in Finland, round 3 :  3/5 hits
                        Germans roll dice for 1 infantry in Finland, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Finland
                    Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Americans: 1 bomber and 1 fighter
                Battle in Archangel
                    Americans attack with 3 bombers
                    Italians defend with 1 artillery and 1 infantry
                        Americans roll dice for 3 bombers in Archangel, round 2 :  2/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  1/2 hits
                        1 bomber owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Archangel
                    Americans win with 2 bombers remaining. Battle score for attacker is -5
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 bomber
                Battle in 12 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 3 fighters in 12 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 12 Sea Zone
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters moved from 12 Sea Zone to Hawaiian Islands
                3 fighters moved from 9 Sea Zone to Hawaiian Islands
                1 bomber moved from Eastern United States to Hawaiian Islands
                2 bombers moved from Archangel to Vologda
                3 bombers moved from Finland to Vologda
                1 fighter moved from Finland to Norway
                2 bombers moved from United Kingdom to Vologda
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 carrier moved from 112 Sea Zone to 125 Sea Zone
                2 fighters moved from 112 Sea Zone to 125 Sea Zone
                1 bomber moved from 95 Sea Zone to Algeria
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom

    Place Units - Americans
                2 fighters placed in 10 Sea Zone
                5 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,6,2,5,2,6,3,2,2,1,6,1,4,2,6,3,4,2,5
                Americans collect 49 PUs (1 lost to blockades); end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 11 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        12 Sea Zone : 1 destroyer
        10 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports
        9 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        United Kingdom : 1 armour and 1 infantry
        Algeria : 1 artillery, 1 bomber and 1 infantry
        Norway : 1 fighter
        Vologda : 7 bombers
        125 Sea Zone : 1 carrier and 2 fighters
        93 Sea Zone : 1 flag
        109 Sea Zone : 1 transport
        92 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 55 / 75
        Russians : 20 / 20
        Japanese : 52 / 57
        Americans : 50 / 70
        Chinese : 13 / 10
        British : 28 / 36
        UK_Pacific : 5 / 9
        Italians : 20 / 31
        ANZAC : 10 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 18 times
                3 was rolled 8 times
                4 was rolled 14 times
                5 was rolled 10 times
                6 was rolled 17 times
            Average roll : 3.753
            Median : 4.000
            Variance : 1.681
            Standard Deviation : 1.296
            Total rolls : 73

    Null / Other
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.476
            Median : 3.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 8 times
            Average roll : 4.435
            Median : 4.000
            Variance : 2.409
            Standard Deviation : 1.552
            Total rolls : 23

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.476
            Median : 3.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21

    triplea_40887_Ame6.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese

    triplea_40887_Chi6.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese
                Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                2 infantry moved from Jehol to Manchuria
                1 infantry moved from Chahar to Anhwe
                2 infantry moved from Hopei to Kweichow

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 18 PUs

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Manchuria : 2 infantry
        Yunnan : 7 infantry
        Kweichow : 4 infantry
        Anhwe : 2 infantry

    Production/PUs Summary :

    Germans : 55 / 75
        Russians : 20 / 20
        Japanese : 48 / 57
        Americans : 50 / 70
        Chinese : 17 / 18
        British : 28 / 36
        UK_Pacific : 5 / 9
        Italians : 20 / 31
        ANZAC : 10 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 18 times
                3 was rolled 8 times
                4 was rolled 14 times
                5 was rolled 10 times
                6 was rolled 17 times
            Average roll : 3.753
            Median : 4.000
            Variance : 1.681
            Standard Deviation : 1.296
            Total rolls : 73

    Null / Other
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.476
            Median : 3.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 8 times
            Average roll : 4.435
            Median : 4.000
            Variance : 2.409
            Standard Deviation : 1.552
            Total rolls : 23

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.476
            Median : 3.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21

    triplea_40887_Chi6.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                4 fighters moved from 125 Sea Zone to Novgorod
                1 armour moved from Norway to Karelia
                      British take Finland from Germans
                      Russians take Karelia from Germans
                1 artillery moved from Norway to 125 Sea Zone
                1 artillery and 1 transport moved from 125 Sea Zone to 127 Sea Zone
                1 artillery moved from 127 Sea Zone to Novgorod
                1 battleship moved from 125 Sea Zone to 127 Sea Zone
                1 fighter moved from India to 38 Sea Zone

    triplea_40887_Bri6.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 7 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 9 Sea Zone
                1 destroyer moved from 10 Sea Zone to 12 Sea Zone
                1 fighter moved from Western United States to 9 Sea Zone
                1 fighter moved from Western United States to 12 Sea Zone
                1 fighter moved from Western United States to 9 Sea Zone
                1 fighter moved from Western United States to 12 Sea Zone
                1 fighter moved from Western United States to 12 Sea Zone
                1 fighter moved from Western United States to 9 Sea Zone
                1 bomber moved from United Kingdom to Archangel
                2 bombers moved from United Kingdom to Archangel
                2 fighters moved from 112 Sea Zone to Finland
                4 bombers moved from United Kingdom to Finland
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 bomber moved from United Kingdom to 95 Sea Zone

    Combat - Americans
                Battle in 9 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 9 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 9 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 9 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 9 Sea Zone
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 95 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Italians defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 95 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 submarine in 95 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the Americans lost in 95 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Finland
                    Americans attack with 4 bombers and 2 fighters
                    Germans defend with 1 aaGun and 1 infantry
                        AA fire in Finland :  1/3 hits
                        1 bomber owned by the Americans lost in Finland
                        Americans roll dice for 3 bombers and 2 fighters in Finland, round 2 :  1/5 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Finland, round 2 :  0/1 hits
                        1 aaGun owned by the Germans lost in Finland
                        Americans roll dice for 3 bombers and 2 fighters in Finland, round 3 :  3/5 hits
                        Germans roll dice for 1 infantry in Finland, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Finland
                    Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Americans: 1 bomber and 1 fighter
                Battle in Archangel
                    Americans attack with 3 bombers
                    Italians defend with 1 artillery and 1 infantry
                        Americans roll dice for 3 bombers in Archangel, round 2 :  2/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  1/2 hits
                        1 bomber owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Archangel
                    Americans win with 2 bombers remaining. Battle score for attacker is -5
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 bomber
                Battle in 12 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 3 fighters in 12 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 12 Sea Zone
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters moved from 12 Sea Zone to Hawaiian Islands
                3 fighters moved from 9 Sea Zone to Hawaiian Islands
                1 bomber moved from Eastern United States to Hawaiian Islands
                2 bombers moved from Archangel to Vologda
                3 bombers moved from Finland to Vologda
                1 fighter moved from Finland to Norway
                2 bombers moved from United Kingdom to Vologda
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 carrier moved from 112 Sea Zone to 125 Sea Zone
                2 fighters moved from 112 Sea Zone to 125 Sea Zone
                1 bomber moved from 95 Sea Zone to Algeria
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom

    Place Units - Americans
                2 fighters placed in 10 Sea Zone
                5 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,6,2,5,2,6,3,2,2,1,6,1,4,2,6,3,4,2,5
                Americans collect 49 PUs (1 lost to blockades); end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese
                Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                2 infantry moved from Jehol to Manchuria
                1 infantry moved from Chahar to Anhwe
                2 infantry moved from Hopei to Kweichow

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 18 PUs

    Purchase Units - British
                British buy 1 airfield and 2 fighters; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 fighters moved from 125 Sea Zone to Novgorod
                1 armour moved from Norway to Karelia
                      British take Finland from Germans
                      Russians take Karelia from Germans
                1 artillery moved from Norway to 125 Sea Zone
                1 artillery and 1 transport moved from 125 Sea Zone to 127 Sea Zone
                1 artillery moved from 127 Sea Zone to Novgorod
                1 battleship moved from 125 Sea Zone to 127 Sea Zone
                1 fighter moved from India to 38 Sea Zone

    Combat - British
                Battle in 38 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 38 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Novgorod
                    British attack with 1 artillery and 4 fighters
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
                        British roll dice for 1 battleship in Novgorod, round 2 :  1/1 hits
                        British roll dice for 1 artillery and 4 fighters in Novgorod, round 2 :  2/5 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Novgorod, round 2 :  1/3 hits
                        2 mech_infantrys owned by the Germans, 1 fighter owned by the British and 1 armour owned by the Germans lost in Novgorod
                    British win, taking Novgorod from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for British: 1 fighter

    Non Combat Move - British
                1 fighter could not land in 127 Sea Zone and was removed
                3 fighters moved from Novgorod to 127 Sea Zone
                1 carrier moved from 125 Sea Zone to 127 Sea Zone
                2 bombers moved from United Kingdom to Norway
                2 fighters moved from United Kingdom to 125 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 armour and 1 infantry moved from 125 Sea Zone to Norway
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
                1 fighter moved from United Kingdom to Norway
                1 fighter moved from United Kingdom to Norway
                1 fighter moved from United Kingdom to Norway
                1 cruiser moved from 112 Sea Zone to 125 Sea Zone
                1 armour moved from United Kingdom to Scotland
                4 infantry moved from United Kingdom to Scotland
                1 armour moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                1 fighter moved from 38 Sea Zone to India
                4 infantry moved from West India to India
                1 infantry moved from Eastern Persia to West India

    Place Units - British
                1 airfield placed in Norway
                1 destroyer and 2 transports placed in 109 Sea Zone
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Some Units in India change ownership: 3 infantry

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shantung : 1 infantry
        Manchuria : 2 infantry
        Yunnan : 7 infantry
        Kweichow : 4 infantry
        Anhwe : 2 infantry
        India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 11 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        12 Sea Zone : 1 destroyer
        10 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports
        9 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield, 2 armour and 5 infantry
        Kenya : 1 artillery, 1 fighter and 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Algeria : 1 artillery, 1 bomber and 1 infantry
        Norway : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 bombers, 4 fighters and 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Karelia : 1 armour
        Vologda : 7 bombers
        Novgorod : 1 artillery
        125 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports
        93 Sea Zone : 1 flag
        109 Sea Zone : 2 destroyers and 3 transports
        92 Sea Zone : 1 cruiser and 1 destroyer
        Eastern Persia : 1 flag, 1 infantry
        127 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 75
        Russians : 23 / 20
        Japanese : 48 / 57
        Americans : 50 / 70
        Chinese : 17 / 18
        British : 30 / 31
        UK_Pacific : 5 / 5
        Italians : 20 / 31
        ANZAC : 10 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 19 times
                3 was rolled 10 times
                4 was rolled 16 times
                5 was rolled 12 times
                6 was rolled 18 times
            Average roll : 3.744
            Median : 4.000
            Variance : 1.432
            Standard Deviation : 1.197
            Total rolls : 82

    Null / Other
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.476
            Median : 3.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 8 times
            Average roll : 4.435
            Median : 4.000
            Variance : 2.409
            Standard Deviation : 1.552
            Total rolls : 23

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.476
            Median : 3.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21

    triplea_40887_UK_6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 5 infantry moved from Persia to Eastern Persia
                1 mech_infantry moved from Northwest Persia to Eastern Persia
                2 artilleries and 3 infantry moved from Anglo Egyptian Sudan to Kenya
                1 infantry moved from Anglo Egyptian Sudan to Kenya

    Combat - Italians
                Battle in Kenya
                    Italians attack with 2 artilleries and 4 infantry
                    British defend with 1 artillery, 1 fighter and 1 infantry
                        Italians roll dice for 2 artilleries and 4 infantry in Kenya, round 2 :  2/6 hits
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Kenya, round 2 :  0/3 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Kenya
                        Italians roll dice for 2 artilleries and 4 infantry in Kenya, round 3 :  3/6 hits
                        British roll dice for 1 fighter in Kenya, round 3 :  1/1 hits
                        1 fighter owned by the British and 1 infantry owned by the Italians lost in Kenya
                    Italians win, taking Kenya from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 14
                    Casualties for British: 1 artillery, 1 fighter and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Eastern Persia
                    Italians attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Eastern Persia, round 2 :  3/8 hits
                        British roll dice for 1 infantry in Eastern Persia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Eastern Persia
                    Italians win, taking Eastern Persia from British with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                3 aaGuns, 1 artillery and 8 infantry moved from Western Germany to Germany
                3 fighters moved from Germany to Western Germany

    Place Units - Italians
                3 infantry placed in Egypt
                3 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs

    triplea_40887_Ita6.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 fighters moved from Queensland to Hawaiian Islands

    triplea_40887_ANZ6.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 fighters moved from Queensland to Hawaiian Islands

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,1,2,1,3,6,4,2,5,5,2
                ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        Hawaiian Islands : 3 fighters
        Dutch New Guinea : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 50 / 75
        Russians : 23 / 20
        Japanese : 48 / 57
        Americans : 50 / 70
        Chinese : 17 / 18
        British : 29 / 31
        UK_Pacific : 5 / 5
        Italians : 21 / 28
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.091
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.091
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    triplea_40887_ANZ6.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    triplea_40887_Fre6.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 fighters moved from Queensland to Hawaiian Islands

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,1,2,1,3,6,4,2,5,5,2
                ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        Hawaiian Islands : 3 fighters
        Dutch New Guinea : 1 flag, 2 infantry
        41 Sea Zone : 1 destroyer
        39 Sea Zone : 1 flag
        Alexandria : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Algeria : 1 infantry
        Norway : 1 fighter
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 50 / 75
        Russians : 23 / 20
        Japanese : 48 / 57
        Americans : 50 / 70
        Chinese : 17 / 18
        British : 30 / 31
        UK_Pacific : 5 / 5
        Italians : 20 / 28
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.091
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.091
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    triplea_40887_Fre6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries and 17 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 bomber moved from Germany to Bryansk
                3 mech_infantrys moved from Ukraine to Tambov
                1 armour moved from Caucasus to Tambov
                1 armour moved from Volgograd to Samara
                3 mech_infantrys moved from Caucasus to Samara
                1 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan

    Combat - Germans
                Battle in Samara
                    Germans attack with 1 armour and 3 mech_infantrys
                    Russians defend with 3 infantry
                        Germans roll dice for 1 armour and 3 mech_infantrys in Samara, round 2 :  2/4 hits
                        Russians roll dice for 3 infantry in Samara, round 2 :  2/3 hits
                        2 mech_infantrys owned by the Germans and 2 infantry owned by the Russians lost in Samara
                        Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Samara, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Kazakhstan
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Kazakhstan
                        Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 3 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 mech_infantry
                Battle in Tambov
                    Germans attack with 1 armour and 3 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour and 3 mech_infantrys in Tambov, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Tambov, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bryansk, round 2 :  2/4 hits
                        Russians roll dice for 3 infantry in Bryansk, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 4 :  2/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                9 armour and 10 mech_infantrys moved from Caucasus to Persia
                1 bomber moved from Bryansk to Ukraine

    Place Units - Germans
                3 infantry placed in Volgograd
                3 artilleries placed in Ukraine
                2 armour and 1 infantry placed in Germany
                10 infantry placed in Western Germany
                3 infantry placed in Southern France
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 5 infantry
                EDIT: Adding units owned by Germans to Germany: 5 infantry
                EDIT: Turning off Edit Mode

    triplea_40887_Ger7.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries and 17 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 bomber moved from Germany to Bryansk
                3 mech_infantrys moved from Ukraine to Tambov
                1 armour moved from Caucasus to Tambov
                1 armour moved from Volgograd to Samara
                3 mech_infantrys moved from Caucasus to Samara
                1 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan

    Combat - Germans
                Battle in Samara
                    Germans attack with 1 armour and 3 mech_infantrys
                    Russians defend with 3 infantry
                        Germans roll dice for 1 armour and 3 mech_infantrys in Samara, round 2 :  2/4 hits
                        Russians roll dice for 3 infantry in Samara, round 2 :  2/3 hits
                        2 mech_infantrys owned by the Germans and 2 infantry owned by the Russians lost in Samara
                        Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Samara, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Kazakhstan
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Kazakhstan
                        Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 3 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 mech_infantry
                Battle in Tambov
                    Germans attack with 1 armour and 3 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour and 3 mech_infantrys in Tambov, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Tambov, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bryansk, round 2 :  2/4 hits
                        Russians roll dice for 3 infantry in Bryansk, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 4 :  2/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                9 armour and 10 mech_infantrys moved from Caucasus to Persia
                1 bomber moved from Bryansk to Ukraine

    Place Units - Germans
                3 infantry placed in Volgograd
                3 artilleries placed in Ukraine
                2 armour and 1 infantry placed in Germany
                10 infantry placed in Western Germany
                3 infantry placed in Southern France
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 5 infantry
                EDIT: Adding units owned by Germans to Germany: 5 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_40887_Ger7.tsvg

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Italians
                3 infantry moved from Russia to Samara
                1 artillery moved from Russia to Samara
                5 infantry moved from Russia to Tambov
                3 artilleries moved from Russia to Tambov
                5 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Tambov
                1 armour moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Tambov
                1 fighter moved from Russia to Bryansk
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Italians
                1 artillery moved from Russia to Bryansk

    triplea_40887_Rus7.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Italians
                3 infantry moved from Russia to Samara
                1 artillery moved from Russia to Samara
                5 infantry moved from Russia to Tambov
                3 artilleries moved from Russia to Tambov
                5 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Tambov
                1 armour moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Tambov
                1 fighter moved from Russia to Bryansk
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Italians
                1 artillery moved from Russia to Bryansk

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 :  1/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Samara
                        Russians roll dice for 1 artillery and 3 infantry in Samara, round 3 :  1/4 hits
                        Germans roll dice for 1 armour in Samara, round 3 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in Samara
                    Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 5 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 5 infantry in Bryansk, round 2 :  3/7 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 3 mech_infantrys
                        Russians roll dice for 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Tambov, round 2 :  2/11 hits
                        Germans roll dice for 1 armour and 3 mech_infantrys in Tambov, round 2 :  1/4 hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                        Russians roll dice for 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Tambov, round 3 :  3/10 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 3 :  2/2 hits
                        1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Russians lost in Tambov
                    Russians win, taking Tambov from Germans with 1 armour, 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 3 mech_infantrys
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 mech_infantry moved from Russia to Samara
                1 mech_infantry moved from Samara to Novosibirsk
                1 artillery and 1 infantry moved from Vologda to Smolensk
                1 armour moved from Smolensk to Belarus
                1 artillery and 9 infantry moved from Smolensk to Bryansk
                2 armour moved from Russia to Bryansk
                8 artilleries moved from Russia to Bryansk
                4 aaGuns moved from Russia to Bryansk
                1 artillery moved from Russia to Tambov
                5 infantry moved from Russia to Tambov
                12 infantry and 1 mech_infantry moved from Russia to Bryansk
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                1 infantry moved from Vologda to Smolensk
                1 fighter moved from Tambov to Russia
                1 fighter moved from Bryansk to Russia
                1 tactical_bomber moved from Tambov to Russia

    Place Units - Russians
                5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs

    Territory Summary for Russians :

    Manchuria : 5 infantry
        Amur : 2 aaGuns and 12 infantry
        Belarus : 1 armour and 1 infantry
        Bryansk : 4 aaGuns, 2 armour, 10 artilleries, 25 infantry and 1 mech_infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 1 factory_major, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
        Tambov : 1 armour, 4 artilleries and 7 infantry
        Novosibirsk : 1 mech_infantry
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 artillery and 2 infantry
        Samara : 1 artillery and 2 infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 64
        Russians : 24 / 24
        Japanese : 48 / 57
        Americans : 50 / 70
        Chinese : 17 / 18
        British : 30 / 31
        UK_Pacific : 5 / 5
        Italians : 18 / 28
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.319
            Median : 3.000
            Variance : 0.457
            Standard Deviation : 0.676
            Total rolls : 47

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.364
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Russians Combat
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.306
            Median : 3.000
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 36

    triplea_40887_Rus7.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 26 Sea Zone to 12 Sea Zone
                6 fighters moved from 26 Sea Zone to 12 Sea Zone

    Combat - Japanese
                Battle in 12 Sea Zone
                    Japanese attack with 6 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 12 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 12 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 12 Sea Zone
                    Japanese win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Midway: 1 infantry
                EDIT: Changing ownership of Johnston Island from Americans to Japanese
                EDIT: Adding units owned by Japanese to Johnston Island: 1 infantry
                EDIT: Turning off Edit Mode
                4 carriers moved from 26 Sea Zone to 50 Sea Zone
                1 carrier moved from 54 Sea Zone to 50 Sea Zone
                2 fighters moved from 54 Sea Zone to 50 Sea Zone
                5 tactical_bombers moved from 25 Sea Zone to 50 Sea Zone
                1 fighter moved from 25 Sea Zone to 50 Sea Zone
                2 fighters moved from 26 Sea Zone to 50 Sea Zone
                3 carriers moved from 25 Sea Zone to 30 Sea Zone
                6 fighters moved from 12 Sea Zone to 30 Sea Zone
                1 destroyer moved from 54 Sea Zone to 50 Sea Zone
                2 battleships, 1 cruiser and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
                1 armour and 1 transport moved from 25 Sea Zone to 30 Sea Zone
                1 cruiser moved from 54 Sea Zone to 30 Sea Zone
                1 destroyer moved from 25 Sea Zone to 30 Sea Zone
                4 infantry moved from Korea to 6 Sea Zone
                4 artilleries moved from Japan to 6 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 33 Sea Zone
                4 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Japan to Caroline Islands
                2 bombers moved from French Indo China to Caroline Islands
                3 mech_infantrys moved from French Indo China to Burma
                2 artilleries moved from Shan State to Burma
                2 mech_infantrys moved from Hunan to French Indo China
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                1 armour, 1 artillery and 1 fighter placed in Japan
                2 destroyers and 3 transports placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 50 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4
                Japanese collect 48 PUs; end with 48 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs

    triplea_40887_Jap7.tsvg

  • '17 '16 '15 '14 '12

    take your pick

  • '19 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 destroyer, 4 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 9 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 cruiser moved from 10 Sea Zone to 27 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 50 Sea Zone
                1 bomber and 11 fighters moved from Hawaiian Islands to 50 Sea Zone
                1 fighter moved from 10 Sea Zone to 27 Sea Zone
                1 fighter moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 27 Sea Zone
                3 fighters moved from Western United States to 26 Sea Zone
                5 bombers moved from Vologda to Volgograd
                2 bombers moved from Vologda to Ukraine

    triplea_40887_Ame7.tsvg

  • '19 '17

    OOL in Sz50?  Not a question you get everyday!

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