G18L - variance vs stroutqb22 (allies+24)

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 mech_infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                1 artillery moved from Kiangsi to Hunan
                1 fighter moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                3 carriers moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 bomber moved from Kwangsi to 41 Sea Zone
                1 bomber moved from Kwangsi to Malaya
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from Kwangsi to Philippines
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 36 Sea Zone to 41 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                2 cruisers moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from Anhwe to Kweichow
                2 infantry moved from Chahar to Anhwe
                1 mech_infantry moved from Anhwe to Kwangtung
                1 infantry moved from Anhwe to Hunan
                2 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kiangsi to Hunan
                1 fighter moved from Kwangsi to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 36 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Battle in Borneo
                Battle in Malaya
                    Japanese attack with 1 armour, 1 bomber and 1 infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
                        Japanese roll dice for 2 cruisers in Malaya, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Malaya, round 2 :  2/3 hits
                        UK_Pacific roll dice for 2 infantry in Malaya, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
                    Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 2 fighters, 4 infantry and 1 tactical_bomber; ANZAC defend with 1 fighter
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 :  4/8 hits
                        UK_Pacific roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Shan State, round 2 :  3/8 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Japanese and 4 infantry owned by the British lost in Shan State
                        Japanese roll dice for 2 fighters and 3 tactical_bombers in Shan State, round 3 :  2/5 hits
                        UK_Pacific roll dice for 3 fighters and 1 tactical_bomber in Shan State, round 3 :  1/4 hits
                        1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 tactical_bomber owned by the Japanese lost in Shan State
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Shan State, round 4 :  2/4 hits
                        UK_Pacific roll dice for 2 fighters in Shan State, round 4 :  2/2 hits
                        1 fighter owned by the Japanese, 1 fighter owned by the British, 1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Shan State
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 2 fighters, 4 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour; Chinese defend with 1 fighter
                        Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 :  0/5 hits
                        UK_Pacific roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 :  2/3 hits
                        2 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 :  1/3 hits
                        UK_Pacific roll dice for 1 fighter and 2 infantry in Kwangtung, round 3 :  2/3 hits
                        1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                    retreated to Kwangtung
                    UK_Pacific win with 1 fighter and 1 infantry remaining. Battle score for attacker is -17
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 fighter, 2 infantry and 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 6 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 :  3/8 hits
                        Chinese roll dice for 6 infantry in Yunnan, round 2 :  3/6 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
                    retreated to Yunnan
                    Chinese win with 3 infantry remaining. Battle score for attacker is -8
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 destroyer, 1 fighter and 2 transports
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer, 1 fighter and 2 transports in 35 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 battleship, 3 carriers, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Philippines
                    Japanese attack with 2 artilleries, 1 fighter and 2 infantry
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Philippines, round 2 :  3/5 hits
                        Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 :  2/3 hits
                        2 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 fighter and 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 bomber, 1 destroyer and 1 fighter in 41 Sea Zone, round 2 :  3/4 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 41 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the British and 1 destroyer owned by the British lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 bomber, 1 destroyer and 1 fighter in 41 Sea Zone, round 3 :  1/4 hits
                        British roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 3 :  0/1 hits
                        1 battleship owned by the British lost in 41 Sea Zone
                        1 transport owned by the British lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 :  0/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 47
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                Battle in Kweichow
                    Japanese attack with 2 artilleries and 2 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 :  1/4 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 4 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter and 2 infantry
                    Chinese defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 :  2/4 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 :  2/3 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                        Japanese roll dice for 1 artillery and 1 fighter in Hunan, round 3 :  1/2 hits
                        Chinese roll dice for 1 artillery in Hunan, round 3 :  0/1 hits
                        1 artillery owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery and 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from 41 Sea Zone to Siam
                1 bomber moved from 41 Sea Zone to Kwangsi
                1 fighter moved from Philippines to 35 Sea Zone
                1 fighter moved from Hunan to 35 Sea Zone
                3 tactical_bombers moved from Yunnan to 35 Sea Zone
                2 fighters moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kwangsi
                1 bomber moved from Malaya to Kwangsi

    Place Units - Japanese
                4 submarines placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs

    triplea_40866_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 cruisers, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
                1 infantry moved from Western United States to Central United States
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Wake Island to 42 Sea Zone
                2 fighters moved from Wake Island to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 fighters and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands :  1/2 hits
                        1 fighter owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 2 :  2/5 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 bomber in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 42 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber in 42 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 :  1/1 hits
                        1 bomber owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 123 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer and 2 transports
                    Germans defend with 1 submarine and 1 transport
                        Americans roll dice for 1 cruiser, 1 destroyer and 2 transports in 123 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 submarine in 123 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 2 transports in 123 Sea Zone, round 3 :  0/2 hits
                        Germans roll dice for 1 submarine in 123 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 2 transports in 123 Sea Zone, round 4 :  1/2 hits
                        Germans roll dice for 1 submarine in 123 Sea Zone, round 4 :  0/1 hits
                        1 submarine owned by the Germans lost in 123 Sea Zone
                        1 transport owned by the Germans lost in 123 Sea Zone
                    Americans win with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 submarine and 1 transport
                Battle in Iceland
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Germans defend with 1 airfield and 2 infantry
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Iceland, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Iceland, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Iceland
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Iceland, round 3 :  1/4 hits
                        Germans roll dice for 1 infantry in Iceland, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Iceland
                    Americans win, taking Iceland from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Americans
                1 carrier, 1 cruiser and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to Korea
                1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 cruiser and 1 transport placed in 101 Sea Zone
                1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Korea : 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 2 transports
        26 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 submarine
        10 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        Central United States : 1 factory_major, 1 infantry and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Iceland : 1 artillery, 2 infantry and 1 mech_infantry
        123 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        101 Sea Zone : 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 43 / 45
        Russians : 40 / 41
        Japanese : 39 / 39
        Americans : 50 / 70
        Chinese : 8 / 16
        British : 24 / 35
        UK_Pacific : 14 / 21
        Italians : 13 / 9
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 11 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.350
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 40

    Germans Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.423
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 26

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.875
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    triplea_40866_Ame2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Hopei to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Kwangtung to Hunan
                1 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Hunan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Kweichow
                    Chinese attack with 4 infantry
                    Japanese defend with 2 artilleries and 1 infantry
                        Chinese roll dice for 4 infantry in Kweichow, round 2 :  0/4 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 2 :  0/3 hits
                        Chinese roll dice for 4 infantry in Kweichow, round 3 :  3/4 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 :  0/3 hits
                        1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 2 artilleries and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Burma

    Place Units - Chinese
                1 infantry placed in Hopei
                1 infantry placed in Yunnan
                1 infantry placed in Yunnan
                1 artillery and 1 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Yunnan : 2 infantry
        Kweichow : 4 infantry
        Hunan : 1 artillery and 2 infantry
        Hopei : 1 infantry
        Chahar : 2 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 43 / 45
        Russians : 40 / 41
        Japanese : 36 / 39
        Americans : 50 / 70
        Chinese : 11 / 17
        British : 24 / 35
        UK_Pacific : 14 / 21
        Italians : 13 / 9
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 12 times
                3 was rolled 11 times
                4 was rolled 11 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.544
            Median : 3.000
            Variance : 0.554
            Standard Deviation : 0.744
            Total rolls : 57

    Germans Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.423
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 26

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.300
            Median : 3.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.867
            Median : 4.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

    triplea_40866_Chi2.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - British
                1 unit repaired.
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malta to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 battleship and 2 cruisers moved from 110 Sea Zone to 112 Sea Zone
                1 armour and 3 infantry moved from 112 Sea Zone to Western Germany
                1 fighter moved from United Kingdom to Western Germany
                1 bomber moved from Malta to Western Germany
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    triplea_40866_Bri2.tsvg


  • scramble to 112?

  • '17 '16 '15 '14 '12

    Good move. no scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 cruisers, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
                1 infantry moved from Western United States to Central United States
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Wake Island to 42 Sea Zone
                2 fighters moved from Wake Island to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 fighters and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands :  1/2 hits
                        1 fighter owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 2 :  2/5 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 bomber in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 42 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber in 42 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 :  1/1 hits
                        1 bomber owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 123 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer and 2 transports
                    Germans defend with 1 submarine and 1 transport
                        Americans roll dice for 1 cruiser, 1 destroyer and 2 transports in 123 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 submarine in 123 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 2 transports in 123 Sea Zone, round 3 :  0/2 hits
                        Germans roll dice for 1 submarine in 123 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 2 transports in 123 Sea Zone, round 4 :  1/2 hits
                        Germans roll dice for 1 submarine in 123 Sea Zone, round 4 :  0/1 hits
                        1 submarine owned by the Germans lost in 123 Sea Zone
                        1 transport owned by the Germans lost in 123 Sea Zone
                    Americans win with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 submarine and 1 transport
                Battle in Iceland
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Germans defend with 1 airfield and 2 infantry
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Iceland, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Iceland, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Iceland
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Iceland, round 3 :  1/4 hits
                        Germans roll dice for 1 infantry in Iceland, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Iceland
                    Americans win, taking Iceland from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Americans
                1 carrier, 1 cruiser and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to Korea
                1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 cruiser and 1 transport placed in 101 Sea Zone
                1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Hopei to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Kwangtung to Hunan
                1 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Hunan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Kweichow
                    Chinese attack with 4 infantry
                    Japanese defend with 2 artilleries and 1 infantry
                        Chinese roll dice for 4 infantry in Kweichow, round 2 :  0/4 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 2 :  0/3 hits
                        Chinese roll dice for 4 infantry in Kweichow, round 3 :  3/4 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 :  0/3 hits
                        1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 2 artilleries and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Burma

    Place Units - Chinese
                1 infantry placed in Hopei
                1 infantry placed in Yunnan
                1 infantry placed in Yunnan
                1 artillery and 1 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Purchase Units - British
                British buy 2 armour, 1 cruiser, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malta to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 battleship and 2 cruisers moved from 110 Sea Zone to 112 Sea Zone
                1 armour and 3 infantry moved from 112 Sea Zone to Western Germany
                1 fighter moved from United Kingdom to Western Germany
                1 bomber moved from Malta to Western Germany
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 cruiser and 1 transport
                        British roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Italians: 1 cruiser and 1 transport
                Battle in 112 Sea Zone
                    British attack with 1 battleship, 2 cruisers and 2 transports
                    Germans defend with 1 cruiser
                        British roll dice for 1 battleship, 2 cruisers and 2 transports in 112 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 cruiser in 112 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Germans lost in 112 Sea Zone
                    British win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser
                Battle in Western Germany
                    British attack with 1 armour, 1 bomber, 1 fighter and 3 infantry
                    Germans defend with 1 aaGun, 1 airfield, 6 bombers, 1 factory_major, 1 fighter and 1 harbour
                        AA fire in Western Germany :  0/2 hits
                        British roll dice for 1 armour, 1 bomber, 1 fighter and 3 infantry in Western Germany, round 2 :  4/6 hits
                        Germans roll dice for 1 aaGun, 6 bombers and 1 fighter in Western Germany, round 2 :  1/7 hits
                        3 bombers owned by the Germans, 1 aaGun owned by the Germans and 1 infantry owned by the British lost in Western Germany
                        British roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Western Germany, round 3 :  3/5 hits
                        Germans roll dice for 3 bombers and 1 fighter in Western Germany, round 3 :  1/4 hits
                        3 bombers owned by the Germans and 1 infantry owned by the British lost in Western Germany
                        British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Western Germany, round 4 :  1/4 hits
                        Germans roll dice for 1 fighter in Western Germany, round 4 :  1/1 hits
                        1 fighter owned by the Germans and 1 infantry owned by the British lost in Western Germany
                    British converts factory_major into different units
                    British win, taking Western Germany from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 78
                    Casualties for Germans: 1 aaGun, 6 bombers and 1 fighter
                    Casualties for British: 3 infantry

    Non Combat Move - British
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Morocco to United Kingdom
                1 fighter moved from Malta to Gibraltar
                1 tactical_bomber moved from 98 Sea Zone to Malta
                1 fighter moved from 98 Sea Zone to Malta
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Scotland to United Kingdom
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                4 infantry moved from Burma to Shan State
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to Shan State
                1 aaGun moved from Burma to Yunnan
                1 artillery moved from Burma to Shan State
                2 artilleries and 3 infantry moved from India to Burma
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 fighter moved from Morocco to United Kingdom

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 cruiser and 1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6,1,3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
                UK_Pacific collect 9 PUs (5 lost to blockades); end with 9 PUs
                Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys

    triplea_40866_UK_2.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 9 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                1 bomber moved from Tobruk to Normandy Bordeaux
                2 infantry moved from Northern Italy to Western Germany
                1 armour moved from Slovakia Hungary to Western Germany
                1 armour moved from Egypt to Trans-Jordan
                1 armour moved from Alexandria to Trans-Jordan
                2 fighters moved from Tobruk to Trans-Jordan
                1 infantry moved from Kenya to Belgian Congo
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 mech_infantry moved from Alexandria to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 armour, 2 fighters and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 2 armour, 2 fighters and 1 mech_infantry in Trans-Jordan, round 2 :  3/5 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 2 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    French defend with 1 factory_minor, 1 harbour and 1 infantry; British defend with 1 bomber and 1 fighter
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        French roll dice for 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        1 mech_infantry owned by the Italians and 1 bomber owned by the British lost in Normandy Bordeaux
                        Italians roll dice for 1 armour and 1 bomber in Normandy Bordeaux, round 3 :  1/2 hits
                        French roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                        1 armour owned by the Italians and 1 infantry owned by the French lost in Normandy Bordeaux
                        Italians roll dice for 1 bomber in Normandy Bordeaux, round 4 :  1/1 hits
                        French roll dice for 1 fighter in Normandy Bordeaux, round 4 :  1/1 hits
                        1 bomber owned by the Italians and 1 fighter owned by the British lost in Normandy Bordeaux
                    French win with no units remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 armour, 1 bomber and 1 mech_infantry
                    Casualties for British: 1 bomber and 1 fighter
                Battle in Western Germany
                    Italians attack with 1 armour and 2 infantry
                    British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 armour and 2 infantry in Western Germany, round 2 :  0/3 hits
                        British roll dice for 1 armour in Western Germany, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Western Germany
                        Italians roll dice for 1 armour and 1 infantry in Western Germany, round 3 :  0/2 hits
                        British roll dice for 1 armour in Western Germany, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Western Germany
                        Italians roll dice for 1 armour in Western Germany, round 4 :  0/1 hits
                        British roll dice for 1 armour in Western Germany, round 4 :  1/1 hits
                        1 armour owned by the Italians lost in Western Germany
                    British win with 1 armour remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 armour and 2 infantry
                Battle in Belgian Congo
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 :  1/4 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Belgian Congo, round 2 :  1/2 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
                        Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 3 :  0/3 hits
                        British roll dice for 1 mech_infantry in Belgian Congo, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 4 :  0/3 hits
                        British roll dice for 1 mech_infantry in Belgian Congo, round 4 :  1/1 hits
                        1 infantry owned by the Italians lost in Belgian Congo
                        Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 5 :  1/2 hits
                        British roll dice for 1 mech_infantry in Belgian Congo, round 5 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
                    Italians win, taking Belgian Congo from British with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Italians: 3 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                2 fighters moved from Trans-Jordan to Egypt
                2 artilleries moved from Yugoslavia to Slovakia Hungary
                4 infantry moved from Yugoslavia to Slovakia Hungary
                1 aaGun moved from Southern France to France
                1 aaGun moved from Northern Italy to France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
                Italians collect 15 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_40866_Ita2.tsvg

  • '17 '16 '15 '14 '12

    Gross


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Java to 43 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 cruiser moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser and 1 fighter
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 cruiser and 1 fighter in 42 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser and 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 43 Sea Zone to Shan State
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 fighter moved from 42 Sea Zone to Dutch New Guinea

    Place Units - ANZAC
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_40866_ANZ2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Java to 43 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 cruiser moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser and 1 fighter
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 cruiser and 1 fighter in 42 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser and 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 43 Sea Zone to Shan State
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 fighter moved from 42 Sea Zone to Dutch New Guinea

    Place Units - ANZAC
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Move - French
                1 infantry moved from Nigeria to French Equatorial Africa
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Algeria to Tunisia

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_40866_Fre2.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 artilleries and 10 infantry moved from Baltic States to Belarus
                3 artilleries moved from Poland to Eastern Poland
                2 armour moved from Germany to Eastern Poland
                8 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Bulgaria to Bessarabia
                1 tactical_bomber moved from Romania to Bessarabia
                1 tactical_bomber moved from Romania to Western Germany
                1 fighter moved from Bulgaria to Western Germany
                1 infantry and 1 mech_infantry moved from Holland Belgium to Western Germany
                1 fighter moved from Bulgaria to Western Germany
                2 mech_infantrys moved from Yugoslavia to Eastern Poland
                6 armour moved from Yugoslavia to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                1 infantry moved from Romania to Bessarabia

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 8 armour, 3 artilleries and 10 mech_infantrys
                    Russians defend with 2 armour, 3 infantry and 1 mech_infantry
                        Germans roll dice for 8 armour, 3 artilleries and 10 mech_infantrys in Eastern Poland, round 2 :  6/21 hits
                        Russians roll dice for 2 armour, 3 infantry and 1 mech_infantry in Eastern Poland, round 2 :  4/6 hits
                        4 mech_infantrys owned by the Germans, 1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 3 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 8 armour, 3 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for Russians: 2 armour, 3 infantry and 1 mech_infantry
                Battle in Belarus
                    Germans attack with 3 artilleries and 10 infantry
                    Russians defend with 1 aaGun, 1 armour and 1 infantry
                        Germans roll dice for 3 artilleries and 10 infantry in Belarus, round 2 :  5/13 hits
                        Russians roll dice for 1 aaGun, 1 armour and 1 infantry in Belarus, round 2 :  1/2 hits
                        1 aaGun owned by the Russians, 1 armour owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 3 artilleries and 9 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun, 1 armour and 1 infantry
                Battle in Western Germany
                    Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Germany, round 2 :  2/5 hits
                        British roll dice for 1 armour in Western Germany, round 2 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Germans lost in Western Germany
                    Germans win, taking Western Germany from British with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour
                Battle in Bessarabia
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 2 :  2/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
                        Germans roll dice for 1 fighter and 1 tactical_bomber in Bessarabia, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 armour moved from Romania to Belarus
                3 aaGuns moved from Baltic States to Belarus
                1 aaGun moved from Poland to Eastern Poland
                1 fighter moved from Bessarabia to Slovakia Hungary
                1 tactical_bomber moved from Bessarabia to Slovakia Hungary
                2 fighters moved from Western Germany to Germany
                1 tactical_bomber moved from Western Germany to Germany
                3 infantry moved from Greece to Bulgaria
                1 tactical_bomber moved from Egypt to Bulgaria

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                3 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    triplea_40866_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Finland to Norway
                      Russians take Norway from Germans
                1 infantry moved from Finland to Vyborg
                2 infantry moved from Finland to Karelia
                1 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Sakha to Amur
                1 infantry moved from Siberia to Amur
                1 infantry moved from Siberia to Amur
                1 infantry moved from Soviet Far East to Siberia
                1 mech_infantry moved from Russia to Archangel
                1 infantry moved from Bryansk to Smolensk
                2 artilleries moved from Western Ukraine to Bryansk

    Combat - Russians
                Battle in Amur
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Amur, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 mech_infantry moved from Russia to Archangel
                1 mech_infantry moved from Russia to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Novgorod to Archangel
                1 fighter moved from Novgorod to Russia

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,5,3,5,4,2,2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
                Russians collect 39 PUs (4 lost to blockades); end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 1 aaGun and 10 infantry
        Soviet Far East : 2 infantry
        Amur : 4 infantry
        Siberia : 1 aaGun and 2 infantry
        Norway : 1 flag, 1 infantry
        Karelia : 2 infantry
        Baltic States : 1 infantry
        Bryansk : 1 aaGun, 3 artilleries and 2 infantry
        Vyborg : 1 infantry
        Archangel : 3 mech_infantrys
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber
        Smolensk : 4 infantry and 1 mech_infantry
        113 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 41 / 50
        Russians : 43 / 45
        Japanese : 35 / 39
        Americans : 50 / 70
        Chinese : 11 / 17
        British : 24 / 31
        UK_Pacific : 14 / 9
        Italians : 15 / 29
        ANZAC : 14 / 19
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.357
            Standard Deviation : 0.598
            Total rolls : 15

    Null / Other
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.111
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    triplea_40866_Rus3.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 bomber, 1 factory_minor and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 cruiser moved from 37 Sea Zone to 41 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery moved from Philippines to 35 Sea Zone
                1 armour and 1 infantry moved from Malaya to 37 Sea Zone
                1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Anhwe to Hopei
                1 bomber moved from Kwangsi to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 armour moved from Shantung to Hunan
                1 mech_infantry moved from Shantung to Hunan
                1 armour moved from Shantung to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                1 fighter moved from Kwangsi to Kwangtung
                1 bomber moved from Kwangsi to Kweichow
                1 fighter moved from Siam to Hunan
                1 battleship, 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                4 submarines moved from 6 Sea Zone to 33 Sea Zone
                1 submarine moved from 41 Sea Zone to 45 Sea Zone
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Celebes
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking Celebes from Dutch with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 :  3/3 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 42 Sea Zone, round 2 :  3/4 hits
                        ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 cruiser owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Japanese: 1 destroyer
                Battle in Hopei
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    retreated to Hopei
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 4 submarines and 3 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 2 transports
                        Japanese roll dice for 4 submarines in 33 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                        Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 :  6/8 hits
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 transports in 33 Sea Zone, round 2 :  2/7 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        1 submarine owned by the Americans, 1 carrier owned by the Americans, 2 cruisers owned by the Americans and 2 destroyers owned by the Americans lost in 33 Sea Zone
                        Japanese roll dice for 4 submarines in 33 Sea Zone, round 3 :  2/4 hits
                        1 battleship owned by the Americans and 1 transport owned by the Americans lost in 33 Sea Zone
                        Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 :  3/8 hits
                        Americans roll dice for 1 fighter in 33 Sea Zone, round 3 :  0/1 hits
                        1 transport owned by the Americans and 1 fighter owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 4 submarines and 3 tactical_bombers remaining. Battle score for attacker is 106
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 2 transports
                Battle in Java
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 :  2/4 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  3/5 hits
                        Chinese roll dice for 4 infantry in Kweichow, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Kweichow, round 3 :  4/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 :  3/5 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 :  1/3 hits
                        2 infantry owned by the Chinese, 1 artillery owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from Kwangtung to Anhwe
                1 bomber moved from Hopei to Anhwe
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
                2 fighters and 1 tactical_bomber moved from Hunan to Anhwe
                2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
                2 tactical_bombers moved from 34 Sea Zone to Paulau Island

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                3 artilleries placed in Shantung
                1 bomber and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs

    triplea_40866_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 cruiser and 1 destroyer moved from 123 Sea Zone to 125 Sea Zone
                1 mech_infantry moved from Central United States to Quebec
                1 infantry moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 cruiser moved from 101 Sea Zone to 28 Sea Zone
                1 artillery and 1 mech_infantry moved from Iceland to 123 Sea Zone
                1 artillery, 1 mech_infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 125 Sea Zone
                    Americans attack with 1 cruiser and 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 cruiser and 1 destroyer in 125 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    Americans win, taking 125 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 artillery and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from Korea to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                1 carrier, 1 cruiser, 1 destroyer and 2 submarines placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                2 infantry moved from Yunnan to Kweichow
                1 fighter moved from Burma to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  0/3 hits
                        Japanese roll dice for 1 armour in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 :  1/2 hits
                        Japanese roll dice for 1 armour in Kweichow, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Burma

    Place Units - Chinese
                1 infantry placed in Yunnan
                1 artillery placed in Kweichow
                1 infantry placed in Jehol
                1 artillery placed in Yunnan
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Purchase Units - British
                British buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Western Germany
                1 mech_infantry moved from 112 Sea Zone to Denmark
                1 infantry moved from 112 Sea Zone to Western Germany
                1 infantry moved from 112 Sea Zone to Denmark
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Tanganyika Territory to Kenya
                1 cruiser moved from 106 Sea Zone to 91 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from Shan State to French Indo China
                1 artillery moved from Shan State to French Indo China
                1 infantry moved from Burma to Shan State
                2 artilleries and 2 infantry moved from Burma to Yunnan
                1 artillery and 1 infantry moved from India to Burma
                1 armour moved from India to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                1 mech_infantry moved from India to Shan State
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone

    Combat - British
                Battle in Denmark
                Battle in Western Germany
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                        British roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Western Germany, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Western Germany
                    British win, taking Denmark from Germans, taking Western Germany from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Belgian Congo
                    British attack with 2 armour and 1 mech_infantry
                    Italians defend with 1 artillery
                        British roll dice for 2 armour and 1 mech_infantry in Belgian Congo, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery in Belgian Congo, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 aaGun moved from Yunnan to Kweichow
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Gibraltar to United Kingdom

    Place Units - British
                3 armour placed in Union of South Africa
                1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Some Units in India change ownership: 3 infantry

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Jehol : 2 infantry
        Siam : 1 flag, 1 infantry
        Yunnan : 1 aaGun, 3 artilleries and 3 infantry
        Kweichow : 1 aaGun, 1 artillery and 1 infantry
        Hopei : 2 infantry
        Chahar : 1 infantry
        Shan State : 1 aaGun, 1 infantry and 1 mech_infantry
        Burma : 1 artillery, 1 fighter and 1 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Malaya : 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 armour, 1 fighter, 1 harbour and 1 infantry
        Midway : 1 airfield
        French Indo China : 1 flag, 1 artillery and 2 infantry
        Sumatra : 1 flag, 2 infantry
        39 Sea Zone : 1 destroyer
        26 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        28 Sea Zone : 1 cruiser
        10 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Belgian Congo : 2 armour and 1 mech_infantry
        Iceland : 1 airfield and 2 infantry
        Quebec : 1 factory_minor and 1 mech_infantry
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
        Scotland : 2 aaGuns and 1 airfield
        Kenya : 1 infantry and 1 mech_infantry
        Malta : 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
        United Kingdom : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Western Germany : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Denmark : 1 flag, 1 infantry and 1 mech_infantry
        112 Sea Zone : 1 battleship, 2 cruisers and 2 transports
        125 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        86 Sea Zone : 1 transport
        109 Sea Zone : 2 transports
        97 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
        Brazil : 1 flag, 3 infantry and 1 mech_infantry
        Persia : 1 flag, 3 infantry
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 34 / 50
        Russians : 43 / 45
        Japanese : 39 / 47
        Americans : 52 / 73
        Chinese : 11 / 17
        British : 33 / 33
        UK_Pacific : 17 / 17
        Italians : 13 / 29
        ANZAC : 10 / 19
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.824
            Median : 4.000
            Variance : 0.688
            Standard Deviation : 0.829
            Total rolls : 17

    Germans Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_40866_UK_3.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
                      Italians take Iraq from Neutral_Axis
                1 artillery and 1 infantry moved from Alexandria to Egypt
                4 infantry moved from Slovakia Hungary to Eastern Poland
                2 artilleries moved from Slovakia Hungary to Eastern Poland
                1 aaGun moved from France to Northern Italy
                1 aaGun moved from France to Northern Italy
                1 aaGun moved from France to Northern Italy

    Place Units - Italians
                2 artilleries and 3 infantry placed in Northern Italy
                1 factory_minor placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4
                Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs

    triplea_40866_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 fighter moved from Dutch New Guinea to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 44 Sea Zone to Dutch New Guinea
                1 infantry moved from Queensland to Northern Territory
                1 artillery moved from New South Wales to South Australia
                1 infantry moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 armour, 1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 16 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Tunisia to Libya

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Shan State : 1 fighter
        Queensland : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 artillery
        Dutch New Guinea : 1 flag, 1 artillery, 1 fighter and 1 infantry
        39 Sea Zone : 1 destroyer
        Gibraltar : 1 fighter
        Scotland : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Tobruk : 1 flag, 2 infantry
        Libya : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 34 / 50
        Russians : 43 / 45
        Japanese : 39 / 47
        Americans : 52 / 73
        Chinese : 11 / 17
        British : 34 / 33
        UK_Pacific : 17 / 17
        Italians : 14 / 19
        ANZAC : 10 / 26
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40866_Fre3.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 1 infantry moved from France to Western Germany
                2 fighters and 1 tactical_bomber moved from Germany to Western Germany
                1 mech_infantry moved from Germany to Western Germany
                1 artillery moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Bessarabia
                1 artillery moved from Eastern Poland to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                1 tactical_bomber moved from Bulgaria to Bessarabia
                1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
                1 fighter moved from Slovakia Hungary to Baltic States
                3 armour, 3 artilleries and 9 infantry moved from Belarus to Smolensk
                8 armour, 6 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Smolensk

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Baltic States, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Baltic States, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery in Western Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                    1 artillery owned by the Germans retreated to Eastern Poland
                Battle in Smolensk
                    Germans attack with 11 armour, 3 artilleries, 9 infantry, 6 mech_infantrys and 1 tactical_bomber
                    Russians defend with 4 infantry and 1 mech_infantry
                        Germans roll dice for 11 armour, 3 artilleries, 9 infantry, 6 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 :  10/30 hits
                        Russians roll dice for 4 infantry and 1 mech_infantry in Smolensk, round 2 :  2/5 hits
                        1 mech_infantry owned by the Russians, 2 infantry owned by the Germans and 4 infantry owned by the Russians lost in Smolensk
                    Germans winRussians win with 1 infantry remaining, taking Smolensk from Russians with 11 armour, 3 artilleries, 7 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 4 infantry and 1 mech_infantry
                Battle in Western Germany
                    Germans attack with 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Germany, round 2 :  3/7 hits
                        British roll dice for 1 artillery and 1 infantry in Western Germany, round 2 :  2/2 hits
                        1 infantry owned by the Germans, 1 artillery owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the British lost in Western Germany
                    Germans win, taking Western Germany from British with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 artillery and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 tactical_bomber in Bessarabia, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 tactical_bomber in Bessarabia, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Smolensk to Belarus
                1 tactical_bomber moved from Bessarabia to Eastern Poland
                1 fighter moved from Baltic States to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Western Germany to Eastern Poland
                3 aaGuns moved from Belarus to Smolensk
                3 armour moved from Germany to Eastern Poland
                2 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Eastern Poland to Belarus

    Place Units - Germans
                2 artilleries, 1 bomber and 7 infantry placed in Germany
                3 infantry placed in France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bulgaria: 3 infantry
                EDIT: Adding units owned by Germans to Romania: 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4
                Germans collect 40 PUs (1 lost to blockades); end with 40 PUs

    triplea_40866_Ger4.tsvg

  • '17 '16 '15 '14 '12

    My tac ent to Smolensk instead of East Poland.  more mistakes


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Archangel to Baltic States
                2 infantry moved from Novgorod to Baltic States
                1 mech_infantry moved from Archangel to Vologda
                2 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 tactical_bomber moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Baltic States
                1 fighter moved from Russia to Belarus
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 fighter, 3 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 1 mech_infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Baltic States, round 2 :  1/5 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Baltic States, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Baltic States, round 3 :  0/5 hits
                        Germans roll dice for 1 artillery in Baltic States, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Baltic States, round 4 :  2/5 hits
                        Germans roll dice for 1 artillery in Baltic States, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun and 1 tactical_bomber
                        AA fire in Belarus :  2/2 hits
                        1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians lost in Belarus
                        Russians roll dice for 5 infantry in Belarus, round 2 :  1/5 hits
                        Germans roll dice for 1 aaGun and 1 tactical_bomber in Belarus, round 2 :  0/1 hits
                        1 aaGun owned by the Germans lost in Belarus
                        Russians roll dice for 5 infantry in Belarus, round 3 :  2/5 hits
                        Germans roll dice for 1 tactical_bomber in Belarus, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                    Russians win, taking Belarus from Germans with 4 infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 aaGun and 1 tactical_bomber
                    Casualties for Russians: 1 fighter, 1 infantry and 1 tactical_bomber
                Battle in Bessarabia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Karelia to Novgorod
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Norway to Finland
                1 fighter moved from Baltic States to Russia
                1 aaGun moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                1 artillery moved from Bryansk to Russia
                1 artillery moved from Bryansk to Russia
                1 cruiser moved from 113 Sea Zone to 110 Sea Zone
                1 submarine moved from 113 Sea Zone to 110 Sea Zone
                1 aaGun moved from Siberia to Amur
                2 infantry moved from Korea to Amur
                1 infantry moved from Korea to Amur

    Place Units - Russians
                10 infantry placed in Russia
                2 infantry placed in Ukraine
                1 infantry placed in Volgograd
                2 infantry placed in Novgorod

    Turn Complete - Russians
                Russians collect 43 PUs; end with 43 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 1 aaGun and 7 infantry
        Soviet Far East : 2 infantry
        Amur : 1 aaGun and 7 infantry
        Siberia : 2 infantry
        Norway : 1 flag
        Belarus : 4 infantry
        Baltic States : 2 infantry and 1 mech_infantry
        Bryansk : 1 artillery and 1 infantry
        Archangel : 1 infantry and 1 mech_infantry
        Bessarabia : 1 artillery and 1 infantry
        Russia : 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 fighter and 17 infantry
        Ukraine : 1 factory_minor and 2 infantry
        Western Ukraine : 1 infantry
        Vologda : 1 mech_infantry
        Volgograd : 1 factory_minor and 1 infantry
        Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        Finland : 1 flag, 1 infantry
        110 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 39 / 40
        Russians : 43 / 54
        Japanese : 39 / 47
        Americans : 52 / 73
        Chinese : 11 / 17
        British : 29 / 33
        UK_Pacific : 17 / 17
        Italians : 14 / 19
        ANZAC : 10 / 26
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.297
            Median : 3.000
            Variance : 0.972
            Standard Deviation : 0.986
            Total rolls : 37

    Germans Combat
                1 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.444
            Median : 1.000
            Variance : 2.375
            Standard Deviation : 1.541
            Total rolls : 9

    Russians Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.370
            Standard Deviation : 0.609
            Total rolls : 28

    triplea_40866_Rus4.tsvg

Suggested Topics

  • 18
  • 230
  • 14
  • 79
  • 56
  • 134
  • 101
  • 129
Axis & Allies Boardgaming Custom Painted Miniatures

54

Online

17.6k

Users

40.2k

Topics

1.7m

Posts