@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
G18L - Caesar's Gaul vs variance (allies +20)
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Do you want to intercept in Moscow?
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yes intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 bombers and 1 destroyer; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 submarine moved from 79 Sea Zone to 80 Sea Zone
3 fighters and 3 tactical_bombers moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Amur to Buryatia
2 mech_infantrys moved from Chahar to Manchuria
1 artillery and 1 infantry moved from Amur to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
1 tactical_bomber moved from Japan to Korea
1 armour and 1 mech_infantry moved from Chahar to Manchuria
1 armour moved from Urals to Nenetsia
Japanese take Nenetsia from Russians
1 armour moved from Nenetsia to Vologda
Japanese take Vologda from Russians
1 armour moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 armour moved from Samara to Vologda
1 mech_infantry moved from Chahar to Manchuria
1 mech_infantry moved from Chahar to Manchuria
2 bombers moved from Kansu to RussiaCombat - Japanese
Air Battle in Russia
Japanese attacks with 2 units heading to Russia
Russians launches 2 interceptors out of Russia
Attackers Fire, : 0/2 hits
Defenders Fire, : 0/2 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in 80 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Neutral with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Buryatia
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Buryatia, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 1 armour and 5 mech_infantrys
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 armour and 5 mech_infantrys in Manchuria, round 2 : 1/6 hits
Chinese roll dice for 1 armour and 1 infantry in Manchuria, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Manchuria
Japanese roll dice for 1 armour and 5 mech_infantrys in Manchuria, round 3 : 0/6 hits
Chinese roll dice for 1 armour in Manchuria, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 armour and 4 mech_infantrys in Manchuria, round 4 : 0/5 hits
Chinese roll dice for 1 armour in Manchuria, round 4 : 0/1 hits
Japanese roll dice for 1 armour and 4 mech_infantrys in Manchuria, round 5 : 0/5 hits
Chinese roll dice for 1 armour in Manchuria, round 5 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 armour and 3 mech_infantrys in Manchuria, round 6 : 3/4 hits
Chinese roll dice for 1 armour in Manchuria, round 6 : 1/1 hits
1 armour owned by the Americans and 1 mech_infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in Korea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Korea, round 2 : 3/5 hits
Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Korea to Dzavhan
1 aaGun moved from Amur to Manchuria
1 mech_infantry moved from Olgiy to Novosibirsk
3 armour and 3 mech_infantrys moved from Kansu to Vologda
1 artillery and 1 infantry moved from Kansu to Novosibirsk
2 armour and 3 mech_infantrys moved from Suiyuyan to Novosibirsk
1 fighter and 1 tactical_bomber moved from Kansu to Novosibirsk
2 fighters and 2 tactical_bombers moved from Suiyuyan to Novosibirsk
2 fighters and 2 tactical_bombers moved from Chahar to Novosibirsk
2 bombers moved from Russia to Novosibirsk
4 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 6 infantry and 5 transports moved from 79 Sea Zone to 76 Sea Zone
3 fighters and 3 tactical_bombers moved from 80 Sea Zone to 76 Sea ZonePlace Units - Japanese
2 bombers placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2,6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,4,6,1,1,1,1,3,6,4,2,5,1,1
Japanese collect 15 PUs (16 lost to blockades); end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 11 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
6 fighters moved from 91 Sea Zone to 92 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 1 transport moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 20 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 6 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 6 fighters in 92 Sea Zone, round 2 : 2/6 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 3 fighters, 4 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 3 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
2 armour, 2 artilleries, 3 carriers, 1 cruiser, 5 destroyers, 4 infantry, 2 submarines and 4 transports moved from 91 Sea Zone to 96 Sea Zone
6 fighters moved from 92 Sea Zone to 96 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to KweichowPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
EDIT: Adding units owned by Americans to French West Africa: 2 fighters
EDIT: Removing units owned by Americans from United Kingdom: 1 bomber
EDIT: Adding units owned by Americans to French Equatorial Africa: 1 bomber
EDIT: Turning off Edit Mode
6 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag
Kweichow : 3 fighters and 1 tactical_bomber
Philippines : 1 airfield, 1 harbour and 2 infantry
Line Islands : 1 airfield
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
37 Sea Zone : 1 flag
39 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 2 transports
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 4 submarines
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 armour, 2 artilleries, 6 bombers, 1 factory_major, 1 harbour and 3 infantry
Morocco : 1 flag
French Equatorial Africa : 1 bomber
French West Africa : 2 fighters
96 Sea Zone : 1 armour, 1 artillery, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters, 2 infantry, 2 submarines and 4 transports
92 Sea Zone : 1 submarine
101 Sea Zone : 1 carrier, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 46 / 55
Russians : 20 / 25
Japanese : 31 / 15
Americans : 54 / 90
Chinese : 17 / 20
British : 35 / 40
UK_Pacific : 18 / 28
Italians : 15 / 15
ANZAC : 20 / 39
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
Average roll : 3.692
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.455
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Sikang
3 infantry moved from Anhwe to Jehol
1 infantry moved from Kwangsi to HunanPlace Units - Chinese
2 artilleries and 4 infantry placed in Jehol
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 fighter
EDIT: Adding units owned by Chinese to Jehol: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUsTerritory Summary for Chinese :
Jehol : 2 artilleries, 1 fighter and 7 infantry
Shensi : 2 artilleries and 8 infantry
Suiyuyan : 1 infantry
Hunan : 1 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Chahar : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 46 / 55
Russians : 20 / 25
Japanese : 28 / 15
Americans : 54 / 90
Chinese : 20 / 26
British : 35 / 40
UK_Pacific : 18 / 28
Italians : 15 / 15
ANZAC : 20 / 39
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
Average roll : 3.692
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.455
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 4 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 98 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Jehol to Buyant-Uhaa
UK_Pacific take Buyant-Uhaa from Japanese
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 artillery and 1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 destroyer moved from 77 Sea Zone to 80 Sea Zone
1 fighter moved from India to 80 Sea ZoneCombat - British
British creates battle in territory 96 Sea Zone
Battle in 80 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - British
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from 80 Sea Zone to Trans-Jordan
1 mech_infantry moved from Syria to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Volgograd to 96 Sea Zone
5 fighters moved from Novgorod to Northwest Persia
2 fighters moved from Bryansk to Northwest Persia
1 bomber moved from Kwangsi to Northwest Persia
1 mech_infantry moved from Yunnan to Sikang
1 armour moved from Shensi to Kazakhstan
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Kiangsu to Hopei
3 infantry moved from Kweichow to Shensi
1 armour and 4 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Kwangtung to Yunnan
3 aaGuns, 2 artilleries and 10 infantry moved from India to West India
1 destroyer moved from 71 Sea Zone to 72 Sea Zone
2 artilleries moved from Rhodesia to Belgian Congo
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 tactical_bomber moved from Kwangsi to West IndiaPlace Units - British
3 fighters placed in Egypt
1 fighter placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
British collect 36 PUs (1 lost to blockades); end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
7 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 7 mech_infantrysTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Shensi : 3 infantry
Yunnan : 1 mech_infantry
Hopei : 2 mech_infantrys
Sikang : 1 mech_infantry
India : 1 airfield, 1 factory_major, 1 harbour and 7 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Kazakhstan : 1 armour
Buyant-Uhaa : 1 flag, 1 mech_infantry
West India : 3 aaGuns, 2 artilleries, 10 infantry and 1 tactical_bomber
Belgian Congo : 1 armour and 2 artilleries
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 fighter
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Algeria : 1 flag
Syria : 1 flag
Tunisia : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 flag, 1 destroyer
96 Sea Zone : 1 armour, 1 artillery, 1 carrier, 2 fighters and 2 infantry
85 Sea Zone : 1 transport
Eire : 1 flag
Eastern Persia : 1 flag, 1 armour and 4 mech_infantrys
72 Sea Zone : 1 destroyer
81 Sea Zone : 1 battleship
Brazil : 1 flag, 4 infantry
Northwest Persia : 1 flag, 1 bomber, 7 fighters and 3 infantry
Persia : 1 flag
Suriname : 1 flagProduction/PUs Summary :
Germans : 46 / 55
Russians : 20 / 25
Japanese : 28 / 15
Americans : 54 / 90
Chinese : 20 / 26
British : 37 / 41
UK_Pacific : 18 / 23
Italians : 13 / 15
ANZAC : 20 / 39
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.682
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 22Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.455
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 4 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 98 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Jehol to Buyant-Uhaa
UK_Pacific take Buyant-Uhaa from Japanese
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 artillery and 1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 destroyer moved from 77 Sea Zone to 80 Sea Zone
1 fighter moved from India to 80 Sea ZoneCombat - British
British creates battle in territory 96 Sea Zone
Battle in 80 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - British
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from 80 Sea Zone to Trans-Jordan
1 mech_infantry moved from Syria to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Volgograd to 96 Sea Zone
5 fighters moved from Novgorod to Northwest Persia
2 fighters moved from Bryansk to Northwest Persia
1 bomber moved from Kwangsi to Northwest Persia
1 mech_infantry moved from Yunnan to Sikang
1 armour moved from Shensi to Kazakhstan
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Kiangsu to Hopei
3 infantry moved from Kweichow to Shensi
1 armour and 4 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Kwangtung to Yunnan
3 aaGuns, 2 artilleries and 10 infantry moved from India to West India
1 destroyer moved from 71 Sea Zone to 72 Sea Zone
2 artilleries moved from Rhodesia to Belgian Congo
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 tactical_bomber moved from Kwangsi to West IndiaPlace Units - British
3 fighters placed in Egypt
1 fighter placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
British collect 36 PUs (1 lost to blockades); end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
7 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 7 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 fighter
EDIT: Adding units owned by British to Northwest Persia: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Shensi : 3 infantry
Yunnan : 1 mech_infantry
Hopei : 2 mech_infantrys
Sikang : 1 mech_infantry
India : 1 airfield, 1 factory_major, 1 harbour and 7 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Kazakhstan : 1 armour
Buyant-Uhaa : 1 flag, 1 mech_infantry
West India : 3 aaGuns, 2 artilleries, 10 infantry and 1 tactical_bomber
Belgian Congo : 1 armour and 2 artilleries
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Algeria : 1 flag
Syria : 1 flag
Tunisia : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 flag, 1 destroyer
96 Sea Zone : 1 armour, 1 artillery, 1 carrier, 2 fighters and 2 infantry
85 Sea Zone : 1 transport
Eire : 1 flag
Eastern Persia : 1 flag, 1 armour and 4 mech_infantrys
72 Sea Zone : 1 destroyer
81 Sea Zone : 1 battleship
Brazil : 1 flag, 4 infantry
Northwest Persia : 1 flag, 1 bomber, 8 fighters and 3 infantry
Persia : 1 flag
Suriname : 1 flagProduction/PUs Summary :
Germans : 46 / 55
Russians : 20 / 25
Japanese : 28 / 15
Americans : 54 / 90
Chinese : 20 / 26
British : 37 / 41
UK_Pacific : 18 / 23
Italians : 13 / 15
ANZAC : 20 / 39
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.682
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 22Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.455
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 4 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 98 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Jehol to Buyant-Uhaa
UK_Pacific take Buyant-Uhaa from Japanese
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 artillery and 1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 destroyer moved from 77 Sea Zone to 80 Sea Zone
1 fighter moved from India to 80 Sea ZoneCombat - British
British creates battle in territory 96 Sea Zone
Battle in 80 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - British
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from 80 Sea Zone to Trans-Jordan
1 mech_infantry moved from Syria to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Volgograd to 96 Sea Zone
5 fighters moved from Novgorod to Northwest Persia
2 fighters moved from Bryansk to Northwest Persia
1 bomber moved from Kwangsi to Northwest Persia
1 mech_infantry moved from Yunnan to Sikang
1 armour moved from Shensi to Kazakhstan
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Kiangsu to Hopei
3 infantry moved from Kweichow to Shensi
1 armour and 4 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Kwangtung to Yunnan
3 aaGuns, 2 artilleries and 10 infantry moved from India to West India
1 destroyer moved from 71 Sea Zone to 72 Sea Zone
2 artilleries moved from Rhodesia to Belgian Congo
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 tactical_bomber moved from Kwangsi to West IndiaPlace Units - British
3 fighters placed in Egypt
1 fighter placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
British collect 36 PUs (1 lost to blockades); end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
7 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 7 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 fighter
EDIT: Adding units owned by British to Northwest Persia: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Brazil: 2 infantry
EDIT: Removing units owned by British from 85 Sea Zone: 1 transport
EDIT: Adding units owned by British to 83 Sea Zone: 1 transport
EDIT: Adding units owned by British to French West Africa: 2 infantry
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Shensi : 3 infantry
Yunnan : 1 mech_infantry
Hopei : 2 mech_infantrys
Sikang : 1 mech_infantry
India : 1 airfield, 1 factory_major, 1 harbour and 7 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Kazakhstan : 1 armour
Buyant-Uhaa : 1 flag, 1 mech_infantry
West India : 3 aaGuns, 2 artilleries, 10 infantry and 1 tactical_bomber
Belgian Congo : 1 armour and 2 artilleries
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Algeria : 1 flag
Syria : 1 flag
French West Africa : 2 infantry
Tunisia : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 flag, 1 destroyer
96 Sea Zone : 1 armour, 1 artillery, 1 carrier, 2 fighters and 2 infantry
Eire : 1 flag
Eastern Persia : 1 flag, 1 armour and 4 mech_infantrys
72 Sea Zone : 1 destroyer
81 Sea Zone : 1 battleship
83 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantry
Northwest Persia : 1 flag, 1 bomber, 8 fighters and 3 infantry
Persia : 1 flag
Suriname : 1 flagProduction/PUs Summary :
Germans : 46 / 55
Russians : 20 / 25
Japanese : 28 / 15
Americans : 54 / 90
Chinese : 20 / 26
British : 37 / 41
UK_Pacific : 18 / 23
Italians : 13 / 15
ANZAC : 20 / 39
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.682
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 22Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.455
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Bryansk
1 bomber moved from Southern Italy to Bryansk
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 96 Sea Zone to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Bryansk
1 bomber moved from Southern Italy to Bryansk
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 96 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Bryansk
Italians attack with 2 bombers
Russians defend with 1 aaGun
AA fire in Bryansk : 1/2 hits
1 bomber owned by the Italians lost in Bryansk
1 aaGun owned by the Russians lost in Bryansk
Italians win with 1 bomber remaining. Battle score for attacker is -7
Casualties for Italians: 1 bomber
Casualties for Russians: 1 aaGun
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
2 armour, 2 artilleries and 4 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 bomber moved from Bryansk to UkrainePlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 bombers; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to FormosaCombat - ANZAC
Battle in FormosaNon Combat Move - ANZAC
1 destroyer moved from 40 Sea Zone to 77 Sea Zone
1 cruiser moved from 41 Sea Zone to 79 Sea Zone
1 destroyer moved from 57 Sea Zone to 75 Sea Zone
1 destroyer moved from 42 Sea Zone to 40 Sea Zone
4 fighters moved from Sumatra to West India
1 bomber moved from New South Wales to Shan State
4 infantry moved from Trans-Jordan to EgyptPlace Units - ANZAC
3 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for ANZAC :
Formosa : 1 flag, 1 infantry
Shan State : 1 bomber
Queensland : 2 aaGuns, 1 airfield, 1 armour and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 3 bombers, 1 factory_minor and 1 harbour
South Australia : 4 artilleries and 3 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
40 Sea Zone : 1 destroyer
20 Sea Zone : 1 transport
West India : 4 fighters
Egypt : 4 infantry
75 Sea Zone : 1 destroyer
Iraq : 1 flag
79 Sea Zone : 1 cruiser
77 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 55
Russians : 20 / 25
Japanese : 27 / 15
Americans : 54 / 90
Chinese : 20 / 26
British : 37 / 41
UK_Pacific : 18 / 23
Italians : 13 / 13
ANZAC : 21 / 34
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Scotland to United KingdomTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 46 / 55
Russians : 20 / 25
Japanese : 27 / 15
Americans : 54 / 90
Chinese : 20 / 26
British : 37 / 41
UK_Pacific : 18 / 23
Italians : 13 / 13
ANZAC : 21 / 34
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 3 bombers and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
4 armour moved from Ukraine to Russia
Germans take Bryansk from Russians
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
4 bombers moved from Ukraine to Russia
6 bombers moved from Western Germany to Russia
2 mech_infantrys moved from Poland to Baltic States
1 mech_infantry moved from Poland to Eastern Poland
1 armour moved from Poland to Baltic States
1 tactical_bomber moved from Ukraine to Baltic States
1 fighter moved from Ukraine to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 3 bombers and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
4 armour moved from Ukraine to Russia
Germans take Bryansk from Russians
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
4 bombers moved from Ukraine to Russia
6 bombers moved from Western Germany to Russia
2 mech_infantrys moved from Poland to Baltic States
1 mech_infantry moved from Poland to Eastern Poland
1 armour moved from Poland to Baltic States
1 tactical_bomber moved from Ukraine to Baltic States
1 fighter moved from Ukraine to Eastern PolandCombat - Germans
Battle in Novgorod
Germans attack with 1 infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
1 aaGun owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Eastern Poland
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun and 2 infantry
AA fire in Baltic States : 0/1 hits
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits
Russians roll dice for 1 aaGun and 2 infantry in Baltic States, round 2 : 0/2 hits
1 aaGun owned by the Russians lost in Baltic States
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 : 2/4 hits
Russians roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Russia
Germans attack with 4 armour and 10 bombers
Russians defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters and 3 infantry
AA fire in Russia : 1/3 hits
1 bomber owned by the Germans lost in Russia
Germans roll dice for 4 armour and 9 bombers in Russia, round 2 : 9/13 hits
Russians roll dice for 1 aaGun, 3 artilleries, 2 fighters and 3 infantry in Russia, round 2 : 2/8 hits
1 aaGun owned by the Russians, 2 fighters owned by the Russians, 3 artilleries owned by the Russians, 2 armour owned by the Germans and 3 infantry owned by the Russians lost in Russia
Germans captures 25PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour and 9 bombers remaining. Battle score for attacker is 22
Casualties for Germans: 2 armour and 1 bomber
Casualties for Russians: 1 aaGun, 3 artilleries, 2 fighters and 3 infantryNon Combat Move - Germans
1 submarine moved from 125 Sea Zone to 119 Sea Zone
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from Karelia to Finland
1 tactical_bomber moved from Baltic States to Poland
1 fighter moved from Eastern Poland to Slovakia Hungary
4 bombers moved from Russia to Slovakia Hungary
5 bombers moved from Russia to VologdaPlace Units - Germans
3 bombers placed in Western Germany
2 artilleries placed in France
1 armour and 1 mech_infantry placed in UkraineTurn Complete - Germans
Germans collect 56 PUs; end with 82 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
1 infantry moved from Volgograd to Samara
Russians take Samara from Japanese
2 infantry moved from Volgograd to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantryNon Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Soviet Far East : 1 infantry
Rostov : 1 infantry
Volgograd : 1 factory_minor
Samara : 1 infantry
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 54 / 102
Russians : 13 / 0
Japanese : 26 / 15
Americans : 54 / 90
Chinese : 20 / 26
British : 37 / 41
UK_Pacific : 18 / 23
Italians : 13 / 13
ANZAC : 21 / 34
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Russians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 15 PUs;Combat Move - Japanese
5 armour and 3 mech_infantrys moved from Vologda to Samara
2 armour, 1 artillery and 3 mech_infantrys moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Novosibirsk to Samara
1 armour and 2 mech_infantrys moved from Manchuria to Buyant-Uhaa
2 bombers moved from Japan to Buyant-Uhaa
5 fighters and 5 tactical_bombers moved from Novosibirsk to Kazakhstan
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
3 fighters and 3 tactical_bombers moved from 76 Sea Zone to 81 Sea Zone
4 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 infantry and 5 transports moved from 76 Sea Zone to 72 Sea Zone
4 artilleries and 6 infantry moved from 72 Sea Zone to French Madagascar
2 bombers moved from Novosibirsk to Kazakhstan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 15 PUs;Combat Move - Japanese
5 armour and 3 mech_infantrys moved from Vologda to Samara
2 armour, 1 artillery and 3 mech_infantrys moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Novosibirsk to Samara
1 armour and 2 mech_infantrys moved from Manchuria to Buyant-Uhaa
2 bombers moved from Japan to Buyant-Uhaa
5 fighters and 5 tactical_bombers moved from Novosibirsk to Kazakhstan
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
3 fighters and 3 tactical_bombers moved from 76 Sea Zone to 81 Sea Zone
4 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 infantry and 5 transports moved from 76 Sea Zone to 72 Sea Zone
4 artilleries and 6 infantry moved from 72 Sea Zone to French Madagascar
2 bombers moved from Novosibirsk to KazakhstanCombat - Japanese
Battle in Kazakhstan
Japanese attack with 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers
British defend with 1 armour
Japanese roll dice for 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers in Kazakhstan, round 2 : 10/13 hits
Russians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits
1 armour owned by the British lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 72 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 5 transports
British defend with 1 destroyer
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 5 transports in 72 Sea Zone, round 2 : 3/7 hits
British roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 72 Sea Zone
Japanese win, taking 72 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 5 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in French Madagascar
Battle in Samara
Japanese attack with 7 armour, 1 artillery and 7 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 7 armour, 1 artillery and 7 mech_infantrys in Samara, round 2 : 8/15 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Japanese win, taking French Madagascar from French, taking Samara from Russians with 7 armour, 1 artillery and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 1 armour, 2 bombers and 2 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Buyant-Uhaa, round 2 : 4/5 hits
UK_Pacific roll dice for 1 mech_infantry in Buyant-Uhaa, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from UK_Pacific with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 81 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
British defend with 1 battleship
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 81 Sea Zone, round 2 : 4/7 hits
British roll dice for 1 battleship in 81 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the British lost in 81 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 1 battleshipNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 81 Sea Zone to 72 Sea Zone
1 artillery moved from Buryatia to Ulaanbaatar
1 infantry moved from Sakha to Amur
1 artillery and 1 infantry moved from Korea to Amur
1 aaGun moved from Manchuria to Amur
2 bombers moved from Buyant-Uhaa to Yenisey
1 fighter and 2 tactical_bombers moved from Dzavhan to Vologda
2 bombers, 5 fighters and 5 tactical_bombers moved from Kazakhstan to RussiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,3,1,1,6,5,5
Japanese collect 22 PUs (7 lost to blockades); end with 37 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 6 PUs;Combat Move - Americans
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 95 Sea Zone
1 submarine moved from 96 Sea Zone to 81 Sea Zone
3 fighters moved from 96 Sea Zone to 81 Sea Zone
3 fighters moved from 96 Sea Zone to 95 Sea Zone
3 carriers, 1 cruiser and 5 destroyers moved from 96 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 4 destroyers moved from 20 Sea Zone to 41 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 destroyer moved from 39 Sea Zone to 76 Sea Zone -
scramble?
-
No scramble