@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
G18L - Caesar's Gaul vs variance (allies +20)
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Russia loses 9 inf, 2 mech, 2 art
Russia has 10 art, 4 tanks, 2 fighters, 1 tacGermany has
5 bombers, 4 mech, 2 art, 9 tanks, 1 tac, 1 fighterHere are Russia’s round 3 dice
Rolls: 10@2, 6@3, 1@4; Total Hits: 710@2,: (3, 2, 6, 2, 4, 1, 4, 1, 5, 6)6@3,: (4, 6, 6, 2, 3, 6)1@4: (4)
Here are Germany’s round 3 dice
Rolls: 5@1, 6@2, 10@3, 1@4; Total Hits: 75@1,: (2, 5, 3, 2, 5)6@2,: (5, 3, 6, 1, 4, 4)10@3,: (2, 2, 5, 4, 3, 4, 6, 1, 5, 3)1@4: (1)
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7 hits
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4 mech
2 artillery
1 strat bomber -
Russia loses 7 art
Russia has 3 art, 4 tanks, 2 fighters, 1 tacGermany loses 4 mech, 2 art, 1 bomber
Germany has 4 bombers, 9 tanks, 1 tac, 1 fighterHere are Russia’s round 4 dice
Rolls: 3@2, 6@3, 1@4; Total Hits: 53@2,: (5, 4, 2)6@3,: (3, 6, 5, 1, 1, 6)1@4: (2)
Here are Germany’s round 4 dice
Rolls: 4@1, 10@3, 1@4; Total Hits: 84@1,: (2, 5, 4, 2)10@3,: (5, 5, 1, 2, 4, 2, 3, 3, 2, 2)1@4: (1)
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5 hits
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5 tanks
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Russia loses 3 art, 4 tanks, 1 tac
Russia has 2 fightersGermany loses 5 tanks
Germany has 4 bombers, 4 tanks, 1 tac, 1 fighterRussia retreats
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OK I will have to roll out the rest of this with triplea but we will ignore those dice rolls. I will edit the results so you have 4 bombers, 4 tanks, 1 tac, 1 fighter and I retreat my 2 fighters
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 16x factory_major; Remaining resources: 30 PUs;
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
3 infantry moved from Novgorod to Baltic States
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Ukraine
3 infantry moved from Volgograd to Rostov
3 armour, 12 artilleries, 2 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to UkraineCombat - Russians
Battle in Rostov
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Rostov
1 infantry owned by the Russians retreated to Volgograd
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Baltic States, round 3 : 0/3 hits
Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits
Russians roll dice for 3 infantry in Baltic States, round 4 : 1/3 hits
Germans roll dice for 1 mech_infantry in Baltic States, round 4 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
Russians win, taking Baltic States from Germans with 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 4 armour, 12 artilleries, 2 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 9 armour, 8 artilleries, 5 bombers, 1 factory_minor, 1 fighter, 12 infantry, 13 mech_infantrys and 1 tactical_bomber
AA fire in Ukraine : 0/3 hits
Russians roll dice for 4 armour, 12 artilleries, 2 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 15/50 hits
Germans roll dice for 2 aaGuns, 9 armour, 8 artilleries, 5 bombers, 1 fighter, 12 infantry, 13 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 20/49 hits
2 aaGuns owned by the Germans, 12 infantry owned by the Germans, 1 armour owned by the Germans and 20 infantry owned by the Russians lost in Ukraine
Russians roll dice for 4 armour, 12 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 14/30 hits
Germans roll dice for 8 armour, 8 artilleries, 5 bombers, 1 fighter, 13 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 10/36 hits
9 mech_infantrys owned by the Germans, 1 mech_infantry owned by the Russians, 5 bombers owned by the Germans and 9 infantry owned by the Russians lost in Ukraine
Russians roll dice for 4 armour, 12 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 4 : 4/20 hits
Germans roll dice for 8 armour, 8 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 4 : 10/22 hits
4 mech_infantrys owned by the Germans, 1 mech_infantry owned by the Russians and 9 artilleries owned by the Russians lost in Ukraine
Russians roll dice for 4 armour, 3 artilleries, 2 fighters and 1 tactical_bomber in Ukraine, round 5 : 7/10 hits
Germans roll dice for 8 armour, 8 artilleries, 1 fighter and 1 tactical_bomber in Ukraine, round 5 : 10/18 hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 4 armour owned by the Russians, 3 artilleries owned by the Russians and 7 artilleries owned by the Germans lost in Ukraine
Germans win with 8 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 2 aaGuns, 1 armour, 7 artilleries, 5 bombers, 12 infantry and 13 mech_infantrys
Casualties for Russians: 4 armour, 12 artilleries, 2 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 4 armour and 1 artillery
EDIT: Adding units owned by Germans to Ukraine: 4 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Volgograd: 2 fighters
EDIT: Turning off Edit Mode
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Baltic StatesPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 2 fighters
EDIT: Adding units owned by Russians to Russia: 2 fighters
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Volgograd
Russians undo move 1.
3 infantry placed in Volgograd
3 artilleries and 3 infantry placed in Russia
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Russia: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 aaGun
EDIT: Adding units owned by Russians to Novgorod: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUsTerritory Summary for Russians :
Sakha : 1 infantry
Siberia : 1 infantry
Baltic States : 1 aaGun and 2 infantry
Bryansk : 1 aaGun
Eastern Poland : 1 infantry
Russia : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters and 3 infantry
Volgograd : 1 factory_minor and 4 infantry
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 46 / 55
Russians : 23 / 23
Japanese : 22 / 32
Americans : 57 / 83
Chinese : 20 / 20
British : 35 / 40
UK_Pacific : 18 / 28
Italians : 15 / 15
ANZAC : 20 / 39
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 47 times
2 was rolled 45 times
3 was rolled 40 times
4 was rolled 47 times
5 was rolled 42 times
6 was rolled 36 times
Average roll : 3.389
Median : 3.000
Variance : 0.387
Standard Deviation : 0.622
Total rolls : 257Germans Combat
1 was rolled 26 times
2 was rolled 24 times
3 was rolled 16 times
4 was rolled 21 times
5 was rolled 25 times
6 was rolled 21 times
Average roll : 3.436
Median : 4.000
Variance : 0.508
Standard Deviation : 0.712
Total rolls : 133Russians Combat
1 was rolled 21 times
2 was rolled 21 times
3 was rolled 24 times
4 was rolled 26 times
5 was rolled 17 times
6 was rolled 15 times
Average roll : 3.339
Median : 3.000
Variance : 0.715
Standard Deviation : 0.846
Total rolls : 124 -
Hang on a second. I neglected the far east troops….
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 16x factory_major; Remaining resources: 30 PUs;
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
3 infantry moved from Novgorod to Baltic States
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Ukraine
3 infantry moved from Volgograd to Rostov
3 armour, 12 artilleries, 2 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to UkraineCombat - Russians
Battle in Rostov
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Rostov
1 infantry owned by the Russians retreated to Volgograd
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Baltic States, round 3 : 0/3 hits
Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits
Russians roll dice for 3 infantry in Baltic States, round 4 : 1/3 hits
Germans roll dice for 1 mech_infantry in Baltic States, round 4 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
Russians win, taking Baltic States from Germans with 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 4 armour, 12 artilleries, 2 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 9 armour, 8 artilleries, 5 bombers, 1 factory_minor, 1 fighter, 12 infantry, 13 mech_infantrys and 1 tactical_bomber
AA fire in Ukraine : 0/3 hits
Russians roll dice for 4 armour, 12 artilleries, 2 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 15/50 hits
Germans roll dice for 2 aaGuns, 9 armour, 8 artilleries, 5 bombers, 1 fighter, 12 infantry, 13 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 20/49 hits
2 aaGuns owned by the Germans, 12 infantry owned by the Germans, 1 armour owned by the Germans and 20 infantry owned by the Russians lost in Ukraine
Russians roll dice for 4 armour, 12 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 14/30 hits
Germans roll dice for 8 armour, 8 artilleries, 5 bombers, 1 fighter, 13 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 10/36 hits
9 mech_infantrys owned by the Germans, 1 mech_infantry owned by the Russians, 5 bombers owned by the Germans and 9 infantry owned by the Russians lost in Ukraine
Russians roll dice for 4 armour, 12 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 4 : 4/20 hits
Germans roll dice for 8 armour, 8 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 4 : 10/22 hits
4 mech_infantrys owned by the Germans, 1 mech_infantry owned by the Russians and 9 artilleries owned by the Russians lost in Ukraine
Russians roll dice for 4 armour, 3 artilleries, 2 fighters and 1 tactical_bomber in Ukraine, round 5 : 7/10 hits
Germans roll dice for 8 armour, 8 artilleries, 1 fighter and 1 tactical_bomber in Ukraine, round 5 : 10/18 hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 4 armour owned by the Russians, 3 artilleries owned by the Russians and 7 artilleries owned by the Germans lost in Ukraine
Germans win with 8 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 2 aaGuns, 1 armour, 7 artilleries, 5 bombers, 12 infantry and 13 mech_infantrys
Casualties for Russians: 4 armour, 12 artilleries, 2 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 4 armour and 1 artillery
EDIT: Adding units owned by Germans to Ukraine: 4 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Volgograd: 2 fighters
EDIT: Turning off Edit Mode
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Baltic StatesPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 2 fighters
EDIT: Adding units owned by Russians to Russia: 2 fighters
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Volgograd
Russians undo move 1.
3 infantry placed in Volgograd
3 artilleries and 3 infantry placed in Russia
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Russia: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 aaGun
EDIT: Adding units owned by Russians to Novgorod: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Changing ownership of Soviet Far East from Japanese to Russians
EDIT: Removing units owned by Russians from Siberia: 1 infantry
EDIT: Adding units owned by Russians to Soviet Far East: 1 infantry
EDIT: Changing ownership of Buryatia from Japanese to Russians
EDIT: Removing units owned by Russians from Sakha: 1 infantry
EDIT: Adding units owned by Russians to Buryatia: 1 infantry
EDIT: Changing PUs for Russians from 23 to 25
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Soviet Far East : 1 infantry
Buryatia : 1 infantry
Baltic States : 1 aaGun and 2 infantry
Bryansk : 1 aaGun
Eastern Poland : 1 infantry
Russia : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters and 3 infantry
Volgograd : 1 factory_minor and 4 infantry
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 46 / 55
Russians : 25 / 25
Japanese : 20 / 32
Americans : 57 / 83
Chinese : 20 / 20
British : 35 / 40
UK_Pacific : 18 / 28
Italians : 15 / 15
ANZAC : 20 / 39
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 47 times
2 was rolled 45 times
3 was rolled 40 times
4 was rolled 47 times
5 was rolled 42 times
6 was rolled 36 times
Average roll : 3.389
Median : 3.000
Variance : 0.387
Standard Deviation : 0.622
Total rolls : 257Germans Combat
1 was rolled 26 times
2 was rolled 24 times
3 was rolled 16 times
4 was rolled 21 times
5 was rolled 25 times
6 was rolled 21 times
Average roll : 3.436
Median : 4.000
Variance : 0.508
Standard Deviation : 0.712
Total rolls : 133Russians Combat
1 was rolled 21 times
2 was rolled 21 times
3 was rolled 24 times
4 was rolled 26 times
5 was rolled 17 times
6 was rolled 15 times
Average roll : 3.339
Median : 3.000
Variance : 0.715
Standard Deviation : 0.846
Total rolls : 124 -
OK I am good with that
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 bombers and 1 destroyer; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 submarine moved from 79 Sea Zone to 80 Sea Zone
3 fighters and 3 tactical_bombers moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Amur to Buryatia
2 mech_infantrys moved from Chahar to Manchuria
1 artillery and 1 infantry moved from Amur to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
1 tactical_bomber moved from Japan to Korea
1 armour and 1 mech_infantry moved from Chahar to Manchuria
1 armour moved from Urals to Nenetsia
Japanese take Nenetsia from Russians
1 armour moved from Nenetsia to Vologda
Japanese take Vologda from Russians
1 armour moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 armour moved from Samara to Vologda
1 mech_infantry moved from Chahar to Manchuria
1 mech_infantry moved from Chahar to Manchuria
2 bombers moved from Kansu to Russia -
Do you want to intercept in Moscow?
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yes intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 bombers and 1 destroyer; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 submarine moved from 79 Sea Zone to 80 Sea Zone
3 fighters and 3 tactical_bombers moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Amur to Buryatia
2 mech_infantrys moved from Chahar to Manchuria
1 artillery and 1 infantry moved from Amur to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
1 tactical_bomber moved from Japan to Korea
1 armour and 1 mech_infantry moved from Chahar to Manchuria
1 armour moved from Urals to Nenetsia
Japanese take Nenetsia from Russians
1 armour moved from Nenetsia to Vologda
Japanese take Vologda from Russians
1 armour moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 armour moved from Samara to Vologda
1 mech_infantry moved from Chahar to Manchuria
1 mech_infantry moved from Chahar to Manchuria
2 bombers moved from Kansu to RussiaCombat - Japanese
Air Battle in Russia
Japanese attacks with 2 units heading to Russia
Russians launches 2 interceptors out of Russia
Attackers Fire, : 0/2 hits
Defenders Fire, : 0/2 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in 80 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Neutral with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Buryatia
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Buryatia, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 1 armour and 5 mech_infantrys
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 armour and 5 mech_infantrys in Manchuria, round 2 : 1/6 hits
Chinese roll dice for 1 armour and 1 infantry in Manchuria, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Manchuria
Japanese roll dice for 1 armour and 5 mech_infantrys in Manchuria, round 3 : 0/6 hits
Chinese roll dice for 1 armour in Manchuria, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 armour and 4 mech_infantrys in Manchuria, round 4 : 0/5 hits
Chinese roll dice for 1 armour in Manchuria, round 4 : 0/1 hits
Japanese roll dice for 1 armour and 4 mech_infantrys in Manchuria, round 5 : 0/5 hits
Chinese roll dice for 1 armour in Manchuria, round 5 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 armour and 3 mech_infantrys in Manchuria, round 6 : 3/4 hits
Chinese roll dice for 1 armour in Manchuria, round 6 : 1/1 hits
1 armour owned by the Americans and 1 mech_infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in Korea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Korea, round 2 : 3/5 hits
Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Korea to Dzavhan
1 aaGun moved from Amur to Manchuria
1 mech_infantry moved from Olgiy to Novosibirsk
3 armour and 3 mech_infantrys moved from Kansu to Vologda
1 artillery and 1 infantry moved from Kansu to Novosibirsk
2 armour and 3 mech_infantrys moved from Suiyuyan to Novosibirsk
1 fighter and 1 tactical_bomber moved from Kansu to Novosibirsk
2 fighters and 2 tactical_bombers moved from Suiyuyan to Novosibirsk
2 fighters and 2 tactical_bombers moved from Chahar to Novosibirsk
2 bombers moved from Russia to Novosibirsk
4 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 6 infantry and 5 transports moved from 79 Sea Zone to 76 Sea Zone
3 fighters and 3 tactical_bombers moved from 80 Sea Zone to 76 Sea ZonePlace Units - Japanese
2 bombers placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2,6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,4,6,1,1,1,1,3,6,4,2,5,1,1
Japanese collect 15 PUs (16 lost to blockades); end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 11 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
6 fighters moved from 91 Sea Zone to 92 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 1 transport moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 20 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 6 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 6 fighters in 92 Sea Zone, round 2 : 2/6 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 3 fighters, 4 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 3 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
2 armour, 2 artilleries, 3 carriers, 1 cruiser, 5 destroyers, 4 infantry, 2 submarines and 4 transports moved from 91 Sea Zone to 96 Sea Zone
6 fighters moved from 92 Sea Zone to 96 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to KweichowPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
EDIT: Adding units owned by Americans to French West Africa: 2 fighters
EDIT: Removing units owned by Americans from United Kingdom: 1 bomber
EDIT: Adding units owned by Americans to French Equatorial Africa: 1 bomber
EDIT: Turning off Edit Mode
6 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag
Kweichow : 3 fighters and 1 tactical_bomber
Philippines : 1 airfield, 1 harbour and 2 infantry
Line Islands : 1 airfield
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
37 Sea Zone : 1 flag
39 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 2 transports
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 4 submarines
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 armour, 2 artilleries, 6 bombers, 1 factory_major, 1 harbour and 3 infantry
Morocco : 1 flag
French Equatorial Africa : 1 bomber
French West Africa : 2 fighters
96 Sea Zone : 1 armour, 1 artillery, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters, 2 infantry, 2 submarines and 4 transports
92 Sea Zone : 1 submarine
101 Sea Zone : 1 carrier, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 46 / 55
Russians : 20 / 25
Japanese : 31 / 15
Americans : 54 / 90
Chinese : 17 / 20
British : 35 / 40
UK_Pacific : 18 / 28
Italians : 15 / 15
ANZAC : 20 / 39
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
Average roll : 3.692
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.455
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Sikang
3 infantry moved from Anhwe to Jehol
1 infantry moved from Kwangsi to HunanPlace Units - Chinese
2 artilleries and 4 infantry placed in Jehol
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 fighter
EDIT: Adding units owned by Chinese to Jehol: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUsTerritory Summary for Chinese :
Jehol : 2 artilleries, 1 fighter and 7 infantry
Shensi : 2 artilleries and 8 infantry
Suiyuyan : 1 infantry
Hunan : 1 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Chahar : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 46 / 55
Russians : 20 / 25
Japanese : 28 / 15
Americans : 54 / 90
Chinese : 20 / 26
British : 35 / 40
UK_Pacific : 18 / 28
Italians : 15 / 15
ANZAC : 20 / 39
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
Average roll : 3.692
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.455
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 4 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 98 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Jehol to Buyant-Uhaa
UK_Pacific take Buyant-Uhaa from Japanese
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 artillery and 1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 destroyer moved from 77 Sea Zone to 80 Sea Zone
1 fighter moved from India to 80 Sea ZoneCombat - British
British creates battle in territory 96 Sea Zone
Battle in 80 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - British
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from 80 Sea Zone to Trans-Jordan
1 mech_infantry moved from Syria to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Volgograd to 96 Sea Zone
5 fighters moved from Novgorod to Northwest Persia
2 fighters moved from Bryansk to Northwest Persia
1 bomber moved from Kwangsi to Northwest Persia
1 mech_infantry moved from Yunnan to Sikang
1 armour moved from Shensi to Kazakhstan
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Kiangsu to Hopei
3 infantry moved from Kweichow to Shensi
1 armour and 4 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Kwangtung to Yunnan
3 aaGuns, 2 artilleries and 10 infantry moved from India to West India
1 destroyer moved from 71 Sea Zone to 72 Sea Zone
2 artilleries moved from Rhodesia to Belgian Congo
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 tactical_bomber moved from Kwangsi to West IndiaPlace Units - British
3 fighters placed in Egypt
1 fighter placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
British collect 36 PUs (1 lost to blockades); end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
7 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 7 mech_infantrysTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Shensi : 3 infantry
Yunnan : 1 mech_infantry
Hopei : 2 mech_infantrys
Sikang : 1 mech_infantry
India : 1 airfield, 1 factory_major, 1 harbour and 7 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Kazakhstan : 1 armour
Buyant-Uhaa : 1 flag, 1 mech_infantry
West India : 3 aaGuns, 2 artilleries, 10 infantry and 1 tactical_bomber
Belgian Congo : 1 armour and 2 artilleries
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 fighter
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Algeria : 1 flag
Syria : 1 flag
Tunisia : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 flag, 1 destroyer
96 Sea Zone : 1 armour, 1 artillery, 1 carrier, 2 fighters and 2 infantry
85 Sea Zone : 1 transport
Eire : 1 flag
Eastern Persia : 1 flag, 1 armour and 4 mech_infantrys
72 Sea Zone : 1 destroyer
81 Sea Zone : 1 battleship
Brazil : 1 flag, 4 infantry
Northwest Persia : 1 flag, 1 bomber, 7 fighters and 3 infantry
Persia : 1 flag
Suriname : 1 flagProduction/PUs Summary :
Germans : 46 / 55
Russians : 20 / 25
Japanese : 28 / 15
Americans : 54 / 90
Chinese : 20 / 26
British : 37 / 41
UK_Pacific : 18 / 23
Italians : 13 / 15
ANZAC : 20 / 39
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.682
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 22Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.455
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 4 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 98 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Jehol to Buyant-Uhaa
UK_Pacific take Buyant-Uhaa from Japanese
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 artillery and 1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 destroyer moved from 77 Sea Zone to 80 Sea Zone
1 fighter moved from India to 80 Sea ZoneCombat - British
British creates battle in territory 96 Sea Zone
Battle in 80 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - British
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from 80 Sea Zone to Trans-Jordan
1 mech_infantry moved from Syria to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Volgograd to 96 Sea Zone
5 fighters moved from Novgorod to Northwest Persia
2 fighters moved from Bryansk to Northwest Persia
1 bomber moved from Kwangsi to Northwest Persia
1 mech_infantry moved from Yunnan to Sikang
1 armour moved from Shensi to Kazakhstan
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Kiangsu to Hopei
3 infantry moved from Kweichow to Shensi
1 armour and 4 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Kwangtung to Yunnan
3 aaGuns, 2 artilleries and 10 infantry moved from India to West India
1 destroyer moved from 71 Sea Zone to 72 Sea Zone
2 artilleries moved from Rhodesia to Belgian Congo
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 tactical_bomber moved from Kwangsi to West IndiaPlace Units - British
3 fighters placed in Egypt
1 fighter placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
British collect 36 PUs (1 lost to blockades); end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
7 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 7 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 fighter
EDIT: Adding units owned by British to Northwest Persia: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Shensi : 3 infantry
Yunnan : 1 mech_infantry
Hopei : 2 mech_infantrys
Sikang : 1 mech_infantry
India : 1 airfield, 1 factory_major, 1 harbour and 7 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Kazakhstan : 1 armour
Buyant-Uhaa : 1 flag, 1 mech_infantry
West India : 3 aaGuns, 2 artilleries, 10 infantry and 1 tactical_bomber
Belgian Congo : 1 armour and 2 artilleries
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Algeria : 1 flag
Syria : 1 flag
Tunisia : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 flag, 1 destroyer
96 Sea Zone : 1 armour, 1 artillery, 1 carrier, 2 fighters and 2 infantry
85 Sea Zone : 1 transport
Eire : 1 flag
Eastern Persia : 1 flag, 1 armour and 4 mech_infantrys
72 Sea Zone : 1 destroyer
81 Sea Zone : 1 battleship
Brazil : 1 flag, 4 infantry
Northwest Persia : 1 flag, 1 bomber, 8 fighters and 3 infantry
Persia : 1 flag
Suriname : 1 flagProduction/PUs Summary :
Germans : 46 / 55
Russians : 20 / 25
Japanese : 28 / 15
Americans : 54 / 90
Chinese : 20 / 26
British : 37 / 41
UK_Pacific : 18 / 23
Italians : 13 / 15
ANZAC : 20 / 39
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.682
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 22Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.455
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3