G18L - Caesar's Gaul vs variance (allies +20)

  • '17 '16 '15 '14 '12


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 infantry and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 armour moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                2 artilleries and 13 infantry moved from Buryatia to Amur
                2 fighters moved from Japan to Amur
                2 fighters and 2 tactical_bombers moved from Ulaanbaatar to Amur
                2 bombers moved from Chahar to Amur
                2 mech_infantrys moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
                1 fighter and 1 tactical_bomber moved from Chahar to Amur
                1 mech_infantry moved from Yakut S.S.R. to Olgiy
                      Japanese take Olgiy from Russians
                1 fighter moved from 41 Sea Zone to 80 Sea Zone
                1 fighter moved from Japan to Amur

    triplea_40806_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 infantry and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 armour moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                2 artilleries and 13 infantry moved from Buryatia to Amur
                2 fighters moved from Japan to Amur
                2 fighters and 2 tactical_bombers moved from Ulaanbaatar to Amur
                2 bombers moved from Chahar to Amur
                2 mech_infantrys moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
                1 fighter and 1 tactical_bomber moved from Chahar to Amur
                1 mech_infantry moved from Yakut S.S.R. to Olgiy
                      Japanese take Olgiy from Russians
                1 fighter moved from 41 Sea Zone to 80 Sea Zone
                1 fighter moved from Japan to Amur

    Combat - Japanese
                Battle in 80 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 80 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Anhwe
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Amur
                    Japanese attack with 2 artilleries, 2 bombers, 6 fighters, 13 infantry and 3 tactical_bombers
                    Russians defend with 2 aaGuns and 16 infantry
                        AA fire in Amur :  2/6 hits
                        2 fighters owned by the Japanese lost in Amur
                        Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 13 infantry and 3 tactical_bombers in Amur, round 2 :  11/24 hits
                        Russians roll dice for 2 aaGuns and 16 infantry in Amur, round 2 :  6/16 hits
                        6 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 9 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 7 infantry and 3 tactical_bombers in Amur, round 3 :  9/18 hits
                        Russians roll dice for 7 infantry in Amur, round 3 :  3/7 hits
                        3 infantry owned by the Japanese and 7 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 2 artilleries, 2 bombers, 4 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Russians: 2 aaGuns and 16 infantry
                    Casualties for Japanese: 2 fighters and 9 infantry

    Non Combat Move - Japanese
                1 fighter moved from Amur to Japan
                1 mech_infantry moved from Tsagaan Olom to Kansu
                1 mech_infantry moved from Central Mongolia to Kansu
                1 mech_infantry moved from Suiyuyan to Kansu
                3 mech_infantrys moved from Chahar to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Kansu
                1 fighter and 1 tactical_bomber moved from Amur to Suiyuyan
                1 tactical_bomber moved from Amur to Suiyuyan
                2 bombers moved from Amur to Kansu
                2 fighters and 1 tactical_bomber moved from Amur to Chahar
                3 armour moved from Chahar to Kansu
                2 armour moved from Chahar to Suiyuyan
                1 mech_infantry moved from Kiangsu to Chahar
                2 mech_infantrys moved from Shantung to Chahar
                1 armour and 2 mech_infantrys moved from Manchuria to Chahar
                1 aaGun moved from Buryatia to Amur
                4 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 6 infantry, 1 submarine, 3 tactical_bombers and 5 transports moved from 41 Sea Zone to 79 Sea Zone
                1 fighter moved from 80 Sea Zone to 79 Sea Zone
                1 fighter moved from Anhwe to Suiyuyan
                1 tactical_bomber moved from Anhwe to Chahar

    Place Units - Japanese
                3 infantry and 2 tactical_bombers placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,5,2,1,1
                Japanese collect 31 PUs (7 lost to blockades); end with 32 PUs

    triplea_40806_Jap5.tsvg

  • '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                3 submarines moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 battleship moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                2 cruisers and 4 destroyers moved from 17 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 89 Sea Zone to Gibraltar
                1 armour, 1 artillery, 2 carriers, 4 destroyers, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 89 Sea Zone to 91 Sea Zone

    triplea_40806_Ame5.tsvg

  • '17 '16 '15 '14 '12

    scramble and kamikaze orders?


  • No scramble.

    Roll all 6 kamikaze tokens against your cruisers.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                3 submarines moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 battleship moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                2 cruisers and 4 destroyers moved from 17 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 89 Sea Zone to Gibraltar
                1 armour, 1 artillery, 2 carriers, 4 destroyers, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 89 Sea Zone to 91 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6,6,3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 6,1,5
                Battle in Manchuria
                Battle in Morocco
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking Manchuria from Japanese, taking Morocco from Germans with 1 battleship, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Korea
                Battle in Gibraltar
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 :  1/4 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Korea from Japanese, taking Gibraltar from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Americans
                2 fighters moved from Gibraltar to 91 Sea Zone
                3 fighters moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Western United States to 91 Sea Zone
                2 carriers moved from 17 Sea Zone to 6 Sea Zone
                1 fighter moved from Western United States to Eastern United States
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 armour, 2 artilleries, 1 fighter and 3 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag
        Korea : 1 flag, 1 artillery and 1 infantry
        Manchuria : 1 armour and 1 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Line Islands : 1 airfield
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        37 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        19 Sea Zone : 1 flag, 2 submarines and 1 transport
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Gibraltar : 1 artillery and 1 infantry
        United Kingdom : 1 bomber
        Morocco : 1 flag, 1 armour and 1 infantry
        101 Sea Zone : 1 carrier, 1 destroyer and 3 transports
        91 Sea Zone : 3 carriers, 1 cruiser, 5 destroyers, 6 fighters, 3 submarines and 4 transports

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 23 / 46
        Japanese : 32 / 32
        Americans : 57 / 83
        Chinese : 13 / 16
        British : 33 / 33
        UK_Pacific : 15 / 15
        Italians : 17 / 21
        ANZAC : 20 / 21
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

    Italians Combat
                5 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.429
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    triplea_40806_Ame5.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 artillery and 3 infantry moved from Kweichow to Shensi
                1 fighter moved from Anhwe to Shensi
                3 infantry moved from Kweichow to Shensi

    Place Units - Chinese
                1 artillery and 4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Shensi : 2 artilleries, 1 fighter and 11 infantry
        Hopei : 1 infantry
        Tsinghai : 1 infantry
        Anhwe : 3 infantry

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 23 / 46
        Japanese : 31 / 32
        Americans : 57 / 83
        Chinese : 14 / 20
        British : 33 / 33
        UK_Pacific : 15 / 15
        Italians : 17 / 21
        ANZAC : 20 / 21
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 4.150
            Median : 5.000
            Variance : 1.579
            Standard Deviation : 1.257
            Total rolls : 20

    Italians Combat
                5 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Chinese Combat
                2 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.625
            Median : 5.500
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    triplea_40806_Chi5.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter; Remaining resources: 5 PUs;

    Combat Move - British
                1 mech_infantry moved from Kweichow to Jehol
                      Chinese take Jehol from Japanese
                1 mech_infantry moved from Kweichow to Shantung
                      Chinese take Shantung from Japanese
                1 mech_infantry moved from Kweichow to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 mech_infantry moved from Kiangsi to Kwangtung
                1 tactical_bomber moved from Kweichow to Kwangtung
                1 mech_infantry moved from Egypt to Syria
                      British take Syria from Italians
                1 artillery moved from Alexandria to 98 Sea Zone
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
                1 bomber moved from India to Kwangtung

    Combat - British
                Battle in Kwangtung
                    British attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 harbour and 1 infantry
                        British roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Algeria
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 artillery and 1 infantry in Algeria, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery in Algeria, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Algeria
                    British win, taking Algeria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu
                Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 37 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 39 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from 37 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 20 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                3 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                2 fighters moved from India to Volgograd
                5 fighters moved from Scotland to Novgorod
                1 armour moved from Kweichow to Shensi
                2 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Siam to Yunnan
                1 bomber and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                2 artilleries moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 77 Sea Zone
                1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                2 fighters moved from 98 Sea Zone to Bryansk
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 aaGun and 1 mech_infantry moved from Scotland to United Kingdom

    Place Units - British
                3 infantry placed in Egypt
                1 armour and 1 fighter placed in Union of South Africa
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 23 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
                Some Units in India change ownership: 1 fighter

    Territory Summary for British and UK_Pacific :

    Shantung : 1 mech_infantry
        Kwangsi : 1 bomber and 1 tactical_bomber
        Kiangsu : 1 mech_infantry
        Jehol : 1 mech_infantry
        Siam : 1 flag
        Shensi : 1 armour
        Yunnan : 1 mech_infantry
        Kweichow : 3 infantry
        India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 4 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 1 mech_infantry
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour and 5 infantry
        Union of South Africa : 1 armour, 1 factory_minor, 1 fighter and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery
        Rhodesia : 2 artilleries
        Algeria : 1 flag, 1 artillery and 1 infantry
        Syria : 1 flag, 1 mech_infantry
        Tobruk : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 2 fighters
        Volgograd : 2 fighters
        Novgorod : 5 fighters
        80 Sea Zone : 1 destroyer
        96 Sea Zone : 1 destroyer
        85 Sea Zone : 1 transport
        Eire : 1 flag
        99 Sea Zone : 1 destroyer
        92 Sea Zone : 1 transport
        Eastern Persia : 1 flag
        71 Sea Zone : 1 destroyer
        77 Sea Zone : 1 destroyer
        Brazil : 1 flag, 4 infantry
        Northwest Persia : 1 flag, 3 infantry
        Persia : 1 flag
        98 Sea Zone : 1 battleship and 1 carrier
        91 Sea Zone : 1 armour, 1 artillery and 2 infantry
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 23 / 46
        Japanese : 22 / 32
        Americans : 57 / 83
        Chinese : 20 / 20
        British : 35 / 40
        UK_Pacific : 18 / 28
        Italians : 15 / 21
        ANZAC : 20 / 21
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 4.185
            Median : 5.000
            Variance : 2.115
            Standard Deviation : 1.454
            Total rolls : 27

    Italians Combat
                5 was rolled 3 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.500
            Standard Deviation : 2.121
            Total rolls : 3

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Chinese Combat
                2 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    triplea_40806_UK_5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 submarine moved from 97 Sea Zone to 96 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 bomber moved from Southern Italy to 96 Sea Zone
                1 bomber moved from Southern Italy to 99 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone

    triplea_40806_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 submarine moved from 97 Sea Zone to 96 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 bomber moved from Southern Italy to 96 Sea Zone
                1 bomber moved from Southern Italy to 99 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer
                    British defend with 1 transport
                        1 transport owned by the British lost in 92 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber, 1 fighter and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 96 Sea Zone
                    Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber and 1 destroyer
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber and 1 destroyer in 99 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 infantry moved from Bulgaria to Yugoslavia
                1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
                1 bomber moved from 99 Sea Zone to Southern Italy
                2 armour moved from Romania to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs

    triplea_40806_Ita5.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 bomber; Remaining resources: 9 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                4 infantry moved from Iraq to Trans-Jordan
                1 destroyer moved from 42 Sea Zone to 40 Sea Zone
                1 cruiser moved from 54 Sea Zone to 42 Sea Zone
                4 fighters moved from Queensland to Sumatra
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 57 Sea Zone

    Place Units - ANZAC
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 29 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 armour and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 bomber, 1 factory_minor and 1 harbour
        South Australia : 4 artilleries and 3 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 4 fighters
        42 Sea Zone : 1 destroyer
        41 Sea Zone : 1 cruiser
        45 Sea Zone : 1 transport
        40 Sea Zone : 1 destroyer
        57 Sea Zone : 1 destroyer
        Trans-Jordan : 4 infantry
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 23 / 46
        Japanese : 22 / 32
        Americans : 57 / 83
        Chinese : 20 / 20
        British : 35 / 40
        UK_Pacific : 18 / 28
        Italians : 15 / 15
        ANZAC : 20 / 39
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40806_ANZ5.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        Scotland : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 23 / 46
        Japanese : 22 / 32
        Americans : 57 / 83
        Chinese : 20 / 20
        British : 35 / 40
        UK_Pacific : 18 / 28
        Italians : 15 / 15
        ANZAC : 20 / 39
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40806_Fre5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 3 bombers and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Vyborg to Karelia
                3 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Poland to Belarus
                1 mech_infantry moved from Poland to Baltic States
                2 bombers moved from Western Germany to Baltic States
                4 bombers moved from Western Ukraine to Rostov
                1 bomber moved from Western Germany to Belarus
                1 bomber moved from Western Ukraine to Belarus

    triplea_40806_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 3 bombers and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Vyborg to Karelia
                3 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Poland to Belarus
                1 mech_infantry moved from Poland to Baltic States
                2 bombers moved from Western Germany to Baltic States
                4 bombers moved from Western Ukraine to Rostov
                1 bomber moved from Western Germany to Belarus
                1 bomber moved from Western Ukraine to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 mech_infantry in Belarus, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Belarus
                    retreated to Belarus
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 mech_infantry
                Battle in Baltic States
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 mech_infantry in Baltic States, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 6 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 6 infantry in Karelia, round 2 :  0/6 hits
                        Russians roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        Germans roll dice for 6 infantry in Karelia, round 3 :  0/6 hits
                        Russians roll dice for 1 infantry in Karelia, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 5 infantry in Karelia, round 4 :  2/5 hits
                        Russians roll dice for 1 infantry in Karelia, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 4 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 4 bombers and 3 infantry
                    Russians defend with 4 infantry
                        Germans roll dice for 4 bombers and 3 infantry in Rostov, round 2 :  5/7 hits
                        Russians roll dice for 4 infantry in Rostov, round 2 :  2/4 hits
                        2 infantry owned by the Germans and 4 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 aaGun, 3 armour, 3 artilleries, 10 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
                2 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour and 3 mech_infantrys moved from Western Germany to Poland
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 aaGun, 1 artillery and 1 infantry moved from Normandy Bordeaux to France
                1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
                4 bombers moved from Rostov to Ukraine
                2 bombers moved from Baltic States to Western Germany
                1 bomber moved from Belarus to Western Germany
                1 bomber moved from Belarus to Ukraine

    Place Units - Germans
                3 artilleries placed in Ukraine
                2 infantry placed in France
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_40806_Ger6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 16x factory_major; Remaining resources: 30 PUs;
                Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Germans
                3 infantry moved from Novgorod to Baltic States
                1 armour moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 armour moved from Western Ukraine to Ukraine
                3 infantry moved from Volgograd to Rostov
                3 armour, 12 artilleries, 2 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Ukraine

    triplea_40806_Rus6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 16x factory_major; Remaining resources: 30 PUs;
                Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Germans
                3 infantry moved from Novgorod to Baltic States
                1 armour moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 armour moved from Western Ukraine to Ukraine
                3 infantry moved from Volgograd to Rostov
                3 armour, 12 artilleries, 2 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Rostov
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 infantry in Rostov, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 2 infantry in Rostov, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Rostov, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    1 infantry owned by the Russians retreated to Volgograd
                    Germans win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Russians attack with 3 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 3 infantry in Baltic States, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Baltic States, round 2 :  0/1 hits
                        Russians roll dice for 3 infantry in Baltic States, round 3 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Baltic States, round 3 :  0/1 hits
                        Russians roll dice for 3 infantry in Baltic States, round 4 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Baltic States, round 4 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
                    Russians win, taking Baltic States from Germans with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 4 armour, 12 artilleries, 2 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 aaGuns, 9 armour, 8 artilleries, 5 bombers, 1 factory_minor, 1 fighter, 12 infantry, 13 mech_infantrys and 1 tactical_bomber
                        AA fire in Ukraine :  0/3 hits
                        Russians roll dice for 4 armour, 12 artilleries, 2 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 :  15/50 hits

    triplea_40806_Rus6.tsvg

  • '17 '16 '15 '14 '12

    15 hits. OOL?


  • 2 AA guns.
    12 Infantry.
    1 Mech.

  • '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 16x factory_major; Remaining resources: 30 PUs;
                Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Germans
                3 infantry moved from Novgorod to Baltic States
                1 armour moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 armour moved from Western Ukraine to Ukraine
                3 infantry moved from Volgograd to Rostov
                3 armour, 12 artilleries, 2 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Rostov
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 infantry in Rostov, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 2 infantry in Rostov, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Rostov, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    1 infantry owned by the Russians retreated to Volgograd
                    Germans win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Russians attack with 3 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 3 infantry in Baltic States, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Baltic States, round 2 :  0/1 hits
                        Russians roll dice for 3 infantry in Baltic States, round 3 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Baltic States, round 3 :  0/1 hits
                        Russians roll dice for 3 infantry in Baltic States, round 4 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Baltic States, round 4 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
                    Russians win, taking Baltic States from Germans with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 4 armour, 12 artilleries, 2 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 aaGuns, 9 armour, 8 artilleries, 5 bombers, 1 factory_minor, 1 fighter, 12 infantry, 13 mech_infantrys and 1 tactical_bomber
                        AA fire in Ukraine :  0/3 hits
                        Russians roll dice for 4 armour, 12 artilleries, 2 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 :  15/50 hits
                        Germans roll dice for 2 aaGuns, 9 armour, 8 artilleries, 5 bombers, 1 fighter, 12 infantry, 13 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 :  20/49 hits
                        2 aaGuns owned by the Germans, 12 infantry owned by the Germans, 1 armour owned by the Germans and 20 infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 4 armour, 12 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 :  14/30 hits

    triplea_40806_Rus6.tsvg

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