@Martin
Game History
Combat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 destroyers, 1 fighter and 3 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
3 submarines moved from 26 Sea Zone to 6 Sea Zone
3 fighters moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in Iwo Jima
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 6 Sea Zone
Americans attack with 3 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 carriers moved from 26 Sea Zone to 17 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 89 Sea Zone
1 fighter moved from 26 Sea Zone to 89 Sea Zone
1 fighter moved from Hawaiian Islands to 89 Sea Zone
1 fighter moved from Wake Island to Western United States
1 bomber moved from Hawaiian Islands to Eastern United States
1 battleship, 2 cruisers and 4 destroyers moved from 26 Sea Zone to 17 Sea Zone
Place Units - Americans
1 carrier, 3 destroyers and 3 transports placed in 101 Sea Zone
1 fighter placed in Western United States
1 armour placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 1 armour, 1 artillery and 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Line Islands : 1 airfield
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
37 Sea Zone : 1 flag, 1 destroyer and 1 submarine
17 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
6 Sea Zone : 1 flag, 3 submarines
Central United States : 2 aaGuns, 1 armour, 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
89 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
101 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 2 submarines and 4 transports
Production/PUs Summary :
Germans : 43 / 55
Russians : 30 / 36
Japanese : 39 / 40
Americans : 53 / 79
Chinese : 7 / 13
British : 33 / 33
UK_Pacific : 14 / 22
Italians : 17 / 27
ANZAC : 18 / 23
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.500
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10
Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 7 infantry moved from Szechwan to Kweichow
Place Units - Chinese
1 infantry placed in Tsinghai
1 artillery and 2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Territory Summary for Chinese :
Kwangsi : 1 infantry
Shensi : 1 infantry
Kweichow : 1 artillery, 1 fighter and 9 infantry
Hopei : 1 infantry
Tsinghai : 1 infantry
Anhwe : 1 infantry
Production/PUs Summary :
Germans : 43 / 55
Russians : 30 / 36
Japanese : 36 / 40
Americans : 53 / 79
Chinese : 10 / 16
British : 33 / 33
UK_Pacific : 14 / 22
Italians : 17 / 27
ANZAC : 18 / 23
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.500
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10
Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to Alexandria
2 fighters moved from 98 Sea Zone to Tobruk
1 tactical_bomber moved from Egypt to Tobruk
3 infantry moved from Persia to Iraq
1 bomber moved from Egypt to Iraq
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
Combat - British
Battle in Iraq
British attack with 1 bomber and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber and 3 infantry in Iraq, round 2 : 2/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
2 infantry owned by the Neutral_Axis lost in Iraq
3 infantry owned by the British retreated to Persia
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 2 infantry
Battle in Alexandria
British attack with 1 artillery and 1 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Tobruk
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 armour
British roll dice for 2 fighters and 1 tactical_bomber in Tobruk, round 2 : 2/3 hits
Italians roll dice for 1 armour in Tobruk, round 2 : 1/1 hits
1 tactical_bomber owned by the British and 1 armour owned by the Italians lost in Tobruk
British win with 2 fighters remaining. Battle score for attacker is -5
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 armour
Non Combat Move - British
2 fighters moved from Tobruk to 98 Sea Zone
1 bomber moved from Iraq to India
2 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India
3 aaGuns moved from Burma to India
1 armour and 3 mech_infantrys moved from Burma to Kweichow
5 infantry moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 tactical_bomber moved from India to Kweichow
3 infantry moved from Burma to Yunnan
1 artillery moved from Italian Somaliland to Kenya
2 infantry moved from Anglo Egyptian Sudan to Egypt
5 fighters moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
Place Units - British
1 transport placed in 98 Sea Zone
1 destroyer placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 infantry
EDIT: Adding units owned by British to Rhodesia: 2 infantry
EDIT: Turning off Edit Mode
2 artilleries placed in Union of South Africa
1 armour and 1 mech_infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern United States: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 transports
EDIT: Adding units owned by British to 101 Sea Zone: 1 armour, 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
1 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys
Territory Summary for British and UK_Pacific :
Kiangsi : 1 mech_infantry
Siam : 1 flag, 1 mech_infantry
Yunnan : 3 infantry
Kweichow : 1 armour, 3 mech_infantrys and 1 tactical_bomber
India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 4 mech_infantrys
Malaya : 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 2 artilleries, 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield, 5 fighters and 1 mech_infantry
Kenya : 1 artillery
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 12 infantry
Rhodesia : 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
85 Sea Zone : 1 transport
Eire : 1 flag
Eastern Persia : 1 flag
101 Sea Zone : 1 armour, 1 artillery and 2 infantry
71 Sea Zone : 1 destroyer
Brazil : 1 flag, 4 infantry
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 1 transport
Suriname : 1 flag
Production/PUs Summary :
Germans : 43 / 55
Russians : 30 / 36
Japanese : 34 / 40
Americans : 53 / 79
Chinese : 11 / 16
British : 33 / 33
UK_Pacific : 15 / 15
Italians : 17 / 27
ANZAC : 18 / 23
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
Average roll : 3.214
Median : 3.500
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14
British Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.778
Median : 2.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9
Italians Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Neutral_Axis Combat
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Albania to Bulgaria
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
3 destroyers placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,1,1,2,6,6,5
Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Eire to Scotland
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Scotland : 2 infantry
Iraq : 1 infantry
Production/PUs Summary :
Germans : 43 / 55
Russians : 30 / 36
Japanese : 34 / 40
Americans : 53 / 79
Chinese : 11 / 16
British : 33 / 33
UK_Pacific : 15 / 15
Italians : 17 / 21
ANZAC : 20 / 21
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.370
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 27
Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.364
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 22
ANZAC Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Neutral_Axis Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
I’m getting an odd error message when I try to post my German moves:
“Failed to login to forum, server responded with status code: 301”
Error 301 corresponds with a website that has been permanently moved to another url, which doesn’t make sense in this case.
Can you try making a test post to confirm if the issue is on my end or with axisandallies.org?
Yeah everyone is getting that error today. I guess the computer guys are working on it. In the meantime you can save the game using the “File –> Save” menu in triplea, and the clicking "additional Options in the lower left on here. See the screen capture pic I attached below
Ok, here are the moves before rolling die
I’m also getting an error when I try to roll die in the game. Looks like the TripleA dice server is down right now too
yes I am getting that too
Ok, well I’ll try again later tonight. If no luck then I’ll try again tomorrow.
Hopefully back up sooner than later.
this is crappy but I am sure they will have it fixed soon.
Test summary from TripleA, engine version: 1.9, time: 7:33:14 AM
OK so we are back in business. You should go here and install the latest update of triplea:
https://github.com/triplea-game/triplea/releases/tag/1.9.0.0.7378
I did that in 2 other games and it worked
FYI here is the reason:
https://www.axisandallies.org/forums/index.php?topic=40861.0
Test summary from TripleA, engine version: 1.9, time: 7:57:49 PM
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 bombers and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 artilleries and 3 infantry moved from Western Ukraine to Bryansk
5 bombers moved from Bessarabia to Russia
3 mech_infantrys moved from Germany to Poland
2 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Western Ukraine to Eastern Poland
2 bombers moved from Germany to Poland
2 mech_infantrys moved from Western Ukraine to Eastern Poland
2 armour moved from Western Ukraine to Ukraine
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 armour moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
5 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 bombers and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 artilleries and 3 infantry moved from Western Ukraine to Bryansk
5 bombers moved from Bessarabia to Russia
3 mech_infantrys moved from Germany to Poland
2 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Western Ukraine to Eastern Poland
2 bombers moved from Germany to Poland
2 mech_infantrys moved from Western Ukraine to Eastern Poland
2 armour moved from Western Ukraine to Ukraine
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 armour moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
5 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 2/5 hits
2 bombers killed by AA
Bombing raid in Russia rolls: 7,3,7 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Battle in Ukraine
Germans attack with 4 armour, 1 artillery, 6 infantry and 3 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 mech_infantry
Germans roll dice for 4 armour, 1 artillery, 6 infantry and 3 mech_infantrys in Ukraine, round 2 : 4/14 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 2 : 1/2 hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 4 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in Bryansk
Germans attack with 2 artilleries and 3 infantry
Russians defend with 4 infantry
Germans roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 1/5 hits
Russians roll dice for 4 infantry in Bryansk, round 2 : 3/4 hits
3 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
2 artilleries owned by the Germans retreated to Western Ukraine
Russians win with 3 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 2 armour
Germans roll dice for 2 bombers and 3 mech_infantrys in Poland, round 2 : 2/5 hits
Russians roll dice for 2 armour in Poland, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 2 armour owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 armour
Battle in Eastern Poland
Germans attack with 2 armour and 4 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 2 armour and 4 mech_infantrys in Eastern Poland, round 2 : 1/6 hits
Russians roll dice for 1 artillery in Eastern Poland, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Non Combat Move - Germans
5 infantry moved from Finland to Vyborg
1 aaGun moved from Bessarabia to Ukraine
2 mech_infantrys moved from Bessarabia to Eastern Poland
1 artillery moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
2 bombers moved from Poland to Western Ukraine
3 bombers moved from Russia to Western Ukraine
Place Units - Germans
1 armour, 3 bombers and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Thanks for the tips on getting Triple-A back up!
That AA roll hurt though
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 18 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Sakha to Amur
Russians take Amur from Japanese
Combat - Russians
Non Combat Move - Russians
3 infantry moved from Volgograd to Rostov
1 infantry moved from Bryansk to Rostov
11 artilleries moved from Tambov to Bryansk
4 armour, 5 infantry and 2 mech_infantrys moved from Russia to Bryansk
2 aaGuns, 1 artillery and 21 infantry moved from Smolensk to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 46 PUs
Territory Summary for Russians :
Sakha : 2 aaGuns and 16 infantry
Amur : 1 infantry
Siberia : 1 infantry
Olgiy : 1 flag
Belarus : 1 infantry
Karelia : 1 infantry
Baltic States : 1 infantry
Bryansk : 2 aaGuns, 4 armour, 12 artilleries, 2 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber
Rostov : 4 infantry
Russia : 1 airfield and 1 factory_major
Volgograd : 1 factory_minor and 3 infantry
Novgorod : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 47 / 54
Russians : 28 / 46
Japanese : 32 / 40
Americans : 53 / 79
Chinese : 11 / 16
British : 33 / 33
UK_Pacific : 15 / 15
Italians : 17 / 21
ANZAC : 20 / 21
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 18 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Sakha to Amur
Russians take Amur from Japanese
Combat - Russians
Non Combat Move - Russians
3 infantry moved from Volgograd to Rostov
1 infantry moved from Bryansk to Rostov
11 artilleries moved from Tambov to Bryansk
4 armour, 5 infantry and 2 mech_infantrys moved from Russia to Bryansk
2 aaGuns, 1 artillery and 21 infantry moved from Smolensk to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Sakha: 2 aaGuns and 16 infantry
EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 16 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 1 infantry
EDIT: Adding units owned by Russians to Sakha: 1 infantry
EDIT: Turning off Edit Mode