@Witt Fine with me
Napoleon 8 Players Game 10
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This was a good game and it seems very well balanced. We’ve seen France rush to victory, and we’ve seen France get crushed. Since this is the tenth game, are the games getting closer as we’ve all gotten experience?
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sorry team mates for letting you down,
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You did not. We all share the blame.
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This was a good game and it seems very well balanced. We’ve seen France rush to victory, and we’ve seen France get crushed. Since this is the tenth game, are the games getting closer as we’ve all gotten experience?
With my very limited experience, I believe the Coalition to have the slight edge.
I am always up for another!
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its hard to focus on this game.
it seems like its the one that everybody puts off or forgets to see if its they’re turn.
i would like to play a game when it goes just a little faster.
the first turn was october 19th.
i think most of us play in all the team games and we’re getting ready to start our third 1914 game,
and we’re on our second waw game.
since we started our Napoleon.
you guys are great and i love playing these team games!
i’m ready for the next 1
i hope we’re all ready to start the next 1
Rolling 1d100:
(40) -
I agree about the pace. It’a no issue when a guy is busy every once in a while and takes a few days but when it’s the same guys doing it most turns, it drags :|
Rolling 1d100:
(100) -
@Colt45:
Rolling 1d100:
(100)Bloody hell! I hope I did that right :lol:
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WOW!!!
I’ve never seen a 100 before -
I guess that means you are France this turn Colt! Bad luck on the roll.
Rolling 1d100:
(82) -
I am in.
Rolling 1d100:
(8)I also agree that the game would benefit from being faster - but still relaxed.
I have no idea which side has the advantage in this game. Does anyone have the time and energy to go through our past games and come up with some statistics?
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That went well! Trying again:
Rolling 1d100:
(27) -
Your evil smiley face counts as a beautifully rolled 101, making you last in the r choice of narion, PP. Unlucky!
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Let’s see what I get.
Rolling 1d100:
(35) -
Dawgoneit 40
Colt45 554 100
Wittmann 82
Private Panic 27
Degrasse 35 -
Cred is in again and has asked me to roll.
Rolling 1d100:
(82)
Let’s see if we can get a second smiley . -
1-50, Cred beats me ; 51-100, I choose before mhim.
Rolling 1d100:
(24) -
So :
PP 27.
Degrasse 35.
Dawg 40.
Cred 82.
Leo 82.5
Colt 100 or 1000000. -
@wittmann:
Let�s see if we can get a second smiley .
I thought you were going to try a joke witt. But I think throwing the dice was the more likely option. :wink:
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@Private:
I am in.
Rolling 1d100:
(8)��I also agree that the game would benefit from being faster - but still relaxed.
I have no idea which side has the advantage in this game. Does anyone have the time and energy to go through our past games and come up with some statistics?
I am stuck on my train waiting for incompetent train dispatcher to answer so here�s some results. The 4th game marks the start of always having fixed sides, whereas I didn�t look into what went on in the 3 games prior
Carolingian in the 15th round
Coalition in the 18th
Coal 10
�����
Caro 8th
Coal 4th
Coal 11th
Caro 10th
Coa 12th -
Thanks Colt and sorry you are waiting.
Whack and Entek are the last two to roll.





