TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 armour and 1 infantry moved from 2 Sea Zone to Alaska
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from 42 Sea Zone to Burma
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 armour and 2 mech_infantrys moved from Kweichow to Burma
1 armour and 2 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Shensi to Novosibirsk
1 mech_infantry moved from Shensi to Sikang
1 submarine moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Midway to defend against the attack in 25 Sea Zone
Battle in 46 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Alaska
Japanese attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Alaska, round 2 : 1/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Alaska, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Alaska
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Alaska, round 3 : 1/4 hits
Americans roll dice for 1 mech_infantry in Alaska, round 3 : 0/1 hits
1 mech_infantry owned by the Americans lost in Alaska
Japanese win, taking Alaska from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Burma
Japanese attack with 3 armour, 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys
British defend with 4 armour
Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits
Japanese roll dice for 3 armour, 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys in Burma, round 2 : 3/10 hits
UK_Pacific roll dice for 4 armour in Burma, round 2 : 2/4 hits
1 infantry owned by the Japanese, 3 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
Japanese roll dice for 3 armour, 1 artillery, 1 fighter and 3 mech_infantrys in Burma, round 3 : 1/8 hits
UK_Pacific roll dice for 1 armour in Burma, round 3 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 armour, 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 13
Casualties for British: 4 armour
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer and 3 fighters
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 2/4 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Japanese, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 25 Sea Zone
retreated to 25 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for Japanese: 1 destroyer and 1 submarine
Moving scrambled unit from 25 Sea Zone back to originating territory: Midway
Moving scrambled unit from 25 Sea Zone back to originating territory: Midway
Non Combat Move - Japanese
2 fighters moved from 16 Sea Zone to Japan
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Burma to 38 Sea Zone
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 armour, 1 artillery, 1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6
Japanese collect 77 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 11 times
6 was rolled 10 times
Average roll : 3.603
Median : 4.000
Variance : 0.211
Standard Deviation : 0.459
Total rolls : 58
Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.889
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.889
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9
Japanese Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.543
Median : 4.000
Variance : 0.559
Standard Deviation : 0.748
Total rolls : 35
triplea_40618.0_Jap23.tsvg