@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
WAR WAR WAR AND MORE WAR!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 4 destroyers, 1 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Korea to Buryatia
1 armour and 1 mech_infantry moved from Sikang to Kazakhstan
1 armour and 1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Kweichow to Shensi
1 artillery and 3 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 submarine moved from 38 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
2 battleships, 2 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to Manchuria
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 tactical_bomber moved from Yunnan to Shensi
2 transports moved from 36 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters, 4 submarines, 4 tactical_bombers and 1 transport
Americans defend with 3 carriers, 1 destroyer and 6 fighters; ANZAC defend with 1 carrier, 1 fighter, 2 submarines and 1 transport
Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 8/14 hits
Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the ANZAC
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 4 carriers, 1 destroyer, 7 fighters and 1 transport in 42 Sea Zone, round 2 : 5/12 hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
2 submarines owned by the ANZAC, 2 carriers owned by the Americans, 2 submarines owned by the Japanese and 1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 10/14 hits
Americans roll dice for 7 fighters in 42 Sea Zone, round 3 : 5/7 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 carriers and 1 transport in 42 Sea Zone, round 3 : 0/2 hits
1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 1 carrier owned by the ANZAC, 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 transport owned by the ANZAC, 6 fighters owned by the Americans and 1 fighter owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 2 carriers, 2 cruisers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 110
Casualties for ANZAC: 1 carrier, 1 fighter, 2 submarines and 1 transport
Casualties for Americans: 3 carriers, 1 destroyer and 6 fighters
Casualties for Japanese: 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 0/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 2/3 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits
1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 0/3 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 3 : 1/2 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 2/4 hits
Chinese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 1/6 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber could not land in Java and were removed
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Malaya
2 artilleries and 7 infantry moved from Kwangsi to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 cruiser and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour placed in Kiangsu
Japanese undo move 1.
1 armour and 2 mech_infantrys placed in Kwangtung
1 destroyer and 1 submarine placed in 19 Sea Zone
3 destroyers and 1 tactical_bomber placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
Japanese collect 66 PUs (6 lost to blockades); end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 cruiser
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeDice Statistics:
Total
1 was rolled 17 times
2 was rolled 14 times
3 was rolled 25 times
4 was rolled 26 times
5 was rolled 17 times
6 was rolled 15 times
Average roll : 3.500
Median : 4.000
Variance : 1.186
Standard Deviation : 1.089
Total rolls : 114Null / Other
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.520
Median : 4.000
Variance : 0.292
Standard Deviation : 0.540
Total rolls : 25Russians Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2UK_Pacific Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.520
Median : 4.000
Variance : 0.292
Standard Deviation : 0.540
Total rolls : 25ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Chinese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.393
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 56 -
Sorry for the edit I picked my casualties to quick
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 2 PUs;Combat Move - Americans
3 bombers moved from Finland to Novgorod
3 fighters moved from Finland to Novgorod
3 fighters moved from 127 Sea Zone to Novgorod
3 armour moved from Finland to 127 Sea Zone
3 armour moved from 127 Sea Zone to Novgorod
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
3 fighters moved from Gibraltar to 93 Sea Zone
2 fighters moved from Norway to 125 Sea Zone
1 fighter moved from Norway to Novgorod
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 2 PUs;Combat Move - Americans
3 bombers moved from Finland to Novgorod
3 fighters moved from Finland to Novgorod
3 fighters moved from 127 Sea Zone to Novgorod
3 armour moved from Finland to 127 Sea Zone
3 armour moved from 127 Sea Zone to Novgorod
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
3 fighters moved from Gibraltar to 93 Sea Zone
2 fighters moved from Norway to 125 Sea Zone
1 fighter moved from Norway to Novgorod
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Americans creates battle in territory 44 Sea Zone
Battle in Soviet Far East
Battle in Novgorod
Americans attack with 3 armour, 3 bombers and 7 fighters
Germans defend with 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Americans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits
Americans roll dice for 3 armour, 3 bombers and 7 fighters in Novgorod, round 2 : 9/13 hits
Germans roll dice for 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Novgorod, round 2 : 3/8 hits
2 artilleries owned by the Germans, 2 infantry owned by the Germans, 3 armour owned by the Germans, 2 armour owned by the Americans, 1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod
Americans win, taking 44 Sea Zone from Japanese, taking Soviet Far East from Japanese, taking Novgorod from Germans with 1 armour, 3 bombers and 6 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for Americans: 2 armour and 1 fighter
Battle in 125 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 2 fighters in 125 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 3 fighters
Germans defend with 1 destroyer
Americans roll dice for 3 fighters in 93 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 93 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
2 fighters moved from 26 Sea Zone to Queensland
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Novgorod to 127 Sea Zone
1 fighter moved from Novgorod to 127 Sea Zone
2 fighters moved from 125 Sea Zone to Norway
3 bombers and 3 fighters moved from Novgorod to Finland
2 fighters moved from 94 Sea Zone to 92 Sea Zone
3 fighters moved from 93 Sea Zone to GibraltarPlace Units - Americans
3 armour placed in Finland
3 tactical_bombers placed in Norway
1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsTerritory Summary for Americans :
British Columbia : 1 mech_infantry
Queensland : 3 fighters
New Guinea : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Soviet Far East : 2 infantry
44 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 3 carriers, 1 destroyer and 1 fighter
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 1 transport
3 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun, 1 artillery, 3 fighters and 3 infantry
Morocco : 1 flag
Algeria : 1 flag, 2 infantry
Tunisia : 1 flag
Norway : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 tactical_bombers
Tobruk : 1 flag
Libya : 1 flag, 1 infantry and 1 mech_infantry
Novgorod : 1 armour
106 Sea Zone : 1 flag
94 Sea Zone : 1 destroyer
109 Sea Zone : 1 flag
92 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
Brazil : 1 flag
127 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 3 fighters and 4 transports
Finland : 1 flag, 1 airfield, 3 armour, 3 bombers, 1 factory_minor and 3 fightersProduction/PUs Summary :
Germans : 41 / 49
Russians : 28 / 26
Japanese : 71 / 71
Americans : 61 / 83
Chinese : 1 / 1
British : 34 / 35
UK_Pacific : 5 / 6
Italians : 10 / 12
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.294
Median : 3.000
Variance : 1.576
Standard Deviation : 1.255
Total rolls : 34Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 4 times
Average roll : 3.174
Median : 3.000
Variance : 1.318
Standard Deviation : 1.148
Total rolls : 23 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUsTerritory Summary for Chinese :
Kansu : 1 infantry
Tsinghai : 1 fighterProduction/PUs Summary :
Germans : 41 / 49
Russians : 28 / 26
Japanese : 70 / 71
Americans : 61 / 83
Chinese : 2 / 3
British : 34 / 35
UK_Pacific : 5 / 6
Italians : 10 / 12
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.294
Median : 3.000
Variance : 1.576
Standard Deviation : 1.255
Total rolls : 34Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 4 times
Average roll : 3.174
Median : 3.000
Variance : 1.318
Standard Deviation : 1.148
Total rolls : 23 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - British
2 infantry moved from India to Burma
9 fighters moved from India to Burma
1 infantry moved from India to Burma
3 fighters moved from Persia to Kazakhstan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 3 fighters; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
9 fighters moved from India to Burma
1 infantry moved from India to Burma
3 fighters moved from Persia to KazakhstanCombat - British
Battle in Burma
British attack with 9 fighters and 3 infantry
Japanese defend with 1 artillery and 3 infantry
British roll dice for 9 fighters and 3 infantry in Burma, round 2 : 6/12 hits
Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 2/4 hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 9 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Kazakhstan
British attack with 3 fighters
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 3 fighters in Kazakhstan, round 2 : 1/3 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
British roll dice for 3 fighters in Kazakhstan, round 3 : 2/3 hits
Japanese roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 fighter owned by the British lost in Kazakhstan
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 fighter
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - British
2 fighters moved from Kazakhstan to Tsinghai
9 fighters moved from Burma to India
1 armour and 1 mech_infantry moved from Syria to Northwest Persia
British take Northwest Persia from Neutral_AlliesPlace Units - British
3 fighters placed in PersiaTurn Complete - British
British collect 34 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Tsinghai : 3 fighters and 1 tactical_bomber
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 9 fighters, 1 harbour, 2 infantry and 1 mech_infantry
41 Sea Zone : 1 flag, 1 submarine
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 fighter, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
Syria : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 destroyer
127 Sea Zone : 2 transports
Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
Persia : 1 flag, 1 airfield, 1 factory_minor and 3 fightersProduction/PUs Summary :
Germans : 41 / 49
Russians : 28 / 26
Japanese : 69 / 71
Americans : 61 / 83
Chinese : 2 / 3
British : 34 / 39
UK_Pacific : 6 / 6
Italians : 10 / 12
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 16 times
4 was rolled 13 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3.271
Median : 3.000
Variance : 1.638
Standard Deviation : 1.280
Total rolls : 59Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.389
Median : 3.500
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18Americans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 4 times
Average roll : 3.174
Median : 3.000
Variance : 1.318
Standard Deviation : 1.148
Total rolls : 23Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 2.857
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Bessarabia to Western Ukraine
1 submarine moved from 97 Sea Zone to 94 Sea Zone
2 fighters moved from Southern Italy to 94 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Bessarabia to Western Ukraine
1 submarine moved from 97 Sea Zone to 94 Sea Zone
2 fighters moved from Southern Italy to 94 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to SyriaCombat - Italians
Battle in Syria
Battle in Western Ukraine
Italians attack with 1 artillery and 3 infantry
Russians defend with 2 artilleries
Italians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 0/4 hits
Russians roll dice for 2 artilleries in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 0/3 hits
Russians roll dice for 2 artilleries in Western Ukraine, round 3 : 0/2 hits
Italians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 4 : 1/3 hits
Russians roll dice for 2 artilleries in Western Ukraine, round 4 : 0/2 hits
1 artillery owned by the Russians lost in Western Ukraine
Italians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 5 : 1/3 hits
Russians roll dice for 1 artillery in Western Ukraine, round 5 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Italians win, taking Syria from British, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Russians: 2 artilleries
Battle in 94 Sea Zone
Italians attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 94 Sea Zone
Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
2 fighters moved from 94 Sea Zone to Southern Italy
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 armour moved from Bessarabia to Romania
2 infantry moved from Romania to Bessarabia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUsDice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 5 times
Average roll : 3.292
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 24Italians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 2 times
Average roll : 3.125
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 16Russians Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Solomon Islands : 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 artillery
45 Sea Zone : 1 destroyer
62 Sea Zone : 2 destroyers, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 41 / 49
Russians : 26 / 26
Japanese : 69 / 71
Americans : 61 / 83
Chinese : 2 / 3
British : 33 / 39
UK_Pacific : 6 / 6
Italians : 13 / 13
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
Territory Summary for French :
Karelia : 2 infantry
Production/PUs Summary :
Germans : 41 / 49
Russians : 26 / 26
Japanese : 69 / 71
Americans : 61 / 83
Chinese : 2 / 3
British : 33 / 39
UK_Pacific : 6 / 6
Italians : 13 / 13
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Baltic States to Novgorod
2 infantry moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
2 infantry moved from Baltic States to Novgorod
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Germany to Ukraine
1 infantry moved from Baltic States to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Baltic States to Novgorod
2 infantry moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
2 infantry moved from Baltic States to Novgorod
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Germany to Ukraine
1 infantry moved from Baltic States to BelarusCombat - Germans
Air Battle in Ukraine
Germans attacks with 1 units heading to Ukraine
Russians launches 1 interceptors out of Ukraine
Attackers Fire, : 1/1 hits
Defenders Fire, : 0/1 hits
1 fighter owned by the Russians lost in Ukraine
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in Novgorod
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 armour
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/6 hits
Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits
1 armour owned by the Americans and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Belarus
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Ukraine to Romania
2 infantry moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 infantry moved from Poland to Eastern Poland
1 artillery and 6 infantry moved from Poland to Baltic States
1 artillery and 10 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Baltic States to Germany
3 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Northern Italy
1 fighter moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from Western Germany to GermanyPlace Units - Germans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Germany
2 infantry placed in Western Germany
2 infantry placed in Germany
1 destroyer placed in 93 Sea Zone
1 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 11 times
Average roll : 3.300
Median : 4.000
Variance : 2.759
Standard Deviation : 1.661
Total rolls : 30Null / Other
1 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
Average roll : 3.308
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 13Germans Combat
1 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
Average roll : 3.308
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 13Russians Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians repair damage of 5x factory_minor; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries moved from Bryansk to Belarus
1 tactical_bomber moved from Ukraine to Belarus
3 artilleries and 3 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Russia to Belarus
1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
Russians take Yenisey from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians repair damage of 5x factory_minor; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries moved from Bryansk to Belarus
1 tactical_bomber moved from Ukraine to Belarus
3 artilleries and 3 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Russia to Belarus
1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
Russians take Yenisey from JapaneseCombat - Russians
Battle in Western Ukraine
Russians attack with 3 artilleries and 3 infantry
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 3 artilleries and 3 infantry in Western Ukraine, round 2 : 3/6 hits
Italians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Belarus
Russians attack with 2 artilleries, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 2 artilleries, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 0/5 hits
Germans roll dice for 3 infantry in Belarus, round 2 : 1/3 hits
1 mech_infantry owned by the Russians lost in Belarus
Russians roll dice for 2 artilleries, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits
Germans roll dice for 3 infantry in Belarus, round 3 : 2/3 hits
2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Belarus, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 artilleries and 1 mech_infantryNon Combat Move - Russians
2 artilleries moved from Russia to Bryansk
1 armour moved from Vologda to Tsinghai
1 tactical_bomber moved from Belarus to RussiaPlace Units - Russians
3 infantry placed in Ukraine
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUsTerritory Summary for Russians :
Tsinghai : 2 aaGuns and 1 armour
Yenisey : 1 armour and 1 mech_infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 mech_infantry
Bryansk : 2 aaGuns, 1 armour, 2 artilleries and 1 mech_infantry
Archangel : 1 mech_infantry
Russia : 1 airfield, 1 factory_major, 4 infantry and 1 tactical_bomber
Ukraine : 2 artilleries, 1 factory_minor and 8 infantry
Western Ukraine : 3 artilleries and 3 infantry
Volgograd : 1 factory_minor
124 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 43 / 49
Russians : 27 / 27
Japanese : 68 / 71
Americans : 61 / 83
Chinese : 2 / 3
British : 33 / 39
UK_Pacific : 6 / 6
Italians : 11 / 13
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.556
Median : 3.000
Variance : 0.577
Standard Deviation : 0.760
Total rolls : 27Germans Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.571
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Italians Combat
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.235
Median : 3.000
Variance : 0.438
Standard Deviation : 0.661
Total rolls : 17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Buryatia to Yakut S.S.R.
1 infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 destroyer moved from 6 Sea Zone to 1 Sea Zone
1 destroyer moved from 6 Sea Zone to 9 Sea Zone
1 mech_infantry moved from Shensi to Kazakhstan
1 mech_infantry moved from Shensi to Kazakhstan
1 armour moved from Shensi to Kazakhstan
1 armour and 2 mech_infantrys moved from Kweichow to Kansu
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Shensi
1 artillery and 5 infantry moved from Yunnan to Burma
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
2 battleships, 2 carriers, 1 cruiser and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Malaya to Burma
1 fighter moved from 6 Sea Zone to Soviet Far East
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Buryatia to Yakut S.S.R.
1 infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 destroyer moved from 6 Sea Zone to 1 Sea Zone
1 destroyer moved from 6 Sea Zone to 9 Sea Zone
1 mech_infantry moved from Shensi to Kazakhstan
1 mech_infantry moved from Shensi to Kazakhstan
1 armour moved from Shensi to Kazakhstan
1 armour and 2 mech_infantrys moved from Kweichow to Kansu
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Shensi
1 artillery and 5 infantry moved from Yunnan to Burma
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
2 battleships, 2 carriers, 1 cruiser and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Malaya to Burma
1 fighter moved from 6 Sea Zone to Soviet Far East
1 tactical_bomber moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 3 Sea Zone
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
British defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Kansu
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Kansu, round 3 : 3/3 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers in Burma, round 2 : 4/10 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 2 submarines and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 tactical_bomber in 45 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Soviet Far East, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Soviet Far East, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Soviet Far East to 6 Sea Zone
1 destroyer and 1 submarine moved from 19 Sea Zone to 5 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 cruiser and 2 transports moved from 36 Sea Zone to 19 Sea Zone
1 armour moved from Kiangsu to Kweichow
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 fighter moved from 41 Sea Zone to Yunnan
1 tactical_bomber moved from 45 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 1 infantry placed in Kiangsu
1 artillery placed in Kiangsu
1 fighter and 4 infantry placed in Japan
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsDice Statistics:
Total
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 2.973
Median : 3.000
Variance : 1.472
Standard Deviation : 1.213
Total rolls : 37Russians Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2UK_Pacific Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 2.893
Median : 3.000
Variance : 1.185
Standard Deviation : 1.089
Total rolls : 28