I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?WAR WAR WAR AND MORE WAR!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 destroyers, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 artillery and 3 infantry moved from Belarus to Archangel
1 artillery and 3 infantry moved from Baltic States to Novgorod
1 armour moved from Baltic States to Novgorod
1 armour moved from Baltic States to Archangel
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from Western Germany to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 airfield, 1 factory_minor and 1 harbour; British defend with 1 armour
Germans roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Novgorod, round 2 : 3/6 hits
Russians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits
1 armour owned by the British lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Archangel, round 2 : 1/5 hits
Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 2/2 hits
1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 3 : 2/3 hits
Russians roll dice for 1 armour in Archangel, round 3 : 0/1 hits
1 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Poland to Eastern Poland
1 artillery and 4 infantry moved from Poland to Baltic States
2 armour moved from Poland to Baltic States
1 artillery and 6 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Denmark
2 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland
1 artillery moved from Western Germany to Germany
2 infantry moved from Denmark to Western Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Denmark to Western Germany
1 infantry moved from Normandy Bordeaux to France
1 bomber moved from Novgorod to GermanyPlace Units - Germans
1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Germany
1 destroyer placed in 93 Sea Zone
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsDice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
Average roll : 2.889
Median : 2.500
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18Germans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 2.857
Median : 2.500
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14Russians Combat
1 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Ukraine to Smolensk
2 mech_infantrys moved from Novosibirsk to Yenisey
1 bomber and 1 fighter moved from Novosibirsk to Yenisey
1 mech_infantry moved from Bryansk to Belarus
1 fighter moved from Ukraine to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Ukraine to Smolensk
2 mech_infantrys moved from Novosibirsk to Yenisey
1 bomber and 1 fighter moved from Novosibirsk to Yenisey
1 mech_infantry moved from Bryansk to Belarus
1 fighter moved from Ukraine to BelarusCombat - Russians
Battle in Yenisey
Russians attack with 1 bomber, 1 fighter and 2 mech_infantrys
Japanese defend with 1 artillery and 2 infantry
Russians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Yenisey, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 2 infantry in Yenisey, round 2 : 2/3 hits
2 infantry owned by the Japanese and 2 mech_infantrys owned by the Russians lost in Yenisey
Russians roll dice for 1 bomber and 1 fighter in Yenisey, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Yenisey, round 3 : 0/1 hits
Russians roll dice for 1 bomber and 1 fighter in Yenisey, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in Yenisey, round 4 : 1/1 hits
1 artillery owned by the Japanese and 1 fighter owned by the Russians lost in Yenisey
Russians win with 1 bomber remaining. Battle score for attacker is -8
Casualties for Russians: 1 fighter and 2 mech_infantrys
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Smolensk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Belarus, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Russia to Vologda
1 bomber moved from Yenisey to Tsinghai
2 aaGuns moved from Novosibirsk to Tsinghai
1 mech_infantry moved from Bryansk to Samara
2 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Smolensk to Ukraine
1 fighter moved from Belarus to Ukraine
1 artillery moved from Western Ukraine to Ukraine
3 armour moved from Western Ukraine to BryanskPlace Units - Russians
3 infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
Russians undo move 1.
1 artillery and 2 infantry placed in Ukraine
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUsTerritory Summary for Russians :
Tsinghai : 2 aaGuns and 1 bomber
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 mech_infantry
Bryansk : 2 aaGuns, 3 armour, 5 artilleries and 2 infantry
Russia : 1 airfield, 1 factory_major and 1 infantry
Ukraine : 2 aaGuns, 4 artilleries, 1 factory_minor, 1 fighter, 4 infantry and 1 tactical_bomber
Vologda : 1 infantry
Volgograd : 1 factory_minor and 3 mech_infantrys
Smolensk : 1 infantry
Samara : 1 mech_infantry
124 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 51
Russians : 25 / 25
Japanese : 64 / 75
Americans : 61 / 81
Chinese : 2 / 1
British : 34 / 38
UK_Pacific : 7 / 7
Italians : 10 / 10
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.435
Median : 4.000
Variance : 1.136
Standard Deviation : 1.066
Total rolls : 23Germans Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 4 times
6 was rolled 5 times
Average roll : 3.667
Median : 4.000
Variance : 1.643
Standard Deviation : 1.282
Total rolls : 15Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 2 times
Average roll : 2.800
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from Philippines to 55 Sea Zone
1 tactical_bomber moved from Philippines to 55 Sea Zone
1 fighter moved from 48 Sea Zone to 62 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 armour and 1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Hunan to Szechwan
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Kwangsi to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from Philippines to 55 Sea Zone
1 tactical_bomber moved from Philippines to 55 Sea Zone
1 fighter moved from 48 Sea Zone to 62 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 armour and 1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Hunan to Szechwan
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Kwangsi to Shan StateCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 62 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 cruiser owned by the Americans lost in 55 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 cruiser
Casualties for Japanese: 1 fighter
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 mech_infantrys
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits
Chinese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 fighter could not land in 54 Sea Zone and was removed
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 48 Sea Zone to 34 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 2 tactical_bombers moved from Shan State to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
2 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 1 fighter placed in Japan
2 destroyers, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.353
Median : 3.000
Variance : 0.485
Standard Deviation : 0.696
Total rolls : 34UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.680
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 25 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 3 armour, 3 fighters and 1 harbour; Remaining resources: 3 PUs;Combat Move - Americans
2 artilleries and 1 infantry moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
3 bombers moved from Norway to Novgorod
2 fighters moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
4 fighters moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 3 armour, 3 fighters and 1 harbour; Remaining resources: 3 PUs;Combat Move - Americans
2 artilleries and 1 infantry moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
3 bombers moved from Norway to Novgorod
2 fighters moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
4 fighters moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in Celebes
Battle in Novgorod
Americans attack with 2 artilleries, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 2 artilleries, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/8 hits
Germans roll dice for 1 armour, 1 artillery and 4 infantry in Novgorod, round 2 : 1/6 hits
4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Novgorod
Americans roll dice for 2 artilleries, 3 bombers, 1 fighter and 1 tactical_bomber in Novgorod, round 3 : 5/7 hits
Germans roll dice for 1 armour and 1 artillery in Novgorod, round 3 : 1/2 hits
1 artillery owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the Americans lost in Novgorod
Americans win, taking Celebes from Japanese, taking Novgorod from Germans with 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 armour, 1 artillery and 4 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 2 fighters in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 110 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters in 25 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 25 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 26 Sea Zone to Queensland
3 fighters moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to Finland
3 bombers moved from Novgorod to Finland
2 fighters moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from 92 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
3 armour placed in Finland
3 fighters placed in Norway
1 harbour placed in Norway
1 airfield placed in FinlandTurn Complete - Americans
Americans collect 64 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUsTerritory Summary for Americans :
British Columbia : 1 mech_infantry
Queensland : 1 fighter
New Guinea : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 artillery and 1 infantry
44 Sea Zone : 1 transport
26 Sea Zone : 3 carriers, 2 destroyers and 3 fighters
54 Sea Zone : 3 carriers, 1 destroyer, 6 fighters and 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun, 1 artillery, 4 fighters and 3 infantry
Morocco : 1 flag
Algeria : 1 flag, 2 infantry
Tunisia : 1 flag
Norway : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Tobruk : 1 flag
Libya : 1 flag, 1 infantry and 1 mech_infantry
Novgorod : 1 artillery
112 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag
Brazil : 1 flag
91 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 transports
Finland : 1 flag, 1 airfield, 3 armour, 3 bombers, 1 factory_minor, 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 42 / 51
Russians : 26 / 25
Japanese : 68 / 76
Americans : 64 / 87
Chinese : 1 / 1
British : 34 / 38
UK_Pacific : 6 / 7
Italians : 10 / 10
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.588
Median : 4.000
Variance : 0.485
Standard Deviation : 0.696
Total rolls : 34Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 3.600
Median : 3.500
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.696
Median : 4.000
Variance : 0.318
Standard Deviation : 0.564
Total rolls : 23Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUsTerritory Summary for Chinese :
Kansu : 1 infantry
Tsinghai : 1 fighterProduction/PUs Summary :
Germans : 42 / 51
Russians : 26 / 25
Japanese : 67 / 76
Americans : 64 / 87
Chinese : 2 / 3
British : 34 / 38
UK_Pacific : 6 / 7
Italians : 10 / 10
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.588
Median : 4.000
Variance : 0.485
Standard Deviation : 0.696
Total rolls : 34Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 3.600
Median : 3.500
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.696
Median : 4.000
Variance : 0.318
Standard Deviation : 0.564
Total rolls : 23Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 bomber and 1 fighter moved from India to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 destroyer and 3 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 bomber and 1 fighter moved from India to Shan StateCombat - British
Battle in 41 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Shan State
British attack with 1 bomber and 1 fighter
Japanese defend with 1 artillery
British roll dice for 1 bomber and 1 fighter in Shan State, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 bomber owned by the British lost in Shan State
British win with 1 fighter remaining. Battle score for attacker is -8
Casualties for British: 1 bomber
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from Shan State to India
1 fighter moved from 41 Sea Zone to India
1 fighter moved from West India to India
3 fighters moved from Persia to India
3 fighters moved from 112 Sea Zone to Finland
1 mech_infantry moved from Ethiopia to Egypt
1 armour moved from Tanganyika Territory to Ethiopia
1 mech_infantry moved from Norway to Finland
1 infantry moved from Norway to FinlandPlace Units - British
1 destroyer placed in 71 Sea Zone
3 fighters placed in PersiaTurn Complete - British
British collect 34 PUs; end with 34 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British and UK_Pacific :
Tsinghai : 1 fighter and 1 tactical_bomber
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 6 fighters, 1 harbour, 3 infantry and 1 mech_infantry
41 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 submarine
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
Syria : 1 flag
Norway : 1 artillery, 3 fighters and 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 armour
Karelia : 2 infantry
112 Sea Zone : 2 transports
80 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 destroyer
Persia : 1 flag, 1 airfield, 1 factory_minor and 3 fighters
Finland : 3 fighters, 1 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 42 / 51
Russians : 26 / 25
Japanese : 67 / 76
Americans : 64 / 87
Chinese : 2 / 3
British : 34 / 34
UK_Pacific : 6 / 6
Italians : 10 / 10
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.500
Median : 3.000
Variance : 0.410
Standard Deviation : 0.641
Total rolls : 40Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 3.600
Median : 3.500
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10British Combat
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.696
Median : 4.000
Variance : 0.318
Standard Deviation : 0.564
Total rolls : 23Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
Average roll : 1.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 artillery and 4 infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from Southern Italy to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 artillery and 4 infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from Southern Italy to UkraineCombat - Italians
Battle in Syria
Battle in Ukraine
Italians attack with 1 armour, 1 artillery, 1 bomber and 4 infantry
Russians defend with 2 aaGuns, 4 artilleries, 1 factory_minor, 1 fighter, 4 infantry and 1 tactical_bomber
AA fire in Ukraine : 1/1 hits
1 bomber owned by the Italians lost in Ukraine
Italians roll dice for 1 armour, 1 artillery and 4 infantry in Ukraine, round 2 : 2/6 hits
Russians roll dice for 2 aaGuns, 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/10 hits
2 aaGuns owned by the Russians and 4 infantry owned by the Italians lost in Ukraine
1 armour owned by the Italians and 1 artillery owned by the Italians retreated to Bessarabia
Russians win, taking Syria from British with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -14
Casualties for Italians: 1 bomber and 4 infantry
Casualties for Russians: 2 aaGunsNon Combat Move - Italians
1 artillery and 5 infantry moved from Romania to Bessarabia
1 artillery and 3 infantry moved from Yugoslavia to Romania
2 fighters moved from Southern Italy to Romania
1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
1 submarine moved from 95 Sea Zone to 98 Sea ZonePlace Units - Italians
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsDice Statistics:
Total
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.059
Median : 3.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.091
Median : 3.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Italians Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
Off to work
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from Queensland to 34 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from Queensland to 34 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 carrier
ANZAC roll dice for 3 fighters in 34 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 carrier in 34 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 3 fighters in 34 Sea Zone, round 3 : 1/3 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 34 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the ANZAC lost in 34 Sea Zone
ANZAC roll dice for 2 fighters in 34 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 1 carrier in 34 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the ANZAC and 1 carrier owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is -4
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 carrierNon Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 destroyer moved from 61 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Solomon Islands : 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 artillery
54 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
62 Sea Zone : 2 submarines and 1 transportProduction/PUs Summary :
Germans : 42 / 51
Russians : 24 / 25
Japanese : 67 / 76
Americans : 64 / 87
Chinese : 2 / 3
British : 33 / 34
UK_Pacific : 6 / 6
Italians : 13 / 20
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.182
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.750
Median : 5.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
Territory Summary for French :
Finland : 2 infantry
Production/PUs Summary :
Germans : 42 / 51
Russians : 24 / 25
Japanese : 67 / 76
Americans : 64 / 87
Chinese : 2 / 3
British : 33 / 34
UK_Pacific : 6 / 6
Italians : 13 / 20
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.182
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.750
Median : 5.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
1 artillery and 4 infantry moved from Baltic States to Novgorod
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Vologda
1 artillery moved from Archangel to Belarus
1 infantry moved from Archangel to Novgorod
1 bomber moved from Germany to Belarus
1 destroyer moved from 97 Sea Zone to 99 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
1 artillery and 4 infantry moved from Baltic States to Novgorod
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Vologda
1 artillery moved from Archangel to Belarus
1 infantry moved from Archangel to Novgorod
1 bomber moved from Germany to Belarus
1 destroyer moved from 97 Sea Zone to 99 Sea ZoneCombat - Germans
Battle in Vologda
Germans attack with 1 armour
Russians defend with 1 infantry
Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Germans roll dice for 1 armour in Vologda, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Novgorod
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 artillery
Germans roll dice for 1 artillery and 5 infantry in Novgorod, round 2 : 2/6 hits
Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Germans
1 bomber moved from Belarus to Germany
2 artilleries and 7 infantry moved from Poland to Baltic States
1 armour and 1 mech_infantry moved from Germany to Baltic States
1 artillery and 8 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Denmark
1 artillery moved from Germany to Poland
1 infantry moved from Western Germany to France
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Germany to Western GermanyPlace Units - Germans
1 artillery, 6 infantry and 1 mech_infantry placed in Germany
1 tactical_bomber placed in Western Germany
1 destroyer placed in 105 Sea Zone
1 infantry placed in France
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
Average roll : 3.267
Median : 4.000
Variance : 1.214
Standard Deviation : 1.102
Total rolls : 15Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 3.364
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Russians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4





