Yeah we’re not starting with less than 8. We’ll get them
WAR WAR WAR AND MORE WAR!
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 mech_infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 artillery moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
2 mech_infantrys moved from Novosibirsk to Yenisey
1 bomber moved from Bryansk to Yenisey
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 armour and 1 mech_infantry moved from Russia to Belarus
1 mech_infantry moved from Bryansk to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 mech_infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 artillery moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
2 mech_infantrys moved from Novosibirsk to Yenisey
1 bomber moved from Bryansk to Yenisey
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 armour and 1 mech_infantry moved from Russia to Belarus
1 mech_infantry moved from Bryansk to UkraineCombat - Russians
Battle in Yenisey
Russians attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 2 mech_infantrys in Yenisey, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Yenisey
Russians win, taking Yenisey from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour and 1 factory_minor
Russians roll dice for 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits
Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Russians attack with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry
Germans defend with 1 armour and 1 artillery
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Belarus, round 2 : 4/4 hits
Germans roll dice for 1 armour and 1 artillery in Belarus, round 2 : 1/2 hits
1 mech_infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Belarus to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
3 armour and 1 mech_infantry moved from Russia to Smolensk
1 bomber moved from Yenisey to Evenkiyskiy
2 aaGuns, 1 fighter and 1 infantry moved from Kansu to TsinghaiPlace Units - Russians
1 armour and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Russians :
Kweichow : 1 infantry
Kansu : 1 infantry
Tsinghai : 2 aaGuns, 1 fighter and 1 infantry
Evenkiyskiy : 1 bomber
Yenisey : 1 mech_infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
Belarus : 1 armour and 1 artillery
Bryansk : 4 aaGuns, 7 artilleries, 1 fighter and 1 tactical_bomber
Archangel : 1 mech_infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 armour, 1 factory_major and 5 mech_infantrys
Ukraine : 1 artillery, 1 factory_minor and 1 mech_infantry
Volgograd : 1 factory_minor
Smolensk : 3 armour and 1 mech_infantry
124 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 53
Russians : 26 / 31
Japanese : 63 / 74
Americans : 59 / 80
Chinese : 6 / 7
British : 32 / 29
UK_Pacific : 7 / 7
Italians : 12 / 19
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.733
Median : 2.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15Germans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.182
Median : 3.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 6 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
2 armour moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Hopei to Shensi
1 armour and 2 mech_infantrys moved from Suiyuyan to Kansu
1 infantry moved from Central Mongolia to Suiyuyan
1 artillery and 2 infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
1 fighter moved from Chahar to Kansu
1 tactical_bomber moved from Chahar to Shensi
1 submarine moved from 45 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 6 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
2 armour moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Hopei to Shensi
1 armour and 2 mech_infantrys moved from Suiyuyan to Kansu
1 infantry moved from Central Mongolia to Suiyuyan
1 artillery and 2 infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
1 fighter moved from Chahar to Kansu
1 tactical_bomber moved from Chahar to Shensi
1 submarine moved from 45 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese roll dice for 2 armour in Szechwan, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Kansu, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Shan State, round 2 : 0/4 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 3 : 1/3 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 2/3 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 armour in Shan State, round 4 : 1/1 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 0/2 hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 armour in Shan State, round 5 : 1/1 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 5 : 0/1 hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Japanese
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Kiangsu
1 tactical_bomber moved from Shensi to Anhwe
1 fighter moved from Kansu to Chahar
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 tactical_bomber moved from Kwangtung to Kwangsi
1 submarine moved from 35 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in Kwangtung
2 destroyers and 3 submarines placed in 6 Sea Zone
1 artillery and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.184
Median : 3.000
Variance : 0.378
Standard Deviation : 0.615
Total rolls : 38UK_Pacific Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.556
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 2.958
Median : 3.000
Variance : 0.696
Standard Deviation : 0.834
Total rolls : 24 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries and 1 infantry moved from Norway to Finland
4 fighters moved from 112 Sea Zone to Finland
1 tactical_bomber moved from 112 Sea Zone to Finland
1 mech_infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
4 bombers moved from United Kingdom to 110 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from Norway to Finland
1 mech_infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from Norway to Finland
1 mech_infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea ZoneCombat - Americans
Americans creates battle in territory 112 Sea Zone
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans lost in 45 Sea Zone
Americans roll dice for 1 fighter in 45 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter in 45 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 45 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -12
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 destroyer
Battle in Finland
Americans attack with 1 armour, 2 artilleries and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour, 2 artilleries and 1 infantry in Finland, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 112 Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 4 transports
Germans defend with 1 destroyer
Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 4 transports in 112 Sea Zone, round 2 : 5/8 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Germans lost in 112 Sea Zone
Americans win with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 bomber moved from 110 Sea Zone to Norway
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from Tunisia to Algeria
3 bombers moved from United Kingdom to Norway
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery placed in Eastern United States
1 fighter placed in 10 Sea Zone
1 airfield and 1 factory_minor placed in NorwayTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsTerritory Summary for Americans :
British Columbia : 1 mech_infantry
Queensland : 1 fighter
New Guinea : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
46 Sea Zone : 1 destroyer
26 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
54 Sea Zone : 3 carriers, 1 cruiser, 5 fighters and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
Gibraltar : 2 fighters and 1 infantry
Morocco : 1 flag
French Guiana : 2 infantry
Algeria : 1 flag, 2 infantry
Tunisia : 1 flag
Norway : 1 flag, 1 airfield, 4 bombers and 1 factory_minor
Tobruk : 1 flag, 1 mech_infantry
Libya : 1 flag, 1 infantry
112 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 4 transports
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 destroyer
Finland : 1 flag, 1 armour, 2 artilleries and 1 infantryProduction/PUs Summary :
Germans : 44 / 53
Russians : 26 / 31
Japanese : 68 / 73
Americans : 61 / 82
Chinese : 2 / 7
British : 32 / 29
UK_Pacific : 6 / 7
Italians : 12 / 19
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 11 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.129
Median : 2.000
Variance : 1.567
Standard Deviation : 1.252
Total rolls : 31Germans Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 9 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.304
Median : 3.000
Variance : 1.773
Standard Deviation : 1.331
Total rolls : 23Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Burma to Szechwan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Burma to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 armour
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 2 armour in Szechwan, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Chinese retreated to Sikang
Japanese win with 2 armour remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to BurmaPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUsTerritory Summary for Chinese :
Tsinghai : 2 infantry
Sikang : 2 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 44 / 53
Russians : 26 / 31
Japanese : 68 / 73
Americans : 61 / 82
Chinese : 2 / 3
British : 32 / 29
UK_Pacific : 6 / 7
Italians : 12 / 19
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 13 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.194
Median : 2.500
Variance : 1.771
Standard Deviation : 1.331
Total rolls : 36Germans Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 9 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.304
Median : 3.000
Variance : 1.773
Standard Deviation : 1.331
Total rolls : 23Chinese Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
1 armour moved from Norway to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Egypt to Ethiopia
1 bomber and 1 fighter moved from Persia to Ethiopia
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 mech_infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 mech_infantry moved from Burma to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 airfield, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Norway to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Egypt to Ethiopia
1 bomber and 1 fighter moved from Persia to Ethiopia
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 mech_infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 mech_infantry moved from Burma to Shan StateCombat - British
Battle in Yunnan
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
2 infantry owned by the Japanese and 1 fighter owned by the British lost in Yunnan
retreated to Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for British: 1 fighter
Casualties for Japanese: 2 infantry
Battle in Shan State
British attack with 1 artillery and 2 mech_infantrys
Japanese defend with 1 armour
British roll dice for 1 artillery and 2 mech_infantrys in Shan State, round 2 : 2/3 hits
Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour
Battle in Ethiopia
British attack with 1 armour, 1 bomber and 1 fighter
Italians defend with 1 artillery
British roll dice for 1 armour, 1 bomber and 1 fighter in Ethiopia, round 2 : 1/3 hits
Italians roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
1 fighter moved from Ethiopia to British Somaliland
1 bomber moved from Ethiopia to Egypt
1 fighter moved from Cyprus to Egypt
1 armour and 1 mech_infantry moved from Syria to Egypt
2 fighters moved from Persia to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 artillery and 1 infantry moved from India to Burma
1 mech_infantry moved from Persia to West India
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
2 infantry moved from Norway to Finland
1 mech_infantry moved from Union of South Africa to Tanganyika TerritoryPlace Units - British
1 airfield placed in Persia
1 destroyer and 1 submarine placed in 80 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
British collect 30 PUs (4 lost to blockades); end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Shan State : 1 artillery and 1 mech_infantry
Burma : 3 aaGuns, 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
West India : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
British Somaliland : 1 fighter
Alexandria : 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 bomber, 1 fighter, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
Anglo Egyptian Sudan : 1 infantry
Tanganyika Territory : 1 mech_infantry
Syria : 1 flag
Norway : 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 armour
Vyborg : 1 armour
112 Sea Zone : 3 fighters and 2 transports
80 Sea Zone : 1 destroyer and 1 submarine
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 1 airfield and 1 factory_minor
Finland : 2 infantryProduction/PUs Summary :
Germans : 44 / 53
Russians : 26 / 31
Japanese : 67 / 73
Americans : 61 / 82
Chinese : 2 / 3
British : 34 / 35
UK_Pacific : 7 / 7
Italians : 10 / 19
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 19 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3.154
Median : 3.000
Variance : 1.547
Standard Deviation : 1.244
Total rolls : 65Null / Other
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Germans Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 9 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.304
Median : 3.000
Variance : 1.773
Standard Deviation : 1.331
Total rolls : 23Chinese Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour and 3 infantry moved from Romania to Bessarabia
1 bomber moved from Yugoslavia to Southern Italy
1 infantry moved from Northern Italy to 95 Sea Zone
2 destroyers, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour and 3 infantry moved from Romania to Bessarabia
1 bomber moved from Yugoslavia to Southern Italy
1 infantry moved from Northern Italy to 95 Sea Zone
2 destroyers, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Cyprus
Battle in Bessarabia
Italians attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 3 infantry in Bessarabia, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Italians roll dice for 1 armour and 3 infantry in Bessarabia, round 3 : 0/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
Italians roll dice for 1 armour and 3 infantry in Bessarabia, round 4 : 1/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Cyprus from British, taking Bessarabia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 artillery and 5 infantry moved from Yugoslavia to Romania
1 artillery and 5 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Romania
2 fighters moved from Western Germany to RomaniaPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsDice Statistics:
Total
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.400
Median : 4.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15Italians Combat
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.667
Median : 4.500
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 12Russians Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour and 3 infantry moved from Romania to Bessarabia
1 bomber moved from Yugoslavia to Southern Italy
1 infantry moved from Northern Italy to 95 Sea Zone
2 destroyers, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Cyprus
Battle in Bessarabia
Italians attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 3 infantry in Bessarabia, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Italians roll dice for 1 armour and 3 infantry in Bessarabia, round 3 : 0/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
Italians roll dice for 1 armour and 3 infantry in Bessarabia, round 4 : 1/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Cyprus from British, taking Bessarabia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 artillery and 5 infantry moved from Yugoslavia to Romania
1 artillery and 5 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Romania
2 fighters moved from Western Germany to RomaniaPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
???
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
1 infantry moved from 49 Sea Zone to Solomon Islands
2 fighters moved from 54 Sea Zone to Solomon Islands -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
1 infantry moved from 49 Sea Zone to Solomon Islands
2 fighters moved from 54 Sea Zone to Solomon IslandsCombat - ANZAC
Battle in Solomon Islands
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Solomon Islands, round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Solomon Islands
ANZAC win, taking Solomon Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Solomon Islands to 54 Sea ZonePlace Units - ANZAC
1 artillery placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Norway to FinlandTurn Complete - French
Territory Summary for French :
Finland : 2 infantry
Production/PUs Summary :
Germans : 44 / 53
Russians : 24 / 31
Japanese : 67 / 73
Americans : 61 / 82
Chinese : 2 / 3
British : 34 / 35
UK_Pacific : 7 / 7
Italians : 12 / 17
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
Average roll : 2.600
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.250
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 destroyers and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 artillery and 5 infantry moved from Eastern Poland to Belarus
1 fighter moved from 127 Sea Zone to Archangel
1 bomber moved from Western Germany to United Kingdom
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from 127 Sea Zone to Belarus