@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Shensi to Yunnan
Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  0/3 hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  0/3 hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 :  0/3 hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 :  1/3 hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 :  0/1 hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
Place Units - Chinese
            3 infantry placed in Sikang
Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Territory Summary for Chinese :
Yunnan : 2 infantry
    Hopei : 1 infantry
    Szechwan : 1 infantry
    Sikang : 3 infantry
    Burma : 1 fighter
Production/PUs Summary :
Germans : 49 / 65
    Russians : 26 / 32
    Japanese : 61 / 67
    Americans : 55 / 77
    Chinese : 8 / 14
    British : 30 / 36
    UK_Pacific : 7 / 4
    Italians : 15 / 27
    ANZAC : 10 / 10
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 2 times
            2 was rolled 8 times
            3 was rolled 8 times
            4 was rolled 6 times
            5 was rolled 5 times
            6 was rolled 6 times
        Average roll : 3.629
        Median : 3.000
        Variance : 0.853
        Standard Deviation : 0.924
        Total rolls : 35
Germans Combat
            2 was rolled 1 times
            3 was rolled 2 times
        Average roll : 2.667
        Median : 3.000
        Variance : 2.500
        Standard Deviation : 1.581
        Total rolls : 3
Americans Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.333
        Median : 3.000
        Variance : 0.500
        Standard Deviation : 0.707
        Total rolls : 15
Chinese Combat
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 4 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.917
        Median : 4.000
        Variance : 0.909
        Standard Deviation : 0.953
        Total rolls : 12
Japanese Combat
            3 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 4.400
        Median : 5.000
        Variance : 2.250
        Standard Deviation : 1.500
        Total rolls : 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
            1 armour moved from Iraq to Syria
                  British take Syria from Italians
            1 armour moved from Syria to Trans-Jordan
            1 armour and 3 infantry moved from Iraq to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
            British buy 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 armour moved from Iraq to Syria
                  British take Syria from Italians
            1 armour moved from Syria to Trans-Jordan
            1 armour and 3 infantry moved from Iraq to Trans-Jordan
Combat - British
            Battle in Trans-Jordan
                British attack with 2 armour and 3 infantry
                Italians defend with 1 artillery
                    British roll dice for 2 armour and 3 infantry in Trans-Jordan, round 2 :  1/5 hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 2 :  1/1 hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
Non Combat Move - British
            1 infantry moved from 110 Sea Zone to United Kingdom
            1 armour moved from United Kingdom to 110 Sea Zone
Place Units - British
            1 fighter and 2 mech_infantrys placed in Persia
            British undo move 1.
            1 fighter and 1 mech_infantry placed in Persia
            1 destroyer placed in 80 Sea Zone
            1 mech_infantry placed in United Kingdom
            1 transport placed in 110 Sea Zone
Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
            British collect 29 PUs (3 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
            1 mech_infantry placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 1 mech_infantry
Territory Summary for British and UK_Pacific :
Burma : 3 aaGuns, 3 artilleries and 6 infantry
    India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
    Iceland : 1 airfield
    Quebec : 1 artillery, 1 factory_minor and 1 infantry
    Trans-Jordan : 2 armour and 2 infantry
    Gibraltar : 1 airfield, 1 bomber, 3 fighters and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 7 infantry and 2 mech_infantrys
    Syria : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    80 Sea Zone : 1 destroyer
    Iraq : 1 flag
    Eastern Persia : 1 flag
    Persia : 1 flag, 1 factory_minor, 2 fighters and 1 mech_infantry
    110 Sea Zone : 1 armour, 3 fighters, 3 infantry and 2 transports
Production/PUs Summary :
Germans : 49 / 65
    Russians : 26 / 32
    Japanese : 61 / 67
    Americans : 55 / 77
    Chinese : 8 / 14
    British : 32 / 32
    UK_Pacific : 7 / 7
    Italians : 13 / 27
    ANZAC : 10 / 10
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 5 times
            2 was rolled 9 times
            3 was rolled 12 times
            4 was rolled 7 times
            5 was rolled 8 times
            6 was rolled 15 times
        Average roll : 3.875
        Median : 4.000
        Variance : 1.200
        Standard Deviation : 1.095
        Total rolls : 56
Null / Other
            1 was rolled 1 times
            3 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 4 times
        Average roll : 4.556
        Median : 5.000
        Variance : 1.625
        Standard Deviation : 1.275
        Total rolls : 9
Germans Combat
            2 was rolled 1 times
            3 was rolled 2 times
        Average roll : 2.667
        Median : 3.000
        Variance : 2.500
        Standard Deviation : 1.581
        Total rolls : 3
British Combat
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.200
        Median : 4.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 5
Italians Combat
            1 was rolled 1 times
            2 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.000
        Median : 2.000
        Variance : 1.500
        Standard Deviation : 1.225
        Total rolls : 3
Americans Combat
            1 was rolled 2 times
            2 was rolled 4 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.333
        Median : 3.000
        Variance : 0.500
        Standard Deviation : 0.707
        Total rolls : 15
Chinese Combat
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 4 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.917
        Median : 4.000
        Variance : 0.909
        Standard Deviation : 0.953
        Total rolls : 12
Japanese Combat
            1 was rolled 1 times
            3 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 4 times
        Average roll : 4.556
        Median : 5.000
        Variance : 1.625
        Standard Deviation : 1.275
        Total rolls : 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
            Italians buy 1 armour, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 artillery and 4 infantry moved from Eastern Poland to Belarus
            2 fighters moved from Western Germany to Belarus
            1 bomber moved from Greece to Belarus
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 artillery moved from Egypt to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
            Italians buy 1 armour, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 artillery and 4 infantry moved from Eastern Poland to Belarus
            2 fighters moved from Western Germany to Belarus
            1 bomber moved from Greece to Belarus
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 artillery moved from Egypt to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
Combat - Italians
            Battle in Syria
            Battle in Belarus
                Italians attack with 1 artillery, 1 bomber, 2 fighters and 4 infantry
                Russians defend with 2 armour and 2 mech_infantrys
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 4 infantry in Belarus, round 2 :  3/8 hits
                    Russians roll dice for 2 armour and 2 mech_infantrys in Belarus, round 2 :  3/4 hits
                    2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 3 infantry owned by the Italians lost in Belarus
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Belarus, round 3 :  5/5 hits
                    Russians roll dice for 1 armour in Belarus, round 3 :  1/1 hits
                    1 armour owned by the Russians and 1 infantry owned by the Italians lost in Belarus
                Italians win, taking Syria from British, taking Belarus from Russians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 4 infantry
                Casualties for Russians: 2 armour and 2 mech_infantrys
Non Combat Move - Italians
            2 fighters moved from Belarus to Baltic States
            1 bomber moved from Belarus to Slovakia Hungary
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            2 infantry moved from Northern Italy to Yugoslavia
            1 artillery and 1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Normandy Bordeaux to France
Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            1 armour, 3 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Dice Statistics:
Total
            1 was rolled 8 times
            2 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 2 times
            6 was rolled 3 times
        Average roll : 2.556
        Median : 2.000
        Variance : 2.118
        Standard Deviation : 1.455
        Total rolls : 18
Italians Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.000
        Median : 2.000
        Variance : 0.917
        Standard Deviation : 0.957
        Total rolls : 13
Russians Combat
            1 was rolled 4 times
            3 was rolled 1 times
        Average roll : 1.400
        Median : 1.000
        Variance : 4.250
        Standard Deviation : 2.062
        Total rolls : 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 :  3/3 hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 :  2/2 hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 :  1/1 hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to Queensland
Place Units - ANZAC
            1 fighter placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor, 1 fighter and 1 harbour
    Dutch New Guinea : 1 flag, 1 artillery
    45 Sea Zone : 1 transport
    54 Sea Zone : 1 carrier and 1 destroyer
    55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 49 / 65
    Russians : 25 / 32
    Japanese : 61 / 67
    Americans : 55 / 77
    Chinese : 8 / 14
    British : 30 / 32
    UK_Pacific : 7 / 7
    Italians : 16 / 26
    ANZAC : 10 / 15
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 4 times
            2 was rolled 2 times
            3 was rolled 1 times
        Average roll : 1.571
        Median : 1.000
        Variance : 2.167
        Standard Deviation : 1.472
        Total rolls : 7
ANZAC Combat
            1 was rolled 3 times
            2 was rolled 2 times
        Average roll : 1.400
        Median : 1.000
        Variance : 3.250
        Standard Deviation : 1.803
        Total rolls : 5
Japanese Combat
            1 was rolled 1 times
            3 was rolled 1 times
        Average roll : 2.000
        Median : 2.000
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Territory Summary for French :
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 49 / 65
    Russians : 25 / 32
    Japanese : 61 / 67
    Americans : 55 / 77
    Chinese : 8 / 14
    British : 30 / 32
    UK_Pacific : 7 / 7
    Italians : 16 / 26
    ANZAC : 10 / 15
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 4 times
            2 was rolled 2 times
            3 was rolled 1 times
        Average roll : 1.571
        Median : 1.000
        Variance : 2.167
        Standard Deviation : 1.472
        Total rolls : 7
ANZAC Combat
            1 was rolled 3 times
            2 was rolled 2 times
        Average roll : 1.400
        Median : 1.000
        Variance : 3.250
        Standard Deviation : 1.803
        Total rolls : 5
Japanese Combat
            1 was rolled 1 times
            3 was rolled 1 times
        Average roll : 2.000
        Median : 2.000
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 2 destroyers and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            1 artillery and 1 infantry moved from Karelia to Novgorod
            1 transport moved from 127 Sea Zone to 126 Sea Zone
            2 infantry moved from Norway to 126 Sea Zone
            2 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Novgorod
            1 tactical_bomber moved from 127 Sea Zone to Novgorod
            1 armour moved from Baltic States to Novgorod
            1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 2 destroyers and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            1 artillery and 1 infantry moved from Karelia to Novgorod
            1 transport moved from 127 Sea Zone to 126 Sea Zone
            2 infantry moved from Norway to 126 Sea Zone
            2 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Novgorod
            1 tactical_bomber moved from 127 Sea Zone to Novgorod
            1 armour moved from Baltic States to Novgorod
            1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
Combat - Germans
            Battle in Novgorod
                Germans attack with 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 cruiser in Novgorod, round 2 :  1/1 hits
                    Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Novgorod, round 2 :  2/6 hits
                    Russians roll dice for 2 armour in Novgorod, round 2 :  2/2 hits
                    2 armour owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 armour
            Battle in Ukraine
                Germans attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Ukraine, round 2 :  2/5 hits
                    Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 :  2/3 hits
                    1 infantry owned by the Germans, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Ukraine, round 3 :  1/3 hits
                    Russians roll dice for 1 artillery in Ukraine, round 3 :  0/1 hits
                    1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 2 artilleries and 1 infantry
Non Combat Move - Germans
            1 infantry moved from Western Germany to Denmark
            1 infantry moved from Western Germany to Denmark
            1 infantry moved from Western Germany to Denmark
            1 artillery and 4 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Germany to Slovakia Hungary
            1 destroyer moved from 112 Sea Zone to 111 Sea Zone
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 armour moved from Yugoslavia to Germany
            1 tactical_bomber moved from Novgorod to 127 Sea Zone
Place Units - Germans
            1 destroyer placed in 112 Sea Zone
            1 destroyer placed in 112 Sea Zone
            1 infantry placed in Normandy Bordeaux
            1 infantry placed in France
            4 infantry placed in Western Germany
            4 infantry placed in Germany
            1 armour placed in Western Germany
            1 artillery placed in Germany
            1 infantry placed in Western Germany
            1 infantry placed in Germany
            1 infantry placed in France
            Germans undo move 2.
            1 destroyer placed in 93 Sea Zone
Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Dice Statistics:
Total
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 5 times
        Average roll : 3.333
        Median : 3.000
        Variance : 0.550
        Standard Deviation : 0.742
        Total rolls : 21
Germans Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 4 times
        Average roll : 3.533
        Median : 3.000
        Variance : 0.500
        Standard Deviation : 0.707
        Total rolls : 15
Russians Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 2.833
        Median : 2.500
        Variance : 0.400
        Standard Deviation : 0.632
        Total rolls : 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
            Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Smolensk to Belarus
            1 mech_infantry moved from Russia to Belarus
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 artillery moved from Rostov to Ukraine
            2 artilleries moved from Bryansk to Ukraine
            3 mech_infantrys moved from Russia to Ukraine
            1 artillery moved from Bryansk to Belarus
            1 tactical_bomber moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Ukraine
            1 bomber moved from Russia to Ukraine
            1 mech_infantry moved from Russia to Belarus
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
            Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
            1 artillery moved from Rostov to Ukraine
            1 infantry moved from Smolensk to Belarus
            1 mech_infantry moved from Russia to Belarus
            1 infantry moved from Bryansk to Ukraine
            1 mech_infantry moved from Russia to Ukraine
            1 tactical_bomber moved from Bryansk to Belarus
            1 bomber moved from Russia to Ukraine
            1 fighter moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Belarus
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
            Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 artillery moved from Bryansk to Ukraine
            1 artillery moved from Rostov to Ukraine
            2 mech_infantrys moved from Russia to Ukraine
            1 infantry moved from Smolensk to Belarus
            1 artillery moved from Bryansk to Belarus
            1 bomber moved from Russia to Belarus
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
            Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 artillery moved from Bryansk to Ukraine
            1 artillery moved from Rostov to Ukraine
            2 mech_infantrys moved from Russia to Ukraine
            1 infantry moved from Smolensk to Belarus
            1 artillery moved from Bryansk to Belarus
            1 bomber moved from Russia to Belarus
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
Combat - Russians
            Battle in Ukraine
                Russians attack with 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 :  5/6 hits
                    Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Ukraine, round 2 :  3/3 hits
                    2 mech_infantrys owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
                Casualties for Russians: 1 artillery and 2 mech_infantrys
            Battle in Belarus
                Russians attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 artillery
                    Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 2 :  1/3 hits
                    Italians roll dice for 1 artillery in Belarus, round 2 :  1/1 hits
                    1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Belarus
                Russians win, taking Belarus from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                Casualties for Italians: 1 artillery
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            1 fighter moved from Shensi to Kansu
            2 aaGuns moved from Suiyuyan to Kansu
            1 infantry moved from Suiyuyan to Shensi
            2 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Central Mongolia to Tsagaan Olom
            1 infantry moved from Ulaanbaatar to Central Mongolia
            2 mech_infantrys moved from Russia to Novosibirsk
            2 artilleries moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Smolensk
            2 mech_infantrys moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            1 bomber moved from Belarus to Bryansk
Place Units - Russians
            4 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
Territory Summary for Russians :
Shensi : 1 infantry
    Suiyuyan : 1 infantry
    Kansu : 2 aaGuns, 1 fighter and 2 infantry
    Olgiy : 1 flag
    Dzavhan : 1 flag
    Central Mongolia : 1 flag, 1 infantry
    Ulaanbaatar : 1 flag, 1 infantry
    Tsagaan Olom : 1 flag, 1 infantry
    Belarus : 1 artillery
    Bryansk : 4 aaGuns, 9 artilleries, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
    Russia : 1 airfield, 4 armour, 1 factory_major and 2 mech_infantrys
    Ukraine : 1 artillery and 1 factory_minor
    Western Ukraine : 1 infantry
    Novosibirsk : 2 mech_infantrys
    Volgograd : 1 factory_minor
    Smolensk : 1 mech_infantry
    124 Sea Zone : 1 submarine
    114 Sea Zone : 1 cruiser
    115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 63
    Russians : 26 / 26
    Japanese : 61 / 67
    Americans : 55 / 77
    Chinese : 8 / 14
    British : 30 / 32
    UK_Pacific : 7 / 7
    Italians : 15 / 26
    ANZAC : 10 / 15
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 5 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
        Average roll : 2.462
        Median : 2.000
        Variance : 1.250
        Standard Deviation : 1.118
        Total rolls : 13
Germans Combat
            1 was rolled 1 times
            2 was rolled 2 times
        Average roll : 1.667
        Median : 2.000
        Variance : 2.500
        Standard Deviation : 1.581
        Total rolls : 3
Italians Combat
            1 was rolled 1 times
        Average roll : 1.000
        Median : 1.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Russians Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 2 times
        Average roll : 2.889
        Median : 3.000
        Variance : 0.875
        Standard Deviation : 0.935
        Total rolls : 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 carrier, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 artillery and 2 infantry moved from Amur to Ulaanbaatar
            1 fighter and 1 tactical_bomber moved from Buryatia to Ulaanbaatar
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 armour moved from Siam to Yunnan
            1 armour moved from French Indo China to Yunnan
            1 armour and 1 mech_infantry moved from Kweichow to Szechwan
            1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
            1 armour and 2 mech_infantrys moved from Chahar to Suiyuyan
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 submarine moved from 35 Sea Zone to 46 Sea Zone
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei
            1 infantry moved from Buyant-Uhaa to Central Mongolia
            1 fighter and 1 tactical_bomber moved from Kiangsu to Central Mongolia
            1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 carrier, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 artillery and 2 infantry moved from Amur to Ulaanbaatar
            1 fighter and 1 tactical_bomber moved from Buryatia to Ulaanbaatar
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 armour moved from Siam to Yunnan
            1 armour moved from French Indo China to Yunnan
            1 armour and 1 mech_infantry moved from Kweichow to Szechwan
            1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
            1 armour and 2 mech_infantrys moved from Chahar to Suiyuyan
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 submarine moved from 35 Sea Zone to 46 Sea Zone
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei
            1 infantry moved from Buyant-Uhaa to Central Mongolia
            1 fighter and 1 tactical_bomber moved from Kiangsu to Central Mongolia
            1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
Combat - Japanese
            Battle in Solomon Islands
            Battle in 46 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 46 Sea Zone
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                Japanese win, taking Solomon Islands from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 80 Sea Zone
                Japanese attack with 2 submarines
                British defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 80 Sea Zone, round 2 :  0/2 hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 2 submarines in 80 Sea Zone, round 3 :  0/2 hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 3 :  0/1 hits
                    Japanese roll dice for 2 submarines in 80 Sea Zone, round 4 :  0/2 hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 4 :  1/1 hits
                    1 submarine owned by the Japanese lost in 80 Sea Zone
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 5 :  1/1 hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 5 :  0/1 hits
                    1 destroyer owned by the British lost in 80 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 2
                Casualties for British: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in Ulaanbaatar
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ulaanbaatar, round 2 :  3/5 hits
                    Russians roll dice for 1 infantry in Ulaanbaatar, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Ulaanbaatar
                Japanese win, taking Ulaanbaatar from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Central Mongolia
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Central Mongolia, round 2 :  1/3 hits
                    Russians roll dice for 1 infantry in Central Mongolia, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Central Mongolia
                Japanese win, taking Central Mongolia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Suiyuyan, round 2 :  2/3 hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Hopei
                Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 :  2/5 hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                    1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Szechwan
                Japanese attack with 1 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 :  2/2 hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  0/3 hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                    1 tactical_bomber owned by the Japanese lost in 55 Sea Zone
                    Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 :  0/2 hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 :  1/1 hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                retreated to 55 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is -19
                Casualties for Japanese: 1 destroyer and 1 tactical_bomber
            Battle in Yunnan
                Japanese attack with 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/7 hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
            2 transports moved from 36 Sea Zone to 19 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Ulaanbaatar to 6 Sea Zone
            1 fighter moved from Central Mongolia to Chahar
            1 tactical_bomber moved from Central Mongolia to Chahar
            1 fighter and 1 tactical_bomber moved from Kwangtung to Philippines
            1 carrier and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from 55 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
            1 artillery and 2 infantry moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
Place Units - Japanese
            1 carrier and 1 submarine placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 artillery and 2 infantry placed in Kwangtung
            1 artillery and 5 infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 67 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Dice Statistics:
Total
            1 was rolled 9 times
            2 was rolled 9 times
            3 was rolled 7 times
            4 was rolled 5 times
            5 was rolled 11 times
            6 was rolled 13 times
        Average roll : 3.722
        Median : 4.000
        Variance : 0.755
        Standard Deviation : 0.869
        Total rolls : 54
British Combat
            1 was rolled 1 times
            3 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.750
        Median : 4.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 4
Russians Combat
            5 was rolled 2 times
        Average roll : 5.000
        Median : 5.000
        Variance : 4.000
        Standard Deviation : 2.000
        Total rolls : 2
ANZAC Combat
            1 was rolled 1 times
            2 was rolled 1 times
        Average roll : 1.500
        Median : 1.500
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 2
Americans Combat
            3 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Chinese Combat
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.400
        Median : 3.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 5
Japanese Combat
            1 was rolled 7 times
            2 was rolled 6 times
            3 was rolled 4 times
            4 was rolled 4 times
            5 was rolled 8 times
            6 was rolled 11 times
        Average roll : 3.825
        Median : 4.000
        Variance : 0.974
        Standard Deviation : 0.987
        Total rolls : 40
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
            1 fighter moved from 54 Sea Zone to 49 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from Western United States to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            2 infantry moved from Algeria to Tunisia
            1 mech_infantry moved from Algeria to Libya
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            4 fighters and 2 tactical_bombers moved from 110 Sea Zone to 111 Sea Zone
            1 artillery moved from 112 Sea Zone to Norway
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 artillery moved from 112 Sea Zone to Norway
            1 armour moved from 112 Sea Zone to Norway
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 battleship moved from 110 Sea Zone to 112 Sea Zone
            1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 111 Sea Zone to 112 Sea Zone
            1 fighter moved from 111 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
            2 destroyers moved from 91 Sea Zone to 109 Sea Zone
            2 bombers moved from United Kingdom to 125 Sea Zone
            1 bomber moved from United Kingdom to 125 Sea Zone
            1 bomber moved from United Kingdom to 109 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
            1 fighter moved from 54 Sea Zone to 49 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from Western United States to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            2 infantry moved from Algeria to Tunisia
            1 mech_infantry moved from Algeria to Libya
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            4 fighters and 2 tactical_bombers moved from 110 Sea Zone to 111 Sea Zone
            1 artillery moved from 112 Sea Zone to Norway
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 artillery moved from 112 Sea Zone to Norway
            1 armour moved from 112 Sea Zone to Norway
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 battleship moved from 110 Sea Zone to 112 Sea Zone
            1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 111 Sea Zone to 112 Sea Zone
            1 fighter moved from 111 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
            2 destroyers moved from 91 Sea Zone to 109 Sea Zone
            2 bombers moved from United Kingdom to 125 Sea Zone
            1 bomber moved from United Kingdom to 125 Sea Zone
            1 bomber moved from United Kingdom to 109 Sea Zone
Combat - Americans
            Battle in 49 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 :  2/4 hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                    1 submarine owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 111 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 :  1/2 hits
                    Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 :  1/1 hits
                    1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 111 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer
                Casualties for Americans: 1 fighter
            Battle in 125 Sea Zone
                Americans attack with 3 bombers
                Germans defend with 1 destroyer
                    Americans roll dice for 3 bombers in 125 Sea Zone, round 2 :  1/3 hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Germans lost in 125 Sea Zone
                Americans win with 3 bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 109 Sea Zone
                Americans attack with 1 bomber and 2 destroyers
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 2 destroyers in 109 Sea Zone, round 2 :  2/3 hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                Americans win, taking 109 Sea Zone from Neutral with 1 bomber and 2 destroyers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 112 Sea Zone
                British loiter and taunt with 3 infantry; French loiter and taunt with 1 infantry; Americans attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 4 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 4 transports in 112 Sea Zone, round 2 :  2/7 hits
                    Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 :  1/1 hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Germans lost in 112 Sea Zone
                Americans win with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 25 Sea Zone, round 2 :  2/4 hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Norway
Non Combat Move - Americans
            3 bombers moved from 125 Sea Zone to United Kingdom
            1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
            5 carriers and 3 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 bomber moved from 109 Sea Zone to United Kingdom
            1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 49 Sea Zone to 54 Sea Zone
            3 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 25 Sea Zone to Hawaiian Islands
            2 fighters moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 fighter placed in Western United States
Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 112 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Americans to 112 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
Territory Summary for Americans :
British Columbia : 1 mech_infantry
    New Guinea : 1 artillery and 1 infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
    Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
    Midway : 1 airfield
    46 Sea Zone : 1 destroyer
    26 Sea Zone : 1 carrier and 2 fighters
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
    54 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 submarine
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Gibraltar : 2 fighters and 1 infantry
    United Kingdom : 4 bombers
    Morocco : 1 flag
    French Guiana : 2 infantry
    Algeria : 1 flag
    Tunisia : 1 flag, 2 infantry
    Norway : 1 flag, 1 armour, 2 artilleries and 1 infantry
    Libya : 1 flag, 1 infantry and 1 mech_infantry
    112 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 4 transports
    106 Sea Zone : 1 flag
    109 Sea Zone : 1 flag, 2 destroyers
    Brazil : 1 flag
    91 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 46 / 63
    Russians : 25 / 26
    Japanese : 67 / 74
    Americans : 59 / 80
    Chinese : 4 / 14
    British : 30 / 32
    UK_Pacific : 6 / 7
    Italians : 14 / 26
    ANZAC : 10 / 15
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 3 times
            2 was rolled 7 times
            3 was rolled 3 times
            4 was rolled 7 times
            5 was rolled 5 times
            6 was rolled 5 times
        Average roll : 3.633
        Median : 4.000
        Variance : 0.552
        Standard Deviation : 0.743
        Total rolls : 30
Germans Combat
            2 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.500
        Median : 3.000
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 4
Americans Combat
            1 was rolled 3 times
            2 was rolled 5 times
            3 was rolled 2 times
            4 was rolled 4 times
            5 was rolled 5 times
            6 was rolled 4 times
        Average roll : 3.652
        Median : 4.000
        Variance : 0.500
        Standard Deviation : 0.707
        Total rolls : 23
Japanese Combat
            3 was rolled 1 times
            4 was rolled 2 times
        Average roll : 3.667
        Median : 4.000
        Variance : 2.500
        Standard Deviation : 1.581
        Total rolls : 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
            3 infantry moved from Sikang to Szechwan
            1 fighter moved from Burma to Szechwan