7L G40 BM.3 wheatbeer (Allies) vs VonAlba (Axis)

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 fighter moved from Morocco to Algeria
                1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Morocco to Algeria
                2 fighters moved from 97 Sea Zone to Southern Italy
                2 infantry moved from Bryansk to Smolensk
                1 artillery moved from Bryansk to Smolensk
                2 infantry moved from Ukraine to Rostov
                1 artillery moved from Bryansk to Rostov
                1 bomber moved from Southern Italy to Egypt

    Combat - Italians
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  0/1 hits
                    Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Egypt causes 5 damage total.
                Battle in Smolensk
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Italians win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Bryansk to Smolensk
                1 bomber moved from Egypt to Cyprus

    Place Units - Italians
                1 artillery and 2 infantry placed in Ukraine
                1 fighter placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 24 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    triplea_40727_Ita10.tsvg

  • '17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                2 fighters moved from 6 Sea Zone to Manchuria

    triplea_40727_ANZ10.tsvg

  • '17

    Scramble SZ6?

  • '17

    no

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                2 fighters moved from 6 Sea Zone to Manchuria

    Combat - ANZAC
                Battle in Java
                Battle in Korea
                Battle in Manchuria
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 2 fighters in Manchuria, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Manchuria, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Manchuria
                    ANZAC win, taking Java from Japanese, taking Korea from Japanese with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 fighter moved from Manchuria to 6 Sea Zone
                1 destroyer and 2 submarines moved from 23 Sea Zone to 6 Sea Zone
                1 aaGun, 1 infantry and 1 mech_infantry moved from Western Australia to South Australia
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 bomber moved from New South Wales to 26 Sea Zone
                1 bomber moved from 26 Sea Zone to Hawaiian Islands

    Place Units - ANZAC
                2 fighters and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs

    Production/PUs Summary :

    Germans : 54 / 80
        Russians : 6 / 7
        Japanese : 41 / 48
        Americans : 53 / 77
        Chinese : 13 / 15
        British : 33 / 32
        UK_Pacific : 15 / 16
        Italians : 24 / 30
        ANZAC : 21 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40727_ANZ10.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Combat Move - French
                1 fighter moved from Gibraltar to 111 Sea Zone

    Combat - French
                Battle in 111 Sea Zone
                    French attack with 1 fighter
                    Germans defend with 1 submarine and 1 transport
                    1 submarine owned by the Germans Submerged
                        French roll dice for 1 fighter in 111 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Germans lost in 111 Sea Zone
                    French win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - French
                1 fighter moved from 111 Sea Zone to Scotland

    Turn Complete - French

    Production/PUs Summary :

    Germans : 54 / 80
        Russians : 6 / 7
        Japanese : 41 / 48
        Americans : 53 / 77
        Chinese : 13 / 15
        British : 33 / 32
        UK_Pacific : 15 / 16
        Italians : 24 / 30
        ANZAC : 21 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40727_Fre10.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 5 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 artillery moved from Rostov to Caucasus
                2 infantry moved from Rostov to Caucasus
                2 infantry moved from Belarus to Bryansk
                3 artilleries moved from Novgorod to Belarus
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                2 mech_infantrys moved from Volgograd to Bryansk
                1 armour and 6 mech_infantrys moved from Western Ukraine to Rostov
                1 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
                2 armour moved from Bryansk to Rostov
                4 mech_infantrys moved from Bryansk to Rostov
                4 bombers moved from Bryansk to Caucasus
                1 infantry moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from Russians
                1 infantry moved from Vologda to Samara
                1 infantry moved from Archangel to Vologda
                10 armour moved from Germany to Eastern Poland
                1 artillery and 2 infantry moved from Normandy Bordeaux to France
                2 fighters moved from Morocco to Algeria
                1 tactical_bomber moved from Morocco to Algeria
                1 submarine moved from 111 Sea Zone to 124 Sea Zone
                1 destroyer and 2 submarines moved from 112 Sea Zone to 115 Sea Zone

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 destroyer and 2 submarines
                    Russians defend with 1 submarine
                        Germans roll dice for 2 submarines in 115 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Caucasus
                    Germans attack with 1 artillery, 4 bombers and 2 infantry
                    British defend with 3 infantry
                        Germans roll dice for 1 artillery, 4 bombers and 2 infantry in Caucasus, round 2 :  3/7 hits
                        Russians roll dice for 3 infantry in Caucasus, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 3 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Germans
                4 bombers moved from Caucasus to Southern Italy
                1 aaGun moved from Bryansk to Tambov
                1 aaGun moved from Bryansk to Smolensk

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 artillery and 2 infantry placed in Western Germany
                3 artilleries placed in Volgograd
                3 armour placed in Novgorod
                2 armour and 4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

    triplea_40727_Ger11.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Samara
                3 fighters and 1 tactical_bomber moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry; Japanese defend with 1 armour
                        Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 :  1/5 hits
                        Japanese roll dice for 1 armour and 1 infantry in Samara, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Samara
                        Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Samara, round 3 :  2/5 hits
                        Japanese roll dice for 1 armour in Samara, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Samara
                    Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Samara to Russia

    Place Units - Russians
                1 artillery and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 4 PUs; end with 4 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 6 PUs

    Production/PUs Summary :

    Germans : 56 / 78
        Russians : 4 / 6
        Japanese : 41 / 48
        Americans : 53 / 77
        Chinese : 13 / 15
        British : 33 / 32
        UK_Pacific : 15 / 16
        Italians : 24 / 30
        ANZAC : 21 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40727_Rus11.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 destroyer and 4 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 bombers moved from Shantung to Japan
                2 artilleries, 10 infantry and 1 marine moved from Shantung to Jehol
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from 35 Sea Zone to 32 Sea Zone
                1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                1 artillery moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
                5 fighters and 2 tactical_bombers moved from 35 Sea Zone to Caroline Islands
                1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 35 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 32 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 32 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 33 Sea Zone
                    Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the ANZAC lost in 33 Sea Zone
                    Japanese win with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Jehol
                    Japanese attack with 2 artilleries, 10 infantry and 1 marine
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 10 infantry and 1 marine in Jehol, round 2 :  2/13 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 2 artilleries, 10 infantry and 1 marine remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Caroline Islands
                    Japanese attack with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 airfield, 1 artillery and 1 harbour
                        Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers in Caroline Islands, round 2 :  7/9 hits
                        ANZAC roll dice for 1 artillery in Caroline Islands, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Caroline Islands
                    Japanese win, taking Caroline Islands from ANZAC with 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 artillery
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 32 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
                5 fighters moved from Caroline Islands to 33 Sea Zone
                1 armour moved from Shantung to Jehol

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                4 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,6,1,2,2,5,6,5,1,4,6,1,5,3,5,4,6,2,5,3,1,6,4,6,4,4,1,1,2,1,1,4,1,6,3,6,5,1,6,5,6,4,1,3,3,1,3,1,4,4,3,1,4,4
                Japanese collect 34 PUs (8 lost to blockades); end with 34 PUs

    triplea_40727_Jap11.tsvg

  • '17

    bump1

  • '17

    @VonAlba:

    bump1

    It hasn’t been 72 hours since you posted. I still have more than 8 hours.

  • '17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Tobruk to Libya
                      Americans take Libya from Italians
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 battleship, 6 carriers, 1 cruiser, 2 destroyers and 6 fighters moved from 6 Sea Zone to 22 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                      Americans take 22 Sea Zone from Japanese
                10 submarines moved from 6 Sea Zone to 22 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                1 bomber moved from India to Vologda

    triplea_40727_Ame11.tsvg

  • '17

    Scramble SZ6?

  • '17

    sorry for bump

    no scramble tanks

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Tobruk to Libya
                      Americans take Libya from Italians
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 battleship, 6 carriers, 1 cruiser, 2 destroyers and 6 fighters moved from 6 Sea Zone to 22 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                      Americans take 22 Sea Zone from Japanese
                10 submarines moved from 6 Sea Zone to 22 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                1 bomber moved from India to Vologda

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in Holland Belgium
                Battle in Norway
                Battle in Normandy Bordeaux
                Battle in 6 Sea Zone
                    Americans attack with 4 fighters and 2 submarines; ANZAC loiter and taunt
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 6 Sea Zone
                    Americans win, taking Holland Belgium from Germans, taking Norway from Germans, taking Normandy Bordeaux from Germans with 4 fighters and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Vologda
                    Americans attack with 1 bomber
                    Germans defend with 1 infantry
                        Americans roll dice for 1 bomber in Vologda, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 bomber owned by the Americans and 1 infantry owned by the Germans lost in Vologda
                    Germans win with no units remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                4 fighters moved from 6 Sea Zone to 22 Sea Zone
                1 carrier, 3 destroyers, 2 fighters and 3 submarines moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry and 1 transport moved from 28 Sea Zone to 89 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery and 1 transport moved from 10 Sea Zone to 89 Sea Zone
                1 artillery moved from 89 Sea Zone to Southeast Mexico
                1 infantry moved from 89 Sea Zone to Southeast Mexico
                2 infantry moved from Central United States to Southeast Mexico
                1 artillery moved from Shan State to Yunnan
                1 fighter moved from Gibraltar to United Kingdom
                2 fighters moved from 110 Sea Zone to United Kingdom
                2 fighters moved from Eastern United States to 110 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 artillery and 3 infantry moved from 106 Sea Zone to Quebec
                1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                2 artilleries and 4 infantry placed in Central United States
                1 bomber and 1 fighter placed in Eastern United States
                1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
                Americans collect 58 PUs (4 lost to blockades); end with 58 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Production/PUs Summary :

    Germans : 48 / 78
        Russians : 5 / 6
        Japanese : 41 / 34
        Americans : 62 / 83
        Chinese : 12 / 15
        British : 33 / 32
        UK_Pacific : 15 / 16
        Italians : 23 / 30
        ANZAC : 21 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40727_Ame11.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsu to Shantung
                      Chinese take Shantung from Japanese
                4 artilleries, 1 fighter and 9 infantry moved from Anhwe to Jehol
                1 infantry moved from Chahar to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 4 artilleries, 1 fighter and 10 infantry
                    Japanese defend with 1 armour, 2 artilleries, 10 infantry and 1 marine
                        Chinese roll dice for 4 artilleries, 1 fighter and 10 infantry in Jehol, round 2 :  3/15 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 10 infantry and 1 marine in Jehol, round 2 :  3/14 hits
                        3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol
                        Chinese roll dice for 4 artilleries, 1 fighter and 7 infantry in Jehol, round 3 :  3/12 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 7 infantry and 1 marine in Jehol, round 3 :  3/11 hits
                        3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol
                        Chinese roll dice for 4 artilleries, 1 fighter and 4 infantry in Jehol, round 4 :  4/9 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 4 infantry and 1 marine in Jehol, round 4 :  3/8 hits
                        4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol
                        Chinese roll dice for 4 artilleries, 1 fighter and 1 infantry in Jehol, round 5 :  1/6 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 1 marine in Jehol, round 5 :  3/4 hits
                        1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Jehol
                    2 artilleries owned by the Chinese retreated to Anhwe
                    Japanese win with 1 armour, 1 artillery and 1 marine remaining. Battle score for attacker is -4
                    Casualties for Chinese: 2 artilleries and 10 infantry
                    Casualties for Japanese: 1 artillery and 10 infantry

    Non Combat Move - Chinese
                1 fighter moved from Jehol to Anhwe
                1 infantry moved from Hopei to Anhwe

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1
                Chinese collect 13 PUs (1 lost to blockades); end with 14 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs

    Production/PUs Summary :

    Germans : 48 / 78
        Russians : 5 / 6
        Japanese : 39 / 34
        Americans : 62 / 83
        Chinese : 14 / 17
        British : 33 / 32
        UK_Pacific : 15 / 16
        Italians : 23 / 30
        ANZAC : 21 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40727_Chi11.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - British
                British repair damage of 5x factory_minor; Remaining resources: 27 PUs;
                British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Anhwe to Jehol
                1 artillery moved from Anhwe to Jehol
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                3 fighters moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Northwest Persia to Caucasus
                2 artilleries and 8 infantry moved from Anhwe to Jehol

    Combat - British
                Battle in Caucasus
                    British attack with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Caucasus, round 2 :  1/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                        British roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Caucasus, round 3 :  3/5 hits
                        Germans roll dice for 1 artillery in Caucasus, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Jehol
                    British attack with 3 artilleries and 11 infantry
                    Japanese defend with 1 armour, 1 artillery and 1 marine
                        British roll dice for 3 artilleries and 11 infantry in Jehol, round 2 :  3/14 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 marine in Jehol, round 2 :  1/3 hits
                        1 artillery owned by the Japanese, 1 marine owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Jehol
                    British win, taking Jehol from Japanese with 3 artilleries and 10 infantry remaining. Battle score for attacker is 12
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour, 1 artillery and 1 marine

    Non Combat Move - British
                2 aaGuns moved from Anhwe to Jehol
                1 mech_infantry moved from Anhwe to Yunnan
                1 aaGun moved from Hunan to Anhwe
                1 infantry moved from Hunan to Yunnan
                2 infantry moved from Hunan to Anhwe
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                3 fighters moved from Caucasus to Russia
                2 infantry moved from Iraq to Northwest Persia
                6 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 artillery and 5 infantry moved from West India to Eastern Persia
                3 infantry moved from India to West India
                1 infantry moved from Shan State to Yunnan
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Egypt
                2 carriers, 1 destroyer and 1 submarine moved from 71 Sea Zone to 83 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                7 infantry moved from Scotland to United Kingdom

    Place Units - British
                1 artillery, 1 fighter and 1 infantry placed in Egypt
                1 artillery and 2 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
                British collect 31 PUs (2 lost to blockades); end with 31 PUs

    Place Units - UK_Pacific
                1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
                UK_Pacific collect 11 PUs (4 lost to blockades); end with 11 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                Some Units in India change ownership: 1 artillery and 4 infantry

    Production/PUs Summary :

    Germans : 46 / 78
        Russians : 7 / 6
        Japanese : 38 / 34
        Americans : 62 / 83
        Chinese : 15 / 17
        British : 33 / 31
        UK_Pacific : 15 / 17
        Italians : 23 / 30
        ANZAC : 21 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40727_UK_11.tsvg

  • '17

    @wheatbeer:

    Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;

            Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1
                Chinese collect 13 PUs (1 lost to blockades); end with 14 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs

    Isn’t China supposed to be immune to Convoy Blockades?

    (In which case, shouldn’t China have 18 ICP: 1 IPC leftover from Buy + 14 IPC in territory + 3 IPC NO)

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete
                1 artillery moved from 99 Sea Zone to Crete
                1 bomber moved from Cyprus to Crete
                1 mech_infantry moved from Algeria to Libya
                1 armour moved from Algeria to Libya
                2 fighters moved from Southern Italy to Crete
                1 fighter moved from Southern Italy to Libya
                1 fighter moved from Algeria to Libya
                1 infantry moved from Tambov to Samara
                1 infantry moved from Smolensk to Vologda
                1 artillery moved from Smolensk to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Bryansk to Tambov
                1 artillery and 2 infantry moved from Ukraine to Rostov
                1 infantry moved from Bryansk to Rostov
                1 artillery moved from Bryansk to Rostov

    Combat - Italians
                Battle in Crete
                    Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Crete, round 2 :  3/5 hits
                        British roll dice for 1 infantry in Crete, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Crete
                    Italians win, taking Crete from British with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Libya
                    Italians attack with 1 armour, 2 fighters and 1 mech_infantry
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Libya, round 2 :  1/4 hits
                        Americans roll dice for 1 mech_infantry in Libya, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Libya
                    Italians win, taking Libya from Americans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Libya to Algeria
                2 fighters moved from Crete to 99 Sea Zone
                1 bomber moved from Crete to Southern Italy
                1 mech_infantry moved from Southern Italy to Western Germany
                1 aaGun moved from Smolensk to Bryansk

    Place Units - Italians
                1 artillery and 2 infantry placed in Ukraine
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs

    triplea_40727_Ita11.tsvg

  • '17

    ok for china, add pi

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