BM3 oysteilo (axis) vs. Gargantua (allies)


  • might not come up before saturday

  • Liaison TripleA '11 '10

    No problem.  We will get there when we get there :)

  • Liaison TripleA '11 '10

    (Just keeping my game threads together so I know I am up to date/current)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                3 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Belarus to Tambov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Belarus to Rostov
                      Germans take Rostov from Russians
                1 infantry moved from Belarus to Smolensk
                6 infantry moved from Novgorod to Archangel
                1 bomber moved from Poland to Archangel
                1 tactical_bomber moved from Eastern Poland to Smolensk
                1 bomber moved from Poland to Smolensk
                1 bomber and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
                1 fighter moved from Eastern Poland to 113 Sea Zone

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 113 Sea Zone
                    Germans attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 :  3/5 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 cruiser
                Battle in Archangel
                    Germans attack with 1 bomber and 6 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 6 infantry in Archangel, round 2 :  2/7 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 submarines moved from 109 Sea Zone to 112 Sea Zone
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 109 Sea Zone to 124 Sea Zone
                1 fighter moved from 113 Sea Zone to Western Germany
                1 bomber moved from 113 Sea Zone to Western Germany
                1 tactical_bomber moved from 113 Sea Zone to Western Germany
                1 aaGun moved from Belarus to Archangel
                2 aaGuns, 16 armour, 3 artilleries, 14 infantry and 6 mech_infantrys moved from Belarus to Bryansk
                11 mech_infantrys moved from Eastern Poland to Bryansk
                2 artilleries moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Poland to Western Ukraine
                3 armour and 7 mech_infantrys moved from Germany to Baltic States
                1 tactical_bomber moved from Smolensk to Bryansk
                1 bomber moved from Archangel to Poland
                1 bomber moved from Smolensk to Poland

    Place Units - Germans
                1 infantry placed in Western Germany
                1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
                1 fighter and 2 mech_infantrys placed in Western Germany
                1 destroyer placed in 110 Sea Zone
                1 carrier and 1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 55 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_40730_Ger5.tsvg

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Volgograd to Rostov
                1 armour moved from Volgograd to Rostov
                1 tactical_bomber moved from Russia to Rostov
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Tambov
                2 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Russia to Tambov
                1 infantry moved from Buryatia to Amur

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 :  2/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 :  3/3 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 tactical_bomber moved from Rostov to Russia
                1 fighter moved from Smolensk to Russia
                6 infantry moved from Novosibirsk to Samara
                2 aaGuns and 11 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                3 infantry placed in Volgograd
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs

    triplea_40730_Rus5.tsvg

  • Liaison TripleA '11 '10

    Bumping to stick threads together.

  • Liaison TripleA '11 '10

    Thread Refresher


  • sorry for my slow play. I am away for the weekend, but I will get a post on sunday. Hopefully it doesnt matter too much

  • Liaison TripleA '11 '10

    Yeah all good - just post when you can :)

  • Liaison TripleA '11 '10

    Thread cleared Nov 26th

  • Liaison TripleA '11 '10

    Thread scanned for movement.


  • haha too funny

    I am working on it now, coming up in an hour or so!


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 fighter, 1 harbour, 8 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Anhwe to Kweichow
                1 infantry moved from Hunan to Kweichow
                4 fighters moved from Kwangsi to Kweichow
                5 tactical_bombers moved from Kwangsi to Kweichow
                2 bombers moved from Kwangsi to Kweichow
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 submarine moved from 45 Sea Zone to 46 Sea Zone
                2 fighters moved from 45 Sea Zone to 46 Sea Zone
                1 fighter moved from 45 Sea Zone to 46 Sea Zone

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers
                    Chinese defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers in Kweichow, round 2 :  4/13 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 :  0/3 hits
                        2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                5 tactical_bombers moved from Kweichow to Kwangsi
                4 fighters moved from Kweichow to Kwangsi
                2 bombers moved from Kweichow to Kwangsi
                1 armour, 1 artillery and 1 mech_infantry moved from French Indo China to Kwangsi
                1 marine moved from Borneo to 43 Sea Zone
                1 battleship, 1 destroyer and 1 marine moved from 43 Sea Zone to 36 Sea Zone
                1 marine moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 transport moved from 21 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                3 fighters moved from 46 Sea Zone to Philippines
                2 carriers, 2 destroyers and 1 transport moved from 45 Sea Zone to 36 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 fighter moved from 45 Sea Zone to Kwangsi
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 submarines moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 37 Sea Zone to 74 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 fighters moved from 36 Sea Zone to Kwangsi
                2 tactical_bombers moved from 36 Sea Zone to Philippines
                1 infantry moved from Shantung to Anhwe
                1 aaGun and 1 infantry moved from Hunan to Kwangsi
                1 mech_infantry moved from Shantung to Hunan
                2 infantry moved from Manchuria to Jehol
                1 artillery moved from Shantung to Anhwe

    Place Units - Japanese
                1 fighter placed in Japan
                1 artillery and 2 infantry placed in Manchuria
                3 infantry placed in Shantung
                3 infantry placed in Kwangtung
                2 submarines placed in 6 Sea Zone
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs

    triplea_40730_Jap5.tsvg

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers moved from Morocco to 99 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 49 Sea Zone to 46 Sea Zone
                1 destroyer moved from 49 Sea Zone to 46 Sea Zone
                1 mech_infantry moved from Solomon Islands to 49 Sea Zone
                1 armour and 1 infantry moved from Solomon Islands to 49 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
                1 armour and 1 infantry moved from 46 Sea Zone to New Guinea
                1 mech_infantry and 1 transport moved from 49 Sea Zone to 45 Sea Zone
                1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
                3 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Dutch New Guinea
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 transport
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 46 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 46 Sea Zone
                    Americans win, taking Dutch New Guinea from Japanese with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 99 Sea Zone
                    Americans attack with 3 bombers
                    Italians defend with 1 destroyer
                        Americans roll dice for 3 bombers in 99 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 99 Sea Zone
                    Americans win with 3 bombers remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in New Guinea
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour and 1 infantry in New Guinea, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in New Guinea
                    Americans win, taking New Guinea from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 110 Sea Zone
                    Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from Central United States to Eastern United States
                2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                3 fighters moved from 16 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                3 bombers moved from 99 Sea Zone to Iraq
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                2 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 carrier and 2 fighters moved from 54 Sea Zone to 55 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Midway: 1 artillery and 1 infantry
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier and 1 transport
                EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
                EDIT: Removing units owned by Americans from 25 Sea Zone: 3 fighters
                EDIT: Adding units owned by Americans to Midway: 3 fighters
                EDIT: Turning off Edit Mode
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 10 Sea Zone
                2 fighters, 1 infantry and 2 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    triplea_40730_Ame5.tsvg

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Yunnan to Hunan
                3 infantry moved from Yunnan to Kweichow
                1 fighter moved from Tsinghai to Kweichow
                1 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Tsinghai
                1 infantry moved from Yunnan to Burma
                3 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                1 artillery and 1 infantry placed in Kansu
                1 infantry placed in Tsinghai
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    triplea_40730_Chi5.tsvg

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers moved from Morocco to 99 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 49 Sea Zone to 46 Sea Zone
                1 destroyer moved from 49 Sea Zone to 46 Sea Zone
                1 mech_infantry moved from Solomon Islands to 49 Sea Zone
                1 armour and 1 infantry moved from Solomon Islands to 49 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
                1 armour and 1 infantry moved from 46 Sea Zone to New Guinea
                1 mech_infantry and 1 transport moved from 49 Sea Zone to 45 Sea Zone
                1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
                3 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Dutch New Guinea
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 transport
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 46 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 46 Sea Zone
                    Americans win, taking Dutch New Guinea from Japanese with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 99 Sea Zone
                    Americans attack with 3 bombers
                    Italians defend with 1 destroyer
                        Americans roll dice for 3 bombers in 99 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 99 Sea Zone
                    Americans win with 3 bombers remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in New Guinea
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour and 1 infantry in New Guinea, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in New Guinea
                    Americans win, taking New Guinea from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 110 Sea Zone
                    Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from Central United States to Eastern United States
                2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                3 fighters moved from 16 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                3 bombers moved from 99 Sea Zone to Iraq
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                2 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 carrier and 2 fighters moved from 54 Sea Zone to 55 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Midway: 1 artillery and 1 infantry
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier and 1 transport
                EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
                EDIT: Removing units owned by Americans from 25 Sea Zone: 3 fighters
                EDIT: Adding units owned by Americans to Midway: 3 fighters
                EDIT: Turning off Edit Mode
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 10 Sea Zone
                2 fighters, 1 infantry and 2 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Yunnan to Hunan
                3 infantry moved from Yunnan to Kweichow
                1 fighter moved from Tsinghai to Kweichow
                1 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Tsinghai
                1 infantry moved from Yunnan to Burma
                3 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                1 artillery and 1 infantry placed in Kansu
                1 infantry placed in Tsinghai
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Purchase Units - British
                British buy 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Morocco to United Kingdom
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                2 infantry moved from Yunnan to Shan State
                1 fighter moved from Yunnan to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 bomber moved from Eastern Persia to Shan State
                1 infantry moved from Tanganyika Territory to Rhodesia
                      British take Rhodesia from Italians
                1 bomber and 1 tactical_bomber moved from Anglo Egyptian Sudan to Ethiopia
                1 armour moved from Eastern Persia to India

    Combat - British
                Battle in Holland Belgium
                Battle in Shan State
                    British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  3/6 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Holland Belgium from Germans, taking Shan State from Japanese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Ethiopia
                    British attack with 1 bomber and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber and 1 tactical_bomber in Ethiopia, round 2 :  2/2 hits
                        Italians roll dice for 1 infantry in Ethiopia, round 2 :  1/1 hits
                        1 tactical_bomber owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                    British win with 1 bomber remaining. Battle score for attacker is -8
                    Casualties for British: 1 tactical_bomber
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Ethiopia to India
                1 bomber, 2 fighters and 1 tactical_bomber moved from Shan State to India
                1 aaGun moved from Yunnan to Kweichow
                1 aaGun moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan
                1 armour and 7 mech_infantrys moved from Yunnan to India
                1 aaGun, 1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 battleship moved from 98 Sea Zone to 99 Sea Zone
                1 marine moved from Crete to 99 Sea Zone
                1 battleship and 1 marine moved from 99 Sea Zone to 98 Sea Zone
                1 marine moved from 98 Sea Zone to Egypt
                1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
                1 armour moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria

    Place Units - British
                2 fighters placed in United Kingdom
                1 artillery, 1 infantry and 1 mech_infantry placed in Persia
                British undo move 2.
                1 artillery and 1 infantry placed in Persia
                1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,5,1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3,6,2,4,6,1,2
                UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
                Some Units in India change ownership: 3 infantry

    triplea_40730_UK_5.tsvg

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 destroyers, 2 fighters, 1 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers moved from Morocco to 99 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 49 Sea Zone to 46 Sea Zone
                1 destroyer moved from 49 Sea Zone to 46 Sea Zone
                1 mech_infantry moved from Solomon Islands to 49 Sea Zone
                1 armour and 1 infantry moved from Solomon Islands to 49 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
                1 armour and 1 infantry moved from 46 Sea Zone to New Guinea
                1 mech_infantry and 1 transport moved from 49 Sea Zone to 45 Sea Zone
                1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
                3 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Dutch New Guinea
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 transport
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 46 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 46 Sea Zone
                    Americans win, taking Dutch New Guinea from Japanese with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 99 Sea Zone
                    Americans attack with 3 bombers
                    Italians defend with 1 destroyer
                        Americans roll dice for 3 bombers in 99 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 99 Sea Zone
                    Americans win with 3 bombers remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in New Guinea
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour and 1 infantry in New Guinea, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in New Guinea
                    Americans win, taking New Guinea from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 110 Sea Zone
                    Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from Central United States to Eastern United States
                2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                3 fighters moved from 16 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                3 bombers moved from 99 Sea Zone to Iraq
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                2 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 carrier and 2 fighters moved from 54 Sea Zone to 55 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Midway: 1 artillery and 1 infantry
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier and 1 transport
                EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
                EDIT: Removing units owned by Americans from 25 Sea Zone: 3 fighters
                EDIT: Adding units owned by Americans to Midway: 3 fighters
                EDIT: Turning off Edit Mode
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 10 Sea Zone
                2 fighters, 1 infantry and 2 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Yunnan to Hunan
                3 infantry moved from Yunnan to Kweichow
                1 fighter moved from Tsinghai to Kweichow
                1 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Tsinghai
                1 infantry moved from Yunnan to Burma
                3 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                1 artillery and 1 infantry placed in Kansu
                1 infantry placed in Tsinghai
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Purchase Units - British
                British buy 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Morocco to United Kingdom
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                2 infantry moved from Yunnan to Shan State
                1 fighter moved from Yunnan to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 bomber moved from Eastern Persia to Shan State
                1 infantry moved from Tanganyika Territory to Rhodesia
                      British take Rhodesia from Italians
                1 bomber and 1 tactical_bomber moved from Anglo Egyptian Sudan to Ethiopia
                1 armour moved from Eastern Persia to India

    Combat - British
                Battle in Holland Belgium
                Battle in Shan State
                    British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  3/6 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Holland Belgium from Germans, taking Shan State from Japanese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Ethiopia
                    British attack with 1 bomber and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber and 1 tactical_bomber in Ethiopia, round 2 :  2/2 hits
                        Italians roll dice for 1 infantry in Ethiopia, round 2 :  1/1 hits
                        1 tactical_bomber owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                    British win with 1 bomber remaining. Battle score for attacker is -8
                    Casualties for British: 1 tactical_bomber
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Ethiopia to India
                1 bomber, 2 fighters and 1 tactical_bomber moved from Shan State to India
                1 aaGun moved from Yunnan to Kweichow
                1 aaGun moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan
                1 armour and 7 mech_infantrys moved from Yunnan to India
                1 aaGun, 1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 battleship moved from 98 Sea Zone to 99 Sea Zone
                1 marine moved from Crete to 99 Sea Zone
                1 battleship and 1 marine moved from 99 Sea Zone to 98 Sea Zone
                1 marine moved from 98 Sea Zone to Egypt
                1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
                1 armour moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria

    Place Units - British
                2 fighters placed in United Kingdom
                1 artillery, 1 infantry and 1 mech_infantry placed in Persia
                British undo move 2.
                1 artillery and 1 infantry placed in Persia
                1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,5,1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3,6,2,4,6,1,2
                UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
                Some Units in India change ownership: 3 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 98 Sea Zone: 2 fighters
                EDIT: Adding units owned by British to Egypt: 2 fighters
                EDIT: Turning off Edit Mode

    triplea_40730_UK_5.tsvg

  • Liaison TripleA '11 '10

    Please use 2nd file - just a minor edit on UK aircraft placement in/around egypt.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 armour and 1 mech_infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov
                1 bomber moved from Southern Italy to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 3 armour, 1 bomber and 2 mech_infantrys
                    Russians defend with 1 armour and 1 mech_infantry
                        Italians roll dice for 3 armour, 1 bomber and 2 mech_infantrys in Rostov, round 2 :  3/6 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians, 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Rostov to Bryansk
                2 aaGuns, 1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                1 artillery and 2 infantry moved from Bessarabia to Ukraine
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 infantry placed in Northern Italy
                1 fighter placed in Southern Italy
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs

    triplea_40730_Ita5.tsvg

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 55 Sea Zone to India
                1 bomber moved from Queensland to India
                2 infantry moved from Iraq to Northwest Persia

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        ANZAC roll dice for 1 armour and 1 infantry in Java, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_40730_ANZ5.tsvg

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