Re: Mallery29 (Allies+20) vs Simon33 (Axis) G40


  • Can I move 4 more INF from UK to Scotland please?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 10

    Combat Move - Americans
                1 battleship, 4 carriers, 2 cruisers, 16 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                2 bombers moved from Caroline Islands to 6 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
                2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 carrier, 1 cruiser, 11 destroyers, 1 fighter, 2 submarines and 2 transports moved from 91 Sea Zone to 111 Sea Zone
                1 bomber moved from United Kingdom to 111 Sea Zone

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 15 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers
                    Japanese defend with 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 submarines and 7 tactical_bombers
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 battleship, 2 bombers, 4 carriers, 2 cruisers, 15 destroyers, 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  8/28 hits
                    Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
                        Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 7 fighters and 7 tactical_bombers in 6 Sea Zone, round 2 :  9/25 hits
                    Units damaged: 1 battleship owned by the Americans
                        3 carriers owned by the Americans, 1 submarine owned by the Japanese and 2 destroyers owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 3 :  1/3 hits
                        Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 13 destroyers, 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 :  14/26 hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 7 fighters and 7 tactical_bombers in 6 Sea Zone, round 3 :  12/25 hits
                        2 destroyers owned by the Japanese, 3 submarines owned by the Americans, 1 submarine owned by the Japanese, 7 destroyers owned by the Americans, 6 tactical_bombers owned by the Japanese, 6 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 6 destroyers, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 :  8/17 hits
                        Japanese roll dice for 2 battleships, 1 cruiser, 7 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 :  8/11 hits
                        1 cruiser owned by the Japanese, 2 bombers owned by the Americans, 6 fighters owned by the Japanese, 2 tactical_bombers owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 2 fighters in 6 Sea Zone, round 5 :  5/9 hits
                        Japanese roll dice for 2 battleships and 1 fighter in 6 Sea Zone, round 5 :  2/3 hits
                        1 fighter owned by the Japanese, 2 destroyers owned by the Americans and 2 battleships owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 67
                    Casualties for Americans: 2 bombers, 3 carriers, 13 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers
                    Casualties for Japanese: 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 7 fighters, 2 submarines and 7 tactical_bombers
                Battle in 111 Sea Zone
                    British loiter and taunt; Americans attack with 1 bomber, 1 carrier, 1 cruiser, 11 destroyers, 2 submarines and 2 transports
                    Germans defend with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 4 transports
                        Americans roll dice for 2 submarines in 111 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 11 destroyers and 2 transports in 111 Sea Zone, round 2 :  5/13 hits
                    Units damaged: 2 battleships owned by the Germans and 2 carriers owned by the Germans
                        Germans roll dice for 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 4 transports in 111 Sea Zone, round 2 :  7/13 hits
                        2 submarines owned by the Americans, 5 destroyers owned by the Americans and 1 destroyer owned by the Germans lost in 111 Sea Zone
                        Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 6 destroyers and 2 transports in 111 Sea Zone, round 3 :  6/8 hits
                        Germans roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 4 transports in 111 Sea Zone, round 3 :  7/12 hits
                        1 bomber owned by the Americans, 2 carriers owned by the Germans, 6 destroyers owned by the Americans, 3 destroyers owned by the Germans and 1 cruiser owned by the Germans lost in 111 Sea Zone
                    1 carrier owned by the Americans, 1 cruiser owned by the Americans, 1 fighter owned by the British and 2 transports owned by the Americans retreated to 110 Sea Zone
                    Germans win with 2 battleships, 4 fighters and 4 transports remaining. Battle score for attacker is -36
                    Casualties for Germans: 2 carriers, 1 cruiser and 4 destroyers
                    Casualties for Americans: 1 bomber, 11 destroyers and 2 submarines
                    4 fighters owned by the Germans forced to land in Scotland

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
                EDIT: Adding units owned by Germans to 111 Sea Zone: 1 carrier
                EDIT: Removing units owned by Germans from Scotland: 3 fighters
                EDIT: Adding units owned by Germans to 111 Sea Zone: 2 fighters
                EDIT: Changing unit hit damage for these Germans owned units to: carrier = 1
                EDIT: Removing units owned by Germans from 111 Sea Zone: 2 fighters
                EDIT: Adding units owned by Germans to Scotland: 2 fighters
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                1 armour and 1 mech_infantry moved from Alexandria to Egypt
                1 aaGun and 2 infantry moved from Libya to Tobruk
                1 armour and 2 mech_infantrys moved from Tunisia to Tobruk
                1 aaGun and 1 infantry moved from Tunisia to Libya
                3 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Morocco to Tunisia
                1 aaGun and 2 infantry moved from Morocco to Algeria
                1 bomber moved from Eastern United States to United Kingdom
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier and 2 destroyers placed in 101 Sea Zone
                1 carrier and 1 submarine placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 fighter placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Kiangsi to Kiangsu
                2 artilleries and 7 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery moved from Kiangsi to Kwangtung
                3 infantry moved from Kiangsi to Kwangtung

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Kiangsu, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kiangsu
                        Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Kiangsu, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Chinese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Kwangtung
                    Chinese attack with 3 artilleries and 10 infantry
                    Japanese defend with 1 harbour and 1 infantry
                        Chinese roll dice for 3 artilleries and 10 infantry in Kwangtung, round 2 :  1/13 hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                    Chinese win, taking Kwangtung from Japanese with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsu to Kiangsi

    Place Units - Chinese
                4 infantry placed in Kiangsi
                1 infantry placed in Kwangtung

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    Combat Move - British
                1 fighter moved from Gibraltar to 111 Sea Zone
                1 fighter moved from 110 Sea Zone to 111 Sea Zone
                3 fighters moved from United Kingdom to 111 Sea Zone
                1 battleship and 1 cruiser moved from 91 Sea Zone to 111 Sea Zone
                5 artilleries and 5 infantry moved from United Kingdom to Scotland
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 119 Sea Zone
                1 infantry moved from 119 Sea Zone to Scotland
                3 infantry moved from United Kingdom to Scotland
                2 infantry moved from United Kingdom to Scotland
                2 infantry moved from United Kingdom to Scotland
                1 submarine moved from 80 Sea Zone to 39 Sea Zone

    Purchase Units - British
                British buy 7 infantry; Remaining resources: 0 PUs;

    Combat - British
                Germans scrambles 3 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in 111 Sea Zone
                    British attack with 1 battleship, 1 cruiser and 5 fighters
                    Germans defend with 2 battleships, 1 carrier, 3 fighters and 4 transports
                        British roll dice for 1 battleship, 1 cruiser and 5 fighters in 111 Sea Zone, round 2 :  7/7 hits
                        Germans roll dice for 2 battleships, 1 carrier, 3 fighters and 4 transports in 111 Sea Zone, round 2 :  4/6 hits
                        1 battleship owned by the British, 2 battleships owned by the Germans, 1 carrier owned by the Germans, 3 fighters owned by the Germans, 1 fighter owned by the British, 1 transport owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone
                        3 transports owned by the Germans lost in 111 Sea Zone
                    British win with 4 fighters remaining. Battle score for attacker is 72
                    Casualties for Germans: 2 battleships, 1 carrier, 3 fighters and 4 transports
                    Casualties for British: 1 battleship, 1 cruiser and 1 fighter
                Battle in Scotland
                    British attack with 5 artilleries and 13 infantry
                    Germans defend with 1 airfield, 4 artilleries and 4 infantry
                        British roll dice for 5 artilleries and 13 infantry in Scotland, round 2 :  6/18 hits
                        Germans roll dice for 4 artilleries and 4 infantry in Scotland, round 2 :  3/8 hits
                        4 infantry owned by the Germans, 3 infantry owned by the British and 2 artilleries owned by the Germans lost in Scotland
                        British roll dice for 5 artilleries and 10 infantry in Scotland, round 3 :  2/15 hits
                        Germans roll dice for 2 artilleries in Scotland, round 3 :  1/2 hits
                        1 infantry owned by the British and 2 artilleries owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 5 artilleries and 9 infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 4 artilleries and 4 infantry
                    Casualties for British: 4 infantry

    Non Combat Move - British
                4 fighters moved from 111 Sea Zone to United Kingdom
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                3 armour, 1 artillery, 2 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Trans-Jordan to Egypt
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                2 infantry moved from Union of South Africa to Rhodesia
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 aaGun moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland

    Place Units - British
                5 infantry placed in United Kingdom
                2 infantry placed in Egypt

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 4 infantry
                EDIT: Adding units owned by British to Scotland: 4 infantry
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 85 / 118
        Russians : 1 / 0
        Japanese : 50 / 59
        Americans : 60 / 85
        Chinese : 7 / 7
        British : 29 / 29
        UK_Pacific : 0 / 0
        Italians : 15 / 20
        ANZAC : 10 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 15 times
                3 was rolled 10 times
                4 was rolled 18 times
                5 was rolled 12 times
                6 was rolled 11 times
            Average roll : 3.494
            Median : 4.000
            Variance : 0.671
            Standard Deviation : 0.819
            Total rolls : 77

    Germans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.312
            Median : 4.000
            Variance : 0.933
            Standard Deviation : 0.966
            Total rolls : 16

    British Combat
                1 was rolled 6 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 9 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.325
            Median : 3.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 40

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 4.167
            Median : 4.000
            Variance : 0.941
            Standard Deviation : 0.970
            Total rolls : 18

    Japanese Combat
                2 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_40762_UK_10.tsvg

  • '19 '17 '16

    @Mallery29:

    Can I move 4 more INF from UK to Scotland please?

    np. I’ll do that for you.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 10

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 4 infantry
                EDIT: Adding units owned by British to Scotland: 4 infantry
                EDIT: Turning off Edit Mode
                2 fighters moved from 95 Sea Zone to Tunisia
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia

    Purchase Units - Italians
                Italians buy 2 artilleries and 1 fighter; Remaining resources: 2 PUs;

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 3 infantry and 1 mech_infantry
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Tunisia, round 2 :  2/4 hits
                        Americans roll dice for 3 infantry and 1 mech_infantry in Tunisia, round 2 :  2/4 hits
                        2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
                    Americans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 2 infantry
                    2 fighters owned by the Italians retreated

    Non Combat Move - Italians
                1 carrier and 1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                2 fighters moved from Tunisia to 94 Sea Zone

    Place Units - Italians
                2 artilleries and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_40762_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 10

    Combat Move - ANZAC
                1 bomber moved from Caroline Islands to 43 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                2 fighters moved from Caroline Islands to Philippines
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 3 PUs;

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Java
                        ANZAC roll dice for 1 armour and 1 infantry in Java, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 43 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Sumatra
                    ANZAC attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 2 :  0/1 hits
                        ANZAC roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 bomber moved from 43 Sea Zone to Philippines
                1 fighter moved from Queensland to Philippines

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Combat Move - French
                2 infantry moved from United Kingdom to Scotland

    Non Combat Move - French

    Turn Complete - French

    triplea_40762_Fre10.tsvg


  • It’s too bad Germany makes too much money…I feel the ANZAC are my only chance to even compete…

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Combat Move - Germans
                8 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
                      Germans take Syria from French
                      Germans take Trans-Jordan from British
                1 armour and 1 mech_infantry moved from Soviet Far East to Amur
                      Germans take Amur from Russians
                1 mech_infantry moved from Suiyuyan to Anhwe
                      Germans take Anhwe from Chinese
                1 armour moved from Yunnan to Hunan
                      Germans take Hunan from Chinese
                1 armour moved from Hunan to Yunnan
                2 bombers moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to 119 Sea Zone
                2 fighters moved from Western Germany to United Kingdom

    Purchase Units - Germans
                Germans buy 3 armour, 2 carriers, 1 destroyer, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat - Germans
                Air Battle in United Kingdom

    triplea_40762_Ger11.tsvg

  • '19 '17 '16

    @Mallery29:

    It’s too bad Germany makes too much money…I feel the ANZAC are my only chance to even compete…

    Well their slowing down Japan but I don’t think the conclusion of this game is in doubt.

    Anyway, intercept in London?


  • Sure…I’m feeling froggy…Let’s kill some Krauts

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Combat Move - Germans
                8 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
                      Germans take Syria from French
                      Germans take Trans-Jordan from British
                1 armour and 1 mech_infantry moved from Soviet Far East to Amur
                      Germans take Amur from Russians
                1 mech_infantry moved from Suiyuyan to Anhwe
                      Germans take Anhwe from Chinese
                1 armour moved from Yunnan to Hunan
                      Germans take Hunan from Chinese
                1 armour moved from Hunan to Yunnan
                2 bombers moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to 119 Sea Zone
                2 fighters moved from Western Germany to United Kingdom

    Purchase Units - Germans
                Germans buy 3 armour, 2 carriers, 1 destroyer, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    British launches 3 interceptors out of United Kingdom
                        Attackers Fire,  :  2/4 hits
                        Defenders Fire,  :  2/3 hits
                        2 fighters owned by the Germans lost in United Kingdom
                        2 fighters owned by the British lost in United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 5,3 and causes: 8 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 8 damage total.
                Battle in 119 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 119 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from United Kingdom to Western Germany
                1 fighter moved from 119 Sea Zone to 112 Sea Zone
                1 artillery, 2 infantry and 3 mech_infantrys moved from Northwest Persia to Iraq
                3 armour moved from Persia to Iraq
                3 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
                3 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Volgograd to Northwest Persia
                1 aaGun moved from Iraq to Trans-Jordan
                1 fighter and 3 tactical_bombers moved from Iraq to Southern Italy
                1 bomber moved from Iraq to Western Germany

    Place Units - Germans
                2 carriers, 1 destroyer and 2 transports placed in 112 Sea Zone
                1 fighter placed in 112 Sea Zone
                3 armour placed in Persia
                2 fighters and 2 infantry placed in Western Germany
                Germans undo move 4.
                3 fighters and 1 infantry placed in Western Germany
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 90 PUs; end with 90 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 101 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 121 PUs

    triplea_40762_Ger11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 11

    Combat Move - Japanese
                1 submarine moved from 43 Sea Zone to 41 Sea Zone
                1 bomber moved from French Indo China to 42 Sea Zone

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 fighters and 7 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                        Japanese roll dice for 1 bomber in 42 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 42 Sea Zone to French Indo China
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Hopei to Shantung
                3 artilleries moved from Korea to Manchuria
                1 aaGun and 4 armour moved from Iraq to Trans-Jordan

    Place Units - Japanese
                3 infantry placed in India
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Shantung
                3 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,4,1,5,5,1,1,6
                Japanese collect 36 PUs (6 lost to blockades); end with 36 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs

    triplea_40762_Jap11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 11

    Combat Move - Americans
                2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
                      Americans take 106 Sea Zone from Germans
                2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
                1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 mech_infantry moved from Quebec to 106 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
                1 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland

    Purchase Units - Americans
                Americans buy 6 destroyers, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Iceland

    Non Combat Move - Americans
                1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 aaGun and 1 infantry moved from Quebec to 106 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
                1 aaGun and 1 infantry moved from 123 Sea Zone to Iceland
                1 carrier, 1 cruiser and 2 fighters moved from 110 Sea Zone to 123 Sea Zone
                1 armour and 2 mech_infantrys moved from Tobruk to Egypt
                1 aaGun and 2 infantry moved from Tobruk to Alexandria
                1 aaGun and 1 infantry moved from Libya to Tobruk
                1 mech_infantry moved from Tunisia to Tobruk
                1 infantry moved from Tunisia to Libya
                1 aaGun and 2 infantry moved from Algeria to Tunisia
                2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                4 infantry placed in Eastern United States
                5 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Kiangsi to Yunnan
                1 infantry moved from Kiangsi to Hunan
                      Chinese take Hunan from Germans
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 1 infantry
                    Germans defend with 1 armour
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 :  0/2 hits
                        Germans roll dice for 1 armour in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 :  0/2 hits
                        Germans roll dice for 1 armour in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    retreated to Yunnan
                    Germans win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Kiangsi

    Place Units - Chinese
                2 infantry placed in Kwangtung

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs

    Combat Move - British
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Eire
                1 mech_infantry moved from United Kingdom to Eire
                1 fighter moved from United Kingdom to Eire
                1 fighter moved from 123 Sea Zone to Eire
                3 artilleries and 3 infantry moved from Scotland to Eire

    Purchase Units - British
                British repair damage of 8x factory_major; Remaining resources: 21 PUs;
                British buy 7 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Eire
                    British attack with 4 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
                    Germans defend with 4 artilleries, 1 harbour and 3 infantry
                        British roll dice for 4 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Eire, round 2 :  4/11 hits
                        Germans roll dice for 4 artilleries and 3 infantry in Eire, round 2 :  2/7 hits
                        3 infantry owned by the Germans, 2 infantry owned by the British and 1 artillery owned by the Germans lost in Eire
                        British roll dice for 4 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Eire, round 3 :  2/9 hits
                        Germans roll dice for 3 artilleries in Eire, round 3 :  2/3 hits
                        2 infantry owned by the British and 2 artilleries owned by the Germans lost in Eire
                        British roll dice for 4 artilleries, 2 fighters and 1 mech_infantry in Eire, round 4 :  3/7 hits
                        Germans roll dice for 1 artillery in Eire, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Eire
                    British win, taking Eire from Germans with 4 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 4 artilleries and 3 infantry
                    Casualties for British: 4 infantry

    Non Combat Move - British
                2 fighters moved from Eire to 123 Sea Zone
                2 aaGuns, 2 artilleries and 10 infantry moved from Scotland to United Kingdom
                1 artillery and 1 infantry moved from Alexandria to Egypt
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Rhodesia to Belgian Congo

    Place Units - British
                3 infantry placed in Egypt
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs

    Turn Complete - UK_Pacific

    triplea_40762_UK_11.tsvg


  • F U GERMANY!!!  And that damn China German tank!!!

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 11

    Combat Move - Italians
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya
                2 fighters moved from 94 Sea Zone to Libya

    Purchase Units - Italians
                Italians buy 1 armour, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Libya
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Libya, round 2 :  1/4 hits
                        Americans roll dice for 1 infantry in Libya, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Libya
                    Italians win, taking Libya from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Libya to 96 Sea Zone
                1 carrier and 2 destroyers moved from 94 Sea Zone to 96 Sea Zone

    Place Units - Italians
                1 armour and 3 infantry placed in Northern Italy
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_40762_Ita11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 11

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 bomber moved from Philippines to French Indo China
                1 fighter moved from Philippines to 41 Sea Zone
                1 armour moved from New South Wales to Queensland
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;

    Combat - ANZAC
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  0/1 hits
                    Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 5 damage total.
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC and 1 submarine owned by the Japanese lost in 41 Sea Zone
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 41 Sea Zone to Sumatra
                1 bomber moved from French Indo China to Kiangsi
                2 fighters moved from Philippines to Kiangsi

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 armour placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Move - French
                2 infantry moved from Scotland to Eire

    Non Combat Move - French

    Turn Complete - French

    triplea_40762_Fre11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Combat Move - Germans
                2 fighters moved from 112 Sea Zone to Eire
                2 fighters moved from Western Germany to Eire
                3 bombers moved from Western Germany to United Kingdom
                1 armour, 1 artillery and 4 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Eire
                1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to Eire
                2 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Scotland
                1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
                1 bomber moved from Iraq to Egypt

    Purchase Units - Germans
                Germans buy 3 armour, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 6 mech_infantrys and 2 transports; Remaining resources: 1 PUs;

    Combat - Germans
                Air Battle in Egypt
                    Germans attacks with 3 units heading to Egypt
                    British launches 2 interceptors out of Egypt
                        Attackers Fire,  :  1/3 hits
                        Defenders Fire,  :  1/2 hits
                        1 fighter owned by the Germans lost in Egypt
                        1 fighter owned by the British lost in Egypt
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  0/1 hits
                        AA fire in Egypt :  0/1 hits
                    Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: harbour
                    Bombing raid in Egypt causes 9 damage total.  Damaged units is as follows: factory_minor = 5, harbour = 4
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 7,7 and causes: 14 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 14 damage total.
                Battle in Scotland
                Battle in Eire
                    Germans attack with 1 armour, 1 artillery, 4 fighters and 2 infantry
                    British defend with 4 artilleries, 1 harbour and 1 mech_infantry; French defend with 2 infantry
                        Germans roll dice for 1 armour, 1 artillery, 4 fighters and 2 infantry in Eire, round 2 :  2/8 hits
                        British roll dice for 4 artilleries, 2 infantry and 1 mech_infantry in Eire, round 2 :  2/7 hits
                        2 infantry owned by the Germans and 2 infantry owned by the French lost in Eire
                        Germans roll dice for 1 armour, 1 artillery and 4 fighters in Eire, round 3 :  1/6 hits
                        British roll dice for 4 artilleries and 1 mech_infantry in Eire, round 3 :  2/5 hits
                        1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 fighter owned by the Germans lost in Eire
                        Germans roll dice for 1 armour and 3 fighters in Eire, round 4 :  3/4 hits
                        British roll dice for 4 artilleries in Eire, round 4 :  2/4 hits
                        1 fighter owned by the Germans, 1 armour owned by the Germans and 3 artilleries owned by the British lost in Eire
                    British win, taking Scotland from British with 1 artillery remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 armour, 1 artillery, 2 fighters and 2 infantry
                    Casualties for British: 3 artilleries and 1 mech_infantry
                    Casualties for French: 2 infantry
                    2 fighters owned by the Germans retreated
                Cleaning up after air battles

    Non Combat Move - Germans
                2 fighters moved from Eire to 109 Sea Zone
                1 carrier moved from 112 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from Novgorod to 127 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
                2 tactical_bombers moved from Southern Italy to 93 Sea Zone
                1 bomber and 1 tactical_bomber moved from Egypt to Trans-Jordan
                1 artillery and 2 infantry moved from Iraq to Trans-Jordan
                3 armour moved from Persia to Trans-Jordan
                3 mech_infantrys moved from Northwest Persia to Trans-Jordan
                3 mech_infantrys moved from Caucasus to Iraq
                1 armour and 1 mech_infantry moved from Amur to Jehol
                1 mech_infantry moved from Anhwe to Shantung
                1 armour moved from Yunnan to French Indo China
                1 mech_infantry moved from Szechwan to French Indo China
                2 bombers moved from United Kingdom to Western Germany

    Place Units - Germans
                1 carrier and 2 transports placed in 93 Sea Zone
                3 armour placed in Persia
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                1 battleship, 1 destroyer and 2 fighters placed in 112 Sea Zone
                Germans undo move 5.
                2 fighters placed in Western Germany
                1 battleship and 1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 91 PUs; end with 92 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 103 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 108 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 123 PUs

    triplea_40762_Ger12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 12

    Combat Move - Japanese
                1 bomber moved from French Indo China to Hunan
                1 armour moved from French Indo China to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 armour moved from Kwangsi to Yunnan
                1 infantry moved from Kweichow to Hunan
                3 artilleries, 5 infantry and 6 mech_infantrys moved from Shantung to Kiangsu

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Hunan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 3 artilleries, 5 infantry and 6 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 artilleries, 5 infantry and 6 mech_infantrys in Kiangsu, round 2 :  4/14 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 3 artilleries, 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Hunan to French Indo China
                1 artillery moved from Kweichow to Hopei
                1 mech_infantry moved from French Indo China to Kweichow
                3 infantry moved from India to Burma
                1 artillery moved from Manchuria to Jehol
                1 fighter moved from Japan to Shantung

    Place Units - Japanese
                1 destroyer placed in 39 Sea Zone
                2 fighters placed in India
                1 infantry placed in Japan
                1 artillery and 2 infantry placed in Shantung
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 infantry
                EDIT: Changing PUs for Japanese from 0 to 1
                EDIT: Changing unit bombing damage for these Japanese owned units to: airfield = 2
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,4,1,5,4,2,6,1,3,1,1,4,6,6
                Japanese collect 31 PUs (13 lost to blockades); end with 32 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs

    triplea_40762_Jap12.tsvg

  • '19 '17 '16

    I trust the edit is ok. I was pretty sure you would intercept in Egypt.


  • @simon33:

    I trust the edit is ok. I was pretty sure you would intercept in Egypt.

    Wouldn’t intercept, seeing as I need the help defending…editing back in…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 12

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Tobruk to Libya
                2 infantry moved from Tunisia to Libya
                2 artilleries and 3 infantry moved from Iceland to 123 Sea Zone
                1 mech_infantry moved from Iceland to 123 Sea Zone
                2 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 123 Sea Zone to 109 Sea Zone
                1 bomber moved from United Kingdom to 109 Sea Zone
                2 artilleries and 3 infantry moved from 109 Sea Zone to Scotland
                2 infantry moved from Alexandria to Egypt
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from 109 Sea Zone to Scotland

    Purchase Units - Americans
                Americans buy 6 destroyers, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 109 Sea Zone
                    British loiter and taunt; Americans attack with 1 bomber, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 3 transports
                    Germans defend with 1 carrier, 2 fighters and 3 transports
                        Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 3 transports in 109 Sea Zone, round 2 :  1/7 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier, 2 fighters and 3 transports in 109 Sea Zone, round 2 :  2/3 hits
                        1 carrier owned by the Americans and 2 fighters owned by the British lost in 109 Sea Zone
                        Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transports in 109 Sea Zone, round 3 :  1/7 hits
                        Germans roll dice for 1 carrier, 2 fighters and 3 transports in 109 Sea Zone, round 3 :  3/3 hits
                        1 carrier owned by the Germans, 1 carrier owned by the Americans and 1 destroyer owned by the Americans lost in 109 Sea Zone
                        Americans roll dice for 1 bomber, 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 109 Sea Zone, round 4 :  5/6 hits
                        Germans roll dice for 2 fighters and 3 transports in 109 Sea Zone, round 4 :  1/2 hits
                        2 fighters owned by the Germans, 1 destroyer owned by the Americans and 3 transports owned by the Germans lost in 109 Sea Zone
                    Americans win, taking 109 Sea Zone from Germans with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 carrier, 2 fighters and 3 transports
                    Casualties for British: 2 fighters
                    Casualties for Americans: 2 carriers and 2 destroyers
                    Turning on Edit Mode
                    EDIT: Adding units owned by Americans to 109 Sea Zone: 1 carrier
                    EDIT: Removing units owned by Americans from 109 Sea Zone: 1 cruiser and 1 destroyer
                    EDIT: Removing units owned by Americans from 109 Sea Zone: 2 fighters
                    EDIT: Adding units owned by British to 109 Sea Zone: 2 fighters
                    EDIT: Adding units owned by Americans to United Kingdom: 2 fighters
                    EDIT: Turning off Edit Mode
                Battle in Scotland
                    Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Germans defend with 1 airfield and 2 infantry
                        Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Scotland, round 2 :  3/6 hits
                        Germans roll dice for 2 infantry in Scotland, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Scotland
                    Americans win, taking Scotland from Germans with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Libya
                    Americans attack with 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                        Americans roll dice for 3 infantry and 1 mech_infantry in Libya, round 2 :  0/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 :  2/2 hits
                        2 infantry owned by the Americans lost in Libya
                        Americans roll dice for 1 infantry and 1 mech_infantry in Libya, round 3 :  0/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Libya, round 3 :  0/2 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Libya, round 4 :  0/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Libya, round 4 :  0/2 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Libya, round 5 :  0/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Libya, round 5 :  2/2 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Libya
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Americans: 3 infantry and 1 mech_infantry

    Non Combat Move - Americans
                1 aaGun moved from Tunisia to Algeria
                1 aaGun moved from Tobruk to Alexandria
                1 aaGun moved from Alexandria to Egypt
                1 bomber moved from 109 Sea Zone to United Kingdom
                4 infantry moved from Eastern United States to 101 Sea Zone
                5 destroyers, 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 transport moved from 123 Sea Zone to 106 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                4 destroyers and 2 transports placed in 101 Sea Zone
                4 infantry and 1 tactical_bomber placed in Eastern United States
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Combat Move - Chinese
                3 artilleries, 1 fighter and 13 infantry moved from Kiangsi to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 fighter moved from Kwangsi to Kwangtung

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs

    Combat Move - British
                1 submarine moved from 39 Sea Zone to 80 Sea Zone

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Trans-Jordan: 1 fighter
                EDIT: Adding units owned by British to Egypt: 1 fighter
                EDIT: Turning off Edit Mode
                British repair damage of 5x factory_minor, 10x factory_major; Remaining resources: 13 PUs;
                British buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Non Combat Move - British
                2 fighters moved from 109 Sea Zone to United Kingdom
                1 artillery moved from Eire to Scotland
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Place Units - British
                3 infantry placed in Egypt
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs

    Turn Complete - UK_Pacific

    triplea_40762_UK_12.tsvg

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