@Entek Italy up
Team Game! World At War!
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Not sure what happened, but Germany ended it’s turn with 142 pu’s…and I’ve been going over the Rom3 file and the stats now say they only have 136.
anybody have any idea why 6 pu’s would disappear? -
I went through the game history and my 6 pu’s disappeared on the British non combat move round 3 …anybody know why that would happen?
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Thai
1 Infantry moved from Bangkok to S.Thailand
1 Fighter moved from Bangkok to S.ThailandPurchase Units - Thai
Thai buy 3 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in S.Thailand
Thai attack with 1 Fighter and 1 Infantry
British defend with 1 Infantry
Thai roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 2 : 2/2 hits
French roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits
1 Infantry owned by the British and 1 Infantry owned by the Thai lost in S.Thailand
Thai win with 1 Fighter remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 InfantryNon Combat Move - Thai
1 Fighter moved from S.Thailand to BangkokPlace Units - Thai
3 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 6 PUs; end with 6 PUs -
Damn! GB threw a killer dice that time. :-(
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Game History
Round: 3
Combat Move - Americans
5 Fighters moved from West Papua to Malaya
1 Bomber moved from West Papua to 108 Sea Zone
1 Transport moved from 96 Sea Zone to 95 Sea Zone
1 Artillery and 1 Infantry moved from Wake to 95 Sea Zone
1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori
1 Infantry moved from Kwajalein to 96 Sea Zone
1 Infantry moved from Kwajalein to 96 Sea Zone
1 Artillery moved from Jaluit to 96 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 96 Sea Zone to 102 Sea Zone
1 Artillery and 1 Infantry moved from 102 Sea Zone to Kusaie
1 Infantry and 1 Tank moved from Jaluit to 96 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 96 Sea Zone to 109 Sea Zone
1 Infantry and 1 Tank moved from 109 Sea Zone to Ponape
Americans take Ponape from Yamamoto
1 Infantry and 1 Tank moved from Jaluit to 96 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 96 Sea Zone to 109 Sea Zone
1 Infantry and 1 Tank moved from 109 Sea Zone to Woleai
Americans take Woleai from Yamamoto
1 Cruiser and 1 Infantry moved from 96 Sea Zone to 103 Sea Zone
1 Infantry moved from 103 Sea Zone to Eniwetok
Americans take Eniwetok from Yamamoto
1 Submarine moved from 71 Sea Zone to 72 Sea Zone
1 Destroyer moved from 13 Sea Zone to 28 Sea Zone
2 Fighters moved from 96 Sea Zone to Minamitori
1 Fighter moved from Amazon to 28 Sea Zone
2 Bombers moved from French Guiana to 29 Sea ZonePurchase Units - Americans
Americans buy 2 ArmoredCars, 2 Artillerys, 2 B.Transports, 3 Destroyers, 1 Factory and 3 Fighters; Remaining resources: 5 PUs;Combat - Americans
Battle in Kusaie
Americans attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Artillery and 1 Infantry in Kusaie, round 2 : 2/2 hits
Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kusaie
Americans win, taking Kusaie from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in 28 Sea Zone
Americans attack with 1 Destroyer and 1 Fighter
Germans defend with 1 Submarine
Germans roll dice for 1 Submarine in 28 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 Destroyer and 1 Fighter in 28 Sea Zone, round 2 : 1/2 hits
1 Submarine owned by the Germans and 1 Destroyer owned by the Americans lost in 28 Sea Zone
Americans win with 1 Fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 Submarine
Casualties for Americans: 1 Destroyer
Battle in 108 Sea Zone
Americans attack with 1 Bomber
Yamamoto defend with 1 Submarine
Americans roll dice for 1 Bomber in 108 Sea Zone, round 2 : 0/1 hits
1 Submarine owned by the Yamamoto Submerged
Battle in Minamitori
Americans attack with 1 Artillery, 2 Fighters and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Minamitori, round 2 : 3/4 hits
Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Minamitori
Americans winAmericans win with 1 Bomber remaining, taking Minamitori from Yamamoto with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in 29 Sea Zone
Americans attack with 2 Bombers
Germans defend with 1 Submarine
Americans roll dice for 2 Bombers in 29 Sea Zone, round 2 : 1/2 hits
1 Submarine owned by the Germans lost in 29 Sea Zone
Americans win with 2 Bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 SubmarineNon Combat Move - Americans
2 Bombers moved from 29 Sea Zone to Gibraltar
1 Fighter moved from 28 Sea Zone to Amazon
2 Tanks moved from Central America to Amazon
3 Infantrys moved from Peru to Amazon
1 Artillery and 2 Infantrys moved from E.Mexico to Central America
1 Tank moved from E.Mexico to Colombia
1 AAGun moved from E.Mexico to Central America
6 Infantrys moved from South Central USA to South Atlantic USA
2 Fighters moved from Minamitori to 95 Sea Zone
1 Carrier moved from 96 Sea Zone to 95 Sea Zone
3 Battleships, 1 Carrier, 5 Destroyers and 2 Submarines moved from 96 Sea Zone to 109 Sea Zone
2 Adv.Fighters moved from 91 Sea Zone to 109 Sea Zone
1 Carrier and 1 Destroyer moved from 91 Sea Zone to 96 Sea Zone
1 Artillery and 1 Infantry moved from Pearl Harbor to 91 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
1 Artillery and 1 Infantry moved from 96 Sea Zone to Kwajalein
1 Bomber moved from 108 Sea Zone to Port MoresbyPlace Units - Americans
1 Factory placed in Wake
2 B.Transports placed in 26 Sea Zone
2 Artillerys placed in South Central USA
2 ArmoredCars placed in Colombia
3 Fighters placed in Pearl Harbor
1 Destroyer placed in 26 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 Battleship, 1 Destroyer and 1 Submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 83 Sea Zone: 1 Battleship, 1 Destroyer and 1 Submarine
EDIT: Turning off Edit Mode
2 Destroyers placed in 83 Sea ZoneTurn Complete - Americans
Americans collect 102 PUs; end with 107 PUs totalProduction/PUs Summary :
Germans : 84 / 136
Russians : 99 / 102
Italians : 52 / 52
French : 40 / 44
Yamamoto : 63 / 73
Chinese : 28 / 40
Hisaichi : 67 / 69
British : 98 / 98
Anzac : 36 / 38
Dutch : 18 / 37
Finns : 12 / 12
Romanians : 13 / 13
Thai : 6 / 6
Americans : 102 / 107 -
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
1 Infantry moved from Lithuania to Minsk
1 Infantry moved from Brest to Minsk
2 Infantrys moved from Vinnytsia to Kiev
1 Stuka moved from Krakow to Kiev
1 Stuka moved from Krakow to Minsk
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Lapland
1 Artillery and 1 Elite moved from Oulu to Lapland
1 Cruiser and 1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Artillery and 2 Infantrys moved from Hamburg to 23 Sea Zone
1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 2 Infantrys moved from 24 Sea Zone to Latvia
1 Infantry moved from Lithuania to Latvia
1 Bomber and 1 Fighter moved from Helsinki to Latvia
2 Fighters moved from Helsinki to Lapland
2 Infantrys moved from Burgundy to Languedoc
2 Infantrys moved from Burgundy to Orleanais
3 Infantrys moved from Burgundy to Picardy
1 Tank moved from Paris to Picardy
2 Tanks moved from Paris to Languedoc
2 Tanks moved from Paris to Orleanais
7 Tanks moved from Paris to Normandy
1 Stuka moved from Rhine to Belgium
1 Stuka moved from Bavaria to Belgium
1 Infantry moved from Rhine to Belgium
2 Submarines moved from 42 Sea Zone to 43 Sea Zone
1 Infantry moved from Rhine to Belgium
1 Artillery and 2 Infantrys moved from Lorraine to Belgium
1 Infantry moved from Lorraine to Picardy
1 Tank moved from Kufra to DarfurPurchase Units - Germans
Germans buy 4 Artillerys, 1 Bunker, 1 Carrier, 1 Cruiser, 2 Elites, 2 HeavyTanks, 16 Infantrys, 1 Mot.Inf, 1 Submarine, 4 Tanks and 1 Transport; Remaining resources: 0 PUs;Combat - Germans
Battle in Picardy
Germans attack with 4 Infantrys and 1 Tank
French defend with 1 Bunker
Units damaged: 1 Bunker owned by the French
Germans win, taking Picardy from French with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for French: 1 Bunker
Casualties for Germans: 2 Infantrys
Battle in Kiev
Germans attack with 2 Infantrys and 1 Stuka
Russians defend with 1 Infantry
Germans win, taking Kiev from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Languedoc
Germans attack with 2 Infantrys and 2 Tanks
French defend with 1 Infantry
Germans win, taking Languedoc from French with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Lapland
Germans attack with 2 Artillerys, 1 Elite, 2 Fighters and 1 Infantry
Russians defend with 1 Artillery and 3 Infantrys
Germans win, taking Lapland from Russians with 1 Artillery, 1 Elite and 2 Fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 Artillery and 1 Infantry
Casualties for Russians: 1 Artillery and 3 Infantrys
Battle in Darfur
Germans attack with 1 Tank
British defend with 1 Infantry
Germans win, taking Darfur from British with 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Normandy
Germans attack with 7 Tanks
French defend with 1 AAGun, 1 Factory and 2 Infantrys
Germans win, taking Normandy from French with 5 Tanks remaining. Battle score for attacker is -6
Casualties for French: 2 Infantrys
Casualties for Germans: 2 Tanks
Battle in Orleanais
Germans attack with 2 Infantrys and 2 Tanks
French defend with 1 Infantry
Germans win, taking Orleanais from French with 2 Tanks remaining. Battle score for attacker is -2
Casualties for French: 1 Infantry
Casualties for Germans: 2 Infantrys
Battle in Minsk
Germans attack with 2 Infantrys and 1 Stuka
Russians defend with 1 Infantry
Germans win, taking Minsk from Russians with 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Belgium
Germans attack with 1 Artillery, 4 Infantrys and 2 Stukas
Neutral defend with 3 Infantrys
Germans loses 0 PUs for violating Belgiums neutrality.
Germans win, taking Belgium from Neutral with 1 Artillery, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2
Casualties for Neutral: 3 Infantrys
Casualties for Germans: 2 Infantrys
Battle in Latvia
Germans attack with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys
Russians defend with 2 Infantrys and 1 Tank
Germans win, taking Latvia from Russians with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 Infantry
Casualties for Russians: 2 Infantrys and 1 TankNon Combat Move - Germans
2 Fighters moved from Lapland to 23 Sea Zone
3 Destroyers moved from 24 Sea Zone to 23 Sea Zone
1 Fighter moved from Latvia to Helsinki
1 Bomber moved from Latvia to Helsinki
2 Artillerys moved from Brest to Vinnytsia
3 Infantrys moved from Vinnytsia to Odessa
1 Tank moved from Brest to Odessa
1 Artillery and 5 Infantrys moved from Krakow to Vinnytsia
1 Tank moved from Lithuania to Vinnytsia
1 Stuka moved from Kiev to Krakow
1 Stuka moved from Minsk to Krakow
4 Infantrys moved from Warsaw to Brest
1 Artillery moved from Warsaw to Brest
4 Tanks moved from Warsaw to Vinnytsia
1 AAGun and 1 Infantry moved from Bohemia to Krakow
1 AAGun moved from Warsaw to Brest
4 Infantrys moved from Bohemia to Krakow
1 Infantry moved from Bavaria to Bohemia
1 Tank moved from Bavaria to Krakow
2 Infantrys moved from Berlin to Brandenburg
1 Artillery and 5 Infantrys moved from Rhine to Hamburg
2 Stukas moved from Belgium to HamburgPlace Units - Germans
1 Carrier, 1 Cruiser, 1 Submarine and 1 Transport placed in 23 Sea Zone
1 Bunker placed in Vinnytsia
1 Infantry and 1 Tank placed in Hamburg
1 Artillery, 1 Elite, 1 HeavyTank and 1 Infantry placed in Warsaw
1 Artillery, 1 Elite, 1 HeavyTank and 2 Infantrys placed in Bohemia
1 Mot.Inf and 1 Tank placed in Bavaria
1 Artillery and 3 Infantrys placed in Rhine
2 Infantrys and 2 Tanks placed in Berlin
1 Artillery and 5 Infantrys placed in Paris
1 Infantry placed in Bavaria
1 Infantry placed in BerlinTurn Complete - Germans
Germans collect 104 PUs; end with 104 PUs totalProduction/PUs Summary :
Germans : 104 / 104
Russians : 91 / 102
Italians : 52 / 52
French : 31 / 44
Yamamoto : 63 / 73
Chinese : 28 / 40
Hisaichi : 67 / 69
British : 96 / 98
Anzac : 36 / 38
Dutch : 18 / 37
Finns : 14 / 12
Romanians : 13 / 13
Thai : 6 / 6
Americans : 102 / 107 -
I’m going to edit three infantry to Berlin for the 6 pu’s Germany lost last turn. They ended round 3 with 142 pu’s but started round 4 with 136 pu’s.
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Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
1 Infantry moved from Lithuania to Minsk
1 Infantry moved from Brest to Minsk
2 Infantrys moved from Vinnytsia to Kiev
1 Stuka moved from Krakow to Kiev
1 Stuka moved from Krakow to Minsk
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Lapland
1 Artillery and 1 Elite moved from Oulu to Lapland
1 Cruiser and 1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Artillery and 2 Infantrys moved from Hamburg to 23 Sea Zone
1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 2 Infantrys moved from 24 Sea Zone to Latvia
1 Infantry moved from Lithuania to Latvia
1 Bomber and 1 Fighter moved from Helsinki to Latvia
2 Fighters moved from Helsinki to Lapland
2 Infantrys moved from Burgundy to Languedoc
2 Infantrys moved from Burgundy to Orleanais
3 Infantrys moved from Burgundy to Picardy
1 Tank moved from Paris to Picardy
2 Tanks moved from Paris to Languedoc
2 Tanks moved from Paris to Orleanais
7 Tanks moved from Paris to Normandy
1 Stuka moved from Rhine to Belgium
1 Stuka moved from Bavaria to Belgium
1 Infantry moved from Rhine to Belgium
2 Submarines moved from 42 Sea Zone to 43 Sea Zone
1 Infantry moved from Rhine to Belgium
1 Artillery and 2 Infantrys moved from Lorraine to Belgium
1 Infantry moved from Lorraine to Picardy
1 Tank moved from Kufra to DarfurPurchase Units - Germans
Germans buy 4 Artillerys, 1 Bunker, 1 Carrier, 1 Cruiser, 2 Elites, 2 HeavyTanks, 16 Infantrys, 1 Mot.Inf, 1 Submarine, 4 Tanks and 1 Transport; Remaining resources: 0 PUs;Combat - Germans
Battle in Picardy
Germans attack with 4 Infantrys and 1 Tank
French defend with 1 Bunker
Units damaged: 1 Bunker owned by the French
Germans win, taking Picardy from French with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for French: 1 Bunker
Casualties for Germans: 2 Infantrys
Battle in Kiev
Germans attack with 2 Infantrys and 1 Stuka
Russians defend with 1 Infantry
Germans win, taking Kiev from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Languedoc
Germans attack with 2 Infantrys and 2 Tanks
French defend with 1 Infantry
Germans win, taking Languedoc from French with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Lapland
Germans attack with 2 Artillerys, 1 Elite, 2 Fighters and 1 Infantry
Russians defend with 1 Artillery and 3 Infantrys
Germans win, taking Lapland from Russians with 1 Artillery, 1 Elite and 2 Fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 Artillery and 1 Infantry
Casualties for Russians: 1 Artillery and 3 Infantrys
Battle in Darfur
Germans attack with 1 Tank
British defend with 1 Infantry
Germans win, taking Darfur from British with 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Normandy
Germans attack with 7 Tanks
French defend with 1 AAGun, 1 Factory and 2 Infantrys
Germans win, taking Normandy from French with 5 Tanks remaining. Battle score for attacker is -6
Casualties for French: 2 Infantrys
Casualties for Germans: 2 Tanks
Battle in Orleanais
Germans attack with 2 Infantrys and 2 Tanks
French defend with 1 Infantry
Germans win, taking Orleanais from French with 2 Tanks remaining. Battle score for attacker is -2
Casualties for French: 1 Infantry
Casualties for Germans: 2 Infantrys
Battle in Minsk
Germans attack with 2 Infantrys and 1 Stuka
Russians defend with 1 Infantry
Germans win, taking Minsk from Russians with 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Belgium
Germans attack with 1 Artillery, 4 Infantrys and 2 Stukas
Neutral defend with 3 Infantrys
Germans loses 0 PUs for violating Belgiums neutrality.
Germans win, taking Belgium from Neutral with 1 Artillery, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2
Casualties for Neutral: 3 Infantrys
Casualties for Germans: 2 Infantrys
Battle in Latvia
Germans attack with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys
Russians defend with 2 Infantrys and 1 Tank
Germans win, taking Latvia from Russians with 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 Infantry
Casualties for Russians: 2 Infantrys and 1 TankNon Combat Move - Germans
2 Fighters moved from Lapland to 23 Sea Zone
3 Destroyers moved from 24 Sea Zone to 23 Sea Zone
1 Fighter moved from Latvia to Helsinki
1 Bomber moved from Latvia to Helsinki
2 Artillerys moved from Brest to Vinnytsia
3 Infantrys moved from Vinnytsia to Odessa
1 Tank moved from Brest to Odessa
1 Artillery and 5 Infantrys moved from Krakow to Vinnytsia
1 Tank moved from Lithuania to Vinnytsia
1 Stuka moved from Kiev to Krakow
1 Stuka moved from Minsk to Krakow
4 Infantrys moved from Warsaw to Brest
1 Artillery moved from Warsaw to Brest
4 Tanks moved from Warsaw to Vinnytsia
1 AAGun and 1 Infantry moved from Bohemia to Krakow
1 AAGun moved from Warsaw to Brest
4 Infantrys moved from Bohemia to Krakow
1 Infantry moved from Bavaria to Bohemia
1 Tank moved from Bavaria to Krakow
2 Infantrys moved from Berlin to Brandenburg
1 Artillery and 5 Infantrys moved from Rhine to Hamburg
2 Stukas moved from Belgium to HamburgPlace Units - Germans
1 Carrier, 1 Cruiser, 1 Submarine and 1 Transport placed in 23 Sea Zone
1 Bunker placed in Vinnytsia
1 Infantry and 1 Tank placed in Hamburg
1 Artillery, 1 Elite, 1 HeavyTank and 1 Infantry placed in Warsaw
1 Artillery, 1 Elite, 1 HeavyTank and 2 Infantrys placed in Bohemia
1 Mot.Inf and 1 Tank placed in Bavaria
1 Artillery and 3 Infantrys placed in Rhine
2 Infantrys and 2 Tanks placed in Berlin
1 Artillery and 5 Infantrys placed in Paris
1 Infantry placed in Bavaria
1 Infantry placed in BerlinTurn Complete - Germans
Germans collect 104 PUs; end with 104 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Germans to Berlin: 3 Infantrys
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 104 / 104
Russians : 91 / 102
Italians : 52 / 52
French : 31 / 44
Yamamoto : 63 / 73
Chinese : 28 / 40
Hisaichi : 67 / 69
British : 96 / 98
Anzac : 36 / 38
Dutch : 18 / 37
Finns : 14 / 12
Romanians : 13 / 13
Thai : 6 / 6
Americans : 102 / 107 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Russians
1 Tank moved from Estonia to Leningrad
4 Infantrys moved from Arkhangelsk to S.Karelia
10 Infantrys moved from Yaroslavl to Kursk
1 Infantry moved from Yaroslavl to Smolensk
1 Elite and 1 Infantry moved from Kursk to Minsk
1 Artillery and 1 Infantry moved from Donetsk to Kiev
2 Artillerys, 8 Infantrys and 4 Tanks moved from Donetsk to Kursk
3 Infantrys moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Penza to Rostov
2 ArmoredCars moved from Moscow to Kursk
8 Infantrys moved from Moscow to Yaroslavl
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Tashkent to Chimkent
5 Infantrys moved from Perm to Kirov
5 Infantrys moved from Sverdlovsk to Perm
2 Infantrys moved from Ayan to Khabarovsk
2 Infantrys moved from Ayan to Heilungchiang
2 Infantrys moved from N.Buryat Mongolia to Chita
2 Infantrys moved from N.Buryat Mongolia to S.Buryat Mongolia
1 Infantry moved from N.Buryat Mongolia to Chita
1 Bomber moved from Olyokminsk to Chita
1 Infantry moved from Ayan to Khabarovsk
1 Infantry moved from Ayan to Heilungchiang
1 Adv.Fighter and 1 Fighter moved from Ayan to Khabarovsk
1 Fighter moved from Ayan to Heilungchiang
2 ArmoredCars moved from Olyokminsk to S.Buryat Mongolia
8 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from Evenkia to Olyokminsk
2 ArmoredCars, 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank moved from Sibirsky to Evenkia
2 ArmoredCars, 1 Mech.Inf and 1 Tank moved from Evenkia to Olyokminsk
1 Mech.Inf moved from Olyokminsk to N.Buryat Mongolia
1 Fighter moved from Leningrad to Kiev
1 Adv.Fighter moved from Leningrad to MinskPurchase Units - Russians
Russians buy 2 ArmoredCars, 2 Artillerys, 1 HeavyTank, 35 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;Combat - Russians
Battle in Heilungchiang
Russians attack with 1 Fighter and 3 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Fighter and 3 Infantrys in Heilungchiang, round 2 : 0/4 hits
Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits
Russians roll dice for 1 Fighter and 3 Infantrys in Heilungchiang, round 3 : 2/4 hits
Hisaichi roll dice for 1 Infantry in Heilungchiang, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Heilungchiang
Russians win, taking Heilungchiang from Hisaichi with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Kiev
Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
Germans defend with 2 Infantrys
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kiev, round 2 : 0/3 hits
Germans roll dice for 2 Infantrys in Kiev, round 2 : 0/2 hits
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kiev, round 3 : 2/3 hits
Germans roll dice for 2 Infantrys in Kiev, round 3 : 0/2 hits
2 Infantrys owned by the Germans lost in Kiev
Russians win, taking Kiev from Germans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Battle in Khabarovsk
Russians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Khabarovsk, round 2 : 0/5 hits
Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Khabarovsk, round 3 : 1/5 hits
Hisaichi roll dice for 1 Infantry in Khabarovsk, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
Russians win, taking Khabarovsk from Hisaichi with 1 Adv.Fighter, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Minsk
Russians attack with 1 Adv.Fighter, 1 Elite and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Minsk, round 2 : 0/3 hits
Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits
Russians roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Minsk, round 3 : 1/3 hits
Germans roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits
1 Infantry owned by the Germans and 1 Infantry owned by the Russians lost in Minsk
Russians win, taking Minsk from Germans with 1 Adv.Fighter and 1 Elite remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Chita
Russians attack with 1 Bomber and 3 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Bomber and 3 Infantrys in Chita, round 2 : 1/4 hits
Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in S.Buryat Mongolia
Russians attack with 2 ArmoredCars and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 2 ArmoredCars and 2 Infantrys in S.Buryat Mongolia, round 2 : 1/4 hits
Hisaichi roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Russians lost in S.Buryat Mongolia
Russians win, taking S.Buryat Mongolia from Hisaichi with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 InfantryNon Combat Move - Russians
1 Adv.Fighter and 1 Fighter moved from Khabarovsk to Ayan
1 Fighter moved from Heilungchiang to Ayan
1 Bomber moved from Chita to N.Buryat Mongolia
1 Destroyer and 2 Transports moved from 6 Sea Zone to 5 Sea Zone
1 Submarine moved from 5 Sea Zone to 12 Sea Zone
1 Fighter moved from Kiev to Kursk
1 Adv.Fighter moved from Minsk to LeningradPlace Units - Russians
1 HeavyTank and 3 Infantrys placed in Leningrad
4 Infantrys placed in Arkhangelsk
2 ArmoredCars, 1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Tank placed in Sibirsky
1 Artillery and 9 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
2 Infantrys placed in Tashkent
5 Infantrys placed in Sverdlovsk
Russians undo move 4.
1 Artillery and 2 Infantrys placed in Kursk
10 Infantrys placed in MoscowTurn Complete - Russians
Russians collect 104 PUs; end with 104 PUs -
triplea.game:C:\Users\Jamie\Downloads\triplea_40648_Rus4.tsvg
triplea.engine.version.bin:1.9
Loading map: world_at_war, from: C:\Users\Jamie\triplea\downloadedMaps\world_at_war-master.zip
Loading resources from the following paths: [C:\Users\Jamie\triplea\downloadedMaps\world_at_war-master.zip, C:\Program Files\TripleA\assets]
Loading map: world_at_war, from: C:\Users\Jamie\triplea\downloadedMaps\world_at_war-master.zip
Loading resources from the following paths: [C:\Users\Jamie\triplea\downloadedMaps\world_at_war-master.zip, C:\Program Files\TripleA\assets]
java.lang.reflect.UndeclaredThrowableException
at com.sun.proxy.$Proxy14.selectCasualties(Unknown Source)
at games.strategy.triplea.delegate.BattleCalculator.selectCasualties(BattleCalculator.java:514)
at games.strategy.triplea.delegate.Fire.selectCasualties(Fire.java:161)
at games.strategy.triplea.delegate.Fire.access$100(Fire.java:21)
at games.strategy.triplea.delegate.Fire$2.execute(Fire.java:221)
at games.strategy.triplea.delegate.ExecutionStack.execute(ExecutionStack.java:41)
at games.strategy.triplea.delegate.MustFightBattle.fight(MustFightBattle.java:380)
at games.strategy.triplea.delegate.BattleTracker.fightBattleIfOnlyOne(BattleTracker.java:1176)
at games.strategy.triplea.delegate.BattleDelegate.start(BattleDelegate.java:97)
at games.strategy.engine.framework.ServerGame.startStep(ServerGame.java:506)
at games.strategy.engine.framework.ServerGame.runStep(ServerGame.java:401)
at games.strategy.engine.framework.ServerGame.startGame(ServerGame.java:266)
at games.strategy.engine.framework.startup.launcher.LocalLauncher.launchInNewThread(LocalLauncher.java:61)
at games.strategy.engine.framework.startup.launcher.AbstractLauncher.lambda$launch$169(AbstractLauncher.java:51)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at games.strategy.engine.delegate.DelegateExecutionManager.lambda$createOutboundImplementation$113(DelegateExecutionManager.java:116)
… 15 more
Caused by: games.strategy.engine.message.RemoteNotFoundException: Not found:games.strategy.engine.framework.ServerGame.PLAYER_REMOTE.Neutral
at games.strategy.engine.message.UnifiedMessengerHub.messageReceived(UnifiedMessengerHub.java:89)
at games.strategy.engine.message.unifiedmessenger.UnifiedMessenger.send(UnifiedMessenger.java:224)
at games.strategy.engine.message.unifiedmessenger.UnifiedMessenger.invokeAndWaitRemote(UnifiedMessenger.java:122)
at games.strategy.engine.message.unifiedmessenger.UnifiedMessenger.invokeAndWait(UnifiedMessenger.java:99)
at games.strategy.engine.message.UnifiedInvocationHandler.invoke(UnifiedInvocationHandler.java:51)
at com.sun.proxy.$Proxy14.selectCasualties(Unknown Source)
… 20 more
Caused by: java.lang.IllegalStateException: remote not found
at java.lang.Thread.getStackTrace(Unknown Source)
at games.strategy.engine.message.MessengerException.fillInInvokerStackTrace(MessengerException.java:19)
at games.strategy.engine.message.UnifiedInvocationHandler.invoke(UnifiedInvocationHandler.java:55)
… 21 moreAny idea what this means?
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dawg has been having problems with attacking neutrals in his game.
i just downloaded this and did my turn just fine. Does the error come up when attacking and rolling dice?
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Italians
1 unit repaired.
3 Artillerys, 1 Infantry and 2 Tanks moved from Croatia to Serbia
1 Tank moved from Albania to Serbia
1 Infantry moved from S.Tunisia to S.Algeria
Italians take S.Algeria from French
1 Infantry moved from Tunis to N.Tunisia
Italians take N.Tunisia from French
1 Tank moved from Mersa Matruh to Nubia
Italians take Nubia from BritishPurchase Units - Italians
Italians buy 2 Artillerys, 6 Infantrys, 3 Mech.Infs and 3 Mot.Infs; Remaining resources: 0 PUs;Combat - Italians
Battle in Serbia
Italians attack with 3 Artillerys, 1 Infantry and 3 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Italians roll dice for 3 Artillerys, 1 Infantry and 3 Tanks in Serbia, round 2 : 3/7 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 0/3 hits
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Serbia
Italians loses 0 PUs for violating Serbias neutrality.
Italians win, taking Serbia from Neutral with 3 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 InfantrysNon Combat Move - Italians
5 Transports moved from 51 Sea Zone to 48 Sea Zone
4 Artillerys and 5 Infantrys moved from Campania to 48 Sea Zone
4 Artillerys, 5 Infantrys and 5 Transports moved from 48 Sea Zone to 51 Sea Zone
4 Artillerys and 5 Infantrys moved from 51 Sea Zone to Mersa Matruh
1 Mot.Inf moved from Tunis to El Agheila
1 Mech.Inf moved from Tunis to El Agheila
5 Artillerys and 11 Infantrys moved from Venetia to Croatia
5 Mot.Infs moved from Lombardy to W.Romania
2 Mot.Infs moved from Rome to Croatia
2 Fighters moved from Rome to E.Romania
1 AAGun, 1 Elite and 1 Infantry moved from Tuscany to Rome
3 Fighters moved from Mersa Matruh to Rome
1 Mech.Inf moved from W.Romania to VinnytsiaPlace Units - Italians
1 Artillery, 2 Mech.Infs and 2 Mot.Infs placed in Lombardy
1 Artillery, 1 Infantry, 1 Mech.Inf and 1 Mot.Inf placed in Tunis
5 Infantrys placed in RomeTurn Complete - Italians
Italians collect 58 PUs; end with 58 PUs -
uh…captain walker, I’m going to edit those three inf back OUT of Berlin. If you follow the turn history, I (UK) strategically bombed Hamburg on my turn for…you guessed it, 6 ICs.
I’ve edited the three back out. Please use this file.
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Game History
Round: 4
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by Germans from Berlin: 3 Infantrys
EDIT: Turning off Edit ModePurchase Units - French
French buy 2 Artillerys, 2 Bunkers, 1 Factory and 5 Infantrys; Remaining resources: 0 PUs;Non Combat Move - French
1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
1 Artillery and 1 Infantry moved from 8 Sea Zone to Greenland
1 Infantry moved from W.Morocco to E.MoroccoPlace Units - French
1 Bunker and 1 Factory placed in French Equatorial Africa
1 Bunker and 4 Infantrys placed in E.Morocco
1 Artillery and 1 Infantry placed in Syria
1 Artillery placed in ChurchillTurn Complete - French
French collect 29 PUs; end with 29 PUs totalProduction/PUs Summary :
Germans : 100 / 104
Russians : 104 / 104
Italians : 58 / 58
French : 29 / 29
Yamamoto : 63 / 73
Chinese : 28 / 40
Hisaichi : 58 / 69
British : 95 / 98
Anzac : 36 / 38
Dutch : 18 / 37
Finns : 14 / 12
Romanians : 13 / 13
Thai : 6 / 6
Americans : 102 / 107 -
Don’t the factories show damage when they’re bombed? the game just takes away pu’s instead of me rebuilding?
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Yep. It’s the classic bombing rules, bombing damage = straight money lose instead of reducing ability to deploy via damage tokens.
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I think there is a game option that damage goes to unit…I think that would be less confusing. And one would know when a factory has been hit. Should we play it that way?
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Yamamoto
2 Artillerys and 2 Infantrys moved from S.French Indochina to 105 Sea Zone
1 Infantry moved from S.French Indochina to 105 Sea Zone
1 Tank moved from S.French Indochina to 105 Sea Zone
2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 105 Sea Zone to 110 Sea Zone
1 Infantry and 1 Tank moved from S.French Indochina to 106 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
1 Transport moved from 106 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Artillery moved from Mindoro to 106 Sea Zone
1 Infantry moved from Palawan to 106 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
1 Submarine moved from 108 Sea Zone to 101 Sea Zone
1 Submarine moved from 101 Sea Zone to 102 Sea Zone
1 Infantry moved from N.French Indochina to Yunnan
Yamamoto take Yunnan from Chinese
5 Infantrys moved from 110 Sea Zone to Sumatra
1 Tank moved from 110 Sea Zone to Sumatra
4 Artillerys moved from 110 Sea Zone to Sumatra
1 Tank moved from 110 Sea Zone to Sumatra
1 Artillery moved from 110 Sea Zone to Lombok
1 Infantry moved from 110 Sea Zone to Lombok
1 Infantry moved from 110 Sea Zone to Sumatra
2 Adv.Fighters moved from 110 Sea Zone to Lombok
2 Fighters moved from Bangkok to Sumatra
1 Artillery and 2 Infantrys moved from Truk to Woleai
1 Bomber moved from Davao to WoleaiPurchase Units - Yamamoto
Yamamoto buy 3 Adv.Fighters, 4 Artillerys, 6 Elites, 2 Infantrys and 1 Transport; Remaining resources: 1 PUs;Combat - Yamamoto
Battle in 102 Sea Zone
Yamamoto attack with 1 Submarine
Americans defend with 1 Transport
Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 Transport in 102 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 Transport in 102 Sea Zone, round 3 : 0/1 hits
Yamamoto roll dice for 1 Submarine in 102 Sea Zone, round 4 : 1/1 hits
1 Transport owned by the Americans lost in 102 Sea Zone
Yamamoto win with 1 Submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Battle in Sumatra
Yamamoto attack with 4 Artillerys, 2 Fighters, 6 Infantrys and 2 Tanks
British defend with 4 Artillerys and 6 Infantrys; Dutch defend with 1 AAGun
AA fire in Sumatra : 0/2 hits
Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits
1 Infantry owned by the British lost in Sumatra
Yamamoto roll dice for 4 Artillerys, 2 Fighters, 6 Infantrys and 2 Tanks in Sumatra, round 2 : 7/14 hits
Dutch roll dice for 4 Artillerys and 5 Infantrys in Sumatra, round 2 : 5/9 hits
5 Infantrys owned by the Yamamoto, 2 Artillerys owned by the British and 5 Infantrys owned by the British lost in Sumatra
Yamamoto roll dice for 4 Artillerys, 2 Fighters, 1 Infantry and 2 Tanks in Sumatra, round 3 : 3/9 hits
Dutch roll dice for 2 Artillerys in Sumatra, round 3 : 1/2 hits
1 Infantry owned by the Yamamoto and 2 Artillerys owned by the British lost in Sumatra
Yamamoto win, taking Sumatra from Dutch with 4 Artillerys, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 16
Casualties for British: 4 Artillerys and 6 Infantrys
Casualties for Yamamoto: 6 Infantrys
Battle in Lombok
Yamamoto attack with 2 Adv.Fighters, 1 Artillery and 1 Infantry
Dutch defend with 1 Infantry
Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery and 1 Infantry in Lombok, round 2 : 1/4 hits
Dutch roll dice for 1 Infantry in Lombok, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Lombok
Yamamoto win, taking Lombok from Dutch with 2 Adv.Fighters and 1 Artillery remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 1 Infantry
Battle in Woleai
Yamamoto attack with 1 Artillery, 1 Bomber and 2 Infantrys
Americans defend with 1 Infantry and 1 Tank
Yamamoto roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Woleai, round 2 : 2/4 hits
Americans roll dice for 1 Infantry and 1 Tank in Woleai, round 2 : 0/2 hits
1 Infantry owned by the Americans and 1 Tank owned by the Americans lost in Woleai
Yamamoto win, taking Woleai from Americans with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 1 Infantry and 1 TankNon Combat Move - Yamamoto
1 Bomber moved from Woleai to Davao
1 Transport moved from 106 Sea Zone to 85 Sea Zone
1 Carrier and 1 Transport moved from 84 Sea Zone to 85 Sea Zone
1 Submarine moved from 107 Sea Zone to 108 Sea Zone
3 Adv.Fighters, 1 Battleship, 3 Carriers, 3 Destroyers, 3 Fighters and 1 Submarine moved from 107 Sea Zone to 85 Sea Zone
2 Fighters moved from Sumatra to 110 Sea Zone
2 Adv.Fighters moved from Lombok to Bangkok
2 Adv.Fighters moved from 106 Sea Zone to Bangkok
1 Carrier and 1 Destroyer moved from 106 Sea Zone to 85 Sea Zone
1 T.Boat moved from 111 Sea Zone to 110 Sea Zone
1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
1 Infantry moved from Samar to MindanaoPlace Units - Yamamoto
1 Artillery, 2 Elites and 1 Infantry placed in Davao
2 Artillerys, 1 Elite and 1 Infantry placed in Banjarmasin
3 Adv.Fighters and 1 Transport placed in 85 Sea Zone
1 Artillery and 3 Elites placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 69 PUs; end with 70 PUs -
Game History
Round: 4
Combat Move - Chinese
2 Infantrys moved from E.Qinghai to Gobi Altai
4 Tanks moved from Urumqi to Gobi Altai
1 Artillery and 1 Infantry moved from Shensi to Shansi
1 Infantry moved from Kweichow to N.French Indochina
French take N.French Indochina from Yamamoto
1 Fighter moved from Hupeh to ShansiPurchase Units - Chinese
Chinese buy 1 Bunker, 2 Elites, 4 Infantrys and 4 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in Gobi Altai
Chinese attack with 2 Infantrys and 4 Tanks
Neutral defend with 2 Infantrys
Chinese roll dice for 2 Infantrys and 4 Tanks in Gobi Altai, round 2 : 3/6 hits
Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits
2 Infantrys owned by the Neutral lost in Gobi Altai
Chinese loses 0 PUs for violating Gobi Altais neutrality.
Chinese win, taking Gobi Altai from Neutral with 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Shansi
Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 2 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
1 Fighter moved from Shansi to Hupeh
1 Infantry moved from Shensi to Suiyuan
1 AAGun and 2 Infantrys moved from Shensi to Hupeh
1 Infantry moved from Lanchow to Szechwan
6 Infantrys moved from Lanchow to Shensi
2 Tanks moved from Ningsia to Hupeh
3 Infantrys moved from E.Qinghai to Ningsia
1 Elite moved from E.Qinghai to Ningsia
5 Infantrys moved from Hsining to E.Qinghai
4 Tanks moved from W.Qinghai to Ningsia
1 Tank moved from Hsining to NingsiaPlace Units - Chinese
1 Bunker placed in Hupeh
2 Elites and 4 Infantrys placed in Hsining
4 Tanks placed in UrumqiTurn Complete - Chinese
Chinese collect 28 PUs; end with 28 PUs totalTerritory Summary for Chinese :
N.French Indochina : 1 Infantry
Shansi : 1 Artillery and 1 Infantry
Suiyuan : 1 Infantry
E.Qinghai : 1 AAGun and 5 Infantrys
Hupeh : 1 AAGun, 2 Artillerys, 1 Bunker, 1 Fighter, 3 Infantrys and 9 Tanks
Urumqi : 1 Factory and 4 Tanks
Shensi : 6 Infantrys
Ningsia : 1 Elite, 3 Infantrys and 5 Tanks
Szechwan : 1 Infantry
Hsining : 2 Elites, 1 Factory and 4 Infantrys
Gobi Altai : 1 flag, 2 Infantrys and 4 TanksProduction/PUs Summary :
Germans : 100 / 104
Russians : 104 / 104
Italians : 58 / 58
French : 31 / 29
Yamamoto : 67 / 70
Chinese : 28 / 28
Hisaichi : 57 / 69
British : 95 / 98
Anzac : 36 / 38
Dutch : 15 / 37
Finns : 14 / 12
Romanians : 13 / 13
Thai : 6 / 6
Americans : 101 / 107 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
2 Infantrys moved from Kirin to Khabarovsk
2 Tanks moved from Changchun to Khabarovsk
1 Infantry moved from Kirin to Heilungchiang
2 Tanks moved from Changchun to Heilungchiang
1 Artillery and 1 Infantry moved from Chahar to Shansi
1 Adv.Fighter moved from Peking to Khabarovsk
1 Adv.Fighter moved from Peking to Heilungchiang
1 Bomber moved from Peking to Chita
2 Fighters moved from Shantung to Shansi
1 Fighter moved from Shantung to Heilungchiang
1 Transport moved from 92 Sea Zone to 93 Sea Zone
1 Transport moved from 110 Sea Zone to 92 Sea Zone
1 Transport moved from 110 Sea Zone to 92 Sea Zone
1 Artillery moved from Kwangtung to 92 Sea Zone
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Artillery moved from Kwangtung to 92 Sea Zone
2 Artillerys and 2 Infantrys moved from 92 Sea Zone to N.French IndochinaPurchase Units - Hisaichi
Hisaichi buy 1 Bunker, 3 Infantrys, 2 Mech.Infs and 9 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in N.French Indochina
Hisaichi attack with 2 Artillerys and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in N.French Indochina, round 2 : 2/4 hits
French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in N.French Indochina
Hisaichi win, taking N.French Indochina from French with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Heilungchiang
Hisaichi attack with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 2 Tanks
Russians defend with 3 Infantrys
Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 2 Tanks in Heilungchiang, round 2 : 1/5 hits
Russians roll dice for 3 Infantrys in Heilungchiang, round 2 : 0/3 hits
1 Infantry owned by the Russians lost in Heilungchiang
Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 2 Tanks in Heilungchiang, round 3 : 4/5 hits
Russians roll dice for 2 Infantrys in Heilungchiang, round 3 : 0/2 hits
2 Infantrys owned by the Russians lost in Heilungchiang
Hisaichi win, taking Heilungchiang from Russians with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 3 Infantrys
Battle in Khabarovsk
Hisaichi attack with 1 Adv.Fighter, 2 Infantrys and 2 Tanks
Russians defend with 3 Infantrys
Hisaichi roll dice for 1 Adv.Fighter, 2 Infantrys and 2 Tanks in Khabarovsk, round 2 : 3/5 hits
Russians roll dice for 3 Infantrys in Khabarovsk, round 2 : 1/3 hits
3 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 1 Adv.Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 3 Infantrys
Battle in Shansi
Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Shansi, round 2 : 0/4 hits
Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 0/2 hits
Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Shansi, round 3 : 0/4 hits
Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 0/2 hits
Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Shansi, round 4 : 2/4 hits
Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 4 : 1/2 hits
1 Infantry owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Chita
Hisaichi attack with 1 Artillery, 1 Bomber and 3 Infantrys
Russians defend with 3 Infantrys
Hisaichi roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Chita, round 2 : 1/5 hits
Russians roll dice for 3 Infantrys in Chita, round 2 : 0/3 hits
1 Infantry owned by the Russians lost in Chita
Hisaichi roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Chita, round 3 : 3/5 hits
Russians roll dice for 2 Infantrys in Chita, round 3 : 0/2 hits
2 Infantrys owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 3 InfantrysNon Combat Move - Hisaichi
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from 93 Sea Zone: 1 Transport
EDIT: Adding units owned by Hisaichi to 92 Sea Zone: 1 Transport
EDIT: Turning off Edit Mode
1 Artillery moved from Hunan to Anhwei
3 Tanks moved from Hong Kong to Shanghai
1 Tank moved from Kwangtung to Anhwei
1 Infantry moved from Kwangtung to Hunan
1 Infantry moved from Hong Kong to Kiangsi
1 Infantry moved from Kwangsi to Hunan
1 Fighter moved from Heilungchiang to Hulunbuir
1 Adv.Fighter moved from Heilungchiang to Hulunbuir
1 Adv.Fighter moved from Khabarovsk to Kirin
2 Tanks moved from Changchun to Liaoning
2 ArmoredCars moved from Liaoning to Peking
1 AAGun moved from Liaoning to Hulunbuir
1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
1 Carrier, 3 Destroyers and 3 Submarines moved from 105 Sea Zone to 111 Sea Zone
4 Transports moved from 110 Sea Zone to 92 Sea Zone
2 Fighters moved from Shansi to Anhwei
1 Bomber moved from Chita to PekingPlace Units - Hisaichi
1 Bunker and 3 Infantrys placed in Hulunbuir
3 Tanks placed in Hong Kong
2 Mech.Infs and 6 Tanks placed in Changchun
Turning on Edit Mode
EDIT: Adding units owned by Hisaichi to 110 Sea Zone: 1 Carrier, 3 Destroyers and 3 Submarines
EDIT: Removing units owned by Hisaichi from 111 Sea Zone: 1 Carrier, 3 Destroyers and 3 Submarines
EDIT: Turning off Edit ModeTurn Complete - Hisaichi
Hisaichi collect 68 PUs; end with 68 PUs





