@Witt Fine with me
Team Game! World At War!
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Not letting me post
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Having problems with triple a at the moment and am liaising with P@nther to solve. Nevertheless it may take a while to be able to do Y.
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Yamamoto
1 Artillery and 1 Infantry moved from Chubu to 84 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 106 Sea Zone
1 Artillery and 1 Infantry moved from 106 Sea Zone to S.French Indochina
Yamamoto take S.French Indochina from French
2 Infantrys and 2 Tanks moved from Kyushu to 93 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 93 Sea Zone to 92 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 106 Sea Zone
2 Infantrys and 2 Tanks moved from 106 Sea Zone to S.French Indochina
1 Infantry moved from Manila to 93 Sea Zone
1 Infantry moved from Manila to 93 Sea Zone
1 Infantry and 1 T.Boat moved from 93 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Palawan
Yamamoto take Palawan from Americans
1 Artillery moved from Manila to Mindoro
Yamamoto take Mindoro from Americans
1 Infantry moved from Mindanao to Samar
Yamamoto take Samar from Americans
2 Transports moved from 110 Sea Zone to 111 Sea Zone
1 Artillery moved from Mindanao to 111 Sea Zone
1 Infantry moved from Panay to 111 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 106 Sea Zone
1 Artillery and 1 Infantry moved from 106 Sea Zone to S.French Indochina
1 Transport moved from 111 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone
1 Artillery and 1 Infantry moved from 107 Sea Zone to Celebes
1 Infantry and 1 T.Boat moved from 93 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to N.French Indochina
Yamamoto take N.French Indochina from French
1 Bomber moved from West Borneo to CelebesPurchase Units - Yamamoto
Yamamoto buy 5 Adv.Fighters, 4 Artillerys, 1 Carrier, 3 Infantrys and 1 Transport; Remaining resources: 2 PUs;Combat - Yamamoto
Battle in Celebes
Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Celebes, round 2 : 1/3 hits
Dutch roll dice for 1 Infantry in Celebes, round 2 : 1/1 hits
1 Infantry owned by the Dutch and 1 Infantry owned by the Yamamoto lost in Celebes
Yamamoto win, taking Celebes from Dutch with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 0
Casualties for Dutch: 1 Infantry
Casualties for Yamamoto: 1 InfantryNon Combat Move - Yamamoto
1 Bomber moved from Celebes to Davao
3 Tanks moved from Banjarmasin to 110 Sea Zone
3 Tanks and 3 Transports moved from 110 Sea Zone to 105 Sea Zone
3 Tanks moved from 105 Sea Zone to Bangkok
2 Fighters moved from 110 Sea Zone to Bangkok
2 Adv.Fighters, 1 Carrier and 1 Destroyer moved from 84 Sea Zone to 92 Sea Zone
2 Fighters moved from 93 Sea Zone to Bangkok
1 Battleship, 3 Carriers, 3 Destroyers, 3 Fighters and 2 Submarines moved from 93 Sea Zone to 107 Sea Zone
1 Submarine moved from 95 Sea Zone to 108 Sea Zone
2 Adv.Fighters, 1 Carrier and 1 Destroyer moved from 92 Sea Zone to 106 Sea ZonePlace Units - Yamamoto
2 Adv.Fighters placed in 110 Sea Zone
1 Artillery and 1 Infantry placed in Banjarmasin
2 Adv.Fighters placed in 107 Sea Zone
1 Artillery and 1 Infantry placed in Davao
Yamamoto undo move 4.
1 Adv.Fighter placed in 107 Sea Zone
1 Infantry placed in Davao
1 Carrier and 1 Transport placed in 84 Sea Zone
1 Artillery and 1 Infantry placed in Tokyo
2 Artillerys placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 71 PUs; end with 73 PUs -
Game History
Round: 3
Combat Move - Chinese
1 Infantry moved from Hunan to Kwangtung
Chinese take Kwangtung from Yamamoto
1 Artillery and 1 Infantry moved from Shansi to ChaharPurchase Units - Chinese
Chinese buy 5 Infantrys and 5 Tanks; Remaining resources: 2 PUs;Combat - Chinese
Battle in Chahar
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 0/2 hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 1 Artillery and 1 Infantry in Chahar, round 3 : 1/2 hits
Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
1 Infantry moved from Hupeh to Hunan
1 Infantry moved from Hupeh to Kweichow
1 Infantry moved from Anhwei to Hupeh
1 Artillery moved from Anhwei to Hupeh
1 Infantry moved from Suiyuan to Shansi
1 Tank moved from Ningsia to Hupeh
1 AAGun, 1 Artillery and 4 Infantrys moved from Ningsia to Shensi
7 Infantrys moved from E.Qinghai to Lanchow
1 Elite moved from Hsining to E.Qinghai
3 Infantrys moved from Hsining to E.Qinghai
2 Tanks moved from Hsining to Ningsia
1 AAGun moved from W.Qinghai to E.Qinghai
2 Infantrys moved from W.Qinghai to E.Qinghai
4 Tanks moved from Urumqi to W.QinghaiPlace Units - Chinese
5 Infantrys and 1 Tank placed in Hsining
4 Tanks placed in UrumqiTurn Complete - Chinese
Chinese collect 38 PUs; end with 40 PUs totalTerritory Summary for Chinese :
Shansi : 1 Infantry
Kweichow : 1 Infantry
Kwangtung : 1 Infantry
E.Qinghai : 1 AAGun, 1 Elite and 5 Infantrys
Hupeh : 2 Artillerys, 1 Fighter, 1 Infantry and 7 Tanks
Urumqi : 1 Factory and 4 Tanks
W.Qinghai : 4 Tanks
Lanchow : 7 Infantrys
Shensi : 1 AAGun, 1 Artillery and 4 Infantrys
Ningsia : 2 Tanks
Chahar : 1 Artillery and 1 Infantry
Hunan : 1 Infantry
Anhwei : 1 Infantry
Hsining : 1 Factory, 5 Infantrys and 1 TankProduction/PUs Summary :
Germans : 86 / 142
Russians : 102 / 102
Italians : 52 / 52
French : 40 / 44
Yamamoto : 70 / 73
Chinese : 38 / 40
Hisaichi : 56 / 60
British : 94 / 94
Anzac : 36 / 36
Dutch : 18 / 19
Finns : 10 / 12
Romanians : 13 / 13
Thai : 6 / 6
Americans : 95 / 98 -
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Hisaichi
1 unit repaired.
2 Artillerys, 1 Infantry and 1 Tank moved from Hong Kong to Kwangtung
1 Artillery and 2 Infantrys moved from Peking to Chahar
1 Infantry moved from Chita to S.Buryat Mongolia
Hisaichi take S.Buryat Mongolia from Russians
1 Infantry moved from Kiangsi to Hunan
2 Fighters moved from Shantung to Hunan
1 Tank moved from Shanghai to Anhwei
1 Infantry moved from Shantung to Shansi
1 Bomber moved from Peking to Shansi
1 Mech.Inf moved from Peking to Anhwei
1 Adv.Fighter moved from Hulunbuir to Chahar
1 Fighter moved from Formosa to Shansi
1 Adv.Fighter moved from Changchun to Chahar
2 Infantrys and 2 Tanks moved from Bangkok to 105 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
2 Transports moved from 92 Sea Zone to 110 Sea Zone
1 Artillery and 1 Tank moved from East And South Borneo to 110 Sea Zone
1 Artillery, 2 Infantrys and 3 Tanks moved from 110 Sea Zone to Sumatra
1 Battleship moved from 105 Sea Zone to 110 Sea Zone
1 Artillery moved from Kiangsi to Hunan
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Sumatra
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to Kwangsi
Hisaichi take Kwangsi from Chinese
2 Artillerys, 2 Infantrys and 7 Tanks moved from Shantung to AnhweiPurchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 4 Infantrys and 9 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Sumatra
Hisaichi attack with 1 Artillery, 3 Infantrys and 3 Tanks
Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys
Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits
Units damaged: 1 Bunker owned by the Dutch
Hisaichi roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Sumatra, round 2 : 3/7 hits
Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 2/5 hits
2 Infantrys owned by the Hisaichi, 2 Infantrys owned by the Dutch and 1 Artillery owned by the Dutch lost in Sumatra
Hisaichi roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Sumatra, round 3 : 3/5 hits
Dutch roll dice for 1 Artillery and 1 Bunker in Sumatra, round 3 : 1/2 hits
1 Infantry owned by the Hisaichi, 1 Bunker owned by the Dutch and 1 Artillery owned by the Dutch lost in Sumatra
Hisaichi win, taking Sumatra from Dutch with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 12
Casualties for Hisaichi: 3 Infantrys
Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys
Battle in Hunan
Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Hunan, round 2 : 0/4 hits
Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits
Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Hunan, round 3 : 4/4 hits
Chinese roll dice for 1 Infantry in Hunan, round 3 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Anhwei
Hisaichi attack with 2 Artillerys, 2 Infantrys, 1 Mech.Inf and 8 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys, 2 Infantrys, 1 Mech.Inf and 8 Tanks in Anhwei, round 2 : 6/13 hits
Chinese roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 2 Artillerys, 1 Infantry, 1 Mech.Inf and 8 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Chahar
Hisaichi attack with 2 Adv.Fighters, 1 Artillery and 2 Infantrys
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery and 2 Infantrys in Chahar, round 2 : 2/5 hits
Chinese roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 0/2 hits
1 Artillery owned by the Chinese and 1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 2 Adv.Fighters, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Shansi
Hisaichi attack with 1 Bomber, 1 Fighter and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Bomber, 1 Fighter and 1 Infantry in Shansi, round 2 : 2/3 hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Kwangtung
Hisaichi attack with 2 Artillerys, 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Kwangtung, round 2 : 2/4 hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Kwangtung
Hisaichi win, taking Kwangtung from Chinese with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 InfantryNon Combat Move - Hisaichi
1 Infantry moved from Shantung to Anhwei
1 Infantry moved from Heilungchiang to Chita
1 Artillery moved from Heilungchiang to Hulunbuir
2 ArmoredCars and 1 Tank moved from Changchun to Liaoning
3 Infantrys moved from Changchun to Kirin
2 Adv.Fighters moved from Chahar to Peking
1 Fighter moved from Shansi to Shantung
1 Bomber moved from Shansi to Peking
2 Fighters moved from Hunan to Shantung
1 AAGun moved from Hong Kong to 92 Sea Zone
1 AAGun and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 AAGun moved from 110 Sea Zone to Sumatra
1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
1 Submarine moved from 92 Sea Zone to 110 Sea ZonePlace Units - Hisaichi
2 Artillerys and 1 Infantry placed in Hulunbuir
3 Infantrys and 3 Tanks placed in Hong Kong
6 Tanks placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 69 PUs; end with 69 PUs total -
Game History
Round: 3
Combat Move - British
3 Fighters moved from Dover to 22 Sea Zone
3 Tanks moved from Scotland to Dublin
1 Artillery and 1 Infantry moved from Iceland to 10 Sea Zone
1 Artillery and 1 Infantry moved from 10 Sea Zone to Dublin
1 Fighter moved from E.Morocco to 41 Sea Zone
1 Infantry moved from Kordofan to Darfur
British take Darfur from Germans
1 Artillery and 8 Infantrys moved from Lower Egypt to Cairo
1 Tank moved from Palestine to Cairo
1 Infantry moved from Rhodesia to Kenya
1 Infantry moved from Kenya to Equatoria
3 Artillerys moved from W.Iran to 58 Sea Zone
1 Artillery moved from Italian East Africa to 58 Sea Zone
6 Infantrys moved from Italian East Africa to 58 Sea Zone
4 Artillerys, 2 Cruisers, 2 Destroyers, 6 Infantrys, 1 Submarine and 4 Transports moved from 58 Sea Zone to 66 Sea Zone
4 Artillerys and 6 Infantrys moved from 66 Sea Zone to Sumatra
1 Submarine moved from 70 Sea Zone to 66 Sea Zone
2 Transports moved from 65 Sea Zone to 60 Sea Zone
4 Infantrys moved from Madras to 60 Sea Zone
4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
1 Infantry moved from Italian East Africa to Kordofan
1 Infantry moved from Madras to Hyderabad
1 Artillery, 1 Infantry and 1 Tank moved from S.Thailand to Malaya
4 Infantrys moved from 65 Sea Zone to Malaya
1 Infantry moved from Burma to N.Thailand
1 Infantry moved from Burma to S.Thailand
2 Infantrys moved from Assam to Burma
4 Infantrys moved from Bihar to Assam
5 Fighters moved from Delhi to Malaya
2 Infantrys moved from Bombay to Rajputana
2 Infantrys moved from W.Iran to Iraq
1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
1 Bomber moved from Dover to Hamburg
1 Fighter moved from Greenland to ManchesterPurchase Units - British
British buy 1 Factory, 5 Fighters, 12 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in 41 Sea Zone
British attack with 1 Fighter
Germans defend with 1 Submarine
British win with 1 Fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in 22 Sea Zone
British attack with 3 Fighters
Germans defend with 1 Submarine
British win with 3 Fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Strategic bombing raid in Hamburg
Bombing raid in Hamburg rolls: 6 and costs: 6 PUs.
Bombing raid costs 6 PUs
Battle in Dublin
British attack with 1 Artillery, 1 Infantry and 3 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
British loses 0 PUs for violating Dublins neutrality.
British win, taking Dublin from Neutral with 3 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for British: 1 Artillery and 1 Infantry
Battle in Sumatra
British attack with 4 Artillerys and 6 Infantrys
Hisaichi defend with 1 AAGun, 1 Artillery and 3 Tanks
British win, taking Sumatra from Hisaichi with 4 Artillerys and 6 Infantrys remaining. Battle score for attacker is 19
Casualties for Hisaichi: 1 Artillery and 3 TanksNon Combat Move - British
1 Bomber moved from Hamburg to Dover
3 Fighters moved from 22 Sea Zone to Dover
1 Fighter moved from 41 Sea Zone to E.Morocco
1 Infantry moved from Yukon to AlaskaPlace Units - British
1 Factory placed in Malaya
5 Fighters placed in Delhi
3 Infantrys and 2 Tanks placed in Madras
3 Infantrys placed in W.Iran
5 Infantrys and 1 Tank placed in Cairo
1 Infantry placed in Cape TownTurn Complete - British
British collect 98 PUs; end with 98 PUs total -
Game History
Round: 3
Combat Move - Anzac
1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone
1 Infantry moved from South New Zealand to 122 Sea Zone
1 Infantry moved from North New Zealand to 122 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 122 Sea Zone to 66 Sea Zone
1 Artillery and 3 Infantrys moved from 66 Sea Zone to Java
4 Infantrys moved from South Australia to Western Australia
1 Infantry moved from Townsville to Northern Territory
2 Fighters moved from Townsville to MalayaPurchase Units - Anzac
Anzac buy 1 Adv.Fighter, 1 Cruiser and 6 Infantrys; Remaining resources: 2 PUs;Non Combat Move - Anzac
Place Units - Anzac
3 Infantrys placed in Broome
3 Infantrys placed in Townsville
1 Cruiser placed in 122 Sea Zone
1 Adv.Fighter placed in Port MoresbyTurn Complete - Anzac
Anzac collect 36 PUs; end with 38 PUs total -
Game History
Round: 3
Combat Move - Dutch
1 Infantry moved from Soembawa to Lombok
1 Destroyer and 1 Transport moved from 114 Sea Zone to 122 Sea ZonePurchase Units - Dutch
Dutch buy nothing; Remaining resources: 19 PUs;Non Combat Move - Dutch
Turn Complete - Dutch
Dutch collect 18 PUs; end with 37 PUs total -
Game History
Round: 3
Combat Move - Finns
1 Artillery and 1 Infantry moved from Helsinki to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Vyborg
1 Fighter moved from Helsinki to Vyborg
2 Infantrys moved from Kotka to Vyborg
1 Tank moved from Kotka to VyborgPurchase Units - Finns
Finns buy 6 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Battle in Vyborg
Finns attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
Russians defend with 1 Artillery and 2 Infantrys
Finns win, taking Vyborg from Russians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery and 2 Infantrys
Casualties for Finns: 2 InfantrysNon Combat Move - Finns
1 Fighter moved from Vyborg to Helsinki
1 Infantry moved from Tampere to Oulu
1 Infantry moved from Helsinki to Tampere
1 Artillery moved from Helsinki to TamperePlace Units - Finns
6 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 12 PUs; end with 12 PUs total -
Game History
Round: 3
Purchase Units - Romanians
Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 0 PUs;Non Combat Move - Romanians
3 Infantrys moved from E.Romania to Odessa
1 Tank moved from Bulgaria to Odessa
1 Artillery and 1 Infantry moved from Bucharest to E.Romania
1 Artillery and 1 Elite moved from Bucharest to E.Romania
1 Fighter moved from Bucharest to E.RomaniaPlace Units - Romanians
2 Artillerys and 2 Elites placed in BucharestTurn Complete - Romanians
Romanians collect 13 PUs; end with 13 PUs total -
Ahhh! Thai meant to have attacked with a tank & fig, whereas it was supposed to be an inf & fig. Hopefully that is obvious?
I will edit the game accordingly (as it does not affect the Thai victory). If Whacka’s GB is unhappy with that then do please change it back.
Cheers
Adam -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Thai
1 Tank moved from Bangkok to S.Thailand
1 Fighter moved from Bangkok to S.ThailandPurchase Units - Thai
Thai buy 3 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in S.Thailand
Thai attack with 1 Fighter and 1 Tank
British defend with 1 Infantry
Thai roll dice for 1 Fighter and 1 Tank in S.Thailand, round 2 : 1/2 hits
French roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits
1 Infantry owned by the British lost in S.Thailand
Thai win, taking S.Thailand from French with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 InfantryNon Combat Move - Thai
1 Fighter moved from S.Thailand to Bangkok
1 Infantry moved from Bangkok to S.ThailandPlace Units - Thai
3 Infantrys placed in Bangkok
Turning on Edit Mode
EDIT: Removing units owned by Thai from S.Thailand: 1 Tank
EDIT: Adding units owned by Thai to Bangkok: 1 Tank
EDIT: Turning off Edit ModeTurn Complete - Thai
Thai collect 8 PUs; end with 8 PUs -
PP. I don’t see it as obvious. Since the attack values are different between an infantry and a tank, (and it was the tank that got the killing shot), the proper thing to do would be reload and do an attack with the proposed inf fighter vs the 1 inf, thus creating dice results.
Since that was your only attack, just reload and do the turn over, since no other combat results will be affected. Remember your early fighter attacks at a 2, so the only hit from a 3 or less was indeed the tank. And since my inf missed the first round, the dice results could still stand and you’re simply continuing on with the battle, a 1 & 2 vs. a 2.
Please redo the turn. Thanks!
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Okay Whacka. Will do tomorrow. Hope I throw a 1 again!
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Should I wait to do USA until PP redoes the Finns?
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The cleanest thing is to just wait. That way we know the change has been made and don’t run into a “which version should I use”, like the time I made edits in the 1914 game. :roll:
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Makes sense to me.
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Not sure what happened, but Germany ended it’s turn with 142 pu’s…and I’ve been going over the Rom3 file and the stats now say they only have 136.
anybody have any idea why 6 pu’s would disappear? -
I went through the game history and my 6 pu’s disappeared on the British non combat move round 3 …anybody know why that would happen?
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Thai
1 Infantry moved from Bangkok to S.Thailand
1 Fighter moved from Bangkok to S.ThailandPurchase Units - Thai
Thai buy 3 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in S.Thailand
Thai attack with 1 Fighter and 1 Infantry
British defend with 1 Infantry
Thai roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 2 : 2/2 hits
French roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits
1 Infantry owned by the British and 1 Infantry owned by the Thai lost in S.Thailand
Thai win with 1 Fighter remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 InfantryNon Combat Move - Thai
1 Fighter moved from S.Thailand to BangkokPlace Units - Thai
3 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 6 PUs; end with 6 PUs





