Here is the game, Have Fun
Re: Mallery29 (Allies+20) vs Simon33 (Axis) G40
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I wasn’t even paying attention to Iceland…… :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
Italians take 97 Sea Zone from Americans
1 fighter moved from Greece to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to Libya
1 artillery and 3 infantry moved from Tobruk to LibyaPurchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 9 PUs;Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Libya
Italians attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 3 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Libya, round 2 : 3/5 hits
Americans roll dice for 3 infantry and 1 mech_infantry in Libya, round 2 : 3/4 hits
3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Libya
1 artillery owned by the Italians retreated to Tobruk
Americans win with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 3 infantry
Casualties for Americans: 3 infantryNon Combat Move - Italians
1 fighter moved from Libya to Tobruk
2 fighters moved from 99 Sea Zone to Southern Italy
1 infantry moved from Caucasus to Northwest Persia
1 artillery and 2 infantry moved from Greece to BulgariaPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 24 PUs -
I wasn’t even paying attention to Iceland…… :|
I wanted to kill your NO. And I liked the positioning.
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Of course I get a frozen computer and normal roles….I’m expecting this to be bad rolls now…Attempt TWO at this turn…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Iraq to Northwest PersiaPurchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Northwest Persia
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
ANZAC roll dice for 2 infantry in Northwest Persia, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Northwest Persia
ANZAC win, taking Northwest Persia from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Queensland to South Australia
2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsCombat Move - French
1 infantry moved from Iraq to PersiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
3 mech_infantrys moved from Volgograd to Northwest Persia
10 armour and 3 mech_infantrys moved from Rostov to Northwest Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Persia
1 fighter and 2 tactical_bombers moved from Caucasus to Persia
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
1 bomber and 3 fighters moved from Western Germany to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
1 battleship, 1 carrier and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 mech_infantry moved from Urals to Kansu
Germans take Kansu from Chinese
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
1 bomber and 1 tactical_bomber moved from Caucasus to PersiaPurchase Units - Germans
Germans buy 5 artilleries, 3 destroyers, 4 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat - Germans
Battle in Eire
Battle in 110 Sea Zone
Germans attack with 1 bomber and 5 fighters
British defend with 1 destroyer
Germans roll dice for 1 bomber and 5 fighters in 110 Sea Zone, round 2 : 2/6 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win, taking Eire from Neutral_Allies with 1 bomber and 5 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Northwest Persia
Germans attack with 10 armour and 6 mech_infantrys
ANZAC defend with 2 infantry
Germans roll dice for 10 armour and 6 mech_infantrys in Northwest Persia, round 2 : 7/16 hits
ANZAC roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Northwest Persia
Germans win, taking Northwest Persia from ANZAC with 10 armour and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Persia
Germans attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 3 tactical_bombers
French defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Persia, round 2 : 4/7 hits
Russians roll dice for 1 infantry in Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the French lost in Persia
Germans win, taking Persia from Russians with 1 armour, 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Germans: 1 mech_infantryNon Combat Move - Germans
1 aaGun, 2 armour and 2 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
2 infantry moved from Bryansk to Rostov
1 artillery moved from Tambov to Rostov
1 mech_infantry moved from Nenetsia to Samara
1 bomber, 1 fighter and 3 tactical_bombers moved from Persia to Caucasus
2 fighters moved from 110 Sea Zone to 109 Sea Zone
1 bomber and 3 fighters moved from 110 Sea Zone to Western GermanyPlace Units - Germans
5 artilleries and 4 infantry placed in Western Germany
3 destroyers and 2 transports placed in 113 Sea Zone
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in UkraineTurn Complete - Germans
Germans collect 72 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - Japanese
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Kwangsi
1 bomber and 1 infantry moved from French Indo China to Kwangsi
1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Manchuria to Chahar
1 fighter moved from Japan to Chahar
1 fighter moved from Japan to Anhwe
1 infantry moved from Jehol to Chahar
1 tactical_bomber moved from Manchuria to Anhwe
1 infantry moved from Shantung to AnhwePurchase Units - Japanese
Japanese buy 4 artilleries, 2 destroyers, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Kwangsi
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 0/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 4 : 2/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/3 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Anhwe
retreated to Anhwe
Chinese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 artillery moved from Jehol to Manchuria
1 mech_infantry moved from Shantung to Manchuria
1 fighter and 1 tactical_bomber moved from Chahar to Jehol
1 artillery moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
2 carriers, 1 cruiser, 2 submarines and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from Kwangsi to French Indo China
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Anhwe to Jehol
1 fighter moved from Anhwe to Jehol
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Shantung
2 armour moved from Eastern Persia to Northwest Persia
1 armour moved from India to Eastern Persia
1 aaGun and 1 armour moved from West India to Eastern PersiaPlace Units - Japanese
1 artillery and 1 infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
1 destroyer placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,4,6
Japanese collect 42 PUs (7 lost to blockades); end with 42 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs -
I assumed no scramble from London and no moves for USSR.
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I’ll be editing for Russia….
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 bombers moved from Caroline Islands to 35 Sea Zone
6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to CelebesPurchase Units - Americans
Americans buy 4 destroyers, 2 infantry, 2 mech_infantrys, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Battle in 35 Sea Zone
Americans attack with 2 bombers, 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers, 6 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 4/9 hits
Japanese roll dice for 1 cruiser in 35 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 35 Sea Zone
Americans win with 2 bombers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser
Battle in Celebes
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 bombers, 6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
2 bombers moved from 33 Sea Zone to Caroline Islands
3 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 1 cruiser, 5 destroyers, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Eastern United States
1 armour moved from Tunisia to Libya
1 aaGun and 2 infantry moved from Algeria to Tunisia
1 aaGun and 1 infantry moved from Morocco to Algeria
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 aaGuns moved from Central United States to Eastern United StatesPlace Units - Americans
2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
2 infantry and 2 mech_infantrys placed in Eastern United States
1 tactical_bomber placed in Western United States
2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsCombat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Chahar
1 fighter moved from Hunan to Chahar
2 infantry moved from Yunnan to Kwangsi
1 artillery moved from Hunan to KwangsiPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
6 artilleries and 14 infantry moved from Hunan to Anhwe
1 fighter moved from Chahar to AnhwePlace Units - Chinese
5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUsPolitics - British
Turning on Edit Mode
EDIT: Removing units owned by Russians from Iraq: 3 infantry
EDIT: Adding units owned by Russians to Trans-Jordan: 3 infantry
EDIT: Turning off Edit ModeCombat Move - British
1 armour and 2 mech_infantrys moved from Egypt to Tobruk
1 bomber moved from Trans-Jordan to Tobruk
1 submarine moved from 81 Sea Zone to 99 Sea Zone
2 fighters and 2 tactical_bombers moved from Trans-Jordan to 99 Sea Zone
1 artillery and 1 infantry moved from Tunisia to LibyaPurchase Units - British
British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat - British
Battle in 99 Sea Zone
British attack with 2 fighters, 1 submarine and 2 tactical_bombers
Italians defend with 1 destroyer
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British and 1 destroyer owned by the Italians lost in 99 Sea Zone
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Tobruk
British attack with 1 armour, 1 bomber and 2 mech_infantrys
Italians defend with 1 artillery and 1 fighter
British roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Tobruk, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 1 fighter in Tobruk, round 2 : 2/2 hits
2 mech_infantrys owned by the British, 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 artillery and 1 fighterNon Combat Move - British
2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Trans-Jordan
5 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Tobruk to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Union of South Africa to RhodesiaPlace Units - British
2 artilleries placed in United Kingdom
3 infantry placed in Egypt
4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,5,6,4,2,5,2,3,5,4,2
British collect 21 PUs (8 lost to blockades); end with 21 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - Italians
2 fighters moved from Southern Italy to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea ZonePurchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 6 PUs;Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 destroyer
Italians roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
2 fighters moved from 92 Sea Zone to Southern FrancePlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
I assumed no scramble SZ92.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 42 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 bomber, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 bomber placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3
ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsCombat Move - French
1 infantry moved from Morocco to AlgeriaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Eire to Scotland
Germans take Scotland from British
1 armour moved from Persia to Iraq
12 armour, 2 infantry and 6 mech_infantrys moved from Northwest Persia to Iraq
3 mech_infantrys moved from Caucasus to Iraq
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Sakha
Germans take Buryatia from Russians
Germans take Sakha from Russians
1 armour moved from Timguska to Shensi
Germans take Shensi from Chinese
1 mech_infantry moved from Kansu to Tsinghai
Germans take Tsinghai from Chinese
1 mech_infantry moved from Samara to Sikang
Germans take Sikang from Chinese
1 bomber moved from Western Germany to United Kingdom
4 fighters moved from 109 Sea Zone to United KingdomPurchase Units - Germans
Germans buy 1 armour, 8 artilleries, 1 factory_minor, 1 harbour, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom causes 3 damage total.
Battle in Iraq
Germans attack with 13 armour, 2 infantry and 9 mech_infantrys
French defend with 1 infantry
Germans roll dice for 13 armour, 2 infantry and 9 mech_infantrys in Iraq, round 2 : 10/24 hits
Russians roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Iraq
Germans win, taking Iraq from Russians with 13 armour, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Germans: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 aaGun moved from Northwest Persia to Iraq
3 mech_infantrys moved from Volgograd to Northwest Persia
1 bomber moved from Caucasus to Western Germany
1 bomber moved from United Kingdom to Western Germany
4 fighters moved from United Kingdom to 109 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 3 destroyers, 2 infantry and 2 transports moved from 113 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to Eire
1 fighter and 1 tactical_bomber moved from Caucasus to Southern Italy
1 artillery and 2 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to CaucasusPlace Units - Germans
1 factory_minor placed in Persia
1 harbour placed in Eire
3 mech_infantrys placed in Volgograd
1 armour, 4 artilleries and 5 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
3 artilleries placed in Southern France
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 81 PUs; end with 81 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 112 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from French Indo China to Kwangsi
1 bomber moved from French Indo China to 44 Sea Zone
1 infantry moved from Shantung to Kiangsu
1 mech_infantry moved from Manchuria to Chahar
1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 fighter and 1 tactical_bomber moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Jehol to Kiangsu
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from Shantung to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
Japanese take 20 Sea Zone from AmericansPurchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Ceylon
Battle in Kiangsu
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsu, round 2 : 4/5 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Ceylon from UK_Pacific, taking Kiangsu from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 2 submarines
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 0/5 hits
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 3 : 3/5 hits
Americans roll dice for 2 submarines in 19 Sea Zone, round 3 : 0/2 hits
2 submarines owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/6 hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits
2 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 3 : 3/6 hits
Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits
1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 2 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kwangsi to Shantung
2 fighters and 2 tactical_bombers moved from Kiangsu to Shantung
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Shantung
1 artillery moved from Jehol to Shantung
1 fighter and 1 tactical_bomber moved from Chahar to Manchuria
4 mech_infantrys moved from Manchuria to Shantung
1 bomber moved from 44 Sea Zone to French Indo China
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from India to Burma
2 armour moved from Northwest Persia to Iraq
2 armour moved from Eastern Persia to Iraq
1 aaGun moved from Eastern Persia to PersiaPlace Units - Japanese
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
1 destroyer placed in 36 Sea Zone
1 armour and 1 mech_infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,5,2
Japanese collect 38 PUs (5 lost to blockades); end with 40 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Combat Move - Americans
2 bombers moved from Caroline Islands to 35 Sea Zone
6 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea ZonePurchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 3 destroyers, 1 fighter, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat - Americans
Battle in 19 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 2 bombers, 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers, 6 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 6/9 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 35 Sea Zone
Americans win with 2 bombers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 bombers, 6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
2 bombers moved from 33 Sea Zone to Caroline Islands
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 mech_infantry moved from Libya to Alexandria
1 aaGun and 2 infantry moved from Tunisia to Libya
1 aaGun and 1 infantry moved from Algeria to Tunisia
1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to Algeria
1 armour moved from Algeria to Tunisia
2 mech_infantrys moved from Algeria to Tunisia
1 infantry and 1 mech_infantry moved from Eastern United States to Quebec
1 aaGun, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun moved from Eastern United States to Quebec
1 tactical_bomber moved from Western United States to Hawaiian IslandsPlace Units - Americans
2 artilleries, 1 bomber, 1 fighter and 3 infantry placed in Eastern United States
1 infantry placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsCombat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to KiangsuPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsu to Kiangsi
6 artilleries and 17 infantry moved from Anhwe to Kiangsi
1 infantry moved from Kwangtung to KiangsiPlace Units - Chinese
6 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUsCombat Move - British
2 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 bomber moved from Trans-Jordan to Persia
1 submarine moved from 81 Sea Zone to 80 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
1 armour moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Libya to Tobruk
3 infantry moved from Rhodesia to Belgian CongoPurchase Units - British
British buy 7 infantry; Remaining resources: 0 PUs;Combat - British
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Scotland
British attack with 2 fighters and 2 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 2 fighters and 2 infantry in Scotland, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 fighters moved from Scotland to United Kingdom
1 fighter moved from 91 Sea Zone to United Kingdom
1 bomber moved from Persia to Trans-JordanPlace Units - British
2 infantry placed in Union of South Africa
3 infantry placed in Egypt
2 infantry placed in QuebecTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,1,6,5,1,1,1,5,4,6,5,2,4,4
British collect 21 PUs (8 lost to blockades); end with 21 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Combat Move - Italians
Purchase Units - Italians
Italians buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;Non Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Southern France to 95 Sea ZonePlace Units - Italians
1 carrier and 1 transport placed in 95 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoPurchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from South Australia to 54 Sea Zone
2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry moved from South Australia to Queensland
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 bomber moved from New South Wales to Caroline IslandsPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French
1 infantry moved from Algeria to MoroccoNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
1 transport moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
4 fighters moved from 109 Sea Zone to Scotland
2 bombers moved from Western Germany to Trans-Jordan
13 armour, 1 infantry and 9 mech_infantrys moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Northwest Persia to Trans-Jordan
2 tactical_bombers moved from Caucasus to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Southern Italy to Trans-Jordan
1 armour and 1 mech_infantry moved from Sakha to Soviet Far East
Germans take Siberia from Russians
Germans take Soviet Far East from Russians
1 mech_infantry moved from Tsinghai to Suiyuyan
Germans take Suiyuyan from Chinese
1 armour moved from Shensi to Yunnan
Germans take Kweichow from Chinese
Germans take Yunnan from Chinese
1 mech_infantry moved from Sikang to Szechwan
Germans take Szechwan from Chinese
3 fighters moved from Western Germany to ScotlandPurchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 106 PUs;
Germans buy 3 armour, 3 artilleries, 2 bombers, 4 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 2 PUs;Combat - Germans
Battle in Scotland
Germans attack with 1 artillery, 7 fighters and 1 infantry
British defend with 1 airfield and 2 infantry
Germans roll dice for 1 artillery, 7 fighters and 1 infantry in Scotland, round 2 : 7/9 hits
British roll dice for 2 infantry in Scotland, round 2 : 0/2 hits
2 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 artillery, 7 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Trans-Jordan
Germans attack with 13 armour, 2 bombers, 1 fighter, 1 infantry, 12 mech_infantrys and 3 tactical_bombers
British defend with 1 aaGun, 3 armour, 1 artillery, 1 bomber, 2 fighters, 19 infantry, 2 mech_infantrys and 2 tactical_bombers; Russians defend with 3 infantry
AA fire in Trans-Jordan : 0/3 hits
Germans roll dice for 13 armour, 2 bombers, 1 fighter, 1 infantry, 12 mech_infantrys and 3 tactical_bombers in Trans-Jordan, round 2 : 8/32 hits
British roll dice for 1 aaGun, 3 armour, 1 artillery, 1 bomber, 2 fighters, 22 infantry, 2 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 2 : 12/33 hits
11 mech_infantrys owned by the Germans, 1 bomber owned by the British, 1 aaGun owned by the British, 1 infantry owned by the Germans and 6 infantry owned by the British lost in Trans-Jordan
Germans roll dice for 13 armour, 2 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Trans-Jordan, round 3 : 9/20 hits
British roll dice for 3 armour, 1 artillery, 2 fighters, 16 infantry, 2 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 3 : 6/26 hits
1 mech_infantry owned by the Germans, 5 armour owned by the Germans, 6 infantry owned by the British and 3 infantry owned by the Russians lost in Trans-Jordan
8 armour owned by the Germans retreated to Iraq
British win with 3 armour, 1 artillery, 2 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -19
Casualties for Germans: 5 armour, 1 infantry and 12 mech_infantrys
Casualties for British: 1 aaGun, 1 bomber and 12 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
3 mech_infantrys moved from Caucasus to Iraq
1 fighter and 3 tactical_bombers moved from Trans-Jordan to Iraq
2 bombers moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
2 battleships, 2 carriers, 1 cruiser, 4 destroyers and 3 transports moved from 109 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
3 artilleries and 3 infantry moved from 111 Sea Zone to Scotland
3 fighters moved from Scotland to Western Germany
4 fighters moved from Scotland to 111 Sea ZonePlace Units - Germans
3 armour placed in Persia
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
1 transport placed in 127 Sea Zone
1 artillery and 1 infantry placed in Novgorod
1 transport placed in 112 Sea Zone
2 artilleries, 2 bombers and 3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
Germans collect 85 PUs (2 lost to blockades); end with 87 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 98 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 118 PUs -
Move Russians to Amur or stay in Korea?