L17 BM3 G40 Karl7 (L) vs AetV (X) Game VII

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Volgograd to Novosibirsk
                1 fighter moved from Volgograd to Novosibirsk
                1 armour moved from Volgograd to Caucasus
                      Italians take Caucasus from Americans
                1 armour moved from Caucasus to Volgograd
                1 fighter moved from Western Germany to Norway
                2 infantry moved from France to Holland Belgium
                1 bomber moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 bomber and 2 infantry
                    Americans defend with 2 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 :  0/3 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 :  2/3 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 3 :  0/2 hits
                        2 infantry owned by the Americans lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Novosibirsk
                    Italians attack with 1 armour and 1 fighter
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 fighter in Novosibirsk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novosibirsk
                    Italians win, taking Novosibirsk from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Norway
                    Italians attack with 1 fighter
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter in Norway, round 2 :  1/1 hits
                        British roll dice for 1 infantry in Norway, round 2 :  1/1 hits
                        1 fighter owned by the Italians and 1 infantry owned by the British lost in Norway
                    British win with no units remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Holland Belgium to Southern Italy
                1 infantry moved from Northern Italy to France
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                1 fighter moved from Novosibirsk to Volgograd

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 marine placed in Southern Italy
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs

    triplea_40796_Ita9.tsvg

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    Italy 1

    Italy1.tsvg

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    whoops, wrong thread!  :lol:

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    Fr9

    Fr9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 carriers, 1 destroyer, 1 fighter, 5 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                2 mech_infantrys moved from Novgorod to Finland
                3 fighters moved from Novgorod to Finland
                1 bomber moved from Novgorod to Finland
                2 infantry moved from France to Normandy Bordeaux
                3 fighters moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Finland
                    Germans attack with 1 bomber, 3 fighters and 2 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Finland, round 2 :  3/6 hits
                        British roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Finland
                    Germans win, taking Finland from British with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 :  2/5 hits
                        Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Germans
                3 fighters moved from Normandy Bordeaux to Western Germany
                2 infantry moved from Western Germany to France
                3 fighters moved from Finland to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 111 Sea Zone
                1 bomber moved from Finland to Russia
                3 armour moved from Russia to Volgograd
                1 bomber moved from Bryansk to Russia
                3 mech_infantrys moved from Ukraine to Volgograd
                1 mech_infantry moved from Novgorod to Bryansk

    Place Units - Germans
                2 carriers and 1 destroyer placed in 112 Sea Zone
                1 fighter placed in 112 Sea Zone
                3 infantry placed in Volgograd
                3 mech_infantrys placed in Ukraine
                1 marine placed in Western Germany
                Germans undo move 3.
                1 armour and 2 infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
                Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_40796_Ger10.tsvg

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    Ru10

    is there a way to get back to posting?

    Ru10.tsvg

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    @Karl7:

    is there a way to get back to posting?

    @aequitas:

    Hey Karl, try this Version: https://github.com/triplea-game/triplea/releases/tag/1.9.0.0.7378

    Uninstall your old one plus your shortcut Symbol and run this one.
    It worked. And i hope for you too.
    It is compatibal with your last Game savings, so you don’t Need to redownload all games you may have downloaded allready.

    The 7386 Version didn’t worked for me, though.

    If the 7378 Version is not working for you, try the latest one.

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    At the Moment available is:

    7342

    7378 and 7386

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    just updated.

    Let’s see if that does the trick

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                4 marines moved from Malaya to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 armour moved from Malaya to 37 Sea Zone
                1 armour moved from French Indo China to 36 Sea Zone
                2 artilleries moved from French Indo China to 36 Sea Zone
                3 infantry moved from French Indo China to 36 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                1 armour, 1 artillery, 2 battleships, 7 carriers, 2 cruisers, 8 fighters, 2 infantry, 4 marines, 5 tactical_bombers and 2 transports moved from 37 Sea Zone to 39 Sea Zone
                1 armour, 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 6 submarines and 3 transports moved from 36 Sea Zone to 39 Sea Zone
                1 fighter moved from French Indo China to 39 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 bomber moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State
                1 marine moved from 39 Sea Zone to Ceylon
                1 armour, 2 artilleries and 15 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 fighter moved from Philippines to 42 Sea Zone
                1 tactical_bomber moved from Philippines to 42 Sea Zone

    Combat - Japanese
                Battle in 39 Sea Zone
                    Japanese attack with 2 armour, 3 artilleries, 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 10 fighters, 5 infantry, 3 marines, 6 submarines, 5 tactical_bombers and 5 transports
                    French defend with 1 destroyer
                        Japanese roll dice for 6 submarines in 39 Sea Zone, round 2 :  4/6 hits
                        French roll dice for 1 destroyer in 39 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 10 fighters, 6 submarines, 5 tactical_bombers and 5 transports remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Ceylon
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking Ceylon from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Shan State
                    Japanese attack with 1 bomber and 2 infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 airfield
                        Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 42 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 bomber moved from Shan State to Malaya
                1 aaGun moved from Yakut S.S.R. to Yenisey

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                2 infantry placed in Japan
                3 infantry placed in French Indo China
                Japanese undo move 3.
                1 fighter placed in Japan
                1 fighter and 2 infantry placed in French Indo China
                1 infantry placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,5,4
                Japanese collect 36 PUs; end with 36 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs

    triplea_40796_Jap10.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from 33 Sea Zone to 6 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese
                1 mech_infantry moved from Soviet Far East to Siberia
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                1 fighter moved from Morocco to 94 Sea Zone
                1 bomber moved from United Kingdom to 94 Sea Zone
                1 armour moved from Northwest Persia to Caucasus
                      Americans take Caucasus from Italians
                1 armour moved from Caucasus to Northwest Persia
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 110 Sea Zone to 111 Sea Zone
                1 fighter moved from United Kingdom to 111 Sea Zone
                1 fighter moved from 91 Sea Zone to Normandy Bordeaux
                1 fighter moved from 91 Sea Zone to 111 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 4 fighters, 5 submarines, 2 tactical_bombers and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 5 submarines in 6 Sea Zone, round 2 :  4/5 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 6 Sea Zone
                    Americans win with 4 fighters, 4 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Holland Belgium
                    Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                        Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  3/4 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in 111 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 111 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 111 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Korea
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Korea from Japanese, taking Normandy Bordeaux from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 94 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 bomber and 1 fighter moved from 94 Sea Zone to Morocco
                1 aaGun and 1 marine moved from Morocco to 92 Sea Zone
                1 aaGun, 1 marine and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 aaGun and 1 marine moved from 98 Sea Zone to Egypt
                1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from 111 Sea Zone to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 carrier, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
                5 fighters moved from Eastern United States to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Morocco
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 transport moved from 3 Sea Zone to 9 Sea Zone
                3 carriers moved from 33 Sea Zone to 6 Sea Zone
                2 carriers moved from 33 Sea Zone to 35 Sea Zone
                4 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 battleship and 2 cruisers moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 43 Sea Zone
                1 submarine moved from 55 Sea Zone to 37 Sea Zone
                1 submarine moved from 33 Sea Zone to 36 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                2 destroyers moved from 33 Sea Zone to 35 Sea Zone
                2 destroyers moved from 33 Sea Zone to 6 Sea Zone
                1 bomber moved from Queensland to Kweichow

    Place Units - Americans
                1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 artillery and 4 infantry placed in Central United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 69 PUs; end with 69 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 109 PUs

    triplea_40796_Ame10.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 artilleries and 5 infantry moved from Kweichow to Yunnan
                1 artillery and 4 infantry moved from Anhwe to Kweichow

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai
                1 infantry placed in Kansu
                1 artillery and 4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 27 PUs

    triplea_40796_Chi10.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from 33 Sea Zone to 6 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese
                1 mech_infantry moved from Soviet Far East to Siberia
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                1 fighter moved from Morocco to 94 Sea Zone
                1 bomber moved from United Kingdom to 94 Sea Zone
                1 armour moved from Northwest Persia to Caucasus
                      Americans take Caucasus from Italians
                1 armour moved from Caucasus to Northwest Persia
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 110 Sea Zone to 111 Sea Zone
                1 fighter moved from United Kingdom to 111 Sea Zone
                1 fighter moved from 91 Sea Zone to Normandy Bordeaux
                1 fighter moved from 91 Sea Zone to 111 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 4 fighters, 5 submarines, 2 tactical_bombers and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 5 submarines in 6 Sea Zone, round 2 :  4/5 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 6 Sea Zone
                    Americans win with 4 fighters, 4 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Holland Belgium
                    Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                        Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  3/4 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in 111 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 111 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 111 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Korea
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Korea from Japanese, taking Normandy Bordeaux from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 94 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 bomber and 1 fighter moved from 94 Sea Zone to Morocco
                1 aaGun and 1 marine moved from Morocco to 92 Sea Zone
                1 aaGun, 1 marine and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 aaGun and 1 marine moved from 98 Sea Zone to Egypt
                1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from 111 Sea Zone to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 carrier, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
                5 fighters moved from Eastern United States to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Morocco
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 transport moved from 3 Sea Zone to 9 Sea Zone
                3 carriers moved from 33 Sea Zone to 6 Sea Zone
                2 carriers moved from 33 Sea Zone to 35 Sea Zone
                4 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 battleship and 2 cruisers moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 43 Sea Zone
                1 submarine moved from 55 Sea Zone to 37 Sea Zone
                1 submarine moved from 33 Sea Zone to 36 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                2 destroyers moved from 33 Sea Zone to 35 Sea Zone
                2 destroyers moved from 33 Sea Zone to 6 Sea Zone
                1 bomber moved from Queensland to Kweichow

    Place Units - Americans
                1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 artillery and 4 infantry placed in Central United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 69 PUs; end with 69 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 109 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 artilleries and 5 infantry moved from Kweichow to Yunnan
                1 artillery and 4 infantry moved from Anhwe to Kweichow

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai
                1 infantry placed in Kansu
                1 artillery and 4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 27 PUs

    Purchase Units - British
                British buy 1 airfield, 1 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
                1 aaGun, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 aaGun moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Trans-Jordan to Iraq
                5 artilleries and 8 infantry moved from Northwest Persia to Iraq
                3 armour and 1 mech_infantry moved from Northwest Persia to Iraq
                1 artillery and 1 infantry moved from Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Persia to Iraq
                1 fighter moved from Iraq to Egypt
                1 tactical_bomber moved from Persia to Egypt
                3 armour moved from Egypt to Iraq
                1 destroyer moved from 77 Sea Zone to 79 Sea Zone
                1 aaGun and 4 infantry moved from Burma to India
                2 fighters moved from India to Iraq

    Place Units - British
                1 airfield and 3 infantry placed in Egypt
                1 armour and 2 mech_infantrys placed in Persia
                3 mech_infantrys placed in Iraq

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,6,2,3,1,5,5,6,5,5,3,4,1,2,5,6,6,1,2,4,4,6,5,3,1,5,2,1,3,1,2,1,2,2,4,2,2,2,2,3,5,4,3,3,6,6,2,2,5,5
                UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 4 infantry

    triplea_40796_UK_10.tsvg

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    KILL!

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Novosibirsk to Caucasus
                      Italians take Caucasus from Americans
                1 mech_infantry moved from Northern Italy to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 bomber moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Americans defend with 2 infantry
                        Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 :  3/3 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Holland Belgium to Southern Italy
                1 infantry moved from Northern Italy to France
                1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Volgograd to Caucasus

    Place Units - Italians
                1 carrier and 1 submarine placed in 95 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 95 Sea Zone: 2 fighters
                EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs

    triplea_40796_Ita10.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 fighters moved from 33 Sea Zone to Philippines
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines
                    ANZAC attack with 2 fighters and 2 infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 harbour
                        ANZAC roll dice for 2 fighters and 2 infantry in Philippines, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery in Philippines, round 2 :  0/1 hits
                        ANZAC roll dice for 2 fighters and 2 infantry in Philippines, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Philippines, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Philippines
                    ANZAC win, taking Philippines from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                2 fighters moved from Philippines to 35 Sea Zone
                1 carrier and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from Caroline Islands to Hawaiian Islands
                1 fighter moved from Queensland to Hawaiian Islands
                1 submarine moved from 41 Sea Zone to 43 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs

    triplea_40796_ANZ10.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 fighters moved from 33 Sea Zone to Philippines
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines
                    ANZAC attack with 2 fighters and 2 infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 harbour
                        ANZAC roll dice for 2 fighters and 2 infantry in Philippines, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery in Philippines, round 2 :  0/1 hits
                        ANZAC roll dice for 2 fighters and 2 infantry in Philippines, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Philippines, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Philippines
                    ANZAC win, taking Philippines from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                2 fighters moved from Philippines to 35 Sea Zone
                1 carrier and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from Caroline Islands to Hawaiian Islands
                1 fighter moved from Queensland to Hawaiian Islands
                1 submarine moved from 41 Sea Zone to 43 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Northwest Persia: 2 infantry
                EDIT: Adding units owned by ANZAC to Iraq: 2 infantry
                EDIT: Turning off Edit Mode

    Combat Move - French
                1 fighter moved from Morocco to Egypt

    Non Combat Move - French

    Turn Complete - French

    triplea_40796_Fre10.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 1 destroyer, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Finland to Norway
                      Germans take Norway from British
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                3 fighters moved from Western Germany to Normandy Bordeaux
                4 fighters moved from 112 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from Volgograd to Northwest Persia
                2 fighters moved from Volgograd to Northwest Persia

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 2 fighters and 1 mech_infantry
                    Americans defend with 1 armour
                        Germans roll dice for 2 fighters and 1 mech_infantry in Northwest Persia, round 2 :  0/3 hits
                        British roll dice for 1 armour in Northwest Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Northwest Persia
                    retreated to Northwest Persia
                    British win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 mech_infantry
                Battle in Normandy Bordeaux
                    Germans attack with 7 fighters, 1 infantry and 1 mech_infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 7 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  4/9 hits
                        Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 7 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Germans
                2 fighters moved from Normandy Bordeaux to 112 Sea Zone
                2 fighters moved from Normandy Bordeaux to 112 Sea Zone
                3 fighters moved from Normandy Bordeaux to Western Germany
                3 infantry moved from Western Germany to France
                3 mech_infantrys moved from Ukraine to Caucasus
                7 armour, 2 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                2 fighters moved from Northwest Persia to Caucasus
                2 bombers moved from Russia to Southern Italy
                1 mech_infantry moved from Vologda to Russia
                1 marine moved from Western Germany to 112 Sea Zone
                1 marine moved from 112 Sea Zone to Norway

    Place Units - Germans
                1 bomber placed in Western Germany
                3 armour placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 infantry placed in Russia
                4 infantry placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
                Germans collect 55 PUs (1 lost to blockades); end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs

    triplea_40796_Ger11.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Combat Move - Russians
                20 infantry moved from Timguska to Novosibirsk
                      Russians take Novosibirsk from Italians

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Timguska: 2 aaGuns
                EDIT: Adding units owned by Russians to Novosibirsk: 2 aaGuns
                EDIT: Turning off Edit Mode

    triplea_40796_Rus11.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 13 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 39 Sea Zone to 79 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                      Japanese take 41 Sea Zone from ANZAC
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                2 artilleries and 15 infantry moved from Yenisey to Timguska
                3 fighters and 3 tactical_bombers moved from 39 Sea Zone to Persia
                8 fighters and 2 tactical_bombers moved from 39 Sea Zone to 79 Sea Zone
                1 bomber moved from Malaya to 37 Sea Zone

    Combat - Japanese
                Battle in Persia
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    British defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in Persia, round 2 :  3/6 hits
                        British roll dice for 1 armour and 2 mech_infantrys in Persia, round 2 :  2/3 hits
                        2 mech_infantrys owned by the British, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 armour owned by the British lost in Persia
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for British: 1 armour and 2 mech_infantrys
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 37 Sea Zone
                    Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 79 Sea Zone
                    Japanese attack with 8 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 8 fighters and 2 tactical_bombers in 79 Sea Zone, round 2 :  5/10 hits
                        British roll dice for 1 destroyer in 79 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 79 Sea Zone
                    Japanese win, taking 79 Sea Zone from Neutral with 8 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Japanese
                1 marine moved from Ceylon to 39 Sea Zone
                2 armour, 3 artilleries, 2 battleships, 8 carriers, 2 cruisers, 2 destroyers, 5 infantry, 4 marines, 5 submarines and 5 transports moved from 39 Sea Zone to 80 Sea Zone
                8 fighters and 2 tactical_bombers moved from 79 Sea Zone to 80 Sea Zone
                2 fighters and 2 tactical_bombers moved from Persia to 80 Sea Zone
                1 fighter moved from French Indo China to Ceylon
                1 tactical_bomber moved from Malaya to Ceylon
                1 bomber moved from 37 Sea Zone to Ceylon

    Place Units - Japanese
                1 infantry placed in French Indo China
                1 infantry placed in Malaya
                10 infantry placed in Japan
                1 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 17
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5,3,3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,1,5,4,1,3,4,6,6,3,4,2,3,2,1,6,6,5,1,4,1,2
                Japanese collect 15 PUs (17 lost to blockades); end with 15 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 18 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Timguska: 1 aaGun
                EDIT: Removing units owned by Japanese from Yenisey: 1 aaGun
                EDIT: Turning off Edit Mode

    triplea_40796_Jap11.tsvg

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