Sink DD + CV and down Tac
L17 BM3 G40 Karl7 (L) vs AetV (X) Game VII
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Sorry for the Edits. I am in a hurry.
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UK9
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Volgograd to Novosibirsk
1 fighter moved from Volgograd to Novosibirsk
1 armour moved from Volgograd to Caucasus
Italians take Caucasus from Americans
1 armour moved from Caucasus to Volgograd
1 fighter moved from Western Germany to Norway
2 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 2 infantry
Americans defend with 2 infantry
Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 2/3 hits
Americans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits
2 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Novosibirsk
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Novosibirsk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Italians win, taking Novosibirsk from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Italians attack with 1 fighter
British defend with 1 infantry
Italians roll dice for 1 fighter in Norway, round 2 : 1/1 hits
British roll dice for 1 infantry in Norway, round 2 : 1/1 hits
1 fighter owned by the Italians and 1 infantry owned by the British lost in Norway
British win with no units remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
1 infantry moved from Northern Italy to France
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from Novosibirsk to VolgogradPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 marine placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs -
Italy 1
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whoops, wrong thread! :lol:
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Fr9
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 carriers, 1 destroyer, 1 fighter, 5 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
2 mech_infantrys moved from Novgorod to Finland
3 fighters moved from Novgorod to Finland
1 bomber moved from Novgorod to Finland
2 infantry moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Finland
Germans attack with 1 bomber, 3 fighters and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Finland, round 2 : 3/6 hits
British roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Germans
3 fighters moved from Normandy Bordeaux to Western Germany
2 infantry moved from Western Germany to France
3 fighters moved from Finland to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 bomber moved from Finland to Russia
3 armour moved from Russia to Volgograd
1 bomber moved from Bryansk to Russia
3 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Novgorod to BryanskPlace Units - Germans
2 carriers and 1 destroyer placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
1 marine placed in Western Germany
Germans undo move 3.
1 armour and 2 infantry placed in Volgograd
3 infantry placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
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is there a way to get back to posting?
@aequitas:
Hey Karl, try this Version: https://github.com/triplea-game/triplea/releases/tag/1.9.0.0.7378
Uninstall your old one plus your shortcut Symbol and run this one.
It worked. And i hope for you too.
It is compatibal with your last Game savings, so you don’t Need to redownload all games you may have downloaded allready.The 7386 Version didn’t worked for me, though.
If the 7378 Version is not working for you, try the latest one.
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At the Moment available is:
7342
7378 and 7386
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just updated.
Let’s see if that does the trick
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 marines moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
2 artilleries moved from French Indo China to 36 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 artillery, 2 battleships, 7 carriers, 2 cruisers, 8 fighters, 2 infantry, 4 marines, 5 tactical_bombers and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 armour, 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 6 submarines and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from French Indo China to 39 Sea Zone
1 infantry moved from French Indo China to Shan State
1 bomber moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 marine moved from 39 Sea Zone to Ceylon
1 armour, 2 artilleries and 15 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 fighter moved from Philippines to 42 Sea Zone
1 tactical_bomber moved from Philippines to 42 Sea ZoneCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 armour, 3 artilleries, 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 10 fighters, 5 infantry, 3 marines, 6 submarines, 5 tactical_bombers and 5 transports
French defend with 1 destroyer
Japanese roll dice for 6 submarines in 39 Sea Zone, round 2 : 4/6 hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 10 fighters, 6 submarines, 5 tactical_bombers and 5 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Ceylon
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Shan State
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield
Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 bomber moved from Shan State to Malaya
1 aaGun moved from Yakut S.S.R. to YeniseyPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
2 infantry placed in Japan
3 infantry placed in French Indo China
Japanese undo move 3.
1 fighter placed in Japan
1 fighter and 2 infantry placed in French Indo China
1 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,5,4
Japanese collect 36 PUs; end with 36 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
3 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 mech_infantry moved from Soviet Far East to Siberia
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from Morocco to 94 Sea Zone
1 bomber moved from United Kingdom to 94 Sea Zone
1 armour moved from Northwest Persia to Caucasus
Americans take Caucasus from Italians
1 armour moved from Caucasus to Northwest Persia
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to 111 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 4 fighters, 5 submarines, 2 tactical_bombers and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 6 Sea Zone
Americans win with 4 fighters, 4 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 111 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 111 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Korea
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Korea from Japanese, taking Normandy Bordeaux from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 94 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber and 1 fighter moved from 94 Sea Zone to Morocco
1 aaGun and 1 marine moved from Morocco to 92 Sea Zone
1 aaGun, 1 marine and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 aaGun and 1 marine moved from 98 Sea Zone to Egypt
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 fighters moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
5 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 transport moved from 3 Sea Zone to 9 Sea Zone
3 carriers moved from 33 Sea Zone to 6 Sea Zone
2 carriers moved from 33 Sea Zone to 35 Sea Zone
4 fighters moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 battleship and 2 cruisers moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 55 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 destroyers moved from 33 Sea Zone to 35 Sea Zone
2 destroyers moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from Queensland to KweichowPlace Units - Americans
1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery and 4 infantry placed in Central United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 109 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 5 infantry moved from Kweichow to Yunnan
1 artillery and 4 infantry moved from Anhwe to KweichowPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Kansu
1 artillery and 4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
3 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 mech_infantry moved from Soviet Far East to Siberia
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from Morocco to 94 Sea Zone
1 bomber moved from United Kingdom to 94 Sea Zone
1 armour moved from Northwest Persia to Caucasus
Americans take Caucasus from Italians
1 armour moved from Caucasus to Northwest Persia
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 111 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to 111 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 4 fighters, 5 submarines, 2 tactical_bombers and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 6 Sea Zone
Americans win with 4 fighters, 4 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 111 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 111 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Korea
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Korea from Japanese, taking Normandy Bordeaux from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 94 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber and 1 fighter moved from 94 Sea Zone to Morocco
1 aaGun and 1 marine moved from Morocco to 92 Sea Zone
1 aaGun, 1 marine and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 aaGun and 1 marine moved from 98 Sea Zone to Egypt
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 fighters moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
5 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 transport moved from 3 Sea Zone to 9 Sea Zone
3 carriers moved from 33 Sea Zone to 6 Sea Zone
2 carriers moved from 33 Sea Zone to 35 Sea Zone
4 fighters moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 battleship and 2 cruisers moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 55 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 destroyers moved from 33 Sea Zone to 35 Sea Zone
2 destroyers moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from Queensland to KweichowPlace Units - Americans
1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery and 4 infantry placed in Central United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 109 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 5 infantry moved from Kweichow to Yunnan
1 artillery and 4 infantry moved from Anhwe to KweichowPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Kansu
1 artillery and 4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 27 PUsPurchase Units - British
British buy 1 airfield, 1 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 aaGun moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Iraq
5 artilleries and 8 infantry moved from Northwest Persia to Iraq
3 armour and 1 mech_infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 fighter moved from Iraq to Egypt
1 tactical_bomber moved from Persia to Egypt
3 armour moved from Egypt to Iraq
1 destroyer moved from 77 Sea Zone to 79 Sea Zone
1 aaGun and 4 infantry moved from Burma to India
2 fighters moved from India to IraqPlace Units - British
1 airfield and 3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in IraqTurn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,6,2,3,1,5,5,6,5,5,3,4,1,2,5,6,6,1,2,4,4,6,5,3,1,5,2,1,3,1,2,1,2,2,4,2,2,2,2,3,5,4,3,3,6,6,2,2,5,5
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 4 infantry -
KILL!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Novosibirsk to Caucasus
Italians take Caucasus from Americans
1 mech_infantry moved from Northern Italy to Holland Belgium
1 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
Americans defend with 2 infantry
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/3 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
1 infantry moved from Northern Italy to France
1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Volgograd to CaucasusPlace Units - Italians
1 carrier and 1 submarine placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Italians to 95 Sea Zone: 2 fighters
EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from 33 Sea Zone to Philippines
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in Philippines
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
ANZAC roll dice for 2 fighters and 2 infantry in Philippines, round 2 : 0/4 hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters and 2 infantry in Philippines, round 3 : 1/4 hits
Japanese roll dice for 1 artillery in Philippines, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
2 fighters moved from Philippines to 35 Sea Zone
1 carrier and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian Islands
1 submarine moved from 41 Sea Zone to 43 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from 33 Sea Zone to Philippines
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in Philippines
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
ANZAC roll dice for 2 fighters and 2 infantry in Philippines, round 2 : 0/4 hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters and 2 infantry in Philippines, round 3 : 1/4 hits
Japanese roll dice for 1 artillery in Philippines, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
2 fighters moved from Philippines to 35 Sea Zone
1 carrier and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian Islands
1 submarine moved from 41 Sea Zone to 43 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northwest Persia: 2 infantry
EDIT: Adding units owned by ANZAC to Iraq: 2 infantry
EDIT: Turning off Edit ModeCombat Move - French
1 fighter moved from Morocco to EgyptNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 destroyer, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Finland to Norway
Germans take Norway from British
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
4 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Volgograd to Northwest Persia
2 fighters moved from Volgograd to Northwest PersiaCombat - Germans
Battle in Northwest Persia
Germans attack with 2 fighters and 1 mech_infantry
Americans defend with 1 armour
Germans roll dice for 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 0/3 hits
British roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Northwest Persia
retreated to Northwest Persia
British win with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 7 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 7 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/9 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 7 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
3 fighters moved from Normandy Bordeaux to Western Germany
3 infantry moved from Western Germany to France
3 mech_infantrys moved from Ukraine to Caucasus
7 armour, 2 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
2 fighters moved from Northwest Persia to Caucasus
2 bombers moved from Russia to Southern Italy
1 mech_infantry moved from Vologda to Russia
1 marine moved from Western Germany to 112 Sea Zone
1 marine moved from 112 Sea Zone to NorwayPlace Units - Germans
1 bomber placed in Western Germany
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 infantry placed in Russia
4 infantry placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 55 PUs (1 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs





