Re: Mallery29 (Allies+20) vs Simon33 (Axis) G40

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 6

    Combat Move - Italians
                1 infantry moved from Rostov to Tambov
                1 fighter moved from Volgograd to Tambov

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Tambov, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Tambov
                    retreated to Tambov
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Tambov to Greece
                1 artillery and 2 infantry moved from Bulgaria to Greece
                1 infantry moved from Rostov to Caucasus
                1 artillery and 3 infantry moved from Libya to Tobruk

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
                Italians collect 16 PUs; end with 17 PUs

    triplea_40762_Ita6.tsvg

  • '19 '17 '16

    @Mallery29:

    I thought they would have it fixed by now…… :x

    https://github.com/triplea-game/triplea/releases/tag/1.9.0.0.7386


  • Test summary from TripleA, engine version: 1.9, time: 8:42:35 PM


  • Having trouble with the dice……downloaded new file, but dice not wanting to play.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 6

    Combat Move - ANZAC
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 submarines moved from 33 Sea Zone to 44 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat - ANZAC
                Battle in Borneo
                Battle in 44 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking Borneo from Japanese, taking 44 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 aaGuns, 1 armour, 1 fighter, 4 infantry and 1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French

    triplea_40762_Fre6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
                      Germans take Turkmenistan from Russians
                      Germans take Eastern Persia from British
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 bomber moved from Volgograd to Northwest Persia
                1 infantry moved from Bryansk to Tambov
                1 fighter and 1 tactical_bomber moved from Volgograd to Tambov
                2 tactical_bombers moved from Volgograd to Northwest Persia
                1 armour and 1 mech_infantry moved from Russia to Urals
                      Germans take Urals from Russians
                1 mech_infantry moved from Russia to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour and 1 mech_infantry moved from Samara to Timguska
                      Germans take Novosibirsk from Russians
                      Germans take Timguska from Russians
                1 bomber and 1 fighter moved from Western Germany to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
                1 artillery moved from Russia to Tambov

    Purchase Units - Germans
                Germans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
                Battle in Iceland
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber and 4 fighters
                    British defend with 1 destroyer
                        Germans roll dice for 1 bomber and 4 fighters in 110 Sea Zone, round 2 :  3/5 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win, taking Iceland from British with 1 bomber and 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 destroyer
                Battle in Northwest Persia
                    Germans attack with 1 bomber, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 mech_infantry and 2 tactical_bombers in Northwest Persia, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from Russians with 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tambov
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Rostov to Caucasus
                2 infantry moved from Volgograd to Caucasus
                10 armour and 3 mech_infantrys moved from Russia to Rostov
                2 infantry moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Tambov to Caucasus
                1 aaGun moved from Novgorod to Belarus
                1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 123 Sea Zone
                2 fighters moved from 110 Sea Zone to 123 Sea Zone
                1 bomber and 1 fighter moved from 110 Sea Zone to Western Germany
                1 bomber and 2 tactical_bombers moved from Northwest Persia to Caucasus

    Place Units - Germans
                1 battleship, 1 carrier and 1 destroyer placed in 112 Sea Zone
                3 infantry placed in Southern France
                2 fighters placed in 112 Sea Zone
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Volgograd
                1 artillery, 1 fighter and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 66 PUs; end with 67 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs

    triplea_40762_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 7

    Combat Move - Russians

    Turn Complete - Russians

    triplea_40762_Rus7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 7

    Combat Move - Japanese
                1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 artillery moved from Shan State to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from French Indo China to Borneo
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 armour moved from India to Eastern Persia
                      Japanese take West India from UK_Pacific
                1 fighter, 1 infantry and 1 tactical_bomber moved from Burma to Yunnan
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to Sumatra
                1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Burma to 43 Sea Zone
                1 fighter moved from Burma to Yunnan
                1 cruiser moved from 39 Sea Zone to 41 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 57 PUs;
                Japanese buy 1 armour, 3 artilleries, 2 destroyers, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  1/4 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Java
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 :  1/4 hits
                        Americans roll dice for 1 mech_infantry in Java, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 :  2/3 hits
                        ANZAC roll dice for 2 infantry in Borneo, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 cruiser in Sumatra, round 2 :  1/1 hits
                        Americans roll dice for 1 infantry in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
                    Japanese win, taking Sumatra from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Yunnan
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
                1 fighter moved from 42 Sea Zone to 36 Sea Zone
                2 carriers moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 41 Sea Zone
                1 armour moved from India to Eastern Persia
                1 armour moved from Burma to West India
                1 artillery and 2 infantry moved from Jehol to Manchuria
                1 mech_infantry moved from Shantung to Manchuria
                1 artillery and 1 infantry moved from Shantung to Jehol
                1 bomber moved from Borneo to French Indo China
                1 aaGun moved from India to West India

    Place Units - Japanese
                2 destroyers placed in 36 Sea Zone
                1 infantry placed in French Indo China
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                1 armour, 1 artillery and 1 infantry placed in India
                1 artillery and 1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4,6,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,3,4,5,1
                Japanese collect 44 PUs (12 lost to blockades); end with 44 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs

    triplea_40762_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 7

    Combat Move - Americans
                3 infantry and 1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 armour moved from Morocco to Tunisia
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                      Americans take 19 Sea Zone from Japanese
                2 submarines moved from 6 Sea Zone to 19 Sea Zone
                1 bomber moved from Caroline Islands to 35 Sea Zone
                5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 bomber moved from Western United States to Caroline Islands

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 5 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 :  5/7 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber, 5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 bomber moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 carrier, 3 destroyers and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
                3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 transports moved from 91 Sea Zone to 88 Sea Zone
                1 aaGun and 2 infantry moved from Morocco to Algeria
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 88 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Central United States to Eastern United States
                1 cruiser moved from 91 Sea Zone to 101 Sea Zone
                2 transports moved from 89 Sea Zone to 101 Sea Zone
                2 aaGuns moved from Western United States to Central United States

    Place Units - Americans
                1 armour, 1 bomber, 2 infantry and 1 mech_infantry placed in Eastern United States
                2 destroyers and 2 submarines placed in 10 Sea Zone
                3 destroyers and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Combat Move - Chinese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                2 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Kweichow to Yunnan
                1 fighter moved from Kweichow to Yunnan
                1 infantry moved from Hopei to Anhwe

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                7 artilleries and 11 infantry moved from Kweichow to Hunan
                1 fighter moved from Yunnan to Hunan

    Place Units - Chinese
                3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 15 PUs

    Combat Move - British
                2 submarines moved from 98 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia

    Purchase Units - British
                British buy 1 artillery, 1 destroyer and 8 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Northwest Persia
                    British attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 1 mech_infantry
                        British roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Northwest Persia, round 2 :  3/5 hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Northwest Persia
                    British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from Northwest Persia to Trans-Jordan
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Gibraltar to Trans-Jordan
                1 artillery and 1 infantry moved from Algeria to Tunisia

    Place Units - British
                3 infantry placed in Union of South Africa
                3 infantry placed in Egypt
                British undo move 2.
                3 infantry placed in Egypt
                1 artillery and 2 infantry placed in Quebec
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs

    Turn Complete - UK_Pacific

    triplea_40762_UK_7.tsvg


  • I wasn’t even paying attention to Iceland…… :|

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 7

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                      Italians take 97 Sea Zone from Americans
                1 fighter moved from Greece to 99 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 fighter moved from Southern Italy to Libya
                1 artillery and 3 infantry moved from Tobruk to Libya

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 9 PUs;

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Libya
                    Italians attack with 1 artillery, 1 fighter and 3 infantry
                    Americans defend with 3 infantry and 1 mech_infantry
                        Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Libya, round 2 :  3/5 hits
                        Americans roll dice for 3 infantry and 1 mech_infantry in Libya, round 2 :  3/4 hits
                        3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Libya
                    1 artillery owned by the Italians retreated to Tobruk
                    Americans win with 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Italians
                1 fighter moved from Libya to Tobruk
                2 fighters moved from 99 Sea Zone to Southern Italy
                1 infantry moved from Caucasus to Northwest Persia
                1 artillery and 2 infantry moved from Greece to Bulgaria

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 24 PUs

    triplea_40762_Ita7.tsvg

  • '19 '17 '16

    @Mallery29:

    I wasn’t even paying attention to Iceland…… :|

    I wanted to kill your NO. And I liked the positioning.


  • Of course I get a frozen computer and normal roles….I’m expecting this to be bad rolls now…Attempt TWO at this turn…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 7

    Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 43 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 infantry moved from Iraq to Northwest Persia

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Northwest Persia
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                        ANZAC roll dice for 2 infantry in Northwest Persia, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Northwest Persia, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Northwest Persia, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Northwest Persia
                    ANZAC win, taking Northwest Persia from Germans with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to South Australia
                2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Combat Move - French
                1 infantry moved from Iraq to Persia

    Non Combat Move - French

    Turn Complete - French

    triplea_40762_Fre7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Combat Move - Germans
                3 mech_infantrys moved from Volgograd to Northwest Persia
                10 armour and 3 mech_infantrys moved from Rostov to Northwest Persia
                1 armour and 1 mech_infantry moved from Eastern Persia to Persia
                1 fighter and 2 tactical_bombers moved from Caucasus to Persia
                1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Eire
                1 bomber and 3 fighters moved from Western Germany to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Eire
                1 battleship, 1 carrier and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
                1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.
                      Germans take Yenisey from Russians
                      Germans take Yakut S.S.R. from Russians
                1 mech_infantry moved from Urals to Kansu
                      Germans take Kansu from Chinese
                1 armour moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Timguska
                1 bomber and 1 tactical_bomber moved from Caucasus to Persia

    Purchase Units - Germans
                Germans buy 5 artilleries, 3 destroyers, 4 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Eire
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber and 5 fighters
                    British defend with 1 destroyer
                        Germans roll dice for 1 bomber and 5 fighters in 110 Sea Zone, round 2 :  2/6 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win, taking Eire from Neutral_Allies with 1 bomber and 5 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Northwest Persia
                    Germans attack with 10 armour and 6 mech_infantrys
                    ANZAC defend with 2 infantry
                        Germans roll dice for 10 armour and 6 mech_infantrys in Northwest Persia, round 2 :  7/16 hits
                        ANZAC roll dice for 2 infantry in Northwest Persia, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Northwest Persia
                    Germans win, taking Northwest Persia from ANZAC with 10 armour and 6 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Persia
                    Germans attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 3 tactical_bombers
                    French defend with 1 infantry
                        Germans roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Persia, round 2 :  4/7 hits
                        Russians roll dice for 1 infantry in Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the French lost in Persia
                    Germans win, taking Persia from Russians with 1 armour, 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for French: 1 infantry
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Germans
                1 aaGun, 2 armour and 2 infantry moved from Caucasus to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                2 infantry moved from Bryansk to Rostov
                1 artillery moved from Tambov to Rostov
                1 mech_infantry moved from Nenetsia to Samara
                1 bomber, 1 fighter and 3 tactical_bombers moved from Persia to Caucasus
                2 fighters moved from 110 Sea Zone to 109 Sea Zone
                1 bomber and 3 fighters moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                5 artilleries and 4 infantry placed in Western Germany
                3 destroyers and 2 transports placed in 113 Sea Zone
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Germans collect 72 PUs; end with 72 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs

    triplea_40762_Ger8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 8

    Combat Move - Japanese
                1 fighter moved from 41 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Kwangsi
                1 bomber and 1 infantry moved from French Indo China to Kwangsi
                1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Manchuria to Chahar
                1 fighter moved from Japan to Chahar
                1 fighter moved from Japan to Anhwe
                1 infantry moved from Jehol to Chahar
                1 tactical_bomber moved from Manchuria to Anhwe
                1 infantry moved from Shantung to Anhwe

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 2 destroyers, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Chahar
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 :  1/3 hits
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Chahar
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine and 1 transport
                Battle in Kwangsi
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 :  0/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 4 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 :  0/3 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    retreated to Anhwe
                    Chinese win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 artillery moved from Jehol to Manchuria
                1 mech_infantry moved from Shantung to Manchuria
                1 fighter and 1 tactical_bomber moved from Chahar to Jehol
                1 artillery moved from Shantung to Jehol
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                2 carriers, 1 cruiser, 2 submarines and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                1 bomber moved from Kwangsi to French Indo China
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Anhwe to Jehol
                1 fighter moved from Anhwe to Jehol
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Shantung
                2 armour moved from Eastern Persia to Northwest Persia
                1 armour moved from India to Eastern Persia
                1 aaGun and 1 armour moved from West India to Eastern Persia

    Place Units - Japanese
                1 artillery and 1 infantry placed in French Indo China
                1 destroyer placed in 36 Sea Zone
                1 destroyer placed in 39 Sea Zone
                1 artillery and 1 infantry placed in India
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,2,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,4,6
                Japanese collect 42 PUs (7 lost to blockades); end with 42 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs

    triplea_40762_Jap8.tsvg

  • '19 '17 '16

    I assumed no scramble from London and no moves for USSR.


  • I’ll be editing for Russia….


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 8

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                2 bombers moved from Caroline Islands to 35 Sea Zone
                6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes

    Purchase Units - Americans
                Americans buy 4 destroyers, 2 infantry, 2 mech_infantrys, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 2 bombers, 6 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers, 6 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 :  4/9 hits
                        Japanese roll dice for 1 cruiser in 35 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 35 Sea Zone
                    Americans win with 2 bombers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 cruiser
                Battle in Celebes
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 3 :  0/1 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Celebes
                    Americans win, taking Celebes from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 bombers, 6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                2 bombers moved from 33 Sea Zone to Caroline Islands
                3 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 armour, 1 cruiser, 5 destroyers, 3 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 infantry moved from Suriname to 88 Sea Zone
                1 infantry and 1 transport moved from 88 Sea Zone to 101 Sea Zone
                1 infantry moved from 101 Sea Zone to Eastern United States
                1 armour moved from Tunisia to Libya
                1 aaGun and 2 infantry moved from Algeria to Tunisia
                1 aaGun and 1 infantry moved from Morocco to Algeria
                1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                2 aaGuns moved from Central United States to Eastern United States

    Place Units - Americans
                2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
                2 infantry and 2 mech_infantrys placed in Eastern United States
                1 tactical_bomber placed in Western United States
                2 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kwangtung
                      Chinese take Kwangtung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Chahar
                1 fighter moved from Hunan to Chahar
                2 infantry moved from Yunnan to Kwangsi
                1 artillery moved from Hunan to Kwangsi

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                6 artilleries and 14 infantry moved from Hunan to Anhwe
                1 fighter moved from Chahar to Anhwe

    Place Units - Chinese
                5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs

    Politics - British
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Iraq: 3 infantry
                EDIT: Adding units owned by Russians to Trans-Jordan: 3 infantry
                EDIT: Turning off Edit Mode

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Egypt to Tobruk
                1 bomber moved from Trans-Jordan to Tobruk
                1 submarine moved from 81 Sea Zone to 99 Sea Zone
                2 fighters and 2 tactical_bombers moved from Trans-Jordan to 99 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to Libya

    Purchase Units - British
                British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Italians defend with 1 destroyer
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 :  2/4 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the British and 1 destroyer owned by the Italians lost in 99 Sea Zone
                    British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer
                Battle in Tobruk
                    British attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Italians defend with 1 artillery and 1 fighter
                        British roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Tobruk, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery and 1 fighter in Tobruk, round 2 :  2/2 hits
                        2 mech_infantrys owned by the British, 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 mech_infantrys
                    Casualties for Italians: 1 artillery and 1 fighter

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Trans-Jordan
                5 infantry moved from Egypt to Trans-Jordan
                1 bomber moved from Tobruk to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                3 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                2 artilleries placed in United Kingdom
                3 infantry placed in Egypt
                4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,5,6,4,2,5,2,3,5,4,2
                British collect 21 PUs (8 lost to blockades); end with 21 PUs

    Turn Complete - UK_Pacific

    triplea_40762_UK_8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 8

    Combat Move - Italians
                2 fighters moved from Southern Italy to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 6 PUs;

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    British defend with 1 destroyer
                        Italians roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 92 Sea Zone
                    Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 92 Sea Zone to Southern France

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    triplea_40762_Ita8.tsvg

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