@pacifiersboard scramble to 114?
L17 BM3 G40 Karl7 (L) vs AetV (X) Game VII
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Oh, and sz 97 was a bummer. I did not expect this outcome.
That buys me time wich is appreciated. -
france
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Russia
13 armour, 10 artilleries, 4 fighters, 16 infantry, 19 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Smolensk to Russia
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
2 armour moved from Volgograd to Russia
1 bomber and 2 fighters moved from Novgorod to Russia
1 mech_infantry moved from Nenetsia to Vologda
3 armour moved from Ukraine to RussiaCombat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/3 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 0/3 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 1/2 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Russia
Germans attack with 19 armour, 10 artilleries, 2 bombers, 6 fighters, 18 infantry, 19 mech_infantrys and 3 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 8 armour, 8 artilleries, 1 factory_major, 2 fighters, 37 infantry, 5 mech_infantrys and 1 tactical_bomber; British defend with 8 fighters
AA fire in Russia : 0/11 hits
Germans roll dice for 19 armour, 10 artilleries, 2 bombers, 6 fighters, 18 infantry, 19 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 20/77 hits
Russians roll dice for 4 aaGuns, 8 armour, 8 artilleries, 10 fighters, 37 infantry, 5 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 30/69 hits
12 mech_infantrys owned by the Germans, 4 aaGuns owned by the Russians, 18 infantry owned by the Germans and 16 infantry owned by the Russians lost in Russia
Germans roll dice for 19 armour, 10 artilleries, 2 bombers, 6 fighters, 7 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 29/47 hits
Russians roll dice for 8 armour, 8 artilleries, 10 fighters, 21 infantry, 5 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 16/53 hits
6 mech_infantrys owned by the Germans, 5 mech_infantrys owned by the Russians, 3 artilleries owned by the Russians, 10 artilleries owned by the Germans and 21 infantry owned by the Russians lost in Russia
Germans roll dice for 19 armour, 2 bombers, 6 fighters, 1 mech_infantry and 3 tactical_bombers in Russia, round 4 : 19/31 hits
Russians roll dice for 8 armour, 5 artilleries, 10 fighters and 1 tactical_bomber in Russia, round 4 : 16/24 hits
1 mech_infantry owned by the Germans, 1 tactical_bomber owned by the Russians, 5 fighters owned by the British, 8 armour owned by the Russians, 5 artilleries owned by the Russians and 15 armour owned by the Germans lost in Russia
Germans roll dice for 4 armour, 2 bombers, 6 fighters and 3 tactical_bombers in Russia, round 5 : 9/15 hits
Russians roll dice for 5 fighters in Russia, round 5 : 5/5 hits
3 tactical_bombers owned by the Germans, 1 fighter owned by the Germans, 3 fighters owned by the British, 2 fighters owned by the Russians and 1 armour owned by the Germans lost in Russia
Germans captures 16PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 armour, 2 bombers and 5 fighters remaining. Battle score for attacker is 33
Casualties for Germans: 16 armour, 10 artilleries, 1 fighter, 18 infantry, 19 mech_infantrys and 3 tactical_bombers
Casualties for Russians: 4 aaGuns, 8 armour, 8 artilleries, 2 fighters, 37 infantry, 5 mech_infantrys and 1 tactical_bomber
Casualties for British: 8 fighters
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Bryansk
3 fighters moved from Russia to Novgorod
2 fighters moved from Russia to Volgograd
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
2 infantry moved from Germany to Western GermanyPlace Units - Germans
3 infantry placed in Volgograd
Germans undo move 1.
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 infantry placed in France
1 fighter, 3 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs -
Ru8
2 turns and Russia will fall, then it’s a race to Cairo…. w/Japan going all in.
That’s my prediction! :mrgreen:
Sorry to mess up your plan. Let’s Race!! :-D
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Ru9
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Wow, you got seriously lucky in Russia!
that battle clac said it was 50/50 with negative TUV if you won…
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I knowwwwwww.
My hands were shaken when i clicked the Trigger :-D -
But i lost a seabattle with 94% chance.
I mean i won with two dmgd BBs but hey…. -
@aequitas:
But i lost a seabattle with 94% chance.
I mean i won with two dmgd BBs but hey….what sea batte is that?
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A diffrent game.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 fighter, 1 harbour, 3 marines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from French Indo China to 41 Sea Zone
8 fighters and 6 tactical_bombers moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 armour, 2 artilleries and 15 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from French Indo China to Shan State
1 infantry moved from Malaya to Shan State
1 fighter moved from French Indo China to Shan StateCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 5 : 1/1 hits
1 artillery owned by the Japanese lost in Sumatra
ANZAC win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 8 fighters and 6 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 8 fighters and 6 tactical_bombers in 55 Sea Zone, round 2 : 6/15 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 destroyer, 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in Shan State
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield
Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 21 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from Shan State to French Indo China
1 carrier, 3 destroyers and 6 submarines moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 armour, 1 artillery, 2 infantry and 2 marines moved from Dutch New Guinea to 45 Sea Zone
1 armour, 1 artillery, 2 battleships, 7 carriers, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 45 Sea Zone to 37 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 marines moved from 37 Sea Zone to Malaya
8 fighters and 5 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
1 bomber moved from 41 Sea Zone to MalayaPlace Units - Japanese
1 harbour placed in Hainan
2 transports placed in 36 Sea Zone
3 marines placed in Malaya
1 fighter placed in 36 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
Japanese collect 40 PUs; end with 40 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 fighter, 1 harbour, 3 marines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from French Indo China to 41 Sea Zone
8 fighters and 6 tactical_bombers moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 armour, 2 artilleries and 15 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from French Indo China to Shan State
1 infantry moved from Malaya to Shan State
1 fighter moved from French Indo China to Shan StateCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 5 : 1/1 hits
1 artillery owned by the Japanese lost in Sumatra
ANZAC win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 8 fighters and 6 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 8 fighters and 6 tactical_bombers in 55 Sea Zone, round 2 : 6/15 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 destroyer, 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in Shan State
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield
Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 21 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from Shan State to French Indo China
1 carrier, 3 destroyers and 6 submarines moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 armour, 1 artillery, 2 infantry and 2 marines moved from Dutch New Guinea to 45 Sea Zone
1 armour, 1 artillery, 2 battleships, 7 carriers, 2 cruisers, 2 infantry, 2 marines and 2 transports moved from 45 Sea Zone to 37 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 marines moved from 37 Sea Zone to Malaya
8 fighters and 5 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
1 bomber moved from 41 Sea Zone to MalayaPlace Units - Japanese
1 harbour placed in Hainan
2 transports placed in 36 Sea Zone
3 marines placed in Malaya
1 fighter placed in 36 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
Japanese collect 40 PUs; end with 40 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 aaGun
EDIT: Removing units owned by Japanese from Buryatia: 1 aaGun
EDIT: Turning off Edit Mode -
Sorry for the Edits. I am in a hurry.
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UK9
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Volgograd to Novosibirsk
1 fighter moved from Volgograd to Novosibirsk
1 armour moved from Volgograd to Caucasus
Italians take Caucasus from Americans
1 armour moved from Caucasus to Volgograd
1 fighter moved from Western Germany to Norway
2 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 2 infantry
Americans defend with 2 infantry
Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 2/3 hits
Americans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits
2 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Novosibirsk
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Novosibirsk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Italians win, taking Novosibirsk from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Italians attack with 1 fighter
British defend with 1 infantry
Italians roll dice for 1 fighter in Norway, round 2 : 1/1 hits
British roll dice for 1 infantry in Norway, round 2 : 1/1 hits
1 fighter owned by the Italians and 1 infantry owned by the British lost in Norway
British win with no units remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
1 infantry moved from Northern Italy to France
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from Novosibirsk to VolgogradPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 marine placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs -
Italy 1
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whoops, wrong thread! :lol:
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Fr9
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 carriers, 1 destroyer, 1 fighter, 5 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
2 mech_infantrys moved from Novgorod to Finland
3 fighters moved from Novgorod to Finland
1 bomber moved from Novgorod to Finland
2 infantry moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Finland
Germans attack with 1 bomber, 3 fighters and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Finland, round 2 : 3/6 hits
British roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Germans
3 fighters moved from Normandy Bordeaux to Western Germany
2 infantry moved from Western Germany to France
3 fighters moved from Finland to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 bomber moved from Finland to Russia
3 armour moved from Russia to Volgograd
1 bomber moved from Bryansk to Russia
3 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Novgorod to BryanskPlace Units - Germans
2 carriers and 1 destroyer placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
1 marine placed in Western Germany
Germans undo move 3.
1 armour and 2 infantry placed in Volgograd
3 infantry placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs -





