TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
      Americans buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
      1 infantry moved from United Kingdom to 110 Sea Zone
      1 infantry moved from 110 Sea Zone to Normandy Bordeaux
      1 artillery moved from Libya to Tobruk
         Americans take Tobruk from Italians
      1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
      1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
      1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
      4 fighters moved from 33 Sea Zone to Philippines
      1 transport moved from 33 Sea Zone to 22 Sea Zone
      1 artillery moved from Marianas to 22 Sea Zone
      1 artillery and 1 transport moved from 22 Sea Zone to 35 Sea Zone
      1 artillery moved from 35 Sea Zone to Philippines
      1 submarine moved from 26 Sea Zone to 16 Sea Zone
      2 fighters moved from Midway to 16 Sea Zone
      1 destroyer and 2 submarines moved from 101 Sea Zone to 121 Sea Zone
      1 bomber moved from Eastern United States to 116 Sea Zone
      1 bomber moved from 116 Sea Zone to 121 Sea Zone
Combat - Americans
      Battle in Normandy Bordeaux
      Battle in Philippines
        Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry
        Japanese defend with 1 airfield, 1 harbour and 1 infantry
          Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry in Philippines, round 2 : 5/7 hits
          Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
          1 infantry owned by the Japanese lost in Philippines
        Americans win, taking Normandy Bordeaux from Germans, taking Philippines from Japanese with 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
        Casualties for Japanese: 1 infantry
      Battle in 16 Sea Zone
        Americans attack with 2 fighters and 1 submarine
        Japanese defend with 1 destroyer
          Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
          Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
          1 destroyer owned by the Japanese lost in 16 Sea Zone
        Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
        Casualties for Japanese: 1 destroyer
      Battle in 121 Sea Zone
        Americans attack with 1 bomber, 1 destroyer and 2 submarines
        Germans defend with 1 cruiser and 1 submarine
          Americans roll dice for 2 submarines in 121 Sea Zone, round 2 : 0/2 hits
          Americans roll dice for 1 bomber and 1 destroyer in 121 Sea Zone, round 2 : 2/2 hits
          Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 1/1 hits
          Germans roll dice for 1 cruiser in 121 Sea Zone, round 2 : 1/1 hits
          2 submarines owned by the Americans, 1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 121 Sea Zone
        Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
        Casualties for Germans: 1 cruiser and 1 submarine
        Casualties for Americans: 2 submarines
Non Combat Move - Americans
      1 bomber moved from 121 Sea Zone to Eastern United States
      1 infantry moved from Central United States to 101 Sea Zone
      2 aaGuns moved from Eastern United States to 101 Sea Zone
      1 infantry moved from Eastern United States to 101 Sea Zone
      2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
      2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
      1 fighter moved from 110 Sea Zone to Gibraltar
      1 submarine moved from 104 Sea Zone to 92 Sea Zone
      1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
      2 fighters moved from 16 Sea Zone to 26 Sea Zone
      1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
      1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
      1 transport moved from 26 Sea Zone to 10 Sea Zone
      1 mech_infantry moved from Marshall Islands to 32 Sea Zone
      1 mech_infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
      1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
      1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
      1 bomber moved from New Guinea to Hawaiian Islands
      1 fighter moved from Caroline Islands to Midway
      4 fighters moved from Philippines to 35 Sea Zone
Place Units - Americans
      2 transports placed in 101 Sea Zone
      4 infantry placed in Eastern United States
      1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
      2 fighters placed in 10 Sea Zone
      1 infantry placed in Western United States
Turn Complete - Americans
      Americans collect 58 PUs; end with 58 PUs
      Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
      Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
      Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
      Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
      Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
      Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
      Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
      1 infantry moved from Hunan to Kiangsi
         Chinese take Kiangsi from Japanese
      1 infantry moved from Hunan to Kwangsi
      1 artillery, 1 fighter and 6 infantry moved from Yunnan to Kwangsi
      2 infantry moved from Shensi to Kweichow
Combat - Chinese
      Chinese creates battle in territory Kansu
      Battle in Kwangsi
        Chinese attack with 1 artillery, 1 fighter and 7 infantry
        Japanese defend with 1 aaGun, 1 fighter, 2 infantry and 1 marine
          AA fire in Kwangsi : 0/1 hits
          Chinese roll dice for 1 artillery, 1 fighter and 7 infantry in Kwangsi, round 2 : 2/9 hits
          Japanese roll dice for 1 aaGun, 1 fighter, 2 infantry and 1 marine in Kwangsi, round 2 : 4/4 hits
          1 infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 aaGun owned by the Japanese lost in Kwangsi
          Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangsi, round 3 : 1/5 hits
          Japanese roll dice for 1 fighter, 1 infantry and 1 marine in Kwangsi, round 3 : 2/3 hits
          1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
          Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 4 : 0/3 hits
          Japanese roll dice for 1 fighter and 1 marine in Kwangsi, round 4 : 0/2 hits
          Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 5 : 1/3 hits
          Japanese roll dice for 1 fighter and 1 marine in Kwangsi, round 5 : 1/2 hits
          1 marine owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
          Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 6 : 1/2 hits
          Japanese roll dice for 1 fighter in Kwangsi, round 6 : 1/1 hits
          1 fighter owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
        Chinese win, taking Kansu from Japanese with 1 fighter remaining. Battle score for attacker is 1
        Casualties for Chinese: 1 artillery and 7 infantry
        Casualties for Japanese: 1 aaGun, 1 fighter, 2 infantry and 1 marine
      Battle in Kweichow
        Chinese attack with 2 infantry
        Japanese defend with 1 infantry
          Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
          Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
          Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits
          Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
          Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits
          Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
          Chinese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits
          Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits
          Chinese roll dice for 2 infantry in Kweichow, round 6 : 0/2 hits
          Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits
          Chinese roll dice for 2 infantry in Kweichow, round 7 : 1/2 hits
          Japanese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits
          1 infantry owned by the Japanese lost in Kweichow
        Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
        Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
      1 fighter moved from Kwangsi to Hunan
Place Units - Chinese
      4 infantry placed in Hunan
Turn Complete - Chinese
      Chinese collect 9 PUs; end with 9 PUs
      Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
      British buy 1 destroyer, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
      UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
      1 infantry moved from United Kingdom to 110 Sea Zone
      1 infantry moved from 110 Sea Zone to Holland Belgium
      3 submarines moved from 98 Sea Zone to 97 Sea Zone
      1 mech_infantry moved from Kenya to Italian Somaliland
         British take Italian Somaliland from Italians
      1 armour moved from Ethiopia to British Somaliland
         British take British Somaliland from Italians
      2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
      1 infantry moved from Northwest Persia to Caucasus
      1 armour moved from Iraq to Caucasus
      2 fighters moved from Persia to Russia
      1 infantry moved from Shan State to French Indo China
         UK_Pacific take French Indo China from Japanese
      2 artilleries and 4 infantry moved from Shan State to Malaya
      1 fighter moved from Shan State to Malaya
Combat - British
      Battle in Holland Belgium
      Battle in Caucasus
        British attack with 1 armour and 1 infantry
        Germans defend with 1 armour
          British roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 1/2 hits
          Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
          1 armour owned by the Germans and 1 infantry owned by the British lost in Caucasus
        British win, taking Holland Belgium from Germans, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is 3
        Casualties for Germans: 1 armour
        Casualties for British: 1 infantry
      Battle in Malaya
        British attack with 2 artilleries, 1 fighter and 4 infantry
        Japanese defend with 1 armour, 1 harbour and 1 infantry
          British roll dice for 2 artilleries, 1 fighter and 4 infantry in Malaya, round 2 : 3/7 hits
          Japanese roll dice for 1 armour and 1 infantry in Malaya, round 2 : 0/2 hits
          1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Malaya
        British win, taking Malaya from Japanese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
        Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - British
      Turning on Edit Mode
      EDIT: Changing ownership of Siam from Japanese to British
      EDIT: Changing ownership of Siam from British to UK_Pacific
      EDIT: Turning off Edit Mode
      1 fighter moved from Shan State to Eastern Persia
      1 tactical_bomber moved from India to Persia
      1 armour moved from Iraq to Northwest Persia
      1 mech_infantry moved from Persia to Northwest Persia
      1 armour moved from Egypt to Iraq
      1 armour moved from Alexandria to Trans-Jordan
      3 fighters and 2 tactical_bombers moved from Egypt to Persia
      1 armour moved from India to Eastern Persia
      2 artilleries and 2 infantry moved from Burma to India
      1 infantry moved from Shan State to Siam
      1 aaGun, 1 artillery and 6 infantry moved from Shan State to Yunnan
      2 aaGuns and 8 infantry moved from Shan State to Burma
      1 fighter moved from Malaya to Yunnan
Place Units - British
      1 fighter placed in United Kingdom
      1 destroyer placed in 110 Sea Zone
      2 fighters and 1 mech_infantry placed in Persia
Turn Complete - British
      British collect 41 PUs; end with 41 PUs
      Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
      Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
      1 fighter placed in India
Turn Complete - UK_Pacific
      UK_Pacific collect 13 PUs; end with 13 PUs
      Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
      Some Units in India change ownership: 1 fighter
triplea_40757_UK_7.tsvg