scramble orders plz
Shin Ji (axis) vs Karl7 Round 2
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 5 infantry, 9 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Philippines to 35 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 bomber moved from Yunnan to ShantungCombat - Americans
Strategic bombing raid in Shantung
Bombing raid in Shantung rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Battle in Caroline Islands
Americans attack with 1 artillery, 5 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
4 carriers, 5 destroyers, 7 fighters and 6 submarines moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
6 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
3 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 aaGun, 1 armour and 4 infantry moved from Quebec to 106 Sea Zone
1 aaGun, 1 armour, 1 destroyer, 4 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour and 4 infantry moved from 91 Sea Zone to Morocco
2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 92 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to 91 Sea Zone
1 bomber moved from Shantung to HunanPlace Units - Americans
3 transports placed in 101 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
9 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Shensi to Hopei
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Battle in Hopei
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
2 artilleries and 12 infantry moved from Hunan to KweichowPlace Units - Chinese
1 infantry placed in Hunan
1 artillery and 2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hunan: 1 bomber
EDIT: Adding units owned by Americans to Kweichow: 1 bomber
EDIT: Turning off Edit Mode -
whoops forgot battle off 118
1dd, 2 ftrs vs 1 sub
A
Rolls: 1@2 2@3; Total Hits: 01@2: (5)2@3: (5, 6)
D
Rolls: 1@1; Total Hits: 01@1: (5)
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A
Rolls: 1@2 2@3; Total Hits: 11@2: (4)2@3: (1, 6)
D
Rolls: 1@1; Total Hits: 01@1: (6)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - British
British buy 3 aaGuns, 3 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 armour, 3 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
3 armour moved from Persia to Northwest Persia
1 mech_infantry moved from Russia to Volgograd
Russians take Volgograd from GermansCombat - British
Battle in Northwest Persia
British attack with 6 armour, 3 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys
Germans defend with 18 armour and 2 mech_infantrys
retreated to Northwest Persia
Germans win with 4 armour remaining. Battle score for attacker is 6
Casualties for Germans: 14 armour and 2 mech_infantrys
Casualties for British: 6 armour, 3 artilleries, 10 infantry and 2 mech_infantrysNon Combat Move - British
1 fighter moved from Northwest Persia to Egypt
2 fighters moved from 92 Sea Zone to Egypt
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 92 Sea Zone to 91 Sea Zone
3 armour and 2 mech_infantrys moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
1 aaGun, 4 artilleries and 5 infantry moved from Hunan to Kwangsi
1 aaGun, 3 artilleries and 5 infantry moved from Yunnan to Kweichow
1 aaGun, 2 artilleries and 9 infantry moved from Burma to Yunnan
1 destroyer moved from 106 Sea Zone to 119 Sea ZonePlace Units - British
3 aaGuns placed in Egypt
3 armour placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from 119 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 119 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
3 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrys -
kill?
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It’s not letting me upload for some reason.
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Fr10
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Germany 11. I knew Egypt had potential to hurt, but yowtch.
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RU11
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Here’s Japan. I’m off to bed!
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uk 11
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Italy 11
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fr11
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ger12
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Ru12
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Japan 12
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UK12
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Nice work! I think that’s a win for you. Can’t really come back from this.
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Thanks!
Yeah, the US are coming in!
GG
I am winding down my 2017 league games. Holiday travel and stuff are going to make things difficulty shortly.
But I am super stoked about 2018 league.
Lets get a set going then! I will hit up then.
Karl