bd6bd62f-da25-4c01-9853-a2fc6a9d7456-image.png
sz93: keep dd or cruiser?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 fighter moved from Karelia to Novgorod
2 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Finland
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Holland Belgium
3 infantry moved from Slovakia Hungary to Romania
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Romania
Combat - Germans
Battle in Romania
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Romania from Russians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Novgorod
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Finland
Germans attack with 3 infantry
Americans defend with 1 mech_infantry
Germans win, taking Finland from Americans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 2 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
3 infantry moved from Western Germany to France
2 fighters and 1 tactical_bomber moved from Romania to Germany
1 fighter moved from Western Germany to Germany
2 armour moved from Germany to Western Germany
4 mech_infantrys moved from Slovakia Hungary to Western Germany
4 infantry moved from Slovakia Hungary to Yugoslavia
2 aaGuns, 17 armour, 6 artilleries, 18 infantry and 15 mech_infantrys moved from Slovakia Hungary to Germany
1 fighter moved from Novgorod to Germany
1 aaGun moved from Karelia to Finland
Place Units - Germans
10 infantry placed in Germany
3 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4,5,1
Germans collect 36 PUs (1 lost to blockades); end with 36 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Looking at this now … sorry for the delay.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Russians
Russians buy 11 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Poland to Slovakia Hungary
1 artillery and 2 infantry moved from Bessarabia to Romania
1 armour and 2 mech_infantrys moved from Ukraine to Romania
4 armour and 4 mech_infantrys moved from Poland to Novgorod
1 infantry moved from Poland to Slovakia Hungary
2 armour moved from Poland to Novgorod
2 armour moved from Poland to Novgorod
1 armour moved from Poland to Eastern Poland
1 armour moved from Eastern Poland to Romania
1 armour moved from Poland to Eastern Poland
1 armour moved from Eastern Poland to Romania
1 armour moved from Poland to Romania
Combat - Russians
Battle in Romania
Russians attack with 4 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Germans defend with 3 infantry
Russians roll dice for 4 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Romania, round 2 : 2/9 hits
Germans roll dice for 3 infantry in Romania, round 2 : 0/3 hits
2 infantry owned by the Germans lost in Romania
Russians roll dice for 4 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Romania, round 3 : 4/9 hits
Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 4 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Novgorod
Russians attack with 8 armour and 4 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians roll dice for 8 armour and 4 mech_infantrys in Novgorod, round 2 : 5/12 hits
Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits
3 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 8 armour and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 4 : 1/3 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Bessarabia to Romania
2 fighters moved from Bryansk to Sikang
3 artilleries and 4 infantry moved from Bryansk to Belarus
3 aaGuns, 4 armour, 13 artilleries and 41 infantry moved from Poland to Eastern Poland
1 armour moved from Eastern Poland to Romania
3 armour moved from Eastern Poland to Romania
1 mech_infantry moved from Yenisey to Buryatia
5 mech_infantrys moved from Russia to Belarus
Place Units - Russians
3 mech_infantrys placed in Ukraine
8 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUs
Production/PUs Summary :
Germans : 29 / 41
Russians : 40 / 54
Japanese : 50 / 80
Americans : 64 / 92
Chinese : 19 / 22
British : 32 / 43
UK_Pacific : 15 / 16
Italians : 10 / 3
ANZAC : 5 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 armour, 2 fighters and 14 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Amur to Buryatia
2 mech_infantrys moved from Korea to Buryatia
2 armour moved from Manchuria to Buryatia
1 fighter moved from Manchuria to Buryatia
2 armour and 1 mech_infantry moved from Manchuria to Shantung
Japanese take Shantung from Chinese
1 mech_infantry moved from Korea to Jehol
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Japan to Manchuria
Combat - Japanese
Battle in Buryatia
Japanese attack with 3 armour, 1 fighter and 2 mech_infantrys
British defend with 1 armour and 2 mech_infantrys; Russians defend with 1 mech_infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 3 armour and 2 mech_infantrys
Battle in Malaya
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 1 mech_infantry
EDIT: Adding units owned by Japanese to Amur: 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter moved from Buryatia to Manchuria
1 bomber moved from Manchuria to Japan
1 aaGun moved from Manchuria to 19 Sea Zone
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 5 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 5 infantry moved from 19 Sea Zone to Shantung
1 artillery moved from 19 Sea Zone to Shantung
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
5 transports moved from 19 Sea Zone to 6 Sea Zone
2 battleships and 2 cruisers moved from 19 Sea Zone to 6 Sea Zone
3 carriers moved from 6 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 12 Sea Zone
1 destroyer moved from 26 Sea Zone to 27 Sea Zone
1 destroyer moved from 26 Sea Zone to 29 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung
1 carrier and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 29 Sea Zone to 51 Sea Zone
1 destroyer moved from 27 Sea Zone to 28 Sea Zone
1 destroyer moved from 12 Sea Zone to 11 Sea Zone
1 infantry moved from Northern Territory to Queensland
1 artillery moved from Western Australia to South Australia
Place Units - Japanese
3 armour placed in Manchuria
2 fighters placed in 6 Sea Zone
3 infantry placed in Korea
8 infantry placed in Japan
3 infantry placed in New South Wales
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 70 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
oof, every battle is just a losing slog for poor Japan… I think the dice are certainly interested in out come here! :lol: :cry: :x
I am getting an error when I attempt to post via tripleA … should I upload the save game manually? Or wait for that to be resolved?
you can upload manually
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
1 fighter, 1 submarine and 1 tactical_bomber moved from 64 Sea Zone to 51 Sea Zone
1 submarine moved from 64 Sea Zone to 28 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 28 Sea Zone
1 submarine moved from 64 Sea Zone to 11 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 28 Sea Zone
1 fighter moved from Western United States to 11 Sea Zone
1 fighter moved from Western United States to 11 Sea Zone
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 2 infantry moved from Norway to Finland
2 fighters and 1 tactical_bomber moved from Poland to Finland
1 tactical_bomber moved from Poland to Yugoslavia
2 fighters moved from 93 Sea Zone to Yugoslavia
1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Greece to 97 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia
1 mech_infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 artillery moved from Southern France to Normandy Bordeaux
Combat - Americans
Battle in Yugoslavia
Americans attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 4 infantry
Americans roll dice for 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/7 hits
Italians roll dice for 4 infantry in Yugoslavia, round 2 : 2/4 hits
2 infantry owned by the Americans and 4 infantry owned by the Germans lost in Yugoslavia
Americans win, taking Yugoslavia from Italians with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Americans: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 2 artilleries and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
Americans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
Americans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits
Americans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 5 : 1/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in 51 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 51 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 51 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 51 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 51 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 51 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 51 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 11 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 11 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 11 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 11 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 28 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 28 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 28 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 28 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 28 Sea Zone
Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Finland
Americans attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 3 infantry
AA fire in Finland : 2/3 hits
1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Finland
Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Finland, round 2 : 4/5 hits
Germans roll dice for 1 aaGun and 3 infantry in Finland, round 2 : 2/3 hits
1 aaGun owned by the Germans, 2 infantry owned by the Americans and 3 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is -13
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Americans: 1 fighter, 2 infantry and 1 tactical_bomber
Non Combat Move - Americans
1 fighter moved from Finland to Norway
2 fighters moved from Yugoslavia to Romania
1 marine moved from Southern France to 93 Sea Zone
1 cruiser and 1 marine moved from 93 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Morocco
2 transports moved from 93 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Alexandria to Trans-Jordan
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 transport moved from 117 Sea Zone to 101 Sea Zone
1 carrier and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 battleship, 5 carriers, 2 cruisers and 3 destroyers moved from 64 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 51 Sea Zone to 30 Sea Zone
2 fighters and 2 tactical_bombers moved from 28 Sea Zone to 30 Sea Zone
3 fighters and 1 tactical_bomber moved from 11 Sea Zone to 30 Sea Zone
2 aaGuns and 2 infantry moved from Southeast Mexico to 64 Sea Zone
2 armour, 6 artilleries, 14 infantry and 2 mech_infantrys moved from Southeast Mexico to 64 Sea Zone
2 armour, 6 artilleries, 14 infantry, 2 mech_infantrys and 12 transports moved from 64 Sea Zone to 30 Sea Zone
2 armour, 6 artilleries, 14 infantry and 2 mech_infantrys moved from 30 Sea Zone to Johnston Island
2 aaGuns, 2 infantry and 2 transports moved from 64 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Yugoslavia to Romania
Place Units - Americans
1 factory_minor placed in Greece
1 harbour placed in Johnston Island
1 bomber and 2 fighters placed in Western United States
1 artillery and 1 infantry placed in Central United States
1 aaGun and 2 infantry placed in Norway
3 infantry placed in Southern France
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 74 PUs; end with 74 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
2 artilleries, 1 fighter and 5 infantry moved from Kiangsi to Kwangtung
Place Units - Chinese
1 infantry placed in Kiangsi
1 infantry placed in Kwangsi
1 artillery and 4 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Poland to Holland Belgium
1 mech_infantry moved from Kiangsi to Jehol
Chinese take Jehol from Japanese
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits
British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Holland Belgium to 110 Sea Zone
1 aaGun, 1 armour, 6 artilleries, 14 infantry and 1 mech_infantry moved from Kiangsi to Kwangtung
3 bombers moved from Union of South Africa to India
1 carrier, 1 destroyer and 1 submarine moved from 72 Sea Zone to 80 Sea Zone
1 aaGun, 1 artillery and 5 infantry moved from Trans-Jordan to Iraq
1 artillery and 5 infantry moved from Burma to Shan State
1 artillery moved from Yunnan to Shan State
5 infantry moved from Yunnan to Burma
Place Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
1 infantry placed in United Kingdom
British undo move 2.
1 fighter placed in United Kingdom
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
UK_Pacific collect 7 PUs (5 lost to blockades); end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 4 infantry
Production/PUs Summary :
Germans : 25 / 41
Russians : 40 / 54
Japanese : 54 / 83
Americans : 74 / 99
Chinese : 18 / 20
British : 32 / 43
UK_Pacific : 12 / 10
Italians : 4 / 3
ANZAC : 5 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
and here’s the file
NSW liberation is unstoppable now :evil:
hey guys, how do you attach the file with the ongoing error?
Already figured it out
Italy
whoops ,this is Italy
Game History
Round: 13
Combat Move - ANZAC
Non Combat Move - ANZAC
2 artilleries and 3 infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Romania
2 infantry moved from Poland to Eastern Poland
3 fighters moved from Poland to Norway
2 infantry moved from Eastern Persia to West India
Combat Move - French
Non Combat Move - French
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
Turn Complete - French
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Western Germany to 97 Sea Zone
3 infantry moved from France to Normandy Bordeaux
3 infantry moved from France to Southern France
2 mech_infantrys moved from Western Germany to Yugoslavia
1 fighter and 1 tactical_bomber moved from Germany to Normandy Bordeaux
2 infantry moved from Germany to Poland
1 fighter moved from Germany to Poland
1 tactical_bomber moved from Western Germany to Southern France
1 fighter moved from Germany to Yugoslavia
17 armour, 10 artilleries, 35 infantry and 15 mech_infantrys moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Southern France
1 fighter moved from Germany to Yugoslavia
5 armour moved from Western Germany to Slovakia Hungary
2 mech_infantrys moved from Western Germany to Slovakia Hungary
Combat - Germans
Battle in Yugoslavia
Germans attack with 2 fighters and 2 mech_infantrys
Americans defend with 1 artillery and 1 mech_infantry
Germans win, taking Yugoslavia from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in 97 Sea Zone
Germans attack with 1 fighter
Americans defend with 4 submarines and 2 transports
4 submarines owned by the Americans Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Slovakia Hungary
Germans attack with 22 armour, 10 artilleries, 35 infantry and 17 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Slovakia Hungary from Russians with 22 armour, 10 artilleries, 34 infantry and 17 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Poland
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Southern France
Germans attack with 1 armour, 3 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Southern France from Americans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 3 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Southern France to Western Germany
1 infantry moved from Denmark to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
2 fighters moved from Yugoslavia to Western Germany
2 aaGuns moved from Germany to Slovakia Hungary
1 fighter moved from Poland to Western Germany
1 fighter moved from 97 Sea Zone to Southern Italy
Place Units - Germans
2 armour placed in Western Germany
2 artilleries and 7 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,3,6,4,6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3,4,3
Germans collect 33 PUs (4 lost to blockades); end with 33 PUs total
its still not posting right, I just copied the file and pasted the move
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 armour, 2 bombers and 4 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Romania to Bulgaria
Russians take Bulgaria from Germans
1 armour moved from Bulgaria to Albania
Russians take Albania from Italians
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
1 artillery and 1 infantry moved from Romania to Yugoslavia
1 artillery and 1 infantry moved from Eastern Poland to Poland
1 mech_infantry moved from Novgorod to Karelia
1 armour and 1 mech_infantry moved from Novgorod to Karelia
1 infantry moved from Eastern Poland to Poland
1 armour moved from Romania to Poland
1 armour moved from Romania to Yugoslavia
1 armour and 1 mech_infantry moved from Novgorod to Karelia
Combat - Russians
Battle in Yugoslavia
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Yugoslavia from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Karelia
Russians attack with 3 armour and 3 mech_infantrys
Germans defend with 1 aaGun and 2 infantry; Italians defend with 2 aaGuns
Russians win, taking Karelia from Germans with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 2 aaGuns
Battle in Poland
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians win, taking Poland from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 artilleries, 4 infantry and 5 mech_infantrys moved from Belarus to Eastern Poland
5 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
3 mech_infantrys moved from Ukraine to Eastern Poland
8 mech_infantrys moved from Russia to Western Ukraine
2 mech_infantrys moved from Romania to Eastern Poland
5 armour moved from Romania to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
2 fighters moved from Sikang to Kwangtung
Place Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
2 bombers placed in Russia
Turn Complete - Russians
Russians collect 42 PUs; end with 44 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 60 PUs
so my only hope is to attack your fleet. If I win, then I am in the game. If I lose, it is over. You have the odds, but who knows…
I guess if I get luck you can claw it back! ah hahha
so I guess, the game is over any which way?
Well, let me roll and see. It will be a fitting end.
Prob won’t get to it for an hour or so.
It will be a fitting end.
I just have mental image of Klingons with their “Today is a good day to die!”
(apologies if you aren’t a Trek fan)