G40L17 BM3 Wheatbeer Allies vs Karl Game 4!

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 fighters and 14 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Amur to Buryatia
                2 mech_infantrys moved from Korea to Buryatia
                2 armour moved from Manchuria to Buryatia
                1 fighter moved from Manchuria to Buryatia
                2 armour and 1 mech_infantry moved from Manchuria to Shantung
                      Japanese take Shantung from Chinese
                1 mech_infantry moved from Korea to Jehol
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 bomber moved from Japan to Manchuria

    Combat - Japanese
                Battle in Buryatia
                    Japanese attack with 3 armour, 1 fighter and 2 mech_infantrys
                    British defend with 1 armour and 2 mech_infantrys; Russians defend with 1 mech_infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for British: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 3 armour and 2 mech_infantrys
                Battle in Malaya

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Jehol: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Amur: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Buryatia to Manchuria
                1 bomber moved from Manchuria to Japan
                1 aaGun moved from Manchuria to 19 Sea Zone
                1 artillery and 5 infantry moved from Japan to 6 Sea Zone
                1 artillery, 5 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
                1 aaGun and 5 infantry moved from 19 Sea Zone to Shantung
                1 artillery moved from 19 Sea Zone to Shantung
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung
                5 transports moved from 19 Sea Zone to 6 Sea Zone
                2 battleships and 2 cruisers moved from 19 Sea Zone to 6 Sea Zone
                3 carriers moved from 6 Sea Zone to 26 Sea Zone
                4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 12 Sea Zone
                1 destroyer moved from 26 Sea Zone to 27 Sea Zone
                1 destroyer moved from 26 Sea Zone to 29 Sea Zone
                1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung
                1 carrier and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 29 Sea Zone to 51 Sea Zone
                1 destroyer moved from 27 Sea Zone to 28 Sea Zone
                1 destroyer moved from 12 Sea Zone to 11 Sea Zone
                1 infantry moved from Northern Territory to Queensland
                1 artillery moved from Western Australia to South Australia

    Place Units - Japanese
                3 armour placed in Manchuria
                2 fighters placed in 6 Sea Zone
                3 infantry placed in Korea
                8 infantry placed in Japan
                3 infantry placed in New South Wales

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs

    triplea_40741_Jap13.tsvg

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    oof, every battle is just a losing slog for poor Japan… I think the dice are certainly interested in out come here!  :lol: :cry: :x

  • 17

    I am getting an error when I attempt to post via tripleA … should I upload the save game manually? Or wait for that to be resolved?

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    you can upload manually

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    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                    Americans converts factory_major into different units
                1 fighter, 1 submarine and 1 tactical_bomber moved from 64 Sea Zone to 51 Sea Zone
                1 submarine moved from 64 Sea Zone to 28 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 28 Sea Zone
                1 submarine moved from 64 Sea Zone to 11 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 28 Sea Zone
                1 fighter moved from Western United States to 11 Sea Zone
                1 fighter moved from Western United States to 11 Sea Zone
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                2 artilleries and 2 infantry moved from Norway to Finland
                2 fighters and 1 tactical_bomber moved from Poland to Finland
                1 tactical_bomber moved from Poland to Yugoslavia
                2 fighters moved from 93 Sea Zone to Yugoslavia
                1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Greece to 97 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia
                1 mech_infantry moved from Southern France to Northern Italy
                      Americans take Northern Italy from Italians
                1 artillery moved from Southern France to Normandy Bordeaux

    Combat - Americans
                Battle in Yugoslavia
                    Americans attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 4 infantry
                        Americans roll dice for 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 2 :  5/7 hits
                        Italians roll dice for 4 infantry in Yugoslavia, round 2 :  2/4 hits
                        2 infantry owned by the Americans and 4 infantry owned by the Germans lost in Yugoslavia
                    Americans win, taking Yugoslavia from Italians with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for Americans: 2 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 2 artilleries and 1 mech_infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        Americans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        Americans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 4 :  0/3 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 :  0/1 hits
                        Americans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 5 :  1/3 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 5 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in 51 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 51 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 51 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 51 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 51 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 51 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 51 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 51 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 11 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 11 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 11 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 11 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 11 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 28 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 28 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 2 tactical_bombers in 28 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 28 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 28 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Finland
                    Americans attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun and 3 infantry
                        AA fire in Finland :  2/3 hits
                        1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Finland
                        Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Finland, round 2 :  4/5 hits
                        Germans roll dice for 1 aaGun and 3 infantry in Finland, round 2 :  2/3 hits
                        1 aaGun owned by the Germans, 2 infantry owned by the Americans and 3 infantry owned by the Germans lost in Finland
                    Americans win, taking Finland from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is -13
                    Casualties for Germans: 1 aaGun and 3 infantry
                    Casualties for Americans: 1 fighter, 2 infantry and 1 tactical_bomber

    Non Combat Move - Americans
                1 fighter moved from Finland to Norway
                2 fighters moved from Yugoslavia to Romania
                1 marine moved from Southern France to 93 Sea Zone
                1 cruiser and 1 marine moved from 93 Sea Zone to 92 Sea Zone
                1 marine moved from 92 Sea Zone to Morocco
                2 transports moved from 93 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Alexandria to Trans-Jordan
                1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 transport moved from 117 Sea Zone to 101 Sea Zone
                1 carrier and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 battleship, 5 carriers, 2 cruisers and 3 destroyers moved from 64 Sea Zone to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from 51 Sea Zone to 30 Sea Zone
                2 fighters and 2 tactical_bombers moved from 28 Sea Zone to 30 Sea Zone
                3 fighters and 1 tactical_bomber moved from 11 Sea Zone to 30 Sea Zone
                2 aaGuns and 2 infantry moved from Southeast Mexico to 64 Sea Zone
                2 armour, 6 artilleries, 14 infantry and 2 mech_infantrys moved from Southeast Mexico to 64 Sea Zone
                2 armour, 6 artilleries, 14 infantry, 2 mech_infantrys and 12 transports moved from 64 Sea Zone to 30 Sea Zone
                2 armour, 6 artilleries, 14 infantry and 2 mech_infantrys moved from 30 Sea Zone to Johnston Island
                2 aaGuns, 2 infantry and 2 transports moved from 64 Sea Zone to 30 Sea Zone
                1 tactical_bomber moved from Yugoslavia to Romania

    Place Units - Americans
                1 factory_minor placed in Greece
                1 harbour placed in Johnston Island
                1 bomber and 2 fighters placed in Western United States
                1 artillery and 1 infantry placed in Central United States
                1 aaGun and 2 infantry placed in Norway
                3 infantry placed in Southern France
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 74 PUs; end with 74 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                2 artilleries, 1 fighter and 5 infantry moved from Kiangsi to Kwangtung

    Place Units - Chinese
                1 infantry placed in Kiangsi
                1 infantry placed in Kwangsi
                1 artillery and 4 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs

    Purchase Units - British
                British buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from Poland to Holland Belgium
                1 mech_infantry moved from Kiangsi to Jehol
                      Chinese take Jehol from Japanese

    Combat - British
                Battle in Holland Belgium
                    British attack with 2 fighters and 1 infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 battleship in Holland Belgium, round 2 :  1/1 hits
                        British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    British win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 aaGun, 1 armour, 6 artilleries, 14 infantry and 1 mech_infantry moved from Kiangsi to Kwangtung
                3 bombers moved from Union of South Africa to India
                1 carrier, 1 destroyer and 1 submarine moved from 72 Sea Zone to 80 Sea Zone
                1 aaGun, 1 artillery and 5 infantry moved from Trans-Jordan to Iraq
                1 artillery and 5 infantry moved from Burma to Shan State
                1 artillery moved from Yunnan to Shan State
                5 infantry moved from Yunnan to Burma

    Place Units - British
                1 carrier and 1 destroyer placed in 110 Sea Zone
                1 infantry placed in United Kingdom
                British undo move 2.
                1 fighter placed in United Kingdom
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 34 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
                UK_Pacific collect 7 PUs (5 lost to blockades); end with 7 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 1 artillery and 4 infantry

    Production/PUs Summary :

    Germans : 25 / 41
        Russians : 40 / 54
        Japanese : 54 / 83
        Americans : 74 / 99
        Chinese : 18 / 20
        British : 32 / 43
        UK_Pacific : 12 / 10
        Italians : 4 / 3
        ANZAC : 5 / 0
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    and here’s the file

    triplea_40741_uk13.tsvg

  • 17

    NSW liberation is unstoppable now  :evil:

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    hey guys, how do you attach the file with the ongoing error?

  • 21 20 19 18 17 16

    Already figured it out

  • 22 20 19 18 17 16 15 14 12

  • 22 20 19 18 17 16 15 14 12

    whoops ,this is Italy

    italy.tsvg

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    Game History

    Round: 13

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 artilleries and 3 infantry moved from Bessarabia to Romania
                1 infantry moved from Eastern Poland to Romania
                2 infantry moved from Poland to Eastern Poland
                3 fighters moved from Poland to Norway
                2 infantry moved from Eastern Persia to West India

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone

    Turn Complete - French

    france13.tsvg

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    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Western Germany to 97 Sea Zone
                3 infantry moved from France to Normandy Bordeaux
                3 infantry moved from France to Southern France
                2 mech_infantrys moved from Western Germany to Yugoslavia
                1 fighter and 1 tactical_bomber moved from Germany to Normandy Bordeaux
                2 infantry moved from Germany to Poland
                1 fighter moved from Germany to Poland
                1 tactical_bomber moved from Western Germany to Southern France
                1 fighter moved from Germany to Yugoslavia
                17 armour, 10 artilleries, 35 infantry and 15 mech_infantrys moved from Germany to Slovakia Hungary
                1 armour moved from Western Germany to Southern France
                1 fighter moved from Germany to Yugoslavia
                5 armour moved from Western Germany to Slovakia Hungary
                2 mech_infantrys moved from Western Germany to Slovakia Hungary

    Combat - Germans
                Battle in Yugoslavia
                    Germans attack with 2 fighters and 2 mech_infantrys
                    Americans defend with 1 artillery and 1 mech_infantry
                    Germans win, taking Yugoslavia from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 artillery and 1 mech_infantry
                Battle in 97 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 4 submarines and 2 transports
                    4 submarines owned by the Americans Submerged
                    Germans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Slovakia Hungary
                    Germans attack with 22 armour, 10 artilleries, 35 infantry and 17 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Slovakia Hungary from Russians with 22 armour, 10 artilleries, 34 infantry and 17 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Poland
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 artillery and 1 mech_infantry
                Battle in Southern France
                    Germans attack with 1 armour, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Southern France from Americans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Southern France to Western Germany
                1 infantry moved from Denmark to Western Germany
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
                2 fighters moved from Yugoslavia to Western Germany
                2 aaGuns moved from Germany to Slovakia Hungary
                1 fighter moved from Poland to Western Germany
                1 fighter moved from 97 Sea Zone to Southern Italy

    Place Units - Germans
                2 armour placed in Western Germany
                2 artilleries and 7 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,3,6,4,6,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3,4,3
                Germans collect 33 PUs (4 lost to blockades); end with 33 PUs total

    Germany 14.tsvg

  • 22 20 19 18 17 16 15 14 12

    its still not posting right, I just copied the file and pasted the move

  • 17

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 2 armour, 2 bombers and 4 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 armour moved from Romania to Bulgaria
                      Russians take Bulgaria from Germans
                1 armour moved from Bulgaria to Albania
                      Russians take Albania from Italians
                1 armour moved from Novgorod to Vyborg
                      Russians take Vyborg from Germans
                1 armour moved from Vyborg to Karelia
                1 artillery and 1 infantry moved from Romania to Yugoslavia
                1 artillery and 1 infantry moved from Eastern Poland to Poland
                1 mech_infantry moved from Novgorod to Karelia
                1 armour and 1 mech_infantry moved from Novgorod to Karelia
                1 infantry moved from Eastern Poland to Poland
                1 armour moved from Romania to Poland
                1 armour moved from Romania to Yugoslavia
                1 armour and 1 mech_infantry moved from Novgorod to Karelia

    Combat - Russians
                Battle in Yugoslavia
                    Russians attack with 1 armour, 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Yugoslavia from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Karelia
                    Russians attack with 3 armour and 3 mech_infantrys
                    Germans defend with 1 aaGun and 2 infantry; Italians defend with 2 aaGuns
                    Russians win, taking Karelia from Germans with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 aaGun and 2 infantry
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 2 aaGuns
                Battle in Poland
                    Russians attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Poland from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                3 artilleries, 4 infantry and 5 mech_infantrys moved from Belarus to Eastern Poland
                5 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
                3 mech_infantrys moved from Ukraine to Eastern Poland
                8 mech_infantrys moved from Russia to Western Ukraine
                2 mech_infantrys moved from Romania to Eastern Poland
                5 armour moved from Romania to Eastern Poland
                1 aaGun moved from Romania to Eastern Poland
                2 fighters moved from Sikang to Kwangtung

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                2 bombers placed in Russia

    Turn Complete - Russians
                Russians collect 42 PUs; end with 44 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 60 PUs

    Soviet 14.tsvg

  • 22 20 19 18 17 16 15 14 12

    so my only hope is to attack your fleet.  If I win, then I am in the game.  If I lose, it is over.  You have the odds, but who knows…

    I guess if I get luck you can claw it back!  ah hahha

    so I guess, the game is over any which way?

    Well, let me roll and see.  It will be a fitting end.

    Prob won’t get to it for an hour or so.

  • 17

    @Karl7:

    It will be a fitting end.

    I just have mental image of Klingons with their “Today is a good day to die!”

    (apologies if you aren’t a Trek fan)

  • 22 20 19 18 17 16 15 14 12

    @wheatbeer:

    @Karl7:

    It will be a fitting end.

    I just have mental image of Klingons with their “Today is a good day to die!”

    (apologies if you aren’t a Trek fan)

    Yeah, it’s Thursday….  :lol:

  • 22 20 19 18 17 16 15 14 12

    oh ha, I totally misread that possible battle… no way I would even have a chance.

    You win.

    Wild game.

    Looking back, I don’t think the Axis ever had a chance. They got set too far back round 1 with Germany and Italy being eviscerated so soon.  Taking UK gave the game the false impression of evening up, but I don’t think I ever could have held it and dealt with Russia. Japan looked impressive but reality was China was too big.

    If, IF, Japan had taken NSW without losing most of its air force like it shouldn’t have, then maybe Japan would be have been in a better position to strike the main land.

    Oh sigh…

    So that 1-4 in your favor. Well done.  I am winding down my games for 2017 league, but lets battle again in the start of the New Year.

    GG

    FYI,  I am going to tell Gamerman to maybe wait to recalibrate my score as I think I’ve got a couple other wins coming down the line that should keep in me in E.

  • 17

    Valiant Axis offense despite a rough start. GG Karl.

    I agree basically, a normal NSW outcome might have given Japan a window to seize 6 VC. Such an outcome might force the US to go for Berlin, which could also be interesting.

    If you’re ever bored and want replay from the start of J10 in low-luck mode, I’d be up for that (not for league credit, but simply for fun).

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