G40L17 BM3 Wheatbeer Allies vs Karl Game 4!

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 1 infantry moved from Jehol to Shantung
                3 armour moved from Manchuria to Shantung
                2 fighters moved from 19 Sea Zone to Shantung
                5 transports moved from 19 Sea Zone to 6 Sea Zone
                4 artilleries and 5 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Korea to 6 Sea Zone
                1 armour, 4 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone
                1 armour, 4 artilleries and 5 infantry moved from 19 Sea Zone to Shantung
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Shantung
                1 fighter moved from Japan to Shantung
                1 bomber moved from Philippines to Shantung
                1 infantry moved from Queensland to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 artillery moved from South Australia to Western Australia
                      Japanese take Western Australia from ANZAC
                1 infantry moved from New South Wales to Victoria
                      Japanese take Victoria from ANZAC
                2 battleships and 2 cruisers moved from 33 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Shantung
                    Japanese attack with 5 armour, 4 artilleries, 1 bomber, 5 fighters, 6 infantry and 1 tactical_bomber
                    British defend with 2 aaGuns, 1 mech_infantry and 1 tactical_bomber; Chinese defend with 13 artilleries and 8 infantry
                    2 armour retreated to Jehol
                    Chinese win with 8 artilleries and 1 tactical_bomber remaining. Battle score for attacker is -14
                    Casualties for British: 2 aaGuns and 1 mech_infantry
                    Casualties for Chinese: 5 artilleries and 8 infantry
                    Casualties for Japanese: 3 armour, 4 artilleries, 2 fighters and 6 infantry

    Non Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Korea to Manchuria
                1 armour moved from Yakut S.S.R. to Amur
                2 transports moved from 33 Sea Zone to 35 Sea Zone
                1 carrier moved from 19 Sea Zone to 35 Sea Zone
                1 fighter moved from Shantung to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Shantung to 6 Sea Zone
                4 destroyers moved from 6 Sea Zone to 26 Sea Zone
                1 carrier moved from 6 Sea Zone to 26 Sea Zone
                1 carrier moved from 6 Sea Zone to 26 Sea Zone
                1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from Shantung to Japan
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 aaGun moved from Caroline Islands to 33 Sea Zone
                1 aaGun and 5 transports moved from 33 Sea Zone to 18 Sea Zone
                1 aaGun and 1 transport moved from 18 Sea Zone to 19 Sea Zone
                1 aaGun moved from 19 Sea Zone to Manchuria
                4 transports moved from 18 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 armour placed in Manchuria
                3 mech_infantrys placed in Korea
                2 fighters placed in 6 Sea Zone
                1 artillery and 7 infantry placed in Japan
                2 infantry placed in New South Wales

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs

    triplea_40741_Jap12.tsvg

  • 22 20 19 18 17 16 15 14 12

    Got totally diced in Shangtung… as I feared, this game is close enough that the dice are deciding it for the Allies…  :lol:

  • 17

    @Karl7:

    Got totally diced in Shangtung… as I feared, this game is close enough that the dice are deciding it for the Allies…  :lol:

    I am willing to offering you the average result for the attacker (rounded up that would be 5 survivors), if you are willing to return the favor in a battle of my choosing when I am similarly favored in the odds (i.e. if the Allies defeated despite a 69% chance or greater of victory, same as this battle).

    If those terms are good, I would lose all of my Shantung survivors: 8 artillery, 1 tactical bomber (43 IPC of units) and because Japan retreated with 7 units still alive (2 tank, 3 fig, 1 tact, 1 strat), you’d need to delete 2 of those.

    Assuming you chose to keep 1 tank, 2 fig, 1 tact, 1 strat, the Battle Score would work out to +13 for Japan … plus you’d gain control of Shantung and collect its 3 IPC.

  • 22 20 19 18 17 16 15 14 12

    @wheatbeer:

    @Karl7:

    Got totally diced in Shangtung… as I feared, this game is close enough that the dice are deciding it for the Allies…  :lol:

    I am willing to offering you the average result for the attacker (rounded up that would be 5 survivors), if you are willing to return the favor in a battle of my choosing when I am similarly favored in the odds (i.e. if the Allies defeated despite a 69% chance or greater of victory, same as this battle).

    If those terms are good, I would lose all of my Shantung survivors: 8 artillery, 1 tactical bomber (43 IPC of units) and because Japan retreated with 7 units still alive (2 tank, 3 fig, 1 tact, 1 strat), you’d need to delete 2 of those.

    Assuming you chose to keep 1 tank, 2 fig, 1 tact, 1 strat, the Battle Score would work out to +13 for Japan … plus you’d gain control of Shantung and collect its 3 IPC.

    wow!  Sure, I’ll take that!  :lol:

    You want me to post an edit map?

  • 17

    Sure … you might want to adjust NCM too, if it makes a difference.

  • 22 20 19 18 17 16 15 14 12

    I think I’d sacrifice the tank to keep a ftr and not take the territory

  • 17

    That works too

  • 17

    British would probably kill the tank anyways  :lol:

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 1 infantry moved from Jehol to Shantung
                3 armour moved from Manchuria to Shantung
                2 fighters moved from 19 Sea Zone to Shantung
                5 transports moved from 19 Sea Zone to 6 Sea Zone
                4 artilleries and 5 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Korea to 6 Sea Zone
                1 armour, 4 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone
                1 armour, 4 artilleries and 5 infantry moved from 19 Sea Zone to Shantung
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Shantung
                1 fighter moved from Japan to Shantung
                1 bomber moved from Philippines to Shantung
                1 infantry moved from Queensland to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 artillery moved from South Australia to Western Australia
                      Japanese take Western Australia from ANZAC
                1 infantry moved from New South Wales to Victoria
                      Japanese take Victoria from ANZAC
                2 battleships and 2 cruisers moved from 33 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Shantung
                    Japanese attack with 5 armour, 4 artilleries, 1 bomber, 5 fighters, 6 infantry and 1 tactical_bomber
                    British defend with 2 aaGuns, 1 mech_infantry and 1 tactical_bomber; Chinese defend with 13 artilleries and 8 infantry
                    2 armour retreated to Jehol
                    Chinese win with 8 artilleries and 1 tactical_bomber remaining. Battle score for attacker is -14
                    Casualties for British: 2 aaGuns and 1 mech_infantry
                    Casualties for Chinese: 5 artilleries and 8 infantry
                    Casualties for Japanese: 3 armour, 4 artilleries, 2 fighters and 6 infantry

    Non Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Korea to Manchuria
                1 armour moved from Yakut S.S.R. to Amur
                2 transports moved from 33 Sea Zone to 35 Sea Zone
                1 carrier moved from 19 Sea Zone to 35 Sea Zone
                1 fighter moved from Shantung to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Shantung to 6 Sea Zone
                4 destroyers moved from 6 Sea Zone to 26 Sea Zone
                1 carrier moved from 6 Sea Zone to 26 Sea Zone
                1 carrier moved from 6 Sea Zone to 26 Sea Zone
                1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from Shantung to Japan
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 aaGun moved from Caroline Islands to 33 Sea Zone
                1 aaGun and 5 transports moved from 33 Sea Zone to 18 Sea Zone
                1 aaGun and 1 transport moved from 18 Sea Zone to 19 Sea Zone
                1 aaGun moved from 19 Sea Zone to Manchuria
                4 transports moved from 18 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 armour placed in Manchuria
                3 mech_infantrys placed in Korea
                2 fighters placed in 6 Sea Zone
                1 artillery and 7 infantry placed in Japan
                2 infantry placed in New South Wales

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from Shantung: 1 tactical_bomber
                EDIT: Removing units owned by Chinese from Shantung: 8 artilleries
                EDIT: Removing units owned by Japanese from Jehol: 2 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Manchuria: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_40741_Jap12.tsvg

  • 22 20 19 18 17 16 15 14 12

    hmm 1 more NCM change

    hold on!@

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 1 infantry moved from Jehol to Shantung
                3 armour moved from Manchuria to Shantung
                2 fighters moved from 19 Sea Zone to Shantung
                5 transports moved from 19 Sea Zone to 6 Sea Zone
                4 artilleries and 5 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Korea to 6 Sea Zone
                1 armour, 4 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone
                1 armour, 4 artilleries and 5 infantry moved from 19 Sea Zone to Shantung
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Shantung
                1 fighter moved from Japan to Shantung
                1 bomber moved from Philippines to Shantung
                1 infantry moved from Queensland to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 artillery moved from South Australia to Western Australia
                      Japanese take Western Australia from ANZAC
                1 infantry moved from New South Wales to Victoria
                      Japanese take Victoria from ANZAC
                2 battleships and 2 cruisers moved from 33 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Shantung
                    Japanese attack with 5 armour, 4 artilleries, 1 bomber, 5 fighters, 6 infantry and 1 tactical_bomber
                    British defend with 2 aaGuns, 1 mech_infantry and 1 tactical_bomber; Chinese defend with 13 artilleries and 8 infantry
                    2 armour retreated to Jehol
                    Chinese win with 8 artilleries and 1 tactical_bomber remaining. Battle score for attacker is -14
                    Casualties for British: 2 aaGuns and 1 mech_infantry
                    Casualties for Chinese: 5 artilleries and 8 infantry
                    Casualties for Japanese: 3 armour, 4 artilleries, 2 fighters and 6 infantry

    Non Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Korea to Manchuria
                1 armour moved from Yakut S.S.R. to Amur
                2 transports moved from 33 Sea Zone to 35 Sea Zone
                1 carrier moved from 19 Sea Zone to 35 Sea Zone
                1 fighter moved from Shantung to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Shantung to 6 Sea Zone
                4 destroyers moved from 6 Sea Zone to 26 Sea Zone
                1 carrier moved from 6 Sea Zone to 26 Sea Zone
                1 carrier moved from 6 Sea Zone to 26 Sea Zone
                1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from Shantung to Japan
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 aaGun moved from Caroline Islands to 33 Sea Zone
                1 aaGun and 5 transports moved from 33 Sea Zone to 18 Sea Zone
                1 aaGun and 1 transport moved from 18 Sea Zone to 19 Sea Zone
                1 aaGun moved from 19 Sea Zone to Manchuria
                4 transports moved from 18 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 armour placed in Manchuria
                3 mech_infantrys placed in Korea
                2 fighters placed in 6 Sea Zone
                1 artillery and 7 infantry placed in Japan
                2 infantry placed in New South Wales

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from Shantung: 1 tactical_bomber
                EDIT: Removing units owned by Chinese from Shantung: 8 artilleries
                EDIT: Removing units owned by Japanese from Jehol: 2 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Manchuria: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_40741_Jap12.tsvg

  • 22 20 19 18 17 16 15 14 12

    ok, just move a ftr

    looks good?

  • 17

    Technically you’ve now made the outcome 6 survivors instead of 5.

    Original result left you 7 units, you deleted 2 tanks, but then added 1 fighter.

  • 22 20 19 18 17 16 15 14 12

    @wheatbeer:

    Technically you’ve now made the outcome 6 survivors instead of 5.

    Original result left you 7 units, you deleted 2 tanks, but then added 1 fighter.

    oh, ok, so just delete ftr off carrier in sz6

    that makes is right?

  • 22 20 19 18 17 16 15 14 12

    if that’s ok, just delete that extra ftr on USA?

  • 17

    Will do. Will be interesting to see if this makes the difference.

    I won’t really be that bummed if you win, because then you’ll stay in tier E and prevent a chain reaction in the rankings  :lol:

  • 22 20 19 18 17 16 15 14 12

    @wheatbeer:

    Will do. Will be interesting to see if this makes the difference.

    I won’t really be that bummed if you win, because then you’ll stay in tier E and prevent a chain reaction in the rankings  :lol:

    ha, I’ve got another game coming down the line that will be a win for me… so hopefully if I lose this one, I will still hold my place

    I haven’t really been that serious in the league this year, lost a couple games early on that I should have won etc.

    My plan to is gear up next league 2018 and see how well I can do.  Although that would mean not playing like 7 games at once like I am doing now.  :lol:

  • 17

    @Karl7:

    My plan to is gear up next league 2018 and see how well I can do.  Although that would mean not playing like 7 games at once like I am doing now.   :lol:

    Same as me … can’t but notice all but two of the current tier M players have 8 or fewer games  :lol:

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Americans buy 1 artillery, 5 fighters, 2 infantry and 3 tactical_bombers; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Norway to Finland
                2 fighters and 2 tactical_bombers moved from Norway to Finland
                1 mech_infantry moved from Eire to 119 Sea Zone
                1 mech_infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 93 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
                1 marine moved from Libya to 96 Sea Zone
                1 cruiser and 1 marine moved from 96 Sea Zone to 93 Sea Zone
                1 marine moved from 93 Sea Zone to Southern France
                1 mech_infantry moved from Libya to 96 Sea Zone
                1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 mech_infantry moved from 99 Sea Zone to Greece
                1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 mech_infantry moved from Tunisia to 94 Sea Zone
                1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
                1 mech_infantry moved from 93 Sea Zone to Southern France

    Combat - Americans
                Battle in Greece
                Battle in Holland Belgium
                Battle in Southern France
                    Americans attack with 2 artilleries, 3 infantry, 1 marine and 2 mech_infantrys
                    Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Southern France, round 2 :  1/1 hits
                        Americans roll dice for 2 artilleries, 3 infantry, 1 marine and 2 mech_infantrys in Southern France, round 2 :  2/8 hits
                        Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 :  1/4 hits
                        1 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France
                        Americans roll dice for 2 artilleries, 2 infantry, 1 marine and 2 mech_infantrys in Southern France, round 3 :  2/7 hits
                        Italians roll dice for 1 artillery in Southern France, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Southern France
                    Americans win, taking Greece from Germans, taking Holland Belgium from Germans, taking Southern France from Italians with 2 artilleries, 2 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Italians: 2 artilleries and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Finland
                    Americans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 1 infantry
                        Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Finland, round 2 :  3/6 hits
                        Germans roll dice for 1 infantry in Finland, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Finland
                    Americans win, taking Finland from Germans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters and 2 tactical_bombers moved from Finland to Poland
                1 mech_infantry moved from Tobruk to Egypt
                1 mech_infantry moved from Libya to Alexandria
                1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 91 Sea Zone to 64 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 64 Sea Zone
                1 fighter moved from Western United States to 64 Sea Zone
                1 tactical_bomber moved from Mexico to 64 Sea Zone
                2 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Quebec to 106 Sea Zone
                2 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 7 transports moved from 106 Sea Zone to 64 Sea Zone
                2 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from 64 Sea Zone to Southeast Mexico
                3 artilleries and 7 infantry moved from Central United States to Southeast Mexico
                7 transports moved from 101 Sea Zone to 64 Sea Zone
                2 infantry moved from Central United States to Southeast Mexico
                2 aaGuns moved from Central United States to Southeast Mexico
                1 destroyer moved from 96 Sea Zone to 93 Sea Zone
                1 transport moved from 124 Sea Zone to 117 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 carrier moved from 96 Sea Zone to 93 Sea Zone
                2 fighters moved from 96 Sea Zone to 93 Sea Zone
                2 aaGuns moved from Central United States to Western United States
                1 artillery moved from Scotland to United Kingdom

    Place Units - Americans
                1 artillery and 2 infantry placed in Norway
                5 fighters and 3 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 69 PUs; end with 72 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

    Production/PUs Summary :

    Germans : 27 / 42
        Russians : 35 / 45
        Japanese : 52 / 80
        Americans : 69 / 92
        Chinese : 19 / 23
        British : 32 / 39
        UK_Pacific : 15 / 10
        Italians : 10 / 5
        ANZAC : 5 / 0
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40741_Ame12.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Hopei

    Place Units - Chinese
                2 artilleries and 5 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs

    Production/PUs Summary :

    Germans : 27 / 42
        Russians : 35 / 45
        Japanese : 52 / 80
        Americans : 69 / 92
        Chinese : 19 / 22
        British : 32 / 39
        UK_Pacific : 15 / 10
        Italians : 10 / 5
        ANZAC : 5 / 0
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40741_Chi12.tsvg

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