yes, scramble a Ftr please
JDOW V JWW (axis)
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no love
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - ANZAC
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 18 Sea Zone
1 cruiser and 1 marine moved from 18 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
2 fighters moved from Caroline Islands to 21 Sea Zone
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Egypt to Trans-JordanPurchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 cruiser and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 2 fighters in 21 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Guam
Battle in Java
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 1 artillery
ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Trans-Jordan
1 infantry owned by the ANZAC retreated to Egypt
Italians win, taking Guam from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 infantry moved from Queensland to South Australia
1 mech_infantry moved from New South Wales to Queensland
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
2 fighters moved from 21 Sea Zone to Manchuria
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs totalCombat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Normandy BordeauxTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Tsinghai: 1 fighter
EDIT: Adding units owned by ANZAC to Persia: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Persia: 1 fighter
EDIT: Adding units owned by ANZAC to Eastern Persia: 1 fighter
EDIT: Turning off Edit Mode -
@JWW:
Please hurry, the US fig runs out of petrol and the pilot has a sleep deficit since the alarm bell has rung.
US airforce didn’t have much action in Europe yet, the Allied generals have their eyes on that fight:)lost power here for the last 48 hours, storm, mostly wind knocked out power….
I am sorry to hear that. I hope you and your family are safe.
And no love in 92 but at least the brave solider in TJ prevented a most likely death sentence of the Italian fleet:)
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@JWW:
Please hurry, the US fig runs out of petrol and the pilot has a sleep deficit since the alarm bell has rung.
US airforce didn’t have much action in Europe yet, the Allied generals have their eyes on that fight:)lost power here for the last 48 hours, storm, mostly wind knocked out power….
I am sorry to hear that. I hope you and your family are safe.
And no love in 92 but at least the brave solider in TJ prevented a most likely death sentence of the Italian fleet:)
yeah family is good and power is back on now, surprised my ITA defender held out!
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from RussiansPurchase Units - Germans
Germans buy 4 armour, 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Germans creates battle in territory 125 Sea ZoneNon Combat Move - Germans
1 armour and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Novgorod to Western Germany
1 aaGun and 4 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
2 artilleries and 1 infantry moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Karelia to Archangel
3 aaGuns, 9 armour, 3 artilleries, 13 infantry and 13 mech_infantrys moved from Bessarabia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
9 mech_infantrys moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to France
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Germany
2 infantry moved from Western Germany to Denmark
3 infantry moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Bessarabia to Western GermanyPlace Units - Germans
3 artilleries placed in France
3 infantry placed in Novgorod
4 armour and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Denmark: 1 aaGun, 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from France: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
EDIT: Adding units owned by Germans to Bessarabia: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 5 artilleries, 1 factory_minor and 10 infantry
Western Germany : 1 airfield, 4 armour, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 13 mech_infantrys and 4 tactical_bombers
Germany : 1 factory_major
Denmark : 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber
Holland Belgium : 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Nenetsia : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag, 3 aaGuns, 10 armour, 3 artilleries, 12 infantry and 20 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
113 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 49 / 61
Russians : 26 / 35
Japanese : 54 / 72
Americans : 55 / 80
Chinese : 5 / 5
British : 34 / 40
UK_Pacific : 6 / 9
Italians : 19 / 22
ANZAC : 15 / 16
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
5 artilleries and 40 infantry moved from Ukraine to Bryansk
2 infantry moved from Vologda to Nenetsia
2 infantry moved from Vologda to Smolensk
1 fighter moved from Russia to Nenetsia
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Nenetsia
13 infantry moved from Amur to KoreaPurchase Units - Russians
Russians buy 4 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 5 artilleries and 40 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 5 artilleries and 39 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Nenetsia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 13 infantry
Japanese defend with 1 artillery and 6 infantry
Russians win, taking Korea from Japanese with 6 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 7 infantry
Casualties for Japanese: 1 artillery and 6 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
1 aaGun moved from Russia to Smolensk
9 artilleries and 7 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Vologda
1 mech_infantry moved from Volgograd to Bryansk
3 aaGuns moved from Ukraine to Bryansk
7 armour and 8 mech_infantrys moved from Ukraine to Smolensk
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Nenetsia to Russia
1 fighter moved from Nenetsia to RussiaPlace Units - Russians
4 armour, 1 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
5 artilleries and 40 infantry moved from Ukraine to Bryansk
2 infantry moved from Vologda to Nenetsia
2 infantry moved from Vologda to Smolensk
1 fighter moved from Russia to Nenetsia
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Nenetsia
13 infantry moved from Amur to KoreaPurchase Units - Russians
Russians buy 4 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 5 artilleries and 40 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 5 artilleries and 39 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Nenetsia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 13 infantry
Japanese defend with 1 artillery and 6 infantry
Russians win, taking Korea from Japanese with 6 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 7 infantry
Casualties for Japanese: 1 artillery and 6 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
1 aaGun moved from Russia to Smolensk
9 artilleries and 7 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Vologda
1 mech_infantry moved from Volgograd to Bryansk
3 aaGuns moved from Ukraine to Bryansk
7 armour and 8 mech_infantrys moved from Ukraine to Smolensk
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Nenetsia to Russia
1 fighter moved from Nenetsia to RussiaPlace Units - Russians
4 armour, 1 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 bomber and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 fighter moved from Hopei to 6 Sea Zone
1 bomber moved from Kwangtung to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 cruiser moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 32 Sea Zone to 17 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 bomber and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 fighter moved from Hopei to 6 Sea Zone
1 bomber moved from Kwangtung to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 cruiser moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 32 Sea Zone to 17 Sea ZonePurchase Units - Japanese
Japanese buy 5 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 17 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
ANZAC win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 cruiser and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 cruiser remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 5 fighters and 4 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 2 fighters
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 48
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 2 fighters
Casualties for Japanese: 3 fighters and 2 tactical_bombersNon Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Anhwe
1 artillery moved from Yunnan to Hunan
1 infantry moved from Shan State to Yunnan
1 marine moved from Siam to French Indo China
1 artillery moved from Shan State to French Indo China
3 infantry moved from Kwangtung to Kwangsi
2 bombers moved from 6 Sea Zone to JapanPlace Units - Japanese
5 destroyers and 2 submarines placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 3 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Jehol : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 artillery
Hunan : 1 flag, 1 artillery
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun and 1 infantry
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Solomon Islands : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 marine
French Indo China : 1 flag, 1 artillery and 1 marine
Celebes : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 submarine and 1 transport
37 Sea Zone : 1 flag
20 Sea Zone : 1 carrier and 1 cruiser
17 Sea Zone : 1 submarine
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transportProduction/PUs Summary :
Germans : 47 / 61
Russians : 31 / 35
Japanese : 51 / 51
Americans : 55 / 80
Chinese : 5 / 5
British : 34 / 40
UK_Pacific : 6 / 9
Italians : 19 / 22
ANZAC : 15 / 16
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 bomber and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 fighter moved from Hopei to 6 Sea Zone
1 bomber moved from Kwangtung to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 cruiser moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 32 Sea Zone to 17 Sea ZonePurchase Units - Japanese
Japanese buy 5 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 17 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
ANZAC win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 cruiser and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 cruiser remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 5 fighters and 4 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 2 fighters
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 48
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 2 fighters
Casualties for Japanese: 3 fighters and 2 tactical_bombersNon Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Anhwe
1 artillery moved from Yunnan to Hunan
1 infantry moved from Shan State to Yunnan
1 marine moved from Siam to French Indo China
1 artillery moved from Shan State to French Indo China
3 infantry moved from Kwangtung to Kwangsi
2 bombers moved from 6 Sea Zone to JapanPlace Units - Japanese
5 destroyers and 2 submarines placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer and 1 fighter
EDIT: Turning off Edit Mode -
fcuking java
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Hmm, TripleA does not let me post in in the forum, not even a test post. See screenshot, do you experience this, too?
File attached. Sorry I changed the UK Pacific buy, I wanted to play rather fast.
And yes, Japan had a rough time dice-wise in this game.
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Seems to be a common problem.
https://www.axisandallies.org/forums/index.php?topic=39093.new#new
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Seems to be a common problem.
https://www.axisandallies.org/forums/index.php?topic=39093.new#new
[/quotesorry for the delay, work and real life in the way at the moment! -
ok, thanks for the update.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Italians
1 infantry moved from France to Southern France
1 bomber moved from Southern Italy to Southern France
4 infantry moved from France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 infantry moved from Western Ukraine to Ukraine
Italians take Ukraine from Russians -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Italians
1 infantry moved from France to Southern France
1 bomber moved from Southern Italy to Southern France
4 infantry moved from France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 infantry moved from Western Ukraine to Ukraine
Italians take Ukraine from RussiansPurchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour, 4 infantry and 1 mech_infantry
French defend with 1 fighter; British defend with 2 aaGuns; Americans defend with 1 airfield, 1 factory_minor and 1 harbour
Italians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/6 hits
Americans roll dice for 2 aaGuns and 1 fighter in Normandy Bordeaux, round 2 : 0/1 hits
Italians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/6 hits
Americans roll dice for 2 aaGuns and 1 fighter in Normandy Bordeaux, round 3 : 0/1 hits
1 aaGun owned by the British lost in Normandy Bordeaux
Italians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 2/6 hits
Americans roll dice for 1 aaGun and 1 fighter in Normandy Bordeaux, round 4 : 0/1 hits
1 aaGun owned by the British and 1 fighter owned by the French lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for French: 1 fighter
Casualties for British: 2 aaGuns
Battle in Southern France
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Southern France, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 mech_infantry moved from 97 Sea Zone to Southern Italy
3 mech_infantrys moved from Northern Italy to Southern Italy
1 aaGun moved from France to Normandy Bordeaux
1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Western Ukraine to 97 Sea Zone
2 aaGuns, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Western Ukraine to UkrainePlace Units - Italians
1 carrier and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Italians collect 18 PUs (5 lost to blockades); end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUsTerritory Summary for Italians :
Cyprus : 1 flag
Malta : 1 flag
Normandy Bordeaux : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry and 4 mech_infantrys
Eastern Poland : 1 flag
Ukraine : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 5 infantry and 1 mech_infantry
Crete : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 44 / 61
Russians : 29 / 35
Japanese : 41 / 51
Americans : 53 / 93
Chinese : 14 / 15
British : 37 / 36
UK_Pacific : 7 / 12
Italians : 23 / 21
ANZAC : 15 / 16
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The french fig whiffed 3 times in a row? Glad I left him behind:D
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - French
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