TripleA v. 2.7.14934, OOB, normal dice, no tech
Good luck and have fun!
G18L - Caesar's Gaul vs variance (allies +20)
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That was the goal in Poland, glad I made you at least think about it :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
2 infantry moved from Kansu to SuiyuyanCombat - Russians
Battle in Suiyuyan
Russians attack with 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Suiyuyan, round 3 : 2/2 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns and 21 infantry moved from Ulaanbaatar to Buryatia
6 artilleries moved from Belarus to Bryansk
6 infantry moved from Bryansk to Belarus
2 artilleries moved from Belarus to Bryansk
1 mech_infantry moved from Turkmenistan to Volgograd
7 mech_infantrys moved from Russia to Belarus
2 armour and 1 mech_infantry moved from Novgorod to Belarus
3 infantry moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
2 artilleries moved from Bryansk to BelarusPlace Units - Russians
2 armour and 1 mech_infantry placed in Volgograd
Russians undo move 1.
4 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs totalTerritory Summary for Russians :
Suiyuyan : 2 infantry
Amur : 1 infantry
Buryatia : 2 aaGuns and 21 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 4 aaGuns, 2 armour, 2 artilleries, 2 fighters, 27 infantry, 11 mech_infantrys and 1 tactical_bomber
Baltic States : 1 infantry
Bryansk : 12 artilleries
Russia : 1 airfield, 4 armour, 1 factory_major and 3 mech_infantrys
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 43 / 49
Russians : 33 / 33
Japanese : 34 / 47
Americans : 52 / 53
Chinese : 7 / 6
British : 33 / 38
UK_Pacific : 17 / 17
Italians : 17 / 21
ANZAC : 18 / 18
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
5 was rolled 4 times
Average roll : 3.667
Median : 5.000
Variance : 2.800
Standard Deviation : 1.673
Total rolls : 6Russians Combat
1 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Japanese Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 5 armour and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Hopei to Kweichow
1 artillery and 3 infantry moved from Hopei to Suiyuyan
2 bombers moved from Anhwe to Amur
2 fighters and 3 tactical_bombers moved from Anhwe to Kweichow
2 fighters and 2 tactical_bombers moved from Anhwe to Suiyuyan
2 fighters moved from Anhwe to Suiyuyan
2 fighters moved from Anhwe to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 5 armour and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Hopei to Kweichow
1 artillery and 3 infantry moved from Hopei to Suiyuyan
2 bombers moved from Anhwe to Amur
2 fighters and 3 tactical_bombers moved from Anhwe to Kweichow
2 fighters and 2 tactical_bombers moved from Anhwe to Suiyuyan
2 fighters moved from Anhwe to Suiyuyan
2 fighters moved from Anhwe to KweichowCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 5/10 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Kweichow
Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Kweichow, round 2 : 3/9 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Amur
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Amur, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 aaGun, 2 artilleries, 12 infantry and 1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar
1 armour moved from Sakha to Ulaanbaatar
2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 34 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
2 bombers moved from Amur to Chahar
2 tactical_bombers moved from Suiyuyan to Chahar
2 fighters moved from Suiyuyan to Chahar
3 tactical_bombers moved from Kweichow to Chahar
2 fighters moved from Suiyuyan to Chahar
1 fighter moved from Kweichow to Chahar
3 fighters moved from Kweichow to Chahar
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to HopeiPlace Units - Japanese
2 armour and 1 mech_infantry placed in Manchuria
2 armour and 1 mech_infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs -
Test summary from TripleA, engine version: 1.9, time: 11:35:26 PM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
3 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 fighter moved from Kweichow to SzechwanPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 1 infantry
Kweichow : 2 infantry
Szechwan : 1 fighter and 7 infantryProduction/PUs Summary :
Germans : 43 / 49
Russians : 32 / 33
Japanese : 35 / 48
Americans : 52 / 78
Chinese : 7 / 13
British : 33 / 38
UK_Pacific : 17 / 17
Italians : 17 / 21
ANZAC : 18 / 18
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 carrier, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 mech_infantry moved from Burma to Hunan
Chinese take Hunan from Japanese
2 mech_infantrys moved from Burma to Siam
2 fighters and 1 tactical_bomber moved from Burma to Siam
1 armour and 1 mech_infantry moved from Egypt to Syria
2 fighters moved from Egypt to Syria
1 tactical_bomber moved from Egypt to Syria
1 artillery moved from Kenya to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Battle in Syria
British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 2/5 hits
Italians roll dice for 2 infantry in Syria, round 2 : 2/2 hits
1 mech_infantry owned by the British, 1 armour owned by the British and 2 infantry owned by the Italians lost in Syria
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 1 bomber
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport
EDIT: Adding units owned by British to Egypt: 1 bomber
EDIT: Turning off Edit Mode
Battle in Siam
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Siam, round 2 : 3/5 hits
Japanese roll dice for 2 infantry in Siam, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Siam
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Siam to Burma
3 mech_infantrys moved from India to Burma
1 armour moved from India to Burma
2 fighters and 1 tactical_bomber moved from Syria to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 battleship and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United StatesPlace Units - British
1 carrier and 2 destroyers placed in 98 Sea Zone
2 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 fighters
EDIT: Adding units owned by British to 98 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - British
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 2 artilleries and 3 infantryTerritory Summary for British and UK_Pacific :
Hunan : 1 mech_infantry
Burma : 3 aaGuns, 1 armour, 2 fighters, 10 infantry, 4 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Eastern United States : 1 armour, 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Italian Somaliland : 1 flag, 1 artillery
Ethiopia : 1 flag
85 Sea Zone : 1 transport
Eire : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag, 4 infantry
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 battleship, 1 carrier, 3 destroyers and 2 fighters
Suriname : 1 flagProduction/PUs Summary :
Germans : 43 / 49
Russians : 32 / 33
Japanese : 34 / 48
Americans : 52 / 78
Chinese : 8 / 13
British : 33 / 33
UK_Pacific : 17 / 22
Italians : 17 / 21
ANZAC : 18 / 18
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 2.929
Median : 2.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Italians Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 bomber and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from BritishCombat - Italians
Non Combat Move - Italians
1 armour moved from Tunisia to Tobruk
2 armour moved from Greece to Romania
1 infantry moved from Greece to AlbaniaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,1,5,1,4,2,1
Italians collect 16 PUs (1 lost to blockades); end with 17 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
3 fighters moved from New Zealand to Queensland
2 aaGuns moved from South Australia to Queensland
2 artilleries moved from New South Wales to South Australia
1 armour moved from New South Wales to Queensland
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
India : 2 infantry
Queensland : 2 aaGuns, 1 airfield, 1 armour, 3 fighters and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
South Australia : 4 artilleries and 4 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag
37 Sea Zone : 1 destroyer
39 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser
62 Sea Zone : 1 destroyer
Trans-Jordan : 2 infantryProduction/PUs Summary :
Germans : 43 / 49
Russians : 32 / 33
Japanese : 34 / 48
Americans : 52 / 78
Chinese : 8 / 13
British : 33 / 33
UK_Pacific : 17 / 22
Italians : 17 / 27
ANZAC : 18 / 23
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Scotland : 1 infantry
Anglo Egyptian Sudan : 1 infantry
94 Sea Zone : 1 destroyer
Eire : 1 infantryProduction/PUs Summary :
Germans : 43 / 49
Russians : 32 / 33
Japanese : 34 / 48
Americans : 52 / 78
Chinese : 8 / 13
British : 33 / 33
UK_Pacific : 17 / 22
Italians : 17 / 27
ANZAC : 18 / 23
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 infantry and 5 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 artilleries and 5 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Poland to Baltic States
2 artilleries and 12 infantry moved from Eastern Poland to Western Ukraine
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 94 Sea Zone
6 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 bombers moved from Western Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Germany to Baltic States -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 infantry and 5 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 artilleries and 5 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Poland to Baltic States
2 artilleries and 12 infantry moved from Eastern Poland to Western Ukraine
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 94 Sea Zone
6 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 bombers moved from Western Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Germany to Baltic StatesCombat - Germans
Battle in Western Ukraine
Germans attack with 6 armour, 5 artilleries and 17 infantry
Russians defend with 1 infantry
Germans roll dice for 6 armour, 5 artilleries and 17 infantry in Western Ukraine, round 2 : 9/28 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 6 armour, 5 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 94 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Germans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/2 hits
French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the French lost in 94 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Baltic States
Germans attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/5 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
3 armour moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
3 bombers moved from Southern Italy to Bessarabia
2 bombers moved from Baltic States to Bessarabia
6 mech_infantrys moved from Eastern Poland to Western Ukraine
2 artilleries and 4 mech_infantrys moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Baltic States to Poland
1 mech_infantry moved from Western Germany to Poland
1 aaGun moved from France to Normandy Bordeaux
1 artillery moved from Morocco to 92 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
4 mech_infantrys moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Eastern Poland to Western UkrainePlace Units - Germans
1 infantry placed in Normandy Bordeaux
5 mech_infantrys placed in Germany
2 bombers placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
2 infantry moved from Buryatia to Amur
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 fighter moved from Belarus to Karelia
1 mech_infantry moved from Belarus to Karelia
10 mech_infantrys moved from Belarus to Poland
2 armour moved from Belarus to Poland
1 fighter and 1 tactical_bomber moved from Belarus to Poland
1 artillery and 1 infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Volgograd to Ukraine
1 mech_infantry moved from Russia to Ukraine
1 artillery moved from Bryansk to UkraineCombat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 2 armour, 1 fighter, 10 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 2 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
AA fire in Poland : 0/2 hits
Russians roll dice for 2 armour, 1 fighter, 10 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 1/14 hits
Germans roll dice for 1 aaGun, 2 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 1/9 hits
1 mech_infantry owned by the Russians and 1 aaGun owned by the Germans lost in Poland
Russians roll dice for 2 armour, 1 fighter, 9 mech_infantrys and 1 tactical_bomber in Poland, round 3 : 4/13 hits
Germans roll dice for 2 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Poland, round 3 : 5/9 hits
4 mech_infantrys owned by the Germans and 5 mech_infantrys owned by the Russians lost in Poland
Russians roll dice for 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Poland, round 4 : 1/8 hits
Germans roll dice for 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Poland, round 4 : 1/5 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Poland
Russians roll dice for 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Poland, round 5 : 1/7 hits
Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Poland, round 5 : 2/4 hits
2 mech_infantrys owned by the Russians and 1 artillery owned by the Germans lost in Poland
Russians roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Poland, round 6 : 3/5 hits
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Poland, round 6 : 1/3 hits
1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the Russians, 1 fighter owned by the Germans and 1 artillery owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 aaGun, 2 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 10 mech_infantrys
Battle in Karelia
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Karelia, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 mech_infantry in Karelia, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 mech_infantry in Karelia, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Karelia, round 4 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Amur
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Amur, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Amur
1 infantry owned by the Russians retreated to Buryatia
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 2 mech_infantrys in Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 mech_infantrys in Ukraine, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
1 mech_infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 5 : 1/2 hits
Germans roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Poland to Novgorod
1 fighter moved from Karelia to Novgorod
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
1 infantry moved from Belarus to Bryansk
2 aaGuns, 1 artillery and 24 infantry moved from Belarus to Smolensk
1 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 17 infantry moved from Buryatia to Sakha
11 artilleries moved from Bryansk to TambovPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Volgograd
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 3 infantry
EDIT: Adding units owned by Russians to Bryansk: 3 infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Sakha : 2 aaGuns and 18 infantry
Yakut S.S.R. : 1 infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Poland : 1 flag, 2 armour
Belarus : 1 infantry
Bryansk : 4 infantry
Eastern Poland : 1 artillery
Russia : 1 airfield, 4 armour, 1 factory_major, 5 infantry and 2 mech_infantrys
Tambov : 11 artilleries
Ukraine : 1 artillery, 1 factory_minor and 1 mech_infantry
Volgograd : 1 factory_minor and 3 infantry
Novgorod : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Smolensk : 2 aaGuns, 1 artillery and 21 infantry
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 43 / 55
Russians : 33 / 36
Japanese : 33 / 48
Americans : 52 / 78
Chinese : 8 / 13
British : 33 / 33
UK_Pacific : 17 / 22
Italians : 17 / 27
ANZAC : 18 / 23
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 14 times
3 was rolled 20 times
4 was rolled 19 times
5 was rolled 21 times
6 was rolled 19 times
Average roll : 3.685
Median : 4.000
Variance : 0.374
Standard Deviation : 0.611
Total rolls : 108Germans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 12 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.675
Median : 3.000
Variance : 1.282
Standard Deviation : 1.132
Total rolls : 40Russians Combat
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 15 times
5 was rolled 13 times
6 was rolled 12 times
Average roll : 3.731
Median : 4.000
Variance : 0.530
Standard Deviation : 0.728
Total rolls : 67Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
funny dice rolls, neither side could hit anything.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 2 infantry and 7 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 armour moved from Ulaanbaatar to Yenisey
Japanese take Dzavhan from Russians
Japanese take Yenisey from Russians
1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Amur to Buryatia
2 artilleries and 13 infantry moved from Ulaanbaatar to Buryatia
1 mech_infantry moved from Manchuria to Central Mongolia
Japanese take Central Mongolia from Russians
1 mech_infantry moved from Hopei to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
3 fighters and 3 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Chahar to Yakut S.S.R.
2 bombers moved from Chahar to Kwangtung
2 infantry moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Chahar to Yakut S.S.R. -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 destroyers, 1 fighter and 3 transports; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone -
Sorry I was logged in as my cat. Hang on….
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 destroyers, 1 fighter and 3 transports; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
3 submarines moved from 26 Sea Zone to 6 Sea Zone
3 fighters moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone -
scramble to z6?
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No scramble