TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 7 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 mech_infantry moved from Egypt to Tobruk
Americans take Tobruk from Italians
1 armour moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 artillery moved from United Kingdom to Scotland
British take Scotland from Germans
1 mech_infantry moved from Norway to 125 Sea Zone
1 mech_infantry and 1 transport moved from 125 Sea Zone to 119 Sea Zone
1 mech_infantry moved from 119 Sea Zone to Eire
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Libya
1 fighter moved from Morocco to Libya
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Libya
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 96 Sea Zone
2 infantry and 2 mech_infantrys moved from 96 Sea Zone to Libya
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
Combat - Americans
Battle in Eire
Battle in Libya
Americans attack with 2 artilleries, 1 fighter, 5 infantry, 1 marine and 3 mech_infantrys
Italians defend with 1 armour, 2 artilleries and 4 infantry
Americans roll dice for 1 cruiser in Libya, round 2 : 1/1 hits
Americans roll dice for 2 artilleries, 1 fighter, 5 infantry, 1 marine and 3 mech_infantrys in Libya, round 2 : 4/12 hits
Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Libya, round 2 : 2/7 hits
2 infantry owned by the Americans, 1 artillery owned by the Italians and 4 infantry owned by the Italians lost in Libya
Americans roll dice for 2 artilleries, 1 fighter, 3 infantry, 1 marine and 3 mech_infantrys in Libya, round 3 : 5/10 hits
Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 0/2 hits
1 armour owned by the Italians and 1 artillery owned by the Italians lost in Libya
Americans win, taking Eire from Germans, taking Libya from Italians with 2 artilleries, 1 fighter, 3 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Italians: 1 armour, 2 artilleries and 4 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 fighter moved from Libya to 96 Sea Zone
1 carrier moved from 91 Sea Zone to 96 Sea Zone
1 transport moved from 127 Sea Zone to 124 Sea Zone
1 artillery moved from Finland to Norway
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Denmark to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
7 transports moved from 109 Sea Zone to 106 Sea Zone
7 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries and 7 infantry moved from Eastern United States to Quebec
2 armour and 2 mech_infantrys moved from Central United States to Quebec
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 carrier and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Mexico
2 fighters and 2 tactical_bombers moved from 109 Sea Zone to Norway
Place Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 factory_minor placed in Norway
1 fighter placed in Western United States
3 artilleries and 7 infantry placed in Central United States
Turn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
13 artilleries and 23 infantry moved from Kiangsu to Shantung
Combat - Chinese
Battle in Shantung
Chinese attack with 13 artilleries and 23 infantry
Japanese defend with 3 aaGuns, 8 armour, 4 artilleries, 1 factory_minor and 11 infantry
Chinese roll dice for 13 artilleries and 23 infantry in Shantung, round 2 : 11/36 hits
Japanese roll dice for 3 aaGuns, 8 armour, 4 artilleries and 11 infantry in Shantung, round 2 : 9/23 hits
8 infantry owned by the Japanese, 9 infantry owned by the Chinese and 3 aaGuns owned by the Japanese lost in Shantung
Chinese roll dice for 13 artilleries and 14 infantry in Shantung, round 3 : 10/27 hits
Japanese roll dice for 8 armour, 4 artilleries and 3 infantry in Shantung, round 3 : 8/15 hits
3 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 3 armour owned by the Japanese and 8 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 13 artilleries and 6 infantry in Shantung, round 4 : 8/19 hits
Japanese roll dice for 5 armour in Shantung, round 4 : 4/5 hits
5 armour owned by the Japanese and 4 infantry owned by the Chinese lost in Shantung
Chinese win, taking Shantung from Japanese with 13 artilleries and 2 infantry remaining. Battle score for attacker is 49
Casualties for Chinese: 21 infantry
Casualties for Japanese: 3 aaGuns, 8 armour, 4 artilleries and 11 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Kiangsi
1 infantry moved from Kansu to Shensi
Place Units - Chinese
6 infantry placed in Shantung
Turn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 armour and 1 mech_infantry moved from Kwangsi to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe
Combat - British
Battle in Anhwe
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
British win, taking Anhwe from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 aaGuns and 1 mech_infantry moved from Kiangsu to Shantung
1 tactical_bomber moved from Anhwe to Shantung
1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
1 battleship and 1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 aaGun, 1 artillery and 5 infantry moved from Alexandria to Egypt
1 aaGun, 4 artilleries and 12 infantry moved from Kwangsi to Kiangsi
1 artillery and 1 infantry moved from Yunnan to Shan State
2 infantry moved from Yunnan to Shan State
2 artilleries and 2 infantry moved from Yunnan to Hunan
29 infantry moved from India to Burma
2 mech_infantrys moved from Kwangsi to Kiangsi
2 fighters moved from 91 Sea Zone to Scotland
Place Units - British
1 carrier, 1 destroyer and 1 submarine placed in 71 Sea Zone
1 submarine placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
British collect 30 PUs (2 lost to blockades); end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4
UK_Pacific collect 4 PUs (11 lost to blockades); end with 4 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 4 infantry
Production/PUs Summary :
Germans : 30 / 37
Russians : 30 / 34
Japanese : 49 / 81
Americans : 71 / 96
Chinese : 19 / 23
British : 32 / 39
UK_Pacific : 15 / 10
Italians : 10 / 7
ANZAC : 8 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
triplea_40741_UK_11.tsvg