@GeneralDisarray sorry for the delay, had a heart attack on Sunday, crazy few days. I’m doing ok, but this has obviously impacted my A&A time. I hope to get back to my regular game play but I will focus on the PTV playoff game I have and then your game. Just want to let you know, thanks and sorry.
G40L17 BM3 Wheatbeer Allies vs Karl Game 4!
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got diced there in NSW… :-P
should have come out much better… oh well… :-P
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you should be able to take Germany… but, I’ll get it back and you are out of position to retake…
so I am going to bet you are going to liberate france and Uk….
Am I right? :mrgreen:
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Close. London preferable to Berlin as you predicted (if Berlin were a 100% battle, maybe it would be worth it?), but I doubt I’ll go for Paris.
ANZAC’s heroic defense buys me maybe an extra turn in the Pacific … but Japan is a nightmare.
By the time I liberate NSW (if I can liberate NSW), Germany will probably have London again and restart this madness :lol:
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Close. London preferable to Berlin as you predicted (if Berlin were a 100% battle, maybe it would be worth it?), but I doubt I’ll go for Paris.
ANZAC’s heroic defense buys me maybe an extra turn in the Pacific … but Japan is a nightmare.
By the time I liberate NSW (if I can liberate NSW), Germany will probably have London again and restart this madness :lol:
NSW is mine forever! :evil:
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Maybe :lol:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 12 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Western Germany to Denmark
Americans take Denmark from Germans
1 armour moved from Western Germany to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
3 fighters and 3 tactical_bombers moved from 112 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to United Kingdom
3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
1 battleship and 2 cruisers moved from 112 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
1 mech_infantry moved from 125 Sea Zone to Norway
4 artilleries moved from Western Germany to 112 Sea Zone
4 artilleries and 4 transports moved from 112 Sea Zone to 109 Sea Zone
4 artilleries moved from 109 Sea Zone to United Kingdom
1 bomber moved from Iceland to United Kingdom
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery moved from 127 Sea Zone to FinlandCombat - Americans
Battle in Finland
Battle in Norway
Battle in United Kingdom
Americans attack with 7 artilleries, 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers
Germans defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 14 infantry
AA fire in United Kingdom : 3/6 hits
1 bomber owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in United Kingdom
Americans roll dice for 1 battleship and 2 cruisers in United Kingdom, round 2 : 1/3 hits
Americans roll dice for 7 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers in United Kingdom, round 2 : 7/16 hits
Germans roll dice for 2 aaGuns and 14 infantry in United Kingdom, round 2 : 5/14 hits
2 aaGuns owned by the Germans, 4 artilleries owned by the Americans, 1 infantry owned by the Americans and 6 infantry owned by the Germans lost in United Kingdom
Americans roll dice for 3 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in United Kingdom, round 3 : 5/11 hits
Germans roll dice for 8 infantry in United Kingdom, round 3 : 6/8 hits
1 tactical_bomber owned by the Americans, 2 artilleries owned by the Americans, 2 infantry owned by the Americans, 5 infantry owned by the Germans and 1 fighter owned by the Americans lost in United Kingdom
Americans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in United Kingdom, round 4 : 2/5 hits
Germans roll dice for 3 infantry in United Kingdom, round 4 : 1/3 hits
2 infantry owned by the Germans and 1 fighter owned by the Americans lost in United Kingdom
Americans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in United Kingdom, round 5 : 2/4 hits
Germans roll dice for 1 infantry in United Kingdom, round 5 : 0/1 hits
1 infantry owned by the Germans lost in United Kingdom
Americans win, taking Finland from Germans, taking Norway from Germans, taking United Kingdom from Germans with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -45
Casualties for Germans: 2 aaGuns and 14 infantry
Casualties for Americans: 6 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombersNon Combat Move - Americans
1 fighter and 2 tactical_bombers moved from United Kingdom to 109 Sea Zone
2 carriers moved from 112 Sea Zone to 109 Sea Zone
7 transports moved from 112 Sea Zone to 91 Sea Zone
2 artilleries, 6 infantry, 1 marine and 4 mech_infantrys moved from Central United States to 101 Sea Zone
2 artilleries, 6 infantry, 4 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 6 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 109 Sea Zone
1 carrier and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 carrier moved from 104 Sea Zone to 91 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from Eastern United States to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 109 Sea Zone to 91 Sea ZonePlace Units - Americans
3 artilleries and 7 infantry placed in Eastern United States
2 armour and 2 mech_infantrys placed in Central United States
3 infantry placed in Western Germany
2 infantry placed in Central United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUsProduction/PUs Summary :
Germans : 31 / 55
Russians : 23 / 29
Japanese : 51 / 93
Americans : 71 / 91
Chinese : 17 / 22
British : 29 / 0
UK_Pacific : 15 / 16
Italians : 16 / 12
ANZAC : 11 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
ho lee
UK defense!
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my bad luck in NSW rebounded in UK!
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my bad luck in NSW rebounded in UK!
very true :lol:
Sorry I’m being slow with China.
It is so tempting to try to attack Shangtung, but I know I shouldn’t.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries and 8 infantry moved from Kiangsi to KiangsuPlace Units - Chinese
4 artilleries and 2 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUsProduction/PUs Summary :
Germans : 31 / 55
Russians : 23 / 29
Japanese : 51 / 93
Americans : 71 / 91
Chinese : 17 / 20
British : 29 / 0
UK_Pacific : 15 / 16
Italians : 16 / 12
ANZAC : 11 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 12 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Western Germany to Denmark
Americans take Denmark from Germans
1 armour moved from Western Germany to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
3 fighters and 3 tactical_bombers moved from 112 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to United Kingdom
3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
1 battleship and 2 cruisers moved from 112 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 mech_infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
1 mech_infantry moved from 125 Sea Zone to Norway
4 artilleries moved from Western Germany to 112 Sea Zone
4 artilleries and 4 transports moved from 112 Sea Zone to 109 Sea Zone
4 artilleries moved from 109 Sea Zone to United Kingdom
1 bomber moved from Iceland to United Kingdom
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery moved from 127 Sea Zone to FinlandCombat - Americans
Battle in Finland
Battle in Norway
Battle in United Kingdom
Americans attack with 7 artilleries, 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers
Germans defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 14 infantry
AA fire in United Kingdom : 3/6 hits
1 bomber owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in United Kingdom
Americans roll dice for 1 battleship and 2 cruisers in United Kingdom, round 2 : 1/3 hits
Americans roll dice for 7 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers in United Kingdom, round 2 : 7/16 hits
Germans roll dice for 2 aaGuns and 14 infantry in United Kingdom, round 2 : 5/14 hits
2 aaGuns owned by the Germans, 4 artilleries owned by the Americans, 1 infantry owned by the Americans and 6 infantry owned by the Germans lost in United Kingdom
Americans roll dice for 3 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in United Kingdom, round 3 : 5/11 hits
Germans roll dice for 8 infantry in United Kingdom, round 3 : 6/8 hits
1 tactical_bomber owned by the Americans, 2 artilleries owned by the Americans, 2 infantry owned by the Americans, 5 infantry owned by the Germans and 1 fighter owned by the Americans lost in United Kingdom
Americans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in United Kingdom, round 4 : 2/5 hits
Germans roll dice for 3 infantry in United Kingdom, round 4 : 1/3 hits
2 infantry owned by the Germans and 1 fighter owned by the Americans lost in United Kingdom
Americans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in United Kingdom, round 5 : 2/4 hits
Germans roll dice for 1 infantry in United Kingdom, round 5 : 0/1 hits
1 infantry owned by the Germans lost in United Kingdom
Americans win, taking Finland from Germans, taking Norway from Germans, taking United Kingdom from Germans with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -45
Casualties for Germans: 2 aaGuns and 14 infantry
Casualties for Americans: 6 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombersNon Combat Move - Americans
1 fighter and 2 tactical_bombers moved from United Kingdom to 109 Sea Zone
2 carriers moved from 112 Sea Zone to 109 Sea Zone
7 transports moved from 112 Sea Zone to 91 Sea Zone
2 artilleries, 6 infantry, 1 marine and 4 mech_infantrys moved from Central United States to 101 Sea Zone
2 artilleries, 6 infantry, 4 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 6 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 109 Sea Zone
1 carrier and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 carrier moved from 104 Sea Zone to 91 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from Eastern United States to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 109 Sea Zone to 91 Sea ZonePlace Units - Americans
3 artilleries and 7 infantry placed in Eastern United States
2 armour and 2 mech_infantrys placed in Central United States
3 infantry placed in Western Germany
2 infantry placed in Central United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries and 8 infantry moved from Kiangsi to KiangsuPlace Units - Chinese
4 artilleries and 2 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUsPurchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 1 PUs;Combat Move - British
2 fighters moved from Western Germany to Southern France
1 tactical_bomber moved from 92 Sea Zone to Southern France
1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
2 mech_infantrys moved from Hunan to Jehol
1 tactical_bomber moved from Kiangsu to Jehol
1 mech_infantry moved from Hunan to Jehol
1 battleship and 1 destroyer moved from 112 Sea Zone to 123 Sea Zone
British take 125 Sea Zone from Germans
1 cruiser moved from 112 Sea Zone to 114 Sea ZoneCombat - British
Battle in Algeria
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 114 Sea Zone
British attack with 1 cruiser
Germans defend with 2 transports
2 transports owned by the Germans lost in 114 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in 123 Sea Zone
British attack with 1 battleship and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 battleship and 1 destroyer in 123 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
1 submarine owned by the Germans lost in 123 Sea Zone
British win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Jehol
British attack with 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 3 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Jehol
British win, taking Jehol from Japanese with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Southern France
British attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry; Italians defend with 1 factory_minor and 1 harbour
British roll dice for 2 fighters and 1 tactical_bomber in Southern France, round 2 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Southern France
British roll dice for 2 fighters and 1 tactical_bomber in Southern France, round 3 : 0/3 hits
Italians roll dice for 1 artillery in Southern France, round 3 : 1/1 hits
1 fighter owned by the British lost in Southern France
British roll dice for 1 fighter and 1 tactical_bomber in Southern France, round 4 : 0/2 hits
Italians roll dice for 1 artillery in Southern France, round 4 : 1/1 hits
1 fighter owned by the British lost in Southern France
British roll dice for 1 tactical_bomber in Southern France, round 5 : 0/1 hits
Italians roll dice for 1 artillery in Southern France, round 5 : 0/1 hits
British roll dice for 1 tactical_bomber in Southern France, round 6 : 0/1 hits
Italians roll dice for 1 artillery in Southern France, round 6 : 1/1 hits
1 tactical_bomber owned by the British lost in Southern France
Italians win with 1 artillery remaining. Battle score for attacker is -28
Casualties for Germans: 1 infantry
Casualties for British: 2 fighters and 1 tactical_bomberNon Combat Move - British
1 tactical_bomber moved from Jehol to Kiangsu
2 fighters moved from 100 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
1 aaGun moved from Kiangsi to Kiangsu
1 artillery and 8 infantry moved from Kiangsi to Kwangsi
1 aaGun, 1 armour, 3 artilleries, 3 infantry and 3 mech_infantrys moved from Yunnan to Kwangsi
1 mech_infantry moved from Hunan to Kiangsu
1 aaGun, 1 artillery and 5 infantry moved from Egypt to Alexandria
3 artilleries and 3 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
18 infantry moved from Burma to IndiaTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
UK_Pacific collect 9 PUs (6 lost to blockades); end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 5 infantryProduction/PUs Summary :
Germans : 31 / 55
Russians : 24 / 29
Japanese : 49 / 93
Americans : 71 / 91
Chinese : 18 / 20
British : 30 / 36
UK_Pacific : 15 / 16
Italians : 15 / 12
ANZAC : 11 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Southern Italy to Greater Southern Germany
1 infantry moved from Greater Southern Germany to Northern Italy
2 artilleries moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,6,2,2
Italians collect 7 PUs (8 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Combat Move - ANZAC
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
3 fighters moved from Bryansk to 115 Sea ZoneCombat - ANZAC
Battle in 115 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Germans defend with 1 carrier, 1 cruiser and 4 transports
ANZAC roll dice for 1 destroyer and 3 fighters in 115 Sea Zone, round 2 : 0/4 hits
Germans roll dice for 1 carrier, 1 cruiser and 4 transports in 115 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer and 3 fighters in 115 Sea Zone, round 3 : 1/4 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 cruiser and 4 transports in 115 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the ANZAC lost in 115 Sea Zone
ANZAC roll dice for 3 fighters in 115 Sea Zone, round 4 : 2/3 hits
Germans roll dice for 1 carrier, 1 cruiser and 4 transports in 115 Sea Zone, round 4 : 0/2 hits
1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone
4 transports owned by the Germans lost in 115 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 48
Casualties for Germans: 1 carrier, 1 cruiser and 4 transports
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 115 Sea Zone to Finland
2 infantry moved from Bryansk to Belarus
1 artillery and 3 infantry moved from Rostov to Bryansk
1 artillery and 1 infantry moved from Caucasus to Rostov
1 submarine moved from 109 Sea Zone to 105 Sea ZoneCombat Move - French
1 destroyer moved from 95 Sea Zone to 92 Sea ZoneNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 31 / 55
Russians : 24 / 29
Japanese : 49 / 93
Americans : 71 / 91
Chinese : 18 / 20
British : 30 / 36
UK_Pacific : 15 / 16
Italians : 15 / 7
ANZAC : 11 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Germany to Bessarabia
1 artillery moved from Southern France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Germany to Normandy Bordeaux
3 artilleries and 4 infantry moved from Germany to Western Germany
14 mech_infantrys moved from Slovakia Hungary to Western Germany
2 armour moved from Slovakia Hungary to Western Germany
2 armour moved from Slovakia Hungary to Western Germany
1 armour moved from Slovakia Hungary to Western Germany
2 fighters moved from Germany to 114 Sea ZoneCombat - Germans
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 2 fighters
British defend with 1 cruiser
Germans win with 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Americans defend with 1 armour, 1 factory_minor and 1 harbour
retreated to Normandy Bordeaux
Americans win with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery
Battle in Western Germany
Germans attack with 5 armour, 3 artilleries, 4 infantry and 14 mech_infantrys
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Western Germany from Americans with 5 armour, 3 artilleries, 4 infantry and 14 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
6 armour moved from Germany to France
2 aaGuns, 6 artilleries and 20 infantry moved from Eastern Poland to Poland
2 fighters moved from 114 Sea Zone to Germany
2 aaGuns and 11 infantry moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Bessarabia to Romania
1 mech_infantry moved from Greece to Romania
2 armour moved from Romania to Germany
2 mech_infantrys moved from Romania to Germany
7 armour moved from Slovakia Hungary to Western GermanyPlace Units - Germans
3 infantry placed in France
3 armour, 1 fighter and 6 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Italians from Novgorod: 2 aaGuns
EDIT: Adding units owned by Italians to Karelia: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,1,2,6,6,6,6,4,3,4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,6,5,5
Germans collect 32 PUs (4 lost to blockades); end with 32 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 37 PUs -
Whether I win or lose, I am having a lot of fun with this game now.
Broken out of the normal G40 endgame and playing something fresh :-D
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Whether I win or lose, I am having a lot of fun with this game now.
Broken out of the normal G40 endgame and playing something fresh :-D
oh yeah!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 artilleries and 4 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 artillery and 1 infantry moved from Belarus to Eastern Poland
1 artillery moved from Ukraine to Bessarabia
1 armour moved from Bryansk to Bessarabia
1 mech_infantry moved from Urals to Evenkiyskiy
1 mech_infantry moved from Nenetsia to Evenkiyskiy
2 fighters moved from Russia to EvenkiyskiyCombat - Russians
Battle in Bessarabia
Russians attack with 1 armour and 1 artillery
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 artillery in Bessarabia, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Russians attack with 2 fighters and 2 mech_infantrys
Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
Russians roll dice for 2 fighters and 2 mech_infantrys in Evenkiyskiy, round 2 : 3/4 hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Evenkiyskiy, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Russians, 1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantryNon Combat Move - Russians
3 aaGuns, 12 armour, 13 artilleries and 45 infantry moved from Belarus to Eastern Poland
3 infantry moved from Bryansk to Belarus
1 aaGun moved from Ukraine to Bessarabia
2 armour and 4 mech_infantrys moved from Russia to Belarus
2 infantry moved from Samara to Russia
2 fighters moved from Evenkiyskiy to VologdaPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUsProduction/PUs Summary :
Germans : 32 / 37
Russians : 29 / 34
Japanese : 48 / 93
Americans : 66 / 91
Chinese : 18 / 20
British : 30 / 36
UK_Pacific : 15 / 16
Italians : 15 / 7
ANZAC : 11 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 5 armour, 4 artilleries, 1 factory_minor, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 62 Sea Zone to 49 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from New South Wales to South Australia
Japanese take South Australia from ANZAC
2 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
1 infantry moved from Shantung to Anhwe
2 fighters moved from 19 Sea Zone to Anhwe
1 fighter and 1 tactical_bomber moved from Japan to Jehol
1 fighter moved from Japan to Jehol
1 armour moved from Yenisey to Yakut S.S.R.Combat - Japanese
Battle in Queensland
Battle in Jehol
Japanese attack with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 3 mech_infantrys
Japanese win, taking Queensland from ANZAC, taking Jehol from Chinese with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Anhwe to 19 Sea Zone
2 armour moved from Manchuria to Shantung
2 artilleries moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 aaGun, 2 artilleries, 1 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 aaGun, 2 artilleries and 1 infantry moved from 19 Sea Zone to Shantung
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 artillery moved from 19 Sea Zone to Shantung
1 fighter moved from Jehol to Shantung
5 carriers and 4 destroyers moved from 33 Sea Zone to 6 Sea Zone
2 battleships, 2 cruisers and 7 transports moved from 62 Sea Zone to 33 Sea Zone
1 bomber moved from New Zealand to Philippines
2 carriers moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Shantung
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 75 Sea Zone to 72 Sea ZonePlace Units - Japanese
1 factory_minor placed in Shantung
3 armour placed in Manchuria
2 armour and 1 mech_infantry placed in Korea
4 artilleries, 1 fighter and 5 infantry placed in Japan
2 infantry placed in New South WalesTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 68 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs -
Funny, if China attacks me, then I kill its arm next round…
decision decisions…
will the factory make China attack? :evil:
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Sadly I don’t have time to finish another round tonight. I don’t know if I will attack or not, perhaps it will come to me in a dream :lol:
2 or 3 turns ago, I thought China was going to be a non-factor … oh how wrong I was.





