@gamerman01 And of course I immediately regret these moves before the dice are even thrown… I think I should have moved the Japanese fleet in the Atlantic north to the sea zone west of Spain and dumped the infantry into France. I’m hoping we can chat about it after the game is over? I think we’re pretty close to the end now barring some very lucky rolls for me.
7L G40 BM.3 cyanight (Allies) vs VonAlba (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Burma to SzechwanCombat - ANZAC
Battle in Szechwan
ANZAC attack with 3 fighters
Japanese defend with 2 bombers and 1 infantry
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 2 bombers and 1 infantryNon Combat Move - ANZAC
1 fighter moved from Szechwan to Burma
2 fighters moved from Queensland to 46 Sea Zone
1 fighter moved from New South Wales to Queensland
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from Normandy Bordeaux to Norway
2 infantry moved from 112 Sea Zone to NorwayTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from Normandy Bordeaux to Norway
2 infantry moved from 112 Sea Zone to NorwayTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode -
I edited one fighter off UK’s CV. I meant to deploy it on the ground with the other 2. It shouldn’t make a difference since there is an AB there anyways.
Sorry for the confusion. Please use latest file.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 122 Sea Zone to 106 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 infantry moved from Western Germany to Denmark
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
2 infantry moved from Western Germany to Northern Italy
6 artilleries and 2 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to France
1 bomber moved from Vyborg to Novgorod
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 bomber moved from Vyborg to Bryansk
2 infantry moved from Rostov to Volgograd
2 artilleries moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
6 artilleries and 16 infantry moved from Rostov to Caucasus
1 fighter moved from Southern Italy to Denmark
1 tactical_bomber moved from Southern Italy to Denmark
2 fighters moved from Poland to DenmarkCombat - Germans
Strategic bombing raid in Novgorod
1 bomber killed by AA
Bombing raid in Novgorod causes 0 damage total.
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 artillery
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Volgograd
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Caucasus
Germans attack with 6 artilleries and 16 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Caucasus from Russians with 6 artilleries and 15 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Denmark
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour
Germans win, taking Denmark from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Germans
1 tactical_bomber moved from Denmark to Western Germany
1 fighter moved from Denmark to Western Germany
2 fighters moved from Denmark to Western Germany
1 infantry moved from Vyborg to Finland
1 aaGun moved from Vyborg to Finland
1 aaGun moved from Western Ukraine to Ukraine
1 bomber moved from Bryansk to Ukraine
3 aaGuns moved from Rostov to Caucasus
1 artillery moved from 99 Sea Zone to Syria
3 infantry moved from 99 Sea Zone to SyriaPlace Units - Germans
3 infantry placed in Southern France
1 artillery and 2 infantry placed in Germany
4 armour and 6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Bryansk
7 infantry moved from Tambov to Volgograd
6 infantry moved from Tambov to Volgograd
10 artilleries moved from Tambov to Volgograd
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Eastern Poland to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
1 armour moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 infantry moved from Eastern Poland to Romania
Russians take Romania from Germans
1 armour moved from Slovakia Hungary to PolandCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Russians attack with 1 infantry
Italians defend with 1 aaGun
Russians win, taking Rostov from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Volgograd
Russians attack with 10 artilleries and 13 infantry
Germans defend with 2 artilleries, 1 factory_minor and 3 infantry
Russians win, taking Volgograd from Germans with 10 artilleries and 11 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 infantry moved from Tambov to Volgograd
2 aaGuns moved from Tambov to Volgograd
1 armour moved from Tambov to Volgograd
1 mech_infantry moved from Tambov to Volgograd
1 mech_infantry moved from Tambov to Volgograd
1 aaGun, 13 infantry and 4 mech_infantrys moved from Eastern Poland to Poland
1 armour, 1 infantry and 1 mech_infantry moved from Baltic States to Poland
3 infantry moved from Novgorod to Baltic States
1 aaGun moved from Novgorod to Baltic States
1 armour moved from Archangel to Baltic States
2 fighters moved from Norway to Novgorod
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Archangel to Belarus
4 mech_infantrys moved from Russia to Belarus
6 armour moved from Russia to Belarus
1 infantry moved from Yakut S.S.R. to Buryatia
1 submarine moved from 91 Sea Zone to 93 Sea ZonePlace Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
8 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 3 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 tactical_bomber moved from Shensi to Novosibirsk
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 infantry moved from Tsinghai to Kazakhstan
1 artillery moved from Tsinghai to Novosibirsk
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Tsinghai to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Shan State
1 artillery moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
1 bomber moved from Shensi to Volgograd
5 infantry moved from Malaya to Shan State
5 artilleries and 9 infantry moved from French Indo China to Shan State
3 fighters moved from Shensi to Shan State
1 fighter moved from Sikang to Shan State
2 tactical_bombers moved from Sikang to Shan State
1 artillery, 1 infantry and 1 marine moved from Borneo to 43 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 marine moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
6 fighters moved from 35 Sea Zone to Philippines
3 submarines moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 2 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea ZoneCombat - Japanese
Battle in Novosibirsk
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 7 submarines, 3 tactical_bombers and 1 transport
Americans defend with 1 transport
Japanese win with 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 7 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 6 fighters, 1 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
Japanese win, taking Philippines from Americans with 1 artillery, 6 fighters and 1 marine remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.Non Combat Move - Japanese
1 bomber moved from Volgograd to Shensi
6 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Novosibirsk to ShensiPlace Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Norway to Finland
1 fighter moved from Norway to Finland
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 marine moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 artillery
Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Holland Belgium
Americans attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Americans win, taking Finland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Finland to Poland
1 carrier moved from 112 Sea Zone to 110 Sea Zone
4 transports moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Eastern United States to 110 Sea Zone
1 bomber moved from Burma to Russia
1 marine moved from New Guinea to 46 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 armour and 1 fighter placed in Normandy Bordeaux
1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 11x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour and 2 mech_infantrys moved from Persia to Syria
1 infantry moved from Iraq to Syria
2 fighters moved from 81 Sea Zone to Syria
2 tactical_bombers moved from Anglo Egyptian Sudan to Syria
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
3 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
2 fighters moved from Anglo Egyptian Sudan to Trans-JordanCombat - British
Battle in Syria
British attack with 2 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 artillery and 3 infantry; Italians defend with 1 armour, 1 artillery and 2 infantry
retreated to Syria
Italians win with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is -27
Casualties for British: 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys
Casualties for Italians: 2 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 5 fighters and 1 infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Trans-Jordan from Italians with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 fighter moved from Syria to Persia
2 tactical_bombers moved from Syria to Persia
1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
5 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from 112 Sea Zone to Poland
1 fighter moved from 110 Sea Zone to Poland
3 fighters moved from United Kingdom to Poland
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns and 25 infantry moved from Burma to IndiaPlace Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,2
British collect 29 PUs (2 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 mech_infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 11x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour and 2 mech_infantrys moved from Persia to Syria
1 infantry moved from Iraq to Syria
2 fighters moved from 81 Sea Zone to Syria
2 tactical_bombers moved from Anglo Egyptian Sudan to Syria
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
3 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
2 fighters moved from Anglo Egyptian Sudan to Trans-JordanCombat - British
Battle in Syria
British attack with 2 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 artillery and 3 infantry; Italians defend with 1 armour, 1 artillery and 2 infantry
retreated to Syria
Italians win with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is -27
Casualties for British: 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys
Casualties for Italians: 2 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 5 fighters and 1 infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Trans-Jordan from Italians with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 fighter moved from Syria to Persia
2 tactical_bombers moved from Syria to Persia
1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
5 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from 112 Sea Zone to Poland
1 fighter moved from 110 Sea Zone to Poland
3 fighters moved from United Kingdom to Poland
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns and 25 infantry moved from Burma to IndiaPlace Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,2
British collect 29 PUs (2 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 tactical_bomber
EDIT: Adding units owned by British to 81 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode -
Please use latest file. I changed a non-combat of one tactical to the CV in the Suez
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Tobruk to Libya
Italians take Libya from French
1 artillery moved from Tobruk to Libya
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 99 Sea Zone to 95 Sea Zone
2 fighters moved from Egypt to 95 Sea Zone
1 bomber moved from Egypt to 80 Sea Zone
1 armour moved from Syria to Iraq
1 artillery moved from Syria to Iraq
3 fighters moved from Egypt to Iraq
1 infantry moved from Yugoslavia to Slovakia Hungary
Germans take Slovakia Hungary from Russians
1 artillery and 1 mech_infantry moved from Yugoslavia to Romania
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Western UkraineCombat - Italians
Battle in 80 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Romania
Italians attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Romania from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Italians attack with 1 armour, 1 artillery and 3 fighters
British defend with 1 mech_infantry
Italians win, taking Iraq from British with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
3 fighters moved from Iraq to Egypt
1 bomber moved from 80 Sea Zone to EgyptPlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 destroyer and 1 submarine placed in 95 Sea Zone
1 marine placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 marine moved from New Guinea to 46 Sea Zone
1 cruiser and 1 marine moved from 46 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 artillery moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 marine moved from 42 Sea Zone to Java
1 fighter moved from Burma to IndiaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -9
Casualties for ANZAC: 1 artillery, 1 infantry and 1 marine
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 fighter moved from Norway to Poland
2 infantry moved from Norway to FinlandTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 63 PUs;
Germans buy 1 armour, 3 artilleries and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from Syria to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
6 artilleries and 13 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
3 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
3 armour, 3 fighters and 5 mech_infantrys moved from Western Germany to France
3 armour, 3 fighters and 5 mech_infantrys moved from France to Normandy Bordeaux
1 bomber moved from Ukraine to Rostov
1 tactical_bomber moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux -
some particular ool?
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Max Def but the last 2 units to lose Russian Tank and then US Fighter
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 63 PUs;
Germans buy 1 armour, 3 artilleries and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from Syria to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
6 artilleries and 13 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
3 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
3 armour, 3 fighters and 5 mech_infantrys moved from Western Germany to France
3 armour, 3 fighters and 5 mech_infantrys moved from France to Normandy Bordeaux
1 bomber moved from Ukraine to Rostov
1 tactical_bomber moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Holland Belgium
Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 armour, 3 fighters, 4 infantry and 6 mech_infantrys
Russians defend with 1 armour; British defend with 2 aaGuns and 5 infantry; Americans defend with 3 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 3 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 29
Casualties for Germans: 1 fighter, 4 infantry and 3 mech_infantrys
Casualties for British: 2 aaGuns and 5 infantry
Casualties for Russians: 1 armour
Casualties for Americans: 3 armour, 1 fighter and 1 mech_infantry
Battle in Trans-Jordan
Germans attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 artillery and 1 infantry
Germans win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
2 fighters moved from Trans-Jordan to Egypt
2 fighters moved from Normandy Bordeaux to Germany
1 tactical_bomber moved from Holland Belgium to Germany
2 infantry moved from Denmark to Western Germany
1 aaGun moved from Ukraine to Western Ukraine
3 aaGuns moved from Caucasus to Northwest Persia
1 bomber moved from Rostov to GermanyPlace Units - Germans
3 infantry placed in Germany
1 armour, 1 artillery and 8 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 3x factory_minor; Remaining resources: 60 PUs;
Russians buy 6 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Russia to Samara
1 fighter moved from Novgorod to Samara
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
2 mech_infantrys moved from Russia to Rostov
1 armour moved from Volgograd to Rostov
1 armour moved from Novgorod to Bryansk
3 armour moved from Belarus to Western Ukraine
2 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from Poland to Slovakia Hungary
1 fighter moved from Novgorod to Slovakia Hungary
4 mech_infantrys moved from Poland to Romania
2 armour moved from Poland to Romania
1 armour moved from Baltic States to Romania
1 armour moved from Belarus to Romania
4 mech_infantrys moved from Belarus to Western Ukraine
1 armour moved from Belarus to Romania
1 mech_infantry moved from Russia to RostovCombat - Russians
Russians creates battle in territory 93 Sea Zone
Battle in Romania
Russians attack with 5 armour and 4 mech_infantrys
Italians defend with 1 artillery
Russians win, taking 93 Sea Zone from Italians, taking Romania from Germans with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Bryansk
Russians attack with 1 armour, 2 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Western Ukraine
Russians attack with 3 armour and 4 mech_infantrys
Germans defend with 1 aaGun; Italians defend with 1 artillery and 2 infantry
Russians win, taking Western Ukraine from Italians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Rostov
Russians attack with 1 armour and 3 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Rostov from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in Samara
Russians attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Samara from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns and 7 infantry moved from Volgograd to Caucasus
5 infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
9 artilleries moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 fighter moved from Samara to Russia
3 mech_infantrys moved from Russia to Volgograd
1 armour moved from Belarus to Romania
1 aaGun and 3 infantry moved from Baltic States to Poland
1 fighter moved from Slovakia Hungary to Poland
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to NovgorodPlace Units - Russians
3 armour placed in Volgograd
3 armour placed in Novgorod
1 artillery, 4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 tactical_bomber moved from 35 Sea Zone to Guam
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 6 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Shan State to Java
5 artilleries and 16 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour and 2 mech_infantrys moved from Malaya to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 infantry moved from Yunnan to Burma
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
1 infantry moved from Shensi to Tsinghai
1 marine moved from Soviet Far East to Siberia
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Dzavhan to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Olgiy to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Evenkiyskiy to Urals
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
1 artillery moved from Novosibirsk to Samara
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Tsinghai to Kazakhstan
1 bomber moved from Shensi to Volgograd
1 armour moved from Yenisey to Yakut S.S.R.Combat - Japanese
Strategic bombing raid in Volgograd
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in 42 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Samara
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Japanese win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Guam
Japanese attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 artillery
Japanese win, taking Guam from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
1 tactical_bomber moved from Guam to 20 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
6 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shensi to Kweichow
1 tactical_bomber moved from Shan State to KweichowPlace Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs





