G40L17 BM3 Wheatbeer Allies vs Karl Game 4!

  • 22 20 19 18 17 16 15 14 12

    If liberate UK, then the Axis are going to be in real trouble.

  • 17

    I think I’ll get London back … but turning my back on Japan will probably be the death of me  :lol:

  • 22 20 19 18 17 16 15 14 12

    @wheatbeer:

    I think I’ll get London back … but turning my back on Japan will probably be the death of me  :lol:

    we’ll see!  :mrgreen:

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Kazakhstan to Novosibirsk
                1 fighter moved from Bryansk to Novosibirsk
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                1 armour moved from Bryansk to Ukraine
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 infantry moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 1 armour and 1 fighter
                    Germans defend with 1 armour
                        Russians roll dice for 1 armour and 1 fighter in Novosibirsk, round 2 :  1/2 hits
                        Germans roll dice for 1 armour in Novosibirsk, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Novosibirsk
                    Russians win, taking Novosibirsk from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Ukraine
                    Russians attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor and 2 mech_infantrys
                        Russians roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 2 :  1/4 hits
                        Germans roll dice for 2 mech_infantrys in Ukraine, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 3 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 3 :  0/1 hits
                        Russians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 4 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 4 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 artilleries and 7 infantry moved from Russia to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 fighter moved from Novosibirsk to Kazakhstan
                1 aaGun moved from Bryansk to Ukraine

    Place Units - Russians
                8 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 24 PUs total
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs

    Production/PUs Summary :

    Germans : 54 / 75
        Russians : 23 / 26
        Japanese : 41 / 54
        Americans : 56 / 77
        Chinese : 20 / 23
        British : 23 / 0
        UK_Pacific : 15 / 18
        Italians : 15 / 5
        ANZAC : 17 / 15
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40741_Rus8.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 7 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 infantry and 1 transport moved from 8 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                2 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
                1 infantry moved from 31 Sea Zone to Wake Island
                1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                2 fighters and 2 tactical_bombers moved from 54 Sea Zone to New Zealand
                1 marine moved from New Guinea to 46 Sea Zone
                1 cruiser and 1 marine moved from 46 Sea Zone to 63 Sea Zone
                1 marine moved from 63 Sea Zone to New Zealand
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                1 armour and 2 mech_infantrys moved from Yenisey to Timguska
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 54 Sea Zone to 49 Sea Zone
                1 battleship and 2 carriers moved from 54 Sea Zone to 63 Sea Zone
                2 tactical_bombers moved from 47 Sea Zone to 49 Sea Zone

    Combat - Japanese
                Battle in New Zealand
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
                    ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese win, taking New Zealand from ANZAC with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 49 Sea Zone
                    Japanese attack with 1 destroyer and 2 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Midway
                Battle in Hawaiian Islands
                Battle in Wake Island

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Manchuria
                2 bombers moved from Manchuria to Japan
                1 fighter moved from Japan to Manchuria
                3 infantry moved from Korea to Manchuria
                1 carrier and 2 destroyers moved from 25 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
                1 fighter moved from Caroline Islands to Manchuria
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 26 Sea Zone
                1 destroyer moved from 33 Sea Zone to 63 Sea Zone
                2 fighters and 2 tactical_bombers moved from New Zealand to 63 Sea Zone
                1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from 49 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship moved from 54 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Manchuria
                2 armour placed in Korea
                4 infantry placed in Japan
                1 infantry placed in Korea

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 49 PUs total
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs

    triplea_40741_Jap8.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 4 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                3 fighters and 3 tactical_bombers moved from 91 Sea Zone to 112 Sea Zone
                1 bomber moved from Gibraltar to 104 Sea Zone
                1 cruiser moved from 91 Sea Zone to 103 Sea Zone
                1 destroyer moved from 91 Sea Zone to 103 Sea Zone
                2 submarines moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 103 Sea Zone

    triplea_40741_Ame8.tsvg

  • 17

    Scramble SZ112?

  • 22 20 19 18 17 16 15 14 12

    no

    I guess that was a waste of a DD, but I had to put it here if I wanted a chance to block again…. which I guess would have only worked if you wnent to Italy

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 4 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                3 fighters and 3 tactical_bombers moved from 91 Sea Zone to 112 Sea Zone
                1 bomber moved from Gibraltar to 104 Sea Zone
                1 cruiser moved from 91 Sea Zone to 103 Sea Zone
                1 destroyer moved from 91 Sea Zone to 103 Sea Zone
                2 submarines moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 103 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber and 2 submarines
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 submarines in 104 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 bomber in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 104 Sea Zone
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber in 104 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 2 submarines
                Battle in 103 Sea Zone
                    Americans attack with 1 cruiser and 2 destroyers
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 cruiser and 2 destroyers in 103 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 103 Sea Zone
                    Americans win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 112 Sea Zone
                    Americans attack with 3 fighters and 3 tactical_bombers
                    Germans defend with 1 destroyer
                        Americans roll dice for 3 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 :  2/6 hits
                        Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 112 Sea Zone
                    Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 25 Sea Zone
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                2 submarines moved from 91 Sea Zone to 109 Sea Zone
                1 armour, 6 artilleries, 12 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
                4 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
                1 armour, 6 artilleries, 12 infantry, 2 mech_infantrys and 11 transports moved from 91 Sea Zone to 112 Sea Zone
                4 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                4 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from 104 Sea Zone to Eastern United States
                2 aaGuns moved from Eastern United States to Central United States
                1 battleship, 4 carriers, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone

    Place Units - Americans
                4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers placed in Western United States
                2 mech_infantrys placed in Central United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Production/PUs Summary :

    Germans : 54 / 75
        Russians : 21 / 26
        Japanese : 46 / 72
        Americans : 55 / 70
        Chinese : 20 / 23
        British : 23 / 0
        UK_Pacific : 15 / 18
        Italians : 15 / 5
        ANZAC : 15 / 15
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40741_Ame8.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kiangsi to Kwangsi
                5 artilleries, 1 fighter and 10 infantry moved from Jehol to Anhwe
                1 fighter moved from Anhwe to Kwangsi

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Kwangsi
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs

    Production/PUs Summary :

    Germans : 54 / 75
        Russians : 21 / 26
        Japanese : 46 / 72
        Americans : 55 / 70
        Chinese : 20 / 23
        British : 23 / 0
        UK_Pacific : 15 / 18
        Italians : 15 / 5
        ANZAC : 15 / 15
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40741_Chi8.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 4 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                3 fighters and 3 tactical_bombers moved from 91 Sea Zone to 112 Sea Zone
                1 bomber moved from Gibraltar to 104 Sea Zone
                1 cruiser moved from 91 Sea Zone to 103 Sea Zone
                1 destroyer moved from 91 Sea Zone to 103 Sea Zone
                2 submarines moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 103 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber and 2 submarines
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 submarines in 104 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 bomber in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 104 Sea Zone
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber in 104 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 2 submarines
                Battle in 103 Sea Zone
                    Americans attack with 1 cruiser and 2 destroyers
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 cruiser and 2 destroyers in 103 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 103 Sea Zone
                    Americans win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 112 Sea Zone
                    Americans attack with 3 fighters and 3 tactical_bombers
                    Germans defend with 1 destroyer
                        Americans roll dice for 3 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 :  2/6 hits
                        Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 112 Sea Zone
                    Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 25 Sea Zone
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                2 submarines moved from 91 Sea Zone to 109 Sea Zone
                1 armour, 6 artilleries, 12 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
                4 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
                1 armour, 6 artilleries, 12 infantry, 2 mech_infantrys and 11 transports moved from 91 Sea Zone to 112 Sea Zone
                4 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                4 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from 104 Sea Zone to Eastern United States
                2 aaGuns moved from Eastern United States to Central United States
                1 battleship, 4 carriers, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone

    Place Units - Americans
                4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers placed in Western United States
                2 mech_infantrys placed in Central United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kiangsi to Kwangsi
                5 artilleries, 1 fighter and 10 infantry moved from Jehol to Anhwe
                1 fighter moved from Anhwe to Kwangsi

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Kwangsi
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British

    Non Combat Move - British
                1 battleship and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from Algeria to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 aaGun, 1 artillery and 9 infantry moved from Yunnan to Kwangsi
                1 aaGun moved from Jehol to Anhwe
                1 mech_infantry moved from Tsinghai to Novosibirsk
                1 mech_infantry moved from Shensi to Kazakhstan
                2 artilleries and 2 infantry moved from Burma to Shan State
                1 tactical_bomber moved from India to Shan State
                1 infantry moved from India to West India
                1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Algeria to Trans-Jordan
                2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
                1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2
                UK_Pacific collect 9 PUs (6 lost to blockades); end with 9 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
                Some Units in India change ownership: 1 armour and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 54 / 75
        Russians : 21 / 26
        Japanese : 46 / 72
        Americans : 55 / 70
        Chinese : 20 / 23
        British : 23 / 0
        UK_Pacific : 15 / 15
        Italians : 15 / 5
        ANZAC : 15 / 15
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40741_UK_8.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Tunisia to Algeria
                      Italians take Algeria from Americans
                1 armour moved from Algeria to Tunisia
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    ANZAC defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Western Germany
                1 armour moved from Northern Italy to Western Germany
                3 artilleries moved from Southern Italy to Northern Italy
                1 armour moved from Southern Italy to Western Germany

    Place Units - Italians
                1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,2,6,3
                Italians collect 6 PUs (10 lost to blockades); end with 7 PUs total

    triplea_40741_Ita8.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Greece to Albania
                      ANZAC take Albania from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                4 artilleries moved from New South Wales to South Australia
                4 infantry moved from New South Wales to South Australia
                1 aaGun and 2 fighters moved from New South Wales to South Australia
                1 infantry moved from Caucasus to Rostov
                1 artillery and 3 infantry moved from Northwest Persia to Caucasus
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Yunnan to Kwangsi
                1 artillery moved from New South Wales to South Australia
                1 destroyer moved from 64 Sea Zone to 91 Sea Zone

    Place Units - ANZAC
                3 infantry placed in New South Wales
                2 infantry placed in Iraq

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
                ANZAC collect 15 PUs (1 lost to blockades); end with 15 PUs total

    Production/PUs Summary :

    Germans : 54 / 75
        Russians : 21 / 26
        Japanese : 46 / 72
        Americans : 54 / 70
        Chinese : 20 / 23
        British : 23 / 0
        UK_Pacific : 15 / 15
        Italians : 15 / 7
        ANZAC : 16 / 15
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40741_ANZ8.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Greece to Albania
                      ANZAC take Albania from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                4 artilleries moved from New South Wales to South Australia
                4 infantry moved from New South Wales to South Australia
                1 aaGun and 2 fighters moved from New South Wales to South Australia
                1 infantry moved from Caucasus to Rostov
                1 artillery and 3 infantry moved from Northwest Persia to Caucasus
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Yunnan to Kwangsi
                1 artillery moved from New South Wales to South Australia
                1 destroyer moved from 64 Sea Zone to 91 Sea Zone

    Place Units - ANZAC
                3 infantry placed in New South Wales
                2 infantry placed in Iraq

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
                ANZAC collect 15 PUs (1 lost to blockades); end with 15 PUs total

    Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 54 / 75
        Russians : 21 / 26
        Japanese : 46 / 72
        Americans : 54 / 70
        Chinese : 20 / 23
        British : 23 / 0
        UK_Pacific : 15 / 15
        Italians : 15 / 7
        ANZAC : 16 / 15
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40741_Fre8.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 2 fighters and 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 mech_infantry moved from Belarus to Western Ukraine
                1 tactical_bomber moved from Belarus to Western Ukraine
                1 infantry moved from Belarus to Smolensk
                1 tactical_bomber moved from Belarus to Smolensk
                1 bomber moved from Germany to 115 Sea Zone
                2 fighters moved from Western Germany to 115 Sea Zone
                1 fighter moved from Southern Italy to Albania
                2 mech_infantrys moved from Northern Italy to Albania
                1 submarine moved from 125 Sea Zone to 123 Sea Zone

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 115 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer and 2 fighters
                    Russians defend with 1 submarine
                    Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Albania
                    Germans attack with 1 fighter and 2 mech_infantrys
                    ANZAC defend with 1 infantry
                    Germans win, taking Albania from ANZAC with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                1 mech_infantry moved from Belarus to Bessarabia
                1 tactical_bomber moved from Western Ukraine to Belarus
                1 tactical_bomber moved from Smolensk to Belarus
                3 infantry moved from Novgorod to Belarus
                2 fighters moved from 115 Sea Zone to 113 Sea Zone
                1 bomber moved from 115 Sea Zone to Western Germany
                3 armour and 3 mech_infantrys moved from Northern Italy to Western Germany
                1 fighter moved from Albania to Western Germany
                2 tactical_bombers moved from Southern Italy to Western Germany
                3 infantry moved from Western Germany to 113 Sea Zone
                3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                3 infantry moved from 115 Sea Zone to Novgorod

    Place Units - Germans
                3 infantry placed in Novgorod
                2 fighters and 8 infantry placed in Western Germany
                3 infantry placed in United Kingdom
                1 artillery and 1 infantry placed in France
                1 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,2,4,1,3
                Germans collect 47 PUs (8 lost to blockades); end with 47 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_40741_Ger9.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 fighter and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 artillery and 1 infantry moved from Bryansk to Smolensk
                1 fighter moved from Kazakhstan to Smolensk
                1 armour, 1 artillery and 1 infantry moved from Ukraine to Bessarabia
                1 mech_infantry moved from Bryansk to Eastern Poland
                      Russians take Eastern Poland from Germans

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 armour, 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 2 :  3/3 hits
                        Germans roll dice for 1 mech_infantry in Bessarabia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 armour moved from Novosibirsk to Russia
                2 mech_infantrys moved from Bryansk to Russia
                1 aaGun moved from Ukraine to Bessarabia
                1 mech_infantry moved from Bryansk to Eastern Poland
                8 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Urals
                1 armour moved from Bryansk to Russia

    Place Units - Russians
                1 fighter and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 24 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 23 / 28
        Japanese : 46 / 72
        Americans : 54 / 70
        Chinese : 20 / 23
        British : 23 / 0
        UK_Pacific : 15 / 15
        Italians : 16 / 7
        ANZAC : 15 / 15
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40741_Rus9.tsvg

  • 22 20 19 18 17 16 15 14 12

    uuf, Japan,…. what to do…

    The winds are now blowing in the allied favor… UK will be liberated… hard days ahead.

    WHAT DO WE DO?

  • 17

    I can’t predict at this point.

    I’ve never had a Sea Lion game that played out remotely like this one.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 armour, 1 fighter, 7 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 bombers moved from Japan to 25 Sea Zone
                2 armour, 1 artillery and 8 infantry moved from Manchuria to Jehol
                2 armour moved from Korea to Jehol
                1 infantry moved from Yenisey to Timguska

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 4 armour, 1 artillery and 8 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 4 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                1 battleship, 1 carrier and 2 tactical_bombers moved from 33 Sea Zone to 63 Sea Zone
                1 infantry moved from Wake Island to 31 Sea Zone
                1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 49 Sea Zone to 63 Sea Zone
                2 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 63 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                2 destroyers moved from 26 Sea Zone to 63 Sea Zone
                2 bombers moved from 25 Sea Zone to Solomon Islands
                2 artilleries moved from Philippines to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 carriers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
                1 cruiser moved from 35 Sea Zone to 46 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 46 Sea Zone
                2 artilleries and 2 infantry moved from 46 Sea Zone to New Guinea
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
                4 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Korea to Manchuria
                1 aaGun moved from Manchuria to Jehol

    Place Units - Japanese
                1 airfield placed in Solomon Islands
                2 transports placed in 6 Sea Zone
                2 armour and 1 infantry placed in Manchuria
                3 infantry placed in Korea
                1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs

    triplea_40741_Jap9.tsvg

  • 22 20 19 18 17 16 15 14 12

    I made the move…. all is in the open now

    :-P

Suggested Topics

  • 114
  • 147
  • 71
  • 106
  • 164
  • 235
  • 370
  • 201
Axis & Allies Boardgaming Custom Painted Miniatures

35

Online

17.9k

Users

40.7k

Topics

1.8m

Posts