G40L17 BM3 Wheatbeer Allies vs Karl Game 4!

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 4 artilleries, 6 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 mech_infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Neutral_Axis
                1 submarine moved from 64 Sea Zone to 49 Sea Zone

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Battle in 49 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 49 Sea Zone
                        Americans roll dice for 1 submarine in 49 Sea Zone, round 2 :  1/1 hits
                    Americans win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                4 fighters moved from New Zealand to New South Wales
                1 infantry moved from South Australia to New South Wales
                2 artilleries and 2 infantry moved from Southeast Mexico to 64 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone
                1 infantry moved from French West Africa to 83 Sea Zone
                1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
                2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer and 2 submarines moved from 104 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 battleship, 5 carriers, 3 cruisers, 2 destroyers and 2 submarines moved from 64 Sea Zone to 91 Sea Zone
                3 fighters and 2 tactical_bombers moved from Southeast Mexico to 91 Sea Zone
                1 tactical_bomber moved from Eastern United States to 91 Sea Zone

    Place Units - Americans
                1 submarine placed in 10 Sea Zone
                4 artilleries and 6 infantry placed in Central United States
                5 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Production/PUs Summary :

    Germans : 56 / 73
        Russians : 23 / 29
        Japanese : 41 / 54
        Americans : 57 / 77
        Chinese : 20 / 22
        British : 23 / 0
        UK_Pacific : 15 / 15
        Italians : 14 / 14
        ANZAC : 15 / 20
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40741_Ame7.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 artilleries, 1 fighter and 4 infantry moved from Anhwe to Jehol
                1 infantry moved from Shantung to Jehol
                1 artillery moved from Chahar to Jehol
                2 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Kiangsu to Kiangsi

    Place Units - Chinese
                1 artillery and 6 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs

    Production/PUs Summary :

    Germans : 56 / 73
        Russians : 23 / 29
        Japanese : 41 / 54
        Americans : 57 / 77
        Chinese : 20 / 23
        British : 23 / 0
        UK_Pacific : 15 / 15
        Italians : 14 / 14
        ANZAC : 15 / 20
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40741_Chi7.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 4 artilleries, 6 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 mech_infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Neutral_Axis
                1 submarine moved from 64 Sea Zone to 49 Sea Zone

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Battle in 49 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 49 Sea Zone
                        Americans roll dice for 1 submarine in 49 Sea Zone, round 2 :  1/1 hits
                    Americans win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                4 fighters moved from New Zealand to New South Wales
                1 infantry moved from South Australia to New South Wales
                2 artilleries and 2 infantry moved from Southeast Mexico to 64 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone
                1 infantry moved from French West Africa to 83 Sea Zone
                1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
                2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer and 2 submarines moved from 104 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 battleship, 5 carriers, 3 cruisers, 2 destroyers and 2 submarines moved from 64 Sea Zone to 91 Sea Zone
                3 fighters and 2 tactical_bombers moved from Southeast Mexico to 91 Sea Zone
                1 tactical_bomber moved from Eastern United States to 91 Sea Zone

    Place Units - Americans
                1 submarine placed in 10 Sea Zone
                4 artilleries and 6 infantry placed in Central United States
                5 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 artilleries, 1 fighter and 4 infantry moved from Anhwe to Jehol
                1 infantry moved from Shantung to Jehol
                1 artillery moved from Chahar to Jehol
                2 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Kiangsu to Kiangsi

    Place Units - Chinese
                1 artillery and 6 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 battleship moved from 64 Sea Zone to 91 Sea Zone
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 armour moved from Ethiopia to Egypt
                2 artilleries, 5 infantry and 1 mech_infantry moved from Alexandria to Egypt
                2 fighters and 1 tactical_bomber moved from Alexandria to Algeria
                1 aaGun moved from Anhwe to Jehol
                1 mech_infantry moved from Anhwe to Shensi
                2 fighters moved from Shensi to Russia
                1 mech_infantry moved from Suiyuyan to Tsinghai
                1 tactical_bomber moved from Yunnan to India
                1 infantry moved from Burma to India
                1 aaGun, 1 artillery and 9 infantry moved from Hunan to Yunnan
                1 aaGun, 1 artillery and 1 infantry moved from Yunnan to Shan State
                4 mech_infantrys moved from Yunnan to Shan State
                1 artillery moved from India to Burma
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 infantry moved from India to Burma

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6
                UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
                Some Units in India change ownership: 5 infantry

    Production/PUs Summary :

    Germans : 56 / 73
        Russians : 23 / 29
        Japanese : 41 / 54
        Americans : 57 / 77
        Chinese : 20 / 23
        British : 23 / 0
        UK_Pacific : 15 / 18
        Italians : 14 / 14
        ANZAC : 15 / 20
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40741_UK_7.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries and 5 infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 armour, 2 artilleries and 5 infantry
                    Americans defend with 1 infantry
                    Italians win, taking Tunisia from Americans with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Bulgaria to Northern Italy
                1 infantry moved from Bulgaria to Yugoslavia

    Place Units - Italians
                1 armour and 2 artilleries placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,2,4,4
                Italians collect 5 PUs (10 lost to blockades); end with 5 PUs total

    triplea_40741_Ita7.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece

    Combat - ANZAC
                Battle in Greece

    Non Combat Move - ANZAC
                2 infantry moved from Northwest Persia to Caucasus
                1 artillery and 3 infantry moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Kwangsi to Yunnan
                2 aaGuns, 3 artilleries, 1 fighter and 7 infantry moved from South Australia to New South Wales
                1 destroyer moved from 63 Sea Zone to 64 Sea Zone
                1 submarine moved from 64 Sea Zone to 91 Sea Zone
                1 fighter moved from Shensi to Russia
                2 fighters moved from 100 Sea Zone to Bryansk

    Place Units - ANZAC
                1 armour, 1 fighter and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5,6,5,4,1,3,6,2,2,5
                ANZAC collect 15 PUs (2 lost to blockades); end with 15 PUs total

    Production/PUs Summary :

    Germans : 54 / 73
        Russians : 23 / 29
        Japanese : 41 / 54
        Americans : 56 / 77
        Chinese : 20 / 23
        British : 23 / 0
        UK_Pacific : 15 / 18
        Italians : 15 / 5
        ANZAC : 17 / 15
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40741_ANZ7.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece

    Combat - ANZAC
                Battle in Greece

    Non Combat Move - ANZAC
                2 infantry moved from Northwest Persia to Caucasus
                1 artillery and 3 infantry moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Kwangsi to Yunnan
                2 aaGuns, 3 artilleries, 1 fighter and 7 infantry moved from South Australia to New South Wales
                1 destroyer moved from 63 Sea Zone to 64 Sea Zone
                1 submarine moved from 64 Sea Zone to 91 Sea Zone
                1 fighter moved from Shensi to Russia
                2 fighters moved from 100 Sea Zone to Bryansk

    Place Units - ANZAC
                1 armour, 1 fighter and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5,6,5,4,1,3,6,2,2,5
                ANZAC collect 15 PUs (2 lost to blockades); end with 15 PUs total

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 54 / 73
        Russians : 23 / 29
        Japanese : 41 / 54
        Americans : 56 / 77
        Chinese : 20 / 23
        British : 23 / 0
        UK_Pacific : 15 / 18
        Italians : 15 / 5
        ANZAC : 17 / 15
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40741_Fre7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 destroyers, 3 fighters and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Vyborg: 1 infantry
                EDIT: Removing units owned by Germans from Karelia: 1 artillery
                EDIT: Adding units owned by Germans to Novgorod: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 armour moved from Nenetsia to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Belarus to Ukraine
                2 tactical_bombers moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 factory_minor
                    Germans win, taking Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Western Ukraine
                    Germans attack with 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 artillery
                    Germans win, taking Western Ukraine from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                2 tactical_bombers moved from Western Ukraine to Belarus
                7 mech_infantrys moved from Eastern Poland to Belarus
                1 artillery and 4 infantry moved from Novgorod to Belarus
                1 bomber moved from Ukraine to Germany
                3 armour and 2 mech_infantrys moved from Germany to Northern Italy
                3 mech_infantrys moved from Germany to Northern Italy
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 104 Sea Zone to 103 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern Italy
                1 tactical_bomber moved from United Kingdom to Southern Italy
                4 transports moved from 110 Sea Zone to 113 Sea Zone
                2 transports moved from 112 Sea Zone to 113 Sea Zone
                1 carrier and 1 cruiser moved from 110 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                1 destroyer placed in 113 Sea Zone
                Germans undo move 2.
                1 destroyer placed in 112 Sea Zone
                3 infantry placed in United Kingdom
                3 infantry placed in Novgorod
                3 fighters and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_40741_Ger8.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 destroyers, 3 fighters and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Vyborg: 1 infantry
                EDIT: Removing units owned by Germans from Karelia: 1 artillery
                EDIT: Adding units owned by Germans to Novgorod: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 armour moved from Nenetsia to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Belarus to Ukraine
                2 tactical_bombers moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 factory_minor
                    Germans win, taking Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Western Ukraine
                    Germans attack with 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 artillery
                    Germans win, taking Western Ukraine from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                2 tactical_bombers moved from Western Ukraine to Belarus
                7 mech_infantrys moved from Eastern Poland to Belarus
                1 artillery and 4 infantry moved from Novgorod to Belarus
                1 bomber moved from Ukraine to Germany
                3 armour and 2 mech_infantrys moved from Germany to Northern Italy
                3 mech_infantrys moved from Germany to Northern Italy
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 104 Sea Zone to 103 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern Italy
                1 tactical_bomber moved from United Kingdom to Southern Italy
                4 transports moved from 110 Sea Zone to 113 Sea Zone
                2 transports moved from 112 Sea Zone to 113 Sea Zone
                1 carrier and 1 cruiser moved from 110 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                1 destroyer placed in 113 Sea Zone
                Germans undo move 2.
                1 destroyer placed in 112 Sea Zone
                3 infantry placed in United Kingdom
                3 infantry placed in Novgorod
                3 fighters and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_40741_Ger8.tsvg

  • 17

    @Karl7:

    EDIT: Removing units owned by Germans from Vyborg: 1 infantry
                EDIT: Removing units owned by Germans from Karelia: 1 artillery
                EDIT: Adding units owned by Germans to Novgorod: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    :?

  • 22 20 19 18 17 16 15 14 12

    @wheatbeer:

    @Karl7:

    EDIT: Removing units owned by Germans from Vyborg: 1 infantry
                EDIT: Removing units owned by Germans from Karelia: 1 artillery
                EDIT: Adding units owned by Germans to Novgorod: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    :?

    yeah, I think I edit those before, but some how the edit was lost… but I forgot to move them last turn and posted an edited map that I think you  missed…

    if object, you can move back, no biggy

  • 22 20 19 18 17 16 15 14 12

    @wheatbeer:

    My gut still says the Axis will almost certainly win.

    I’m willing to switch sides if you think the opposite is true (100% serious offer).

    ha, I missed this…

    swtich sides for new game?

  • 17

    @Karl7:

    ha, I missed this…

    swtich sides for new game?

    I meant at R7, I would have be willing to switch sides in this game  :lol:

    So if you thought the Allies were winning at that point and I thought the Axis were winning at that point, why not swap places?

    (I don’t know which side you really think is winning, but some of your comments made me think you’re weren’t as optimistic about the Axis’s odds as I am)

  • 22 20 19 18 17 16 15 14 12

    @wheatbeer:

    @Karl7:

    ha, I missed this…

    swtich sides for new game?

    I meant at R7, I would have be willing to switch sides in this game  :lol:

    So if you thought the Allies were winning at that point and I thought the Axis were winning at that point, why not swap places?

    (I don’t know which side you really think is winning, but some of your comments made me think you’re weren’t as optimistic about the Axis’s odds as I am)

    oh, ha, hmm, not sure… I was more just pissed at my rotten luck…  losing 2 bombers to the same AA, and then 5 transports to dice stupidity can really make you crazy!

    As for the game, hard to say, USA is about to bring the hammer down in Europe.  Can I withstand it?  Can Japan rebound after the early crunch?

    Hard questions.

    My honest opinion is that there is till too much up in the air at this point.  If I had neutralized the gibraltar harbor like I should have then things might be a little different.  Also, if Italy had no gotten totally routed round 1, then the Axis would be dominant for sure.

    But as is, Cairo is secure and Germany is going defensive, at least for now.

    So, I can’t say one way or the other.  Sadly I think DICE are going to weigh in on this one.

  • 22 20 19 18 17 16 15 14 12

    If liberate UK, then the Axis are going to be in real trouble.

  • 17

    I think I’ll get London back … but turning my back on Japan will probably be the death of me  :lol:

  • 22 20 19 18 17 16 15 14 12

    @wheatbeer:

    I think I’ll get London back … but turning my back on Japan will probably be the death of me  :lol:

    we’ll see!  :mrgreen:

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Kazakhstan to Novosibirsk
                1 fighter moved from Bryansk to Novosibirsk
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                1 armour moved from Bryansk to Ukraine
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 infantry moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 1 armour and 1 fighter
                    Germans defend with 1 armour
                        Russians roll dice for 1 armour and 1 fighter in Novosibirsk, round 2 :  1/2 hits
                        Germans roll dice for 1 armour in Novosibirsk, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Novosibirsk
                    Russians win, taking Novosibirsk from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Ukraine
                    Russians attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor and 2 mech_infantrys
                        Russians roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 2 :  1/4 hits
                        Germans roll dice for 2 mech_infantrys in Ukraine, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 3 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 3 :  0/1 hits
                        Russians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 4 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 4 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 artilleries and 7 infantry moved from Russia to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 fighter moved from Novosibirsk to Kazakhstan
                1 aaGun moved from Bryansk to Ukraine

    Place Units - Russians
                8 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 24 PUs total
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs

    Production/PUs Summary :

    Germans : 54 / 75
        Russians : 23 / 26
        Japanese : 41 / 54
        Americans : 56 / 77
        Chinese : 20 / 23
        British : 23 / 0
        UK_Pacific : 15 / 18
        Italians : 15 / 5
        ANZAC : 17 / 15
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40741_Rus8.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 7 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 infantry and 1 transport moved from 8 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                2 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
                1 infantry moved from 31 Sea Zone to Wake Island
                1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                2 fighters and 2 tactical_bombers moved from 54 Sea Zone to New Zealand
                1 marine moved from New Guinea to 46 Sea Zone
                1 cruiser and 1 marine moved from 46 Sea Zone to 63 Sea Zone
                1 marine moved from 63 Sea Zone to New Zealand
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                1 armour and 2 mech_infantrys moved from Yenisey to Timguska
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 54 Sea Zone to 49 Sea Zone
                1 battleship and 2 carriers moved from 54 Sea Zone to 63 Sea Zone
                2 tactical_bombers moved from 47 Sea Zone to 49 Sea Zone

    Combat - Japanese
                Battle in New Zealand
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
                    ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese win, taking New Zealand from ANZAC with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 49 Sea Zone
                    Japanese attack with 1 destroyer and 2 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Midway
                Battle in Hawaiian Islands
                Battle in Wake Island

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Manchuria
                2 bombers moved from Manchuria to Japan
                1 fighter moved from Japan to Manchuria
                3 infantry moved from Korea to Manchuria
                1 carrier and 2 destroyers moved from 25 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
                1 fighter moved from Caroline Islands to Manchuria
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 26 Sea Zone
                1 destroyer moved from 33 Sea Zone to 63 Sea Zone
                2 fighters and 2 tactical_bombers moved from New Zealand to 63 Sea Zone
                1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from 49 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship moved from 54 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Manchuria
                2 armour placed in Korea
                4 infantry placed in Japan
                1 infantry placed in Korea

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 49 PUs total
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs

    triplea_40741_Jap8.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 4 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                3 fighters and 3 tactical_bombers moved from 91 Sea Zone to 112 Sea Zone
                1 bomber moved from Gibraltar to 104 Sea Zone
                1 cruiser moved from 91 Sea Zone to 103 Sea Zone
                1 destroyer moved from 91 Sea Zone to 103 Sea Zone
                2 submarines moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 103 Sea Zone

    triplea_40741_Ame8.tsvg

  • 17

    Scramble SZ112?

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