I think a good idea for 1914 would be to require at least 1 infantry to be stationed in every territory by the end of a power’s turn (the infantry must be from the power controlling. If they don’t, they won’t get the IPCs from this territory. Not only does it potentially make the game more historically accurate (to symbolize the need to keep civilian populations under control during wartime), but it probably also makes the game more balanced, as the Allies will probably be more burdened with this (since they have substantially larger colonial possessions).
Labor Camp House Rules and Piece
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Once at War, Nations (of course Germany & Russia had them before WW2) created Labor Camps to assist with the War Effort.
Suggestive Rule:
Once at War with a Major Power and Owning at least (1) original territory from your opponent, you can build a Labor Camp. Must be built at Major Factory Site. Labor Camp will reduce cost by 1IPC on selective units (my house rule would be Infrastructure, like Railroads, Rail Stations, Oil Derricks, Air Fields, Ship Yards, Bunkers, etc) However, could be used on Aircraft or Artillery & Armor. Can be bombed and removed from play. Can be liberated. If Liberated piece is removed from play.Cost: Depends on if you are playing 40,39 or 36 Game. 5-8IPC
Movement: none
Attack: none
Defense: none
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the structure will be a little shorter then an oil derrick piece. I will have them on my website soon.
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Looks like Japan built a Labor Camp in Korea






