@donutgold hey there, all ok?
G18L - Caesar's Gaul vs variance (allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 9 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 fighter moved from Malta to Tobruk
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
1 bomber moved from United Kingdom to 96 Sea Zone
1 fighter moved from Gibraltar to 91 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber, 1 cruiser and 1 transport
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 bomber, 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 bomber, 1 cruiser and 1 transport remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 91 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 2 submarines
British roll dice for 1 destroyer and 3 fighters in 91 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
2 submarines owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 4/9 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/6 hits
1 mech_infantry owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the British and 3 infantry owned by the Italians lost in Tobruk
1 armour, 1 artillery, 1 infantry and 1 mech_infantry retreated to Alexandria
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 3 infantry and 1 mech_infantry
Battle in Ethiopia
British attack with 1 artillery and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits
British roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits
1 artillery owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 tactical_bomber moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Alexandria
1 bomber moved from 96 Sea Zone to Malta
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to United Kingdom
1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
1 fighter moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 battleship moved from 37 Sea Zone to 39 Sea Zone
5 infantry moved from India to Burma
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Burma
3 aaGuns moved from India to Burma
3 infantry moved from Malaya to Shan State
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British
9 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,3
British collect 26 PUs (3 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in India change ownership: 4 mech_infantrysTerritory Summary for British and UK_Pacific :
Shan State : 3 infantry
Burma : 3 aaGuns, 2 fighters, 7 infantry and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
39 Sea Zone : 1 battleship and 1 destroyer
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun, 1 bomber and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 12 infantry
Rhodesia : 2 infantry
Ethiopia : 1 flag, 1 artillery and 1 infantry
96 Sea Zone : 1 cruiser and 1 transport
76 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Eire : 1 flag, 1 mech_infantry
99 Sea Zone : 1 destroyer
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 fighters
Eastern Persia : 1 flag, 1 infantry
Suriname : 1 flag, 1 infantry
88 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 41 / 70
Russians : 35 / 38
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 32
UK_Pacific : 17 / 18
Italians : 9 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 2.787
Median : 2.000
Variance : 1.717
Standard Deviation : 1.310
Total rolls : 47Null / Other
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.526
Median : 2.000
Variance : 2.056
Standard Deviation : 1.434
Total rolls : 19Italians Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Chinese Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
Average roll : 2.857
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7Japanese Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
yeah it worked fine.
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For Italian order of loss in Tobruk, I actually would have taken the artillery off before the mech.
Obviously it’s easier for me to say what I would have taken off after the entire round (likely the argument for me not being able to edit the file), but it’s still what I would have done at the time (likely the argument for me being able to edit the file).
What’s the normal league rules for this? If there’s a standard, I’m fine with it, just curious.
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If its something that has the same defense values (like artillery and mechs), the attacker usually decides if it won;t affect the outcome of the battle. If the Order of Loss (OOL) is not obvious then ask the other side at the end of each round of dice rolls. I ill just edit out the artillery and edit back the mech.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 9 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 fighter moved from Malta to Tobruk
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
1 bomber moved from United Kingdom to 96 Sea Zone
1 fighter moved from Gibraltar to 91 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber, 1 cruiser and 1 transport
Italians defend with 1 destroyer and 1 transport
British win with 1 bomber, 1 cruiser and 1 transport remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 91 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 2 submarines
British win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
1 armour, 1 artillery, 1 infantry and 1 mech_infantry retreated to Alexandria
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 3 infantry and 1 mech_infantry
Battle in Ethiopia
British attack with 1 artillery and 2 infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 tactical_bomber moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Alexandria
1 bomber moved from 96 Sea Zone to Malta
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to United Kingdom
1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
1 fighter moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 battleship moved from 37 Sea Zone to 39 Sea Zone
5 infantry moved from India to Burma
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Burma
3 aaGuns moved from India to Burma
3 infantry moved from Malaya to Shan State
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British
9 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,3
British collect 26 PUs (3 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in India change ownership: 4 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tobruk: 1 artillery
EDIT: Adding units owned by Italians to Tobruk: 1 mech_infantry
EDIT: Turning off Edit Mode -
done!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 armour and 2 infantry moved from Albania to Greece
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour and 3 infantry moved from 97 Sea Zone to Greece
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to Southern France
1 bomber moved from Northern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 armour and 2 infantry moved from Albania to Greece
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour and 3 infantry moved from 97 Sea Zone to Greece
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to Southern France
1 bomber moved from Northern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 cruiser and 1 transport
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Italians, 1 transport owned by the British and 1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 13
Casualties for Italians: 1 submarine
Casualties for British: 1 cruiser and 1 transport
Battle in Greece
Italians attack with 2 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits
Italians roll dice for 2 armour and 5 infantry in Greece, round 2 : 2/7 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits
4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 2 : 1/3 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries, 1 fighter and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Southern France, round 2 : 1/5 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Southern France, round 3 : 2/4 hits
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Libya to Tunisia
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern Italy
1 fighter moved from Southern France to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 14 PUs (2 lost to blockades); end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from Malaya to Shan State
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 61 Sea Zone
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag, 2 infantry
42 Sea Zone : 1 transport
61 Sea Zone : 1 cruiser and 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 41 / 70
Russians : 35 / 38
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 32
UK_Pacific : 17 / 18
Italians : 16 / 16
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from United Kingdom to ScotlandTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Scotland : 1 infantry
United Kingdom : 1 fighter and 1 infantry
Morocco : 1 infantry
French Central Africa : 1 infantry
Algeria : 1 infantry
72 Sea Zone : 1 destroyer
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 41 / 70
Russians : 35 / 38
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 32
UK_Pacific : 17 / 18
Italians : 16 / 16
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 destroyers and 10 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone -
Awaiting your scramble orders in SZ 110
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 destroyers and 10 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in 99 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 destroyer owned by the British lost in 99 Sea Zone
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 1 submarine and 3 tactical_bombers
French defend with 1 cruiser
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/8 hits
French roll dice for 1 cruiser in 110 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the French lost in 110 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for French: 1 cruiserNon Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 106 Sea Zone to 103 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 99 Sea Zone to Southern Italy
2 bombers moved from 99 Sea Zone to Western Germany
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 armour moved from Romania to Slovakia Hungary
4 infantry moved from Bulgaria to Romania
2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 artillery and 4 infantry moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Romania
6 armour and 2 mech_infantrys moved from France to Germany
2 artilleries moved from France to Western Germany
1 infantry moved from Western Germany to Germany
1 aaGun moved from France to Normandy Bordeaux
1 mech_infantry moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
10 mech_infantrys placed in Germany
1 bomber placed in Western Germany
2 destroyers placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 41 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
I just made my first youtube video:
https://www.youtube.com/channel/UCDslZIyz3Td-CxpEdnyIKNw/videos?view_as=subscriber
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Non Combat Move - Russians
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
2 aaGuns and 12 infantry moved from Buryatia to Ulaanbaatar
6 infantry moved from Yakut S.S.R. to Ulaanbaatar
1 artillery and 1 infantry moved from Bryansk to Belarus
2 mech_infantrys moved from Russia to Bryansk
2 infantry moved from Rostov to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
4 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Bessarabia to Western Ukraine
5 infantry moved from Novgorod to Belarus
3 artilleries moved from Novgorod to Belarus
2 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 mech_infantry moved from Russia to Belarus
2 mech_infantrys moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Belarus
1 submarine moved from 127 Sea Zone to 125 Sea ZonePlace Units - Russians
3 infantry placed in Novgorod
7 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 36 PUs totalTerritory Summary for Russians :
Kansu : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 2 aaGuns and 22 infantry
Tsagaan Olom : 1 flag
Belarus : 4 aaGuns, 8 artilleries, 18 infantry and 3 mech_infantrys
Baltic States : 1 infantry
Bryansk : 6 artilleries and 6 infantry
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 factory_major and 7 mech_infantrys
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Turkmenistan : 1 mech_infantry
Novgorod : 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 41 / 53
Russians : 35 / 36
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 32
UK_Pacific : 17 / 18
Italians : 16 / 16
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Cool! Glad to see A&A youtube expanding.
Any long-term plans for your youtube channel? Going to focus mostly with online games?
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We know there are a lot of players out there who are interested in youtube videos but a lot of them don;t even know about this site, or they think its hard to play online. We are hoping to introduce to it and build the pool of players in the league.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 factory_minors and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Soviet Far East to Sakha
Japanese take Siberia from Russians
Japanese take Sakha from Russians
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 factory_minors and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Soviet Far East to Sakha
Japanese take Siberia from Russians
Japanese take Sakha from Russians
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery and 11 infantry moved from Amur to Buyant-Uhaa
1 aaGun and 1 mech_infantry moved from Manchuria to Buyant-Uhaa
1 artillery and 2 infantry moved from Jehol to Buyant-Uhaa
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 artillery and 3 infantry moved from Anhwe to Hopei
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 17 Sea Zone to 33 Sea Zone
2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Manchuria to Anhwe
2 fighters and 1 tactical_bomber moved from Jehol to Anhwe
2 fighters moved from Kwangsi to Anhwe
2 bombers moved from Yunnan to Anhwe
2 fighters and 2 tactical_bombers moved from Yunnan to Anhwe
1 artillery and 1 infantry moved from Hunan to KwangsiPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery placed in Japan
1 factory_minor placed in Shantung
1 factory_minor placed in ManchuriaTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs