@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
Giallo (Allies) vs simon33 (Axis) BM3 Game V
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 armour moved from Korea to Jehol
Chinese take Manchuria from Japanese
Chinese take Jehol from Japanese
2 fighters moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from United Kingdom to 91 Sea Zone
1 infantry moved from Tobruk to Alexandria
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanPurchase Units - Americans
Americans buy 3 bombers, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in 91 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 2 fighters
Germans defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters -
2 hits in 91
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well most logical seems the dd and the cr
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 armour moved from Korea to Jehol
Chinese take Manchuria from Japanese
Chinese take Jehol from Japanese
2 fighters moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from United Kingdom to 91 Sea Zone
1 infantry moved from Tobruk to Alexandria
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanPurchase Units - Americans
Americans buy 3 bombers, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in 91 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 2 fighters
Germans defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 48
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Casualties for Americans: 1 destroyerNon Combat Move - Americans
2 fighters moved from 91 Sea Zone to Gibraltar
2 bombers moved from 91 Sea Zone to Eastern United States
10 submarines moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 21 Sea Zone to 19 Sea Zone
2 fighters moved from Western United States to Eastern United States
2 fighters moved from Western United States to Eastern United StatesPlace Units - Americans
3 submarines placed in 101 Sea Zone
3 bombers and 2 fighters placed in Eastern United States
1 destroyer placed in 6 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
Americans collect 56 PUs (3 lost to blockades); end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Place Units - Chinese
1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalCombat Move - British
2 artilleries, 5 infantry and 3 mech_infantrys moved from Trans-Jordan to Iraq
3 armour and 3 mech_infantrys moved from Egypt to Iraq
4 fighters moved from Egypt to Iraq
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 tactical_bombers moved from 39 Sea Zone to Iraq
3 fighters moved from Union of South Africa to Egypt
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 5 submarines moved from 39 Sea Zone to 42 Sea Zone
UK_Pacific take 42 Sea Zone from JapanesePurchase Units - British
British buy 3 armour, 1 bomber, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_minor; Remaining resources: 4 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;Combat - British
Battle in Java
Battle in Iraq
British attack with 3 armour, 2 artilleries, 4 fighters, 5 infantry, 6 mech_infantrys and 2 tactical_bombers
Germans defend with 8 armour, 1 factory_minor and 6 mech_infantrys
British win, taking Java from Japanese, taking Iraq from Germans with 3 armour, 2 artilleries, 4 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Germans: 8 armour and 6 mech_infantrys
Casualties for British: 5 infantry and 2 mech_infantrysNon Combat Move - British
4 fighters moved from Iraq to Trans-Jordan
2 tactical_bombers moved from Iraq to Trans-JordanPlace Units - British
3 armour placed in Egypt
3 infantry placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
1 bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
British collect 29 PUs (5 lost to blockades); end with 29 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Italians
Purchase Units - Italians
Italians buy 1 armour and 1 carrier; Remaining resources: 0 PUs;Combat - Italians
Non Combat Move - Italians
2 artilleries and 2 infantry moved from Bulgaria to Greece
2 infantry moved from Northwest Persia to PersiaPlace Units - Italians
1 carrier placed in 97 Sea Zone
1 armour placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Italians
Purchase Units - Italians
Italians buy 1 armour and 1 carrier; Remaining resources: 0 PUs;Combat - Italians
Non Combat Move - Italians
2 artilleries and 2 infantry moved from Bulgaria to Greece
2 infantry moved from Northwest Persia to PersiaPlace Units - Italians
1 carrier placed in 97 Sea Zone
1 armour placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Egypt to Trans-JordanPurchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat - ANZAC
Battle in Borneo
Battle in SumatraNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in Queensland
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
3 fighters and 4 tactical_bombers moved from Northwest Persia to Trans-Jordan
1 bomber moved from Kazakhstan to Trans-Jordan
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
3 artilleries and 4 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from Persia to West India
Germans take Eastern Persia from British
Germans take West India from UK_Pacific
1 bomber moved from Western Germany to 91 Sea Zone
1 fighter moved from 93 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to 91 Sea ZonePurchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 bomber, 1 carrier, 6 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 1 PUs;Combat - Germans
Battle in Gibraltar
Germans attack with 1 artillery and 1 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 2 fighters
Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
British roll dice for 2 fighters in Gibraltar, round 2 : 0/2 hits
Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits
British roll dice for 2 fighters in Gibraltar, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Gibraltar
Germans roll dice for 1 artillery in Gibraltar, round 4 : 1/1 hits
British roll dice for 1 fighter in Gibraltar, round 4 : 0/1 hits
1 fighter owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for Americans: 2 fighters
Battle in Trans-Jordan
Germans attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers
British defend with 4 fighters and 2 tactical_bombers; ANZAC defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers in Trans-Jordan, round 2 : 4/10 hits
British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 3/8 hits
1 tactical_bomber owned by the Germans, 2 tactical_bombers owned by the British, 2 infantry owned by the ANZAC, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Trans-Jordan
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Trans-Jordan, round 3 : 5/7 hits
British roll dice for 4 fighters in Trans-Jordan, round 3 : 4/4 hits
2 tactical_bombers owned by the Germans, 2 fighters owned by the Germans and 4 fighters owned by the British lost in Trans-Jordan
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
Casualties for British: 4 fighters and 2 tactical_bombers
Casualties for ANZAC: 2 infantryNon Combat Move - Germans
3 armour moved from Tsinghai to Caucasus
4 aaGuns, 8 artilleries and 20 infantry moved from Rostov to Caucasus
4 armour moved from Sikang to Caucasus
1 mech_infantry moved from Samara to Caucasus
1 mech_infantry moved from Timguska to Kazakhstan
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
1 carrier moved from 93 Sea Zone to 98 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from 91 Sea Zone to Southern France
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from France to Southern France
1 bomber moved from Trans-Jordan to Persia
1 destroyer moved from 93 Sea Zone to 98 Sea ZonePlace Units - Germans
1 carrier and 2 transports placed in 93 Sea Zone
1 artillery and 2 infantry placed in Normandy Bordeaux
2 artilleries and 1 infantry placed in France
2 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Russia
1 bomber and 3 infantry placed in Western Germany
Germans undo move 6.
1 mech_infantry placed in Volgograd
1 mech_infantry placed in RussiaTurn Complete - Germans
Germans collect 78 PUs; end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Japanese
1 unit repaired.
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from 20 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to Borneo
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 20 Sea Zone to 41 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
1 carrier moved from 20 Sea Zone to 19 Sea Zone
5 artilleries, 8 infantry and 1 mech_infantry moved from Yunnan to Burma
1 fighter moved from 6 Sea Zone to Jehol
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
1 tactical_bomber moved from 19 Sea Zone to Jehol
2 transports moved from 6 Sea Zone to 19 Sea Zone
1 battleship and 1 cruiser moved from 20 Sea Zone to 19 Sea Zone
4 carriers and 3 destroyers moved from 20 Sea Zone to 19 Sea ZonePurchase Units - Japanese
Japanese buy 4 fighters and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 1/3 hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
Japanese roll dice for 1 artillery and 1 bomber in Borneo, round 3 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
Americans defend with 1 cruiser
Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 19 Sea Zone, round 2 : 5/7 hits
Americans roll dice for 1 cruiser in 19 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
1 cruiser owned by the Americans lost in 19 Sea Zone
Japanese win with 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Manchuria
Battle in Burma
Japanese attack with 5 artilleries, 8 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 5 artilleries, 8 infantry and 1 mech_infantry in Burma, round 2 : 4/14 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Manchuria from Chinese, taking Burma from UK_Pacific with 5 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour; Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits
Chinese roll dice for 1 armour and 1 infantry in Jehol, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 armour owned by the Americans lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Jehol to 19 Sea Zone
1 bomber moved from Borneo to French Indo China
1 fighter moved from 43 Sea Zone to Malaya
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
1 artillery moved from Hunan to Yunnan
2 fighters moved from 6 Sea Zone to French Indo China
1 fighter moved from 19 Sea Zone to French Indo ChinaPlace Units - Japanese
3 infantry placed in Shantung
3 infantry placed in French Indo China
3 infantry placed in Malaya
3 fighters placed in Japan
1 fighter placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs -
I assumed no scramble in SZ91 and in SZ6.
Also Korea force to stay put.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Americans
1 submarine moved from 101 Sea Zone to 91 Sea Zone
5 bombers moved from Eastern United States to Gibraltar
2 submarines moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea ZonePurchase Units - Americans
Americans buy 2 armour, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 41 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Gibraltar
Americans attack with 5 bombers
Germans defend with 1 airfield, 1 artillery and 1 harbour
Americans win with 5 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Americans
5 bombers moved from Gibraltar to Morocco
6 fighters moved from Eastern United States to Morocco
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
5 submarines moved from 42 Sea Zone to 54 Sea ZonePlace Units - Americans
2 destroyers and 2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
2 armour and 1 mech_infantry placed in Korea
Americans undo move 3.
1 destroyer placed in 6 Sea Zone
2 armour placed in Korea
2 fighters placed in Western United States
1 mech_infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,3
Americans collect 56 PUs (3 lost to blockades); end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs totalCombat Move - British
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Italians
1 armour moved from Northwest Persia to Persia
3 fighters moved from Egypt to Persia
1 artillery moved from Iraq to Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 armour, 1 artillery and 1 infantry moved from India to West India
1 artillery and 1 infantry moved from Java to 42 Sea Zone
4 fighters moved from 42 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 42 Sea Zone to 44 Sea Zone
UK_Pacific take 44 Sea Zone from Japanese
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
3 infantry moved from Union of South Africa to RhodesiaPurchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 29 PUs;
British buy 5 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_minor; Remaining resources: 12 PUs;
UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs;Combat - British
Battle in Persia
British attack with 1 armour, 1 artillery and 3 fighters
Germans defend with 1 bomber; Italians defend with 2 infantry
British win, taking Persia from Germans with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 1 bomber
Casualties for Italians: 2 infantry
Battle in West India
British attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 armour
British win, taking West India from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Celebes
British attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Celebes from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is -6
Casualties for British: 1 fighter and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
3 fighters moved from Celebes to 44 Sea Zone
2 aaGuns moved from India to West India
3 fighters moved from Persia to IraqPlace Units - British
2 transports placed in 106 Sea Zone
3 infantry placed in Iraq
2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,3,6,4,3
British collect 32 PUs (4 lost to blockades); end with 32 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
3 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 3 artilleries -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Italians
1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
2 fighters moved from Southern Italy to Egypt
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to EgyptPurchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 fighters and 1 infantry
British defend with 3 armour, 1 factory_minor, 1 harbour and 2 infantry; Americans defend with 2 infantry
Italians roll dice for 1 armour, 2 fighters and 1 infantry in Egypt, round 2 : 0/4 hits
British roll dice for 3 armour and 4 infantry in Egypt, round 2 : 2/7 hits
1 armour owned by the Italians and 1 infantry owned by the Italians lost in Egypt
British win with 3 armour and 4 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 1 armour and 1 infantry
2 fighters owned by the Italians retreatedNon Combat Move - Italians
2 fighters moved from Egypt to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 44 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 2 PUs;Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
1 armour moved from Buryatia to Sakha
Germans take Amur from Russians
Germans take Sakha from Russians
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
8 artilleries and 20 infantry moved from Caucasus to Northwest PersiaPurchase Units - Germans
Germans buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat - Germans
Battle in Egypt
Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 3 armour, 1 factory_minor, 1 harbour and 2 infantry; Americans defend with 2 infantry
Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 2/6 hits
British roll dice for 3 armour and 4 infantry in Egypt, round 2 : 2/7 hits
2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Egypt
Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Egypt, round 3 : 2/4 hits
British roll dice for 3 armour and 2 infantry in Egypt, round 3 : 3/5 hits
1 fighter owned by the Germans, 2 artilleries owned by the Germans and 2 infantry owned by the British lost in Egypt
British win with 3 armour remaining. Battle score for attacker is -12
Casualties for Germans: 2 artilleries, 1 fighter and 2 infantry
Casualties for British: 2 infantry
Casualties for Americans: 2 infantry
1 tactical_bomber owned by the Germans retreated
Battle in Northwest Persia
Germans attack with 8 artilleries and 20 infantry
British defend with 1 mech_infantry
Germans roll dice for 8 artilleries and 20 infantry in Northwest Persia, round 2 : 6/28 hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 8 artilleries and 20 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
4 aaGuns, 10 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Kazakhstan to Turkmenistan
3 artilleries, 4 infantry and 1 mech_infantry moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from Sikang to Caucasus
2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 fighter moved from Western Germany to 98 Sea Zone
1 carrier and 2 fighters moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from Western Germany to Southern Italy
1 bomber moved from Southern France to Western Germany
1 artillery and 1 infantry moved from France to Northern Italy
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from France to Southern France
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
2 artilleries moved from Southern France to Northern Italy
2 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western Germany
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
2 artilleries and 1 infantry placed in Western Germany
1 artillery and 1 infantry placed in Southern France
2 infantry placed in FranceTurn Complete - Germans
Germans collect 76 PUs; end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Russians
2 infantry moved from Korea to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Japanese
1 infantry moved from Manchuria to Amur
3 fighters moved from Japan to 6 Sea Zone
1 fighter moved from Malaya to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
5 artilleries, 8 infantry and 1 mech_infantry moved from Burma to India
1 fighter moved from French Indo China to 36 Sea Zone
1 bomber and 2 fighters moved from French Indo China to IndiaPurchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 4 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 carrier, 1 destroyer and 4 fighters in 6 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win with 1 carrier, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in India
Japanese attack with 5 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 mech_infantry
British defend with 3 artilleries; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 5 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 mech_infantry in India, round 2 : 4/17 hits
UK_Pacific roll dice for 3 artilleries in India, round 2 : 0/3 hits
3 artilleries owned by the British lost in India
Japanese destroys 15PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 5 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for British: 3 artilleriesNon Combat Move - Japanese
1 bomber and 2 fighters moved from India to Burma
1 bomber moved from Burma to French Indo China
1 infantry moved from Shensi to Sikang
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Manchuria
1 infantry moved from Shantung to Jehol
2 fighters moved from 36 Sea Zone to Malaya
1 infantry moved from Shantung to Anhwe
2 carriers, 1 fighter and 2 tactical_bombers moved from 19 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
3 transports moved from 19 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from 6 Sea Zone to JapanPlace Units - Japanese
1 destroyer and 2 fighters placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in French Indo China
3 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
Japanese collect 46 PUs (6 lost to blockades); end with 47 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Russians
2 infantry moved from Korea to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
Turn Complete - Russians
Oh Bother. I assumed you wouldn’t do this. I’ll re-do the Japanese turn.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Japanese
5 artilleries, 8 infantry and 1 mech_infantry moved from Burma to India
1 bomber moved from French Indo China to India
1 fighter moved from Malaya to 36 Sea Zone
3 fighters moved from French Indo China to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from Jehol to Manchuria
1 fighter moved from 6 Sea Zone to Manchuria
3 fighters moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 tactical_bomber moved from 19 Sea Zone to 6 Sea ZonePurchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Manchuria
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/4 hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 36 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
British defend with 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 36 Sea Zone, round 2 : 2/5 hits
British roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 36 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in India
Japanese attack with 5 artilleries, 1 bomber, 8 infantry and 1 mech_infantry
British defend with 3 artilleries; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 5 artilleries, 1 bomber, 8 infantry and 1 mech_infantry in India, round 2 : 4/15 hits
UK_Pacific roll dice for 3 artilleries in India, round 2 : 0/3 hits
3 artilleries owned by the British lost in India
Japanese destroys 15PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 5 artilleries, 1 bomber, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for British: 3 artilleriesNon Combat Move - Japanese
1 bomber moved from India to French Indo China
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Shensi to Sikang
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Anhwe
2 carriers and 3 transports moved from 19 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 2 carriers, 3 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 16 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
2 fighters moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to MalayaPlace Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Shantung
1 destroyer placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
Japanese collect 50 PUs (2 lost to blockades); end with 51 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 armour moved from Korea to Sakha
Americans take Amur from Germans
1 armour moved from Korea to Buryatia
Americans take Buryatia from Germans
1 fighter moved from Korea to Sakha
1 submarine moved from 37 Sea Zone to 35 Sea Zone
Americans take 37 Sea Zone from Japanese
Americans take 35 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
5 bombers moved from Morocco to Western United States
6 fighters moved from Morocco to French Central AfricaPurchase Units - Americans
Americans buy 2 artilleries, 4 bombers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Sakha
Americans attack with 1 armour and 1 fighter
Germans defend with 1 armour
Americans win, taking Sakha from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in GibraltarNon Combat Move - Americans
5 submarines moved from 54 Sea Zone to 30 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 armour moved from Morocco to Algeria
1 fighter moved from Sakha to KoreaPlace Units - Americans
1 submarine and 2 transports placed in 10 Sea Zone
2 artilleries, 3 bombers and 2 infantry placed in Western United States
1 bomber placed in Eastern United States
Americans undo move 3.
Americans undo move 1.
1 bomber placed in Western United States
2 transports placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,1,3,2,3,3,5,4,3,3,2,5,4,2,3
Americans collect 59 PUs (3 lost to blockades); end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs totalCombat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Algeria: 1 armour
EDIT: Adding units owned by Americans to Morocco: 1 armour
EDIT: Turning off Edit Mode
2 armour, 3 fighters and 3 mech_infantrys moved from Iraq to Egypt
1 artillery and 3 infantry moved from Iraq to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
1 artillery moved from Persia to Iraq
3 infantry moved from Rhodesia to Belgian Congo
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters and 4 submarines moved from 44 Sea Zone to 35 Sea ZonePurchase Units - British
British buy 1 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat - British
Battle in PhilippinesNon Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
3 infantry placed in Egypt
1 armour and 2 fighters placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,4,6,5,6,6,1,1,4
British collect 34 PUs (2 lost to blockades); end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to Trans-JordanPurchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 armour, 1 artillery and 3 infantry
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Trans-Jordan, round 2 : 0/5 hits
British roll dice for 1 armour, 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/5 hits
1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery and 3 fighters in Trans-Jordan, round 3 : 4/4 hits
British roll dice for 1 armour, 1 artillery and 3 infantry in Trans-Jordan, round 3 : 2/5 hits
1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 artillery owned by the British and 3 infantry owned by the British lost in Trans-Jordan
British win with 1 armour remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Casualties for British: 1 artillery and 3 infantry
2 fighters owned by the Italians retreatedNon Combat Move - Italians
2 fighters moved from Trans-Jordan to 98 Sea ZonePlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs





