Sink DD + CV and down Tac
G40L17 BM3 Wheatbeer Allies vs Karl Game 4!
-
damn!
that is a bumber…
Yes, scram all… ugh :cry: :-P :x
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 harbour, 4 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to Algeria
1 bomber moved from Gibraltar to Algeria
1 carrier, 2 fighters and 5 submarines moved from 92 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 destroyer and 2 submarines moved from 101 Sea Zone to 104 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in French West Africa
Battle in Algeria
Americans attack with 1 bomber and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 1/2 hits
Italians roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Algeria
Americans win, taking French West Africa from Neutral_Axis, taking Algeria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 97 Sea Zone
Americans attack with 1 carrier, 2 fighters and 5 submarines
Germans defend with 1 fighter; Italians defend with 2 destroyers, 2 fighters and 1 transport
Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 2 destroyers, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/5 hits
2 submarines owned by the Americans, 1 transport owned by the Italians, 1 fighter owned by the Germans and 2 destroyers owned by the Italians lost in 97 Sea Zone
3 submarines owned by the Americans Submerged
Americans roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 2/2 hits
1 carrier owned by the Americans lost in 97 Sea Zone
Americans roll dice for 2 fighters in 97 Sea Zone, round 4 : 1/2 hits
Italians roll dice for 2 fighters in 97 Sea Zone, round 4 : 1/2 hits
1 fighter owned by the Italians and 1 fighter owned by the Americans lost in 97 Sea Zone
Americans roll dice for 1 fighter in 97 Sea Zone, round 5 : 0/1 hits
Italians roll dice for 1 fighter in 97 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Americans lost in 97 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 1 fighter
Casualties for Italians: 2 destroyers, 1 fighter and 1 transport
Casualties for Americans: 1 carrier, 2 fighters and 2 submarines
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
1 bomber moved from Algeria to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 64 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 64 Sea Zone to Southeast Mexico
2 artilleries, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 89 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Western United States to Eastern United States
3 submarines moved from 26 Sea Zone to 64 Sea Zone
3 carriers moved from 26 Sea Zone to 64 Sea Zone
3 fighters and 2 tactical_bombers moved from 26 Sea Zone to Southeast Mexico
4 fighters moved from 26 Sea Zone to New Zealand
1 destroyer moved from 26 Sea Zone to 64 Sea Zone
1 battleship and 3 cruisers moved from 26 Sea Zone to 64 Sea Zone
2 carriers moved from 26 Sea Zone to 64 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 destroyer moved from 26 Sea Zone to 64 Sea ZonePlace Units - Americans
1 harbour placed in Southeast Mexico
5 transports placed in 101 Sea Zone
3 artilleries and 4 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsProduction/PUs Summary :
Germans : 55 / 72
Russians : 24 / 32
Japanese : 49 / 57
Americans : 55 / 75
Chinese : 12 / 12
British : 23 / 0
UK_Pacific : 15 / 22
Italians : 15 / 16
ANZAC : 15 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Do you want your surviving fighter to be German or Italian?
-
Do you want your surviving fighter to be German or Italian?
I don’t think it will influence my Chinese and British moves, so I will go ahead and proceed with them.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 artillery and 1 infantry moved from Anhwe to Chahar
1 fighter moved from Yunnan to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 fighter moved from Chahar to Anhwe
1 infantry moved from Kwangtung to KwangsiPlace Units - Chinese
2 infantry placed in Anhwe
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUsProduction/PUs Summary :
Germans : 55 / 72
Russians : 24 / 32
Japanese : 42 / 57
Americans : 55 / 75
Chinese : 19 / 22
British : 23 / 0
UK_Pacific : 15 / 22
Italians : 15 / 16
ANZAC : 15 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 harbour, 4 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to Algeria
1 bomber moved from Gibraltar to Algeria
1 carrier, 2 fighters and 5 submarines moved from 92 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 destroyer and 2 submarines moved from 101 Sea Zone to 104 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in French West Africa
Battle in Algeria
Americans attack with 1 bomber and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 1/2 hits
Italians roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Algeria
Americans win, taking French West Africa from Neutral_Axis, taking Algeria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 97 Sea Zone
Americans attack with 1 carrier, 2 fighters and 5 submarines
Germans defend with 1 fighter; Italians defend with 2 destroyers, 2 fighters and 1 transport
Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 2 destroyers, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/5 hits
2 submarines owned by the Americans, 1 transport owned by the Italians, 1 fighter owned by the Germans and 2 destroyers owned by the Italians lost in 97 Sea Zone
3 submarines owned by the Americans Submerged
Americans roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 2/2 hits
1 carrier owned by the Americans lost in 97 Sea Zone
Americans roll dice for 2 fighters in 97 Sea Zone, round 4 : 1/2 hits
Italians roll dice for 2 fighters in 97 Sea Zone, round 4 : 1/2 hits
1 fighter owned by the Italians and 1 fighter owned by the Americans lost in 97 Sea Zone
Americans roll dice for 1 fighter in 97 Sea Zone, round 5 : 0/1 hits
Italians roll dice for 1 fighter in 97 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Americans lost in 97 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 1 fighter
Casualties for Italians: 2 destroyers, 1 fighter and 1 transport
Casualties for Americans: 1 carrier, 2 fighters and 2 submarines
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
1 bomber moved from Algeria to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 64 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 64 Sea Zone to Southeast Mexico
2 artilleries, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 89 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Western United States to Eastern United States
3 submarines moved from 26 Sea Zone to 64 Sea Zone
3 carriers moved from 26 Sea Zone to 64 Sea Zone
3 fighters and 2 tactical_bombers moved from 26 Sea Zone to Southeast Mexico
4 fighters moved from 26 Sea Zone to New Zealand
1 destroyer moved from 26 Sea Zone to 64 Sea Zone
1 battleship and 3 cruisers moved from 26 Sea Zone to 64 Sea Zone
2 carriers moved from 26 Sea Zone to 64 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 destroyer moved from 26 Sea Zone to 64 Sea ZonePlace Units - Americans
1 harbour placed in Southeast Mexico
5 transports placed in 101 Sea Zone
3 artilleries and 4 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 artillery and 1 infantry moved from Anhwe to Chahar
1 fighter moved from Yunnan to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 fighter moved from Chahar to Anhwe
1 infantry moved from Kwangtung to KwangsiPlace Units - Chinese
2 infantry placed in Anhwe
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUsPurchase Units - UK_Pacific
UK_Pacific buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Shensi to Suiyuyan
1 mech_infantry moved from Hopei to Suiyuyan
1 fighter moved from Yunnan to Suiyuyan
1 fighter moved from Yunnan to Suiyuyan
1 armour moved from Italian Somaliland to British Somaliland
British take British Somaliland from Italians
1 armour moved from British Somaliland to EthiopiaCombat - British
Battle in Suiyuyan
British attack with 2 fighters and 2 mech_infantrys
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters and 2 mech_infantrys in Suiyuyan, round 2 : 0/4 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Suiyuyan
British roll dice for 2 fighters and 1 mech_infantry in Suiyuyan, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
British win, taking Suiyuyan from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from Ethiopia to Alexandria
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 aaGun, 1 artillery and 9 infantry moved from Anhwe to Hunan
2 fighters moved from Suiyuyan to Shensi
1 infantry moved from India to Burma
1 mech_infantry moved from Yunnan to Anhwe
1 battleship moved from 26 Sea Zone to 64 Sea ZonePlace Units - UK_Pacific
4 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
UK_Pacific collect 9 PUs (6 lost to blockades); end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 4 artilleries and 2 infantryProduction/PUs Summary :
Germans : 55 / 72
Russians : 24 / 32
Japanese : 41 / 57
Americans : 55 / 75
Chinese : 20 / 22
British : 23 / 0
UK_Pacific : 15 / 15
Italians : 15 / 16
ANZAC : 15 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Do you want your surviving fighter to be German or Italian?
I left the Italian fighter as survivor … if you want it be German instead please swap it out with edit.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Eastern Poland to Belarus
1 armour and 1 infantry moved from Romania to Bulgaria
1 armour, 2 artilleries and 5 infantry moved from Tobruk to LibyaPlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,1,4,6
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Iraq to Trans-Jordan
2 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from Neutral_Allies
1 fighter moved from Yunnan to Shensi
1 destroyer moved from 50 Sea Zone to 63 Sea Zone
2 infantry moved from New South Wales to South Australia
1 submarine moved from 26 Sea Zone to 64 Sea Zone
1 fighter moved from New South Wales to South Australia
2 fighters moved from Egypt to 100 Sea Zone
1 infantry moved from Yunnan to KwangsiPlace Units - ANZAC
1 armour and 2 artilleries placed in New South Wales
1 artillery and 2 infantry placed in IraqTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsProduction/PUs Summary :
Germans : 55 / 72
Russians : 24 / 32
Japanese : 41 / 57
Americans : 55 / 75
Chinese : 20 / 22
British : 23 / 0
UK_Pacific : 15 / 15
Italians : 15 / 14
ANZAC : 15 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Iraq to Trans-Jordan
2 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from Neutral_Allies
1 fighter moved from Yunnan to Shensi
1 destroyer moved from 50 Sea Zone to 63 Sea Zone
2 infantry moved from New South Wales to South Australia
1 submarine moved from 26 Sea Zone to 64 Sea Zone
1 fighter moved from New South Wales to South Australia
2 fighters moved from Egypt to 100 Sea Zone
1 infantry moved from Yunnan to KwangsiPlace Units - ANZAC
1 armour and 2 artilleries placed in New South Wales
1 artillery and 2 infantry placed in IraqTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 98 Sea ZoneTurn Complete - French
Production/PUs Summary :
Germans : 55 / 72
Russians : 24 / 32
Japanese : 41 / 57
Americans : 55 / 75
Chinese : 20 / 22
British : 23 / 0
UK_Pacific : 15 / 15
Italians : 15 / 14
ANZAC : 15 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 destroyers, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Western Germany to Western Ukraine
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 bomber moved from United Kingdom to Gibraltar
1 infantry moved from Belarus to Smolensk
1 bomber moved from Western Germany to SmolenskCombat - Germans
Strategic bombing raid in Gibraltar
1 bomber killed by AA
Bombing raid in Gibraltar causes 0 damage total.
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery
Germans win, taking Western Ukraine from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 bomber moved from Smolensk to Belarus
2 artilleries and 6 infantry moved from Novgorod to Belarus
1 aaGun, 2 armour, 1 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus
2 tactical_bombers moved from Western Ukraine to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to United Kingdom
1 infantry moved from Scotland to United Kingdom
2 transports moved from 125 Sea Zone to 112 Sea ZonePlace Units - Germans
2 destroyers placed in 110 Sea Zone
Germans undo move 1.
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 112 Sea Zone
3 infantry placed in United Kingdom
3 infantry placed in Novgorod
3 armour and 5 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Changing ownership of Nenetsia from Russians to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 armour
EDIT: Adding units owned by Germans to Nenetsia: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,6,1,5
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
uuf, it gets hard to tolerate this…
but, second time! 24 IPCs down the drain. The game is lost at this rate.
Strategic bombing raid in Gibraltar
1 bomber killed by AA
Bombing raid in Gibraltar causes 0 damage total. -
Sorry Karl!
Maybe the dice will return to you for one of the big battles, assuming one’s coming.
-
I shouldn’t complain, those are the breaks but I have lost 59 IPCs all to crazy luck… that’s a whole german round of production…
I seriously wonder if the marti server is too random… i.e. to many extreme results…
-
KILL!
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Caucasus to Western Ukraine
1 mech_infantry moved from Kansu to Yenisey
Russians take Yenisey from JapaneseCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Russia to Smolensk
8 infantry moved from Russia to Bryansk
1 infantry moved from Caucasus to Rostov
1 armour moved from Kansu to KazakhstanPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUsProduction/PUs Summary :
Germans : 56 / 73
Russians : 24 / 29
Japanese : 40 / 57
Americans : 55 / 75
Chinese : 20 / 22
British : 23 / 0
UK_Pacific : 15 / 15
Italians : 15 / 14
ANZAC : 15 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
My gut still says the Axis will almost certainly win.
I’m willing to switch sides if you think the opposite is true (100% serious offer).
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 41 Sea Zone to 75 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
Japanese take 37 Sea Zone from Americans
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 armour moved from Yakut S.S.R. to Yenisey
1 armour and 2 mech_infantrys moved from Buryatia to Yenisey
1 infantry moved from Manchuria to Jehol
2 bombers moved from Japan to Jehol
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to New Guinea
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
1 carrier moved from 45 Sea Zone to 46 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 47 Sea Zone
2 tactical_bombers moved from Philippines to 47 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
2 battleships moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon IslandsCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in New Guinea
Japanese attack with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in New Britain
Battle in Aleutian Islands
Battle in Jehol
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking New Britain from ANZAC, taking Aleutian Islands from Americans with 2 bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yenisey
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Japanese win, taking Yenisey from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Solomon IslandsNon Combat Move - Japanese
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 carrier, 2 destroyers and 2 fighters moved from 6 Sea Zone to 33 Sea Zone
1 aaGun, 2 armour and 2 infantry moved from Korea to Manchuria
1 infantry moved from Amur to Manchuria
1 infantry moved from Buryatia to Yakut S.S.R.
2 bombers moved from Jehol to Manchuria
2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands
1 fighter and 1 tactical_bomber moved from New Guinea to 46 Sea ZonePlace Units - Japanese
1 factory_minor placed in Manchuria
3 infantry placed in Korea
1 submarine and 2 transports placed in 6 Sea Zone
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 41 Sea Zone to 75 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
Japanese take 37 Sea Zone from Americans
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 armour moved from Yakut S.S.R. to Yenisey
1 armour and 2 mech_infantrys moved from Buryatia to Yenisey
1 infantry moved from Manchuria to Jehol
2 bombers moved from Japan to Jehol
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to New Guinea
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
1 carrier moved from 45 Sea Zone to 46 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 47 Sea Zone
2 tactical_bombers moved from Philippines to 47 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
2 battleships moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon IslandsCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in New Guinea
Japanese attack with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in New Britain
Battle in Aleutian Islands
Battle in Jehol
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking New Britain from ANZAC, taking Aleutian Islands from Americans with 2 bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yenisey
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Japanese win, taking Yenisey from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Solomon IslandsNon Combat Move - Japanese
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 carrier, 2 destroyers and 2 fighters moved from 6 Sea Zone to 33 Sea Zone
1 aaGun, 2 armour and 2 infantry moved from Korea to Manchuria
1 infantry moved from Amur to Manchuria
1 infantry moved from Buryatia to Yakut S.S.R.
2 bombers moved from Jehol to Manchuria
2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands
1 fighter and 1 tactical_bomber moved from New Guinea to 46 Sea ZonePlace Units - Japanese
1 factory_minor placed in Manchuria
3 infantry placed in Korea
1 submarine and 2 transports placed in 6 Sea Zone
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 6 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 mech_infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 submarine moved from 64 Sea Zone to 49 Sea ZoneCombat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in 49 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits
Americans win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
4 fighters moved from New Zealand to New South Wales
1 infantry moved from South Australia to New South Wales
2 artilleries and 2 infantry moved from Southeast Mexico to 64 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone
1 infantry moved from French West Africa to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer and 2 submarines moved from 104 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 5 carriers, 3 cruisers, 2 destroyers and 2 submarines moved from 64 Sea Zone to 91 Sea Zone
3 fighters and 2 tactical_bombers moved from Southeast Mexico to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea ZonePlace Units - Americans
1 submarine placed in 10 Sea Zone
4 artilleries and 6 infantry placed in Central United States
5 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsProduction/PUs Summary :
Germans : 56 / 73
Russians : 23 / 29
Japanese : 41 / 54
Americans : 57 / 77
Chinese : 20 / 22
British : 23 / 0
UK_Pacific : 15 / 15
Italians : 14 / 14
ANZAC : 15 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





