@Stucifer said in L26 PTV Booper (X+12) vs Stucifer (L):
Skipped scramble to Malaya
Yep, no problem
Scramble SZ97?
damn!
that is a bumber…
Yes, scram all… ugh :cry: :-P :x
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 harbour, 4 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
1 bomber moved from Gibraltar to Algeria
1 carrier, 2 fighters and 5 submarines moved from 92 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 destroyer and 2 submarines moved from 101 Sea Zone to 104 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in French West Africa
Battle in Algeria
Americans attack with 1 bomber and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 1/2 hits
Italians roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Algeria
Americans win, taking French West Africa from Neutral_Axis, taking Algeria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 97 Sea Zone
Americans attack with 1 carrier, 2 fighters and 5 submarines
Germans defend with 1 fighter; Italians defend with 2 destroyers, 2 fighters and 1 transport
Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 2 destroyers, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/5 hits
2 submarines owned by the Americans, 1 transport owned by the Italians, 1 fighter owned by the Germans and 2 destroyers owned by the Italians lost in 97 Sea Zone
3 submarines owned by the Americans Submerged
Americans roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 2/2 hits
1 carrier owned by the Americans lost in 97 Sea Zone
Americans roll dice for 2 fighters in 97 Sea Zone, round 4 : 1/2 hits
Italians roll dice for 2 fighters in 97 Sea Zone, round 4 : 1/2 hits
1 fighter owned by the Italians and 1 fighter owned by the Americans lost in 97 Sea Zone
Americans roll dice for 1 fighter in 97 Sea Zone, round 5 : 0/1 hits
Italians roll dice for 1 fighter in 97 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Americans lost in 97 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 1 fighter
Casualties for Italians: 2 destroyers, 1 fighter and 1 transport
Casualties for Americans: 1 carrier, 2 fighters and 2 submarines
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
1 bomber moved from Algeria to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 64 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 64 Sea Zone to Southeast Mexico
2 artilleries, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 89 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Western United States to Eastern United States
3 submarines moved from 26 Sea Zone to 64 Sea Zone
3 carriers moved from 26 Sea Zone to 64 Sea Zone
3 fighters and 2 tactical_bombers moved from 26 Sea Zone to Southeast Mexico
4 fighters moved from 26 Sea Zone to New Zealand
1 destroyer moved from 26 Sea Zone to 64 Sea Zone
1 battleship and 3 cruisers moved from 26 Sea Zone to 64 Sea Zone
2 carriers moved from 26 Sea Zone to 64 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 destroyer moved from 26 Sea Zone to 64 Sea Zone
Place Units - Americans
1 harbour placed in Southeast Mexico
5 transports placed in 101 Sea Zone
3 artilleries and 4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Production/PUs Summary :
Germans : 55 / 72
Russians : 24 / 32
Japanese : 49 / 57
Americans : 55 / 75
Chinese : 12 / 12
British : 23 / 0
UK_Pacific : 15 / 22
Italians : 15 / 16
ANZAC : 15 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Do you want your surviving fighter to be German or Italian?
Do you want your surviving fighter to be German or Italian?
I don’t think it will influence my Chinese and British moves, so I will go ahead and proceed with them.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 artillery and 1 infantry moved from Anhwe to Chahar
1 fighter moved from Yunnan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 fighter moved from Chahar to Anhwe
1 infantry moved from Kwangtung to Kwangsi
Place Units - Chinese
2 infantry placed in Anhwe
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
Production/PUs Summary :
Germans : 55 / 72
Russians : 24 / 32
Japanese : 42 / 57
Americans : 55 / 75
Chinese : 19 / 22
British : 23 / 0
UK_Pacific : 15 / 22
Italians : 15 / 16
ANZAC : 15 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 harbour, 4 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
1 bomber moved from Gibraltar to Algeria
1 carrier, 2 fighters and 5 submarines moved from 92 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 destroyer and 2 submarines moved from 101 Sea Zone to 104 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in French West Africa
Battle in Algeria
Americans attack with 1 bomber and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 1/2 hits
Italians roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Algeria
Americans win, taking French West Africa from Neutral_Axis, taking Algeria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 97 Sea Zone
Americans attack with 1 carrier, 2 fighters and 5 submarines
Germans defend with 1 fighter; Italians defend with 2 destroyers, 2 fighters and 1 transport
Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 2 destroyers, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/5 hits
2 submarines owned by the Americans, 1 transport owned by the Italians, 1 fighter owned by the Germans and 2 destroyers owned by the Italians lost in 97 Sea Zone
3 submarines owned by the Americans Submerged
Americans roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 2/2 hits
1 carrier owned by the Americans lost in 97 Sea Zone
Americans roll dice for 2 fighters in 97 Sea Zone, round 4 : 1/2 hits
Italians roll dice for 2 fighters in 97 Sea Zone, round 4 : 1/2 hits
1 fighter owned by the Italians and 1 fighter owned by the Americans lost in 97 Sea Zone
Americans roll dice for 1 fighter in 97 Sea Zone, round 5 : 0/1 hits
Italians roll dice for 1 fighter in 97 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Americans lost in 97 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 1 fighter
Casualties for Italians: 2 destroyers, 1 fighter and 1 transport
Casualties for Americans: 1 carrier, 2 fighters and 2 submarines
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
1 bomber moved from Algeria to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 64 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 64 Sea Zone to Southeast Mexico
2 artilleries, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 89 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Western United States to Eastern United States
3 submarines moved from 26 Sea Zone to 64 Sea Zone
3 carriers moved from 26 Sea Zone to 64 Sea Zone
3 fighters and 2 tactical_bombers moved from 26 Sea Zone to Southeast Mexico
4 fighters moved from 26 Sea Zone to New Zealand
1 destroyer moved from 26 Sea Zone to 64 Sea Zone
1 battleship and 3 cruisers moved from 26 Sea Zone to 64 Sea Zone
2 carriers moved from 26 Sea Zone to 64 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 destroyer moved from 26 Sea Zone to 64 Sea Zone
Place Units - Americans
1 harbour placed in Southeast Mexico
5 transports placed in 101 Sea Zone
3 artilleries and 4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 artillery and 1 infantry moved from Anhwe to Chahar
1 fighter moved from Yunnan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 fighter moved from Chahar to Anhwe
1 infantry moved from Kwangtung to Kwangsi
Place Units - Chinese
2 infantry placed in Anhwe
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Shensi to Suiyuyan
1 mech_infantry moved from Hopei to Suiyuyan
1 fighter moved from Yunnan to Suiyuyan
1 fighter moved from Yunnan to Suiyuyan
1 armour moved from Italian Somaliland to British Somaliland
British take British Somaliland from Italians
1 armour moved from British Somaliland to Ethiopia
Combat - British
Battle in Suiyuyan
British attack with 2 fighters and 2 mech_infantrys
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters and 2 mech_infantrys in Suiyuyan, round 2 : 0/4 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Suiyuyan
British roll dice for 2 fighters and 1 mech_infantry in Suiyuyan, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
British win, taking Suiyuyan from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from Ethiopia to Alexandria
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 aaGun, 1 artillery and 9 infantry moved from Anhwe to Hunan
2 fighters moved from Suiyuyan to Shensi
1 infantry moved from India to Burma
1 mech_infantry moved from Yunnan to Anhwe
1 battleship moved from 26 Sea Zone to 64 Sea Zone
Place Units - UK_Pacific
4 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
UK_Pacific collect 9 PUs (6 lost to blockades); end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 4 artilleries and 2 infantry
Production/PUs Summary :
Germans : 55 / 72
Russians : 24 / 32
Japanese : 41 / 57
Americans : 55 / 75
Chinese : 20 / 22
British : 23 / 0
UK_Pacific : 15 / 15
Italians : 15 / 16
ANZAC : 15 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Do you want your surviving fighter to be German or Italian?
I left the Italian fighter as survivor … if you want it be German instead please swap it out with edit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Eastern Poland to Belarus
1 armour and 1 infantry moved from Romania to Bulgaria
1 armour, 2 artilleries and 5 infantry moved from Tobruk to Libya
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,1,4,6
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Iraq to Trans-Jordan
2 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from Neutral_Allies
1 fighter moved from Yunnan to Shensi
1 destroyer moved from 50 Sea Zone to 63 Sea Zone
2 infantry moved from New South Wales to South Australia
1 submarine moved from 26 Sea Zone to 64 Sea Zone
1 fighter moved from New South Wales to South Australia
2 fighters moved from Egypt to 100 Sea Zone
1 infantry moved from Yunnan to Kwangsi
Place Units - ANZAC
1 armour and 2 artilleries placed in New South Wales
1 artillery and 2 infantry placed in Iraq
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Production/PUs Summary :
Germans : 55 / 72
Russians : 24 / 32
Japanese : 41 / 57
Americans : 55 / 75
Chinese : 20 / 22
British : 23 / 0
UK_Pacific : 15 / 15
Italians : 15 / 14
ANZAC : 15 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Iraq to Trans-Jordan
2 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from Neutral_Allies
1 fighter moved from Yunnan to Shensi
1 destroyer moved from 50 Sea Zone to 63 Sea Zone
2 infantry moved from New South Wales to South Australia
1 submarine moved from 26 Sea Zone to 64 Sea Zone
1 fighter moved from New South Wales to South Australia
2 fighters moved from Egypt to 100 Sea Zone
1 infantry moved from Yunnan to Kwangsi
Place Units - ANZAC
1 armour and 2 artilleries placed in New South Wales
1 artillery and 2 infantry placed in Iraq
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
Turn Complete - French
Production/PUs Summary :
Germans : 55 / 72
Russians : 24 / 32
Japanese : 41 / 57
Americans : 55 / 75
Chinese : 20 / 22
British : 23 / 0
UK_Pacific : 15 / 15
Italians : 15 / 14
ANZAC : 15 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 destroyers, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Western Germany to Western Ukraine
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 bomber moved from United Kingdom to Gibraltar
1 infantry moved from Belarus to Smolensk
1 bomber moved from Western Germany to Smolensk
Combat - Germans
Strategic bombing raid in Gibraltar
1 bomber killed by AA
Bombing raid in Gibraltar causes 0 damage total.
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery
Germans win, taking Western Ukraine from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 bomber moved from Smolensk to Belarus
2 artilleries and 6 infantry moved from Novgorod to Belarus
1 aaGun, 2 armour, 1 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus
2 tactical_bombers moved from Western Ukraine to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to United Kingdom
1 infantry moved from Scotland to United Kingdom
2 transports moved from 125 Sea Zone to 112 Sea Zone
Place Units - Germans
2 destroyers placed in 110 Sea Zone
Germans undo move 1.
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 112 Sea Zone
3 infantry placed in United Kingdom
3 infantry placed in Novgorod
3 armour and 5 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Changing ownership of Nenetsia from Russians to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 armour
EDIT: Adding units owned by Germans to Nenetsia: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,6,1,5
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
uuf, it gets hard to tolerate this…
but, second time! 24 IPCs down the drain. The game is lost at this rate.
Strategic bombing raid in Gibraltar
1 bomber killed by AA
Bombing raid in Gibraltar causes 0 damage total.
Sorry Karl!
Maybe the dice will return to you for one of the big battles, assuming one’s coming.
I shouldn’t complain, those are the breaks but I have lost 59 IPCs all to crazy luck… that’s a whole german round of production…
I seriously wonder if the marti server is too random… i.e. to many extreme results…
KILL!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Caucasus to Western Ukraine
1 mech_infantry moved from Kansu to Yenisey
Russians take Yenisey from Japanese
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Russia to Smolensk
8 infantry moved from Russia to Bryansk
1 infantry moved from Caucasus to Rostov
1 armour moved from Kansu to Kazakhstan
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Production/PUs Summary :
Germans : 56 / 73
Russians : 24 / 29
Japanese : 40 / 57
Americans : 55 / 75
Chinese : 20 / 22
British : 23 / 0
UK_Pacific : 15 / 15
Italians : 15 / 14
ANZAC : 15 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
My gut still says the Axis will almost certainly win.
I’m willing to switch sides if you think the opposite is true (100% serious offer).
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 41 Sea Zone to 75 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
Japanese take 37 Sea Zone from Americans
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 armour moved from Yakut S.S.R. to Yenisey
1 armour and 2 mech_infantrys moved from Buryatia to Yenisey
1 infantry moved from Manchuria to Jehol
2 bombers moved from Japan to Jehol
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to New Guinea
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
1 carrier moved from 45 Sea Zone to 46 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 47 Sea Zone
2 tactical_bombers moved from Philippines to 47 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
2 battleships moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in New Guinea
Japanese attack with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in New Britain
Battle in Aleutian Islands
Battle in Jehol
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking New Britain from ANZAC, taking Aleutian Islands from Americans with 2 bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yenisey
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Japanese win, taking Yenisey from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Solomon Islands
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 carrier, 2 destroyers and 2 fighters moved from 6 Sea Zone to 33 Sea Zone
1 aaGun, 2 armour and 2 infantry moved from Korea to Manchuria
1 infantry moved from Amur to Manchuria
1 infantry moved from Buryatia to Yakut S.S.R.
2 bombers moved from Jehol to Manchuria
2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands
1 fighter and 1 tactical_bomber moved from New Guinea to 46 Sea Zone
Place Units - Japanese
1 factory_minor placed in Manchuria
3 infantry placed in Korea
1 submarine and 2 transports placed in 6 Sea Zone
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 41 Sea Zone to 75 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
Japanese take 37 Sea Zone from Americans
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 armour moved from Yakut S.S.R. to Yenisey
1 armour and 2 mech_infantrys moved from Buryatia to Yenisey
1 infantry moved from Manchuria to Jehol
2 bombers moved from Japan to Jehol
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to New Guinea
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
1 carrier moved from 45 Sea Zone to 46 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 47 Sea Zone
2 tactical_bombers moved from Philippines to 47 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
2 battleships moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in New Guinea
Japanese attack with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in New Britain
Battle in Aleutian Islands
Battle in Jehol
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking New Britain from ANZAC, taking Aleutian Islands from Americans with 2 bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yenisey
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Japanese win, taking Yenisey from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Solomon Islands
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 carrier, 2 destroyers and 2 fighters moved from 6 Sea Zone to 33 Sea Zone
1 aaGun, 2 armour and 2 infantry moved from Korea to Manchuria
1 infantry moved from Amur to Manchuria
1 infantry moved from Buryatia to Yakut S.S.R.
2 bombers moved from Jehol to Manchuria
2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands
1 fighter and 1 tactical_bomber moved from New Guinea to 46 Sea Zone
Place Units - Japanese
1 factory_minor placed in Manchuria
3 infantry placed in Korea
1 submarine and 2 transports placed in 6 Sea Zone
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs