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sz93: keep dd or cruiser?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 62 Sea Zone to 50 Sea Zone
2 infantry moved from French Madagascar to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from 71 Sea Zone to Union of South Africa
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Shan State to Yunnan
Place Units - ANZAC
1 artillery and 2 infantry placed in Iraq
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Production/PUs Summary :
Germans : 50 / 67
Russians : 30 / 45
Japanese : 45 / 55
Americans : 53 / 74
Chinese : 11 / 12
British : 23 / 0
UK_Pacific : 19 / 22
Italians : 16 / 16
ANZAC : 15 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 62 Sea Zone to 50 Sea Zone
2 infantry moved from French Madagascar to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from 71 Sea Zone to Union of South Africa
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Shan State to Yunnan
Place Units - ANZAC
1 artillery and 2 infantry placed in Iraq
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
Turn Complete - French
Production/PUs Summary :
Germans : 50 / 67
Russians : 30 / 45
Japanese : 45 / 55
Americans : 53 / 74
Chinese : 11 / 12
British : 23 / 0
UK_Pacific : 19 / 22
Italians : 16 / 16
ANZAC : 15 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Finland to Karelia
Germans take Karelia from Russians
1 transport moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Vyborg
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Western Germany to 91 Sea Zone
3 transports moved from 112 Sea Zone to 113 Sea Zone
2 artilleries and 4 infantry moved from Germany to 113 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
12 armour, 3 artilleries, 20 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Greece
2 fighters moved from Slovakia Hungary to Greece
2 tactical_bombers moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Slovakia Hungary to 114 Sea Zone
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
2 transports moved from 127 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 destroyer and 3 tactical_bombers
Russians defend with 1 submarine
retreated to 114 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Novgorod
Germans attack with 2 artilleries and 6 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Vyborg
Non Combat Move - Germans
3 aaGuns moved from Eastern Poland to Belarus
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 aaGun and 3 infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from 91 Sea Zone to United Kingdom
1 armour and 1 mech_infantry moved from Bulgaria to Eastern Poland
3 tactical_bombers moved from 114 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
Place Units - Germans
1 airfield placed in Greece
10 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eire: 1 infantry
EDIT: Adding units owned by Germans to Scotland: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
That is outragous.
3 turns of firing and I fail to hit with 9 3’s.
so now you get 5 transports… that is where A&A gets silly.
You probably won’t need them to beat me … but I agree it’s silly.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 carrier and 9 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
2 fighters moved from Ukraine to Greece
1 tactical_bomber moved from Bryansk to Greece
1 fighter moved from Russia to Greece
1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
Combat - Russians
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 5 transports
5 transports owned by the Germans lost in 115 Sea Zone
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 35
Casualties for Germans: 5 transports
Battle in Greece
Russians attack with 3 fighters and 1 tactical_bomber
Germans defend with 1 airfield and 3 fighters
Russians roll dice for 3 fighters and 1 tactical_bomber in Greece, round 2 : 2/4 hits
Germans roll dice for 3 fighters in Greece, round 2 : 2/3 hits
2 fighters owned by the Germans and 2 fighters owned by the Russians lost in Greece
Russians roll dice for 1 fighter and 1 tactical_bomber in Greece, round 3 : 0/2 hits
Germans roll dice for 1 fighter in Greece, round 3 : 1/1 hits
1 tactical_bomber owned by the Russians lost in Greece
Russians roll dice for 1 fighter in Greece, round 4 : 1/1 hits
Germans roll dice for 1 fighter in Greece, round 4 : 0/1 hits
1 fighter owned by the Germans lost in Greece
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 3 fighters
Casualties for Russians: 2 fighters and 1 tactical_bomber
Battle in Kansu
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Greece to Caucasus
1 aaGun, 3 armour, 6 artilleries and 13 infantry moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Smolensk
3 artilleries, 5 infantry and 1 mech_infantry moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Tambov
Place Units - Russians
9 infantry placed in Russia
1 carrier placed in 100 Sea Zone
Turn Complete - Russians
Russians collect 25 PUs; end with 27 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Production/PUs Summary :
Germans : 55 / 72
Russians : 25 / 32
Japanese : 44 / 55
Americans : 53 / 74
Chinese : 12 / 12
British : 23 / 0
UK_Pacific : 19 / 22
Italians : 16 / 16
ANZAC : 15 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 carrier and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Yakut S.S.R.
1 infantry moved from Kiangsu to Kiangsi
2 bombers moved from Philippines to Kiangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Dutch New Guinea
Battle in Kiangsi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 2 bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Philippines to 6 Sea Zone
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
2 fighters moved from 43 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Philippines to Japan
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 armour and 1 mech_infantry moved from Korea to Buryatia
1 infantry moved from Sakha to Buryatia
1 mech_infantry moved from Korea to Buryatia
1 infantry moved from Siberia to Amur
1 infantry moved from Korea to Manchuria
2 bombers moved from Kiangsi to Japan
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from Kiangsu to 19 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 19 Sea Zone to 35 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
2 armour and 1 infantry placed in Korea
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 harbour, 4 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
1 bomber moved from Gibraltar to Algeria
1 carrier, 2 fighters and 5 submarines moved from 92 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 destroyer and 2 submarines moved from 101 Sea Zone to 104 Sea Zone
Scramble SZ97?
damn!
that is a bumber…
Yes, scram all… ugh :cry: :-P :x
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 harbour, 4 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
1 bomber moved from Gibraltar to Algeria
1 carrier, 2 fighters and 5 submarines moved from 92 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 destroyer and 2 submarines moved from 101 Sea Zone to 104 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in French West Africa
Battle in Algeria
Americans attack with 1 bomber and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 1/2 hits
Italians roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Algeria
Americans win, taking French West Africa from Neutral_Axis, taking Algeria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 97 Sea Zone
Americans attack with 1 carrier, 2 fighters and 5 submarines
Germans defend with 1 fighter; Italians defend with 2 destroyers, 2 fighters and 1 transport
Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 2 destroyers, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/5 hits
2 submarines owned by the Americans, 1 transport owned by the Italians, 1 fighter owned by the Germans and 2 destroyers owned by the Italians lost in 97 Sea Zone
3 submarines owned by the Americans Submerged
Americans roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 2/2 hits
1 carrier owned by the Americans lost in 97 Sea Zone
Americans roll dice for 2 fighters in 97 Sea Zone, round 4 : 1/2 hits
Italians roll dice for 2 fighters in 97 Sea Zone, round 4 : 1/2 hits
1 fighter owned by the Italians and 1 fighter owned by the Americans lost in 97 Sea Zone
Americans roll dice for 1 fighter in 97 Sea Zone, round 5 : 0/1 hits
Italians roll dice for 1 fighter in 97 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Americans lost in 97 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 1 fighter
Casualties for Italians: 2 destroyers, 1 fighter and 1 transport
Casualties for Americans: 1 carrier, 2 fighters and 2 submarines
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
1 bomber moved from Algeria to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 64 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 64 Sea Zone to Southeast Mexico
2 artilleries, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 89 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Western United States to Eastern United States
3 submarines moved from 26 Sea Zone to 64 Sea Zone
3 carriers moved from 26 Sea Zone to 64 Sea Zone
3 fighters and 2 tactical_bombers moved from 26 Sea Zone to Southeast Mexico
4 fighters moved from 26 Sea Zone to New Zealand
1 destroyer moved from 26 Sea Zone to 64 Sea Zone
1 battleship and 3 cruisers moved from 26 Sea Zone to 64 Sea Zone
2 carriers moved from 26 Sea Zone to 64 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 destroyer moved from 26 Sea Zone to 64 Sea Zone
Place Units - Americans
1 harbour placed in Southeast Mexico
5 transports placed in 101 Sea Zone
3 artilleries and 4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Production/PUs Summary :
Germans : 55 / 72
Russians : 24 / 32
Japanese : 49 / 57
Americans : 55 / 75
Chinese : 12 / 12
British : 23 / 0
UK_Pacific : 15 / 22
Italians : 15 / 16
ANZAC : 15 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Do you want your surviving fighter to be German or Italian?
Do you want your surviving fighter to be German or Italian?
I don’t think it will influence my Chinese and British moves, so I will go ahead and proceed with them.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 artillery and 1 infantry moved from Anhwe to Chahar
1 fighter moved from Yunnan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 fighter moved from Chahar to Anhwe
1 infantry moved from Kwangtung to Kwangsi
Place Units - Chinese
2 infantry placed in Anhwe
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
Production/PUs Summary :
Germans : 55 / 72
Russians : 24 / 32
Japanese : 42 / 57
Americans : 55 / 75
Chinese : 19 / 22
British : 23 / 0
UK_Pacific : 15 / 22
Italians : 15 / 16
ANZAC : 15 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 harbour, 4 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
1 bomber moved from Gibraltar to Algeria
1 carrier, 2 fighters and 5 submarines moved from 92 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 destroyer and 2 submarines moved from 101 Sea Zone to 104 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in French West Africa
Battle in Algeria
Americans attack with 1 bomber and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 1/2 hits
Italians roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Algeria
Americans win, taking French West Africa from Neutral_Axis, taking Algeria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 97 Sea Zone
Americans attack with 1 carrier, 2 fighters and 5 submarines
Germans defend with 1 fighter; Italians defend with 2 destroyers, 2 fighters and 1 transport
Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 2 destroyers, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/5 hits
2 submarines owned by the Americans, 1 transport owned by the Italians, 1 fighter owned by the Germans and 2 destroyers owned by the Italians lost in 97 Sea Zone
3 submarines owned by the Americans Submerged
Americans roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 2/2 hits
1 carrier owned by the Americans lost in 97 Sea Zone
Americans roll dice for 2 fighters in 97 Sea Zone, round 4 : 1/2 hits
Italians roll dice for 2 fighters in 97 Sea Zone, round 4 : 1/2 hits
1 fighter owned by the Italians and 1 fighter owned by the Americans lost in 97 Sea Zone
Americans roll dice for 1 fighter in 97 Sea Zone, round 5 : 0/1 hits
Italians roll dice for 1 fighter in 97 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Americans lost in 97 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 1 fighter
Casualties for Italians: 2 destroyers, 1 fighter and 1 transport
Casualties for Americans: 1 carrier, 2 fighters and 2 submarines
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
1 bomber moved from Algeria to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 64 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 64 Sea Zone to Southeast Mexico
2 artilleries, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 89 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Western United States to Eastern United States
3 submarines moved from 26 Sea Zone to 64 Sea Zone
3 carriers moved from 26 Sea Zone to 64 Sea Zone
3 fighters and 2 tactical_bombers moved from 26 Sea Zone to Southeast Mexico
4 fighters moved from 26 Sea Zone to New Zealand
1 destroyer moved from 26 Sea Zone to 64 Sea Zone
1 battleship and 3 cruisers moved from 26 Sea Zone to 64 Sea Zone
2 carriers moved from 26 Sea Zone to 64 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 destroyer moved from 26 Sea Zone to 64 Sea Zone
Place Units - Americans
1 harbour placed in Southeast Mexico
5 transports placed in 101 Sea Zone
3 artilleries and 4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 artillery and 1 infantry moved from Anhwe to Chahar
1 fighter moved from Yunnan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 fighter moved from Chahar to Anhwe
1 infantry moved from Kwangtung to Kwangsi
Place Units - Chinese
2 infantry placed in Anhwe
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Shensi to Suiyuyan
1 mech_infantry moved from Hopei to Suiyuyan
1 fighter moved from Yunnan to Suiyuyan
1 fighter moved from Yunnan to Suiyuyan
1 armour moved from Italian Somaliland to British Somaliland
British take British Somaliland from Italians
1 armour moved from British Somaliland to Ethiopia
Combat - British
Battle in Suiyuyan
British attack with 2 fighters and 2 mech_infantrys
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters and 2 mech_infantrys in Suiyuyan, round 2 : 0/4 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Suiyuyan
British roll dice for 2 fighters and 1 mech_infantry in Suiyuyan, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
British win, taking Suiyuyan from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from Ethiopia to Alexandria
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 aaGun, 1 artillery and 9 infantry moved from Anhwe to Hunan
2 fighters moved from Suiyuyan to Shensi
1 infantry moved from India to Burma
1 mech_infantry moved from Yunnan to Anhwe
1 battleship moved from 26 Sea Zone to 64 Sea Zone
Place Units - UK_Pacific
4 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
UK_Pacific collect 9 PUs (6 lost to blockades); end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 4 artilleries and 2 infantry
Production/PUs Summary :
Germans : 55 / 72
Russians : 24 / 32
Japanese : 41 / 57
Americans : 55 / 75
Chinese : 20 / 22
British : 23 / 0
UK_Pacific : 15 / 15
Italians : 15 / 16
ANZAC : 15 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Do you want your surviving fighter to be German or Italian?
I left the Italian fighter as survivor … if you want it be German instead please swap it out with edit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Eastern Poland to Belarus
1 armour and 1 infantry moved from Romania to Bulgaria
1 armour, 2 artilleries and 5 infantry moved from Tobruk to Libya
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,1,4,6
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Iraq to Trans-Jordan
2 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from Neutral_Allies
1 fighter moved from Yunnan to Shensi
1 destroyer moved from 50 Sea Zone to 63 Sea Zone
2 infantry moved from New South Wales to South Australia
1 submarine moved from 26 Sea Zone to 64 Sea Zone
1 fighter moved from New South Wales to South Australia
2 fighters moved from Egypt to 100 Sea Zone
1 infantry moved from Yunnan to Kwangsi
Place Units - ANZAC
1 armour and 2 artilleries placed in New South Wales
1 artillery and 2 infantry placed in Iraq
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Production/PUs Summary :
Germans : 55 / 72
Russians : 24 / 32
Japanese : 41 / 57
Americans : 55 / 75
Chinese : 20 / 22
British : 23 / 0
UK_Pacific : 15 / 15
Italians : 15 / 14
ANZAC : 15 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Iraq to Trans-Jordan
2 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from Neutral_Allies
1 fighter moved from Yunnan to Shensi
1 destroyer moved from 50 Sea Zone to 63 Sea Zone
2 infantry moved from New South Wales to South Australia
1 submarine moved from 26 Sea Zone to 64 Sea Zone
1 fighter moved from New South Wales to South Australia
2 fighters moved from Egypt to 100 Sea Zone
1 infantry moved from Yunnan to Kwangsi
Place Units - ANZAC
1 armour and 2 artilleries placed in New South Wales
1 artillery and 2 infantry placed in Iraq
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
Turn Complete - French
Production/PUs Summary :
Germans : 55 / 72
Russians : 24 / 32
Japanese : 41 / 57
Americans : 55 / 75
Chinese : 20 / 22
British : 23 / 0
UK_Pacific : 15 / 15
Italians : 15 / 14
ANZAC : 15 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 destroyers, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Western Germany to Western Ukraine
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 bomber moved from United Kingdom to Gibraltar
1 infantry moved from Belarus to Smolensk
1 bomber moved from Western Germany to Smolensk
Combat - Germans
Strategic bombing raid in Gibraltar
1 bomber killed by AA
Bombing raid in Gibraltar causes 0 damage total.
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery
Germans win, taking Western Ukraine from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 bomber moved from Smolensk to Belarus
2 artilleries and 6 infantry moved from Novgorod to Belarus
1 aaGun, 2 armour, 1 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus
2 tactical_bombers moved from Western Ukraine to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to United Kingdom
1 infantry moved from Scotland to United Kingdom
2 transports moved from 125 Sea Zone to 112 Sea Zone
Place Units - Germans
2 destroyers placed in 110 Sea Zone
Germans undo move 1.
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 112 Sea Zone
3 infantry placed in United Kingdom
3 infantry placed in Novgorod
3 armour and 5 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Changing ownership of Nenetsia from Russians to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 armour
EDIT: Adding units owned by Germans to Nenetsia: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,6,1,5
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs