@Martin
Game History
Combat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Egypt to 80 Sea Zone
1 fighter moved from Egypt to Trans-Jordan
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Romania to Bessarabia
1 artillery and 4 infantry moved from Western Ukraine to Ukraine
2 armour moved from Baltic States to Novgorod
1 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in 80 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Ukraine
Italians attack with 1 artillery and 4 infantry
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Italians win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Southern France
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 3 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
3 fighters moved from Trans-Jordan to Egypt
1 fighter moved from Southern France to Southern Italy
1 aaGun moved from Western Ukraine to Ukraine
1 bomber moved from 80 Sea Zone to Egypt
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Queensland to South Australia
1 armour moved from South Australia to Queensland
1 marine moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
Non Combat Move - ANZAC
1 marine moved from New South Wales to Queensland
1 artillery moved from Queensland to South Australia
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Combat Move - French
1 fighter moved from Normandy Bordeaux to Gibraltar
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 58 PUs;
Germans buy 4 artilleries and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from France to Northern Italy
1 artillery and 7 infantry moved from France to Western Germany
2 infantry moved from France to Northern Italy
1 infantry moved from France to Western Germany
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 fighters moved from Egypt to Ukraine
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Egypt to Iraq
3 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Western Ukraine to Rostov
1 bomber moved from Western Ukraine to Belarus
1 armour moved from Western Ukraine to Rostov
2 armour and 5 mech_infantrys moved from Baltic States to Vyborg
2 armour moved from Novgorod to Vyborg
4 armour and 5 mech_infantrys moved from Novgorod to Karelia
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 mech_infantry moved from Poland to Belarus
1 armour moved from Poland to Belarus
2 mech_infantrys moved from Poland to Novgorod
1 mech_infantry moved from Germany to Baltic States
3 infantry moved from Western Germany to Northern Italy
Combat - Germans
Battle in Belarus
Germans attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery and 4 infantry
1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the Germans retreated to Novgorod
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Karelia
Germans attack with 4 armour and 5 mech_infantrys
Russians defend with 4 infantry
Germans win, taking Karelia from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Iraq
Germans attack with 1 armour, 3 fighters and 1 tactical_bomber
British defend with 1 artillery
Germans win, taking Iraq from British with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Rostov
Germans attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 4 armour and 5 mech_infantrys
Russians defend with 4 infantry
Germans win, taking Vyborg from Russians with 3 armour remaining. Battle score for attacker is -14
Casualties for Germans: 1 armour and 5 mech_infantrys
Casualties for Russians: 4 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Ukraine
1 bomber moved from Rostov to Ukraine
4 aaGuns moved from Western Ukraine to Ukraine
3 fighters and 1 tactical_bomber moved from Iraq to Egypt
Place Units - Germans
4 artilleries and 6 infantry placed in Western Germany
3 infantry placed in Novgorod
5 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 58 PUs;
Germans buy 4 artilleries and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from France to Northern Italy
1 artillery and 7 infantry moved from France to Western Germany
2 infantry moved from France to Northern Italy
1 infantry moved from France to Western Germany
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
2 fighters moved from Egypt to Ukraine
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Egypt to Iraq
3 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Western Ukraine to Rostov
1 bomber moved from Western Ukraine to Belarus
1 armour moved from Western Ukraine to Rostov
2 armour and 5 mech_infantrys moved from Baltic States to Vyborg
2 armour moved from Novgorod to Vyborg
4 armour and 5 mech_infantrys moved from Novgorod to Karelia
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 mech_infantry moved from Poland to Belarus
1 armour moved from Poland to Belarus
2 mech_infantrys moved from Poland to Novgorod
1 mech_infantry moved from Germany to Baltic States
3 infantry moved from Western Germany to Northern Italy
Combat - Germans
Battle in Belarus
Germans attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery and 4 infantry
1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the Germans retreated to Novgorod
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Karelia
Germans attack with 4 armour and 5 mech_infantrys
Russians defend with 4 infantry
Germans win, taking Karelia from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Iraq
Germans attack with 1 armour, 3 fighters and 1 tactical_bomber
British defend with 1 artillery
Germans win, taking Iraq from British with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Rostov
Germans attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 4 armour and 5 mech_infantrys
Russians defend with 4 infantry
Germans win, taking Vyborg from Russians with 3 armour remaining. Battle score for attacker is -14
Casualties for Germans: 1 armour and 5 mech_infantrys
Casualties for Russians: 4 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Ukraine
1 bomber moved from Rostov to Ukraine
4 aaGuns moved from Western Ukraine to Ukraine
3 fighters and 1 tactical_bomber moved from Iraq to Egypt
Place Units - Germans
4 artilleries and 6 infantry placed in Western Germany
3 infantry placed in Novgorod
5 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 armour, 10 artilleries and 21 infantry
EDIT: Adding units owned by Germans to Ukraine: 1 armour, 10 artilleries and 21 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 12 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
1 fighter moved from Russia to Baltic States
1 tactical_bomber moved from Bryansk to Baltic States
1 artillery moved from Belarus to Baltic States
1 mech_infantry moved from Bryansk to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Baltic States to Belarus
1 fighter moved from Baltic States to Belarus
1 fighter moved from Volgograd to Russia
5 infantry moved from Samara to Volgograd
2 armour moved from Volgograd to Russia
1 armour moved from Russia to Belarus
1 mech_infantry moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
1 infantry moved from Vologda to Archangel
2 aaGuns, 1 armour, 1 artillery, 30 infantry and 3 mech_infantrys moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Russia
1 mech_infantry moved from Tambov to Belarus
1 aaGun moved from Tambov to Volgograd
1 mech_infantry moved from Volgograd to Russia
2 infantry moved from Novosibirsk to Vologda
2 aaGuns and 10 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Northwest Persia to Volgograd
1 armour moved from Norway to 112 Sea Zone
Place Units - Russians
2 artilleries and 1 infantry placed in Volgograd
10 artilleries placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 2 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Rostov: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 9 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 marine moved from Manchuria to Amur
2 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Chahar
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kweichow to Tsinghai
2 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Yunnan to Kweichow
1 armour, 1 artillery, 6 infantry and 4 tactical_bombers moved from Shensi to Tsinghai
3 fighters moved from Yunnan to Tsinghai
1 bomber moved from French Indo China to Tsinghai
1 bomber moved from French Indo China to Borneo
2 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 fighter moved from Sumatra to Burma
1 submarine moved from 43 Sea Zone to 38 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
2 fighters moved from 43 Sea Zone to Dutch New Guinea
2 tactical_bombers moved from 36 Sea Zone to 44 Sea Zone
2 fighters moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 43 Sea Zone to 46 Sea Zone
1 fighter moved from 43 Sea Zone to 44 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
2 battleships, 2 carriers, 1 cruiser and 3 destroyers moved from 43 Sea Zone to 45 Sea Zone
1 bomber moved from Japan to Yunnan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Suiyuyan to Shensi
3 infantry moved from French Indo China to Yunnan
3 submarines moved from 6 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 12 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Chinese: 1 fighter and 12 infantry
Casualties for Japanese: 5 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 artillery and 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in 45 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers and 1 transport
ANZAC defend with 1 transport
Japanese win with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 fighter moved from 46 Sea Zone to 45 Sea Zone
2 fighters moved from Dutch New Guinea to 45 Sea Zone
3 fighters and 2 tactical_bombers moved from 44 Sea Zone to 45 Sea Zone
1 bomber moved from Borneo to French Indo China
1 fighter moved from Burma to Yunnan
1 bomber moved from Tsinghai to Kweichow
4 tactical_bombers moved from Tsinghai to Yunnan
3 fighters moved from Tsinghai to Shensi
Place Units - Japanese
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Southern France
Combat - Americans
Battle in Denmark
Battle in Southern France
Americans attack with 1 bomber and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Denmark from Germans, taking Southern France from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Southern France to Finland
1 infantry, 1 marine and 1 mech_infantry moved from Norway to Finland
7 fighters moved from Normandy Bordeaux to Finland
1 armour and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Queensland to India
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 marine, 1 mech_infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in 10 Sea Zone
3 fighters placed in Normandy Bordeaux
Americans undo move 4.
1 fighter placed in Normandy Bordeaux
2 fighters placed in 110 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
25 infantry moved from India to Burma
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from 81 Sea Zone to Iraq
1 fighter moved from 81 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
5 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
3 armour moved from Union of South Africa to Rhodesia
1 infantry moved from United Kingdom to 109 Sea Zone
2 artilleries moved from United Kingdom to 109 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Germany
2 artilleries moved from 113 Sea Zone to Germany
1 bomber moved from Normandy Bordeaux to Germany
1 fighter moved from 112 Sea Zone to Germany
Combat - British
Battle in Trans-Jordan
British attack with 6 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
British win, taking Iraq from Germans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Burma
British attack with 25 infantry
Japanese defend with 1 artillery and 3 infantry
British win, taking Burma from Japanese with 23 infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Germany
British attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 factory_major and 5 infantry
British captures 56PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 5 infantry
Casualties for British: 1 artillery and 2 infantry
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
3 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
3 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Iraq to 81 Sea Zone
1 aaGun, 3 infantry and 1 mech_infantry moved from Norway to Finland
1 bomber moved from Germany to Finland
1 fighter moved from Germany to 112 Sea Zone
3 aaGuns moved from India to Burma
Place Units - British
1 factory_minor placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 37 PUs; end with 94 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Egypt to 80 Sea Zone
1 artillery, 3 fighters and 1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Southern Italy to Alexandria
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 artillery moved from 98 Sea Zone to Alexandria
2 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Bessarabia to Eastern Poland
2 armour moved from Novgorod to Archangel
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 infantry moved from Bessarabia to Ukraine
Combat - Italians
Battle in 80 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Alexandria
Italians attack with 1 artillery, 2 fighters and 1 infantry
French defend with 1 infantry
Italians win, taking Alexandria from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Archangel
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 mech_infantry
Italians win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 3 fighters and 1 infantry
British defend with 2 infantry
Italians win, taking Trans-Jordan from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from 98 Sea Zone to Egypt
2 fighters moved from Alexandria to 98 Sea Zone
2 fighters moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
1 bomber moved from 80 Sea Zone to Egypt
1 aaGun moved from Ukraine to Rostov
Place Units - Italians
1 armour and 2 infantry placed in Southern Italy
3 infantry placed in Ukraine
1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Combat - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
4 armour and 4 mech_infantrys moved from Karelia to Finland
3 armour moved from Vyborg to Finland
1 armour and 8 mech_infantrys moved from Novgorod to Finland
2 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
2 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
2 bombers moved from Ukraine to Finland
2 fighters moved from Ukraine to Baltic States
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
8 artilleries and 19 infantry moved from Ukraine to Rostov
2 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
3 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Egypt to Southern Italy
1 fighter moved from Egypt to Southern Italy
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Germany
Combat - Germans
Battle in Finland
Germans attack with 8 armour, 2 bombers and 12 mech_infantrys
British defend with 1 aaGun, 1 bomber, 3 infantry and 1 mech_infantry; Americans defend with 1 bomber, 7 fighters, 1 infantry, 1 marine and 1 mech_infantry
ool for finland
Just use Max D. Lose US Fighters last.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
4 armour and 4 mech_infantrys moved from Karelia to Finland
3 armour moved from Vyborg to Finland
1 armour and 8 mech_infantrys moved from Novgorod to Finland
2 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
2 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
2 bombers moved from Ukraine to Finland
2 fighters moved from Ukraine to Baltic States
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
8 artilleries and 19 infantry moved from Ukraine to Rostov
2 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
3 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Egypt to Southern Italy
1 fighter moved from Egypt to Southern Italy
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Germany
Combat - Germans
Battle in Finland
Germans attack with 8 armour, 2 bombers and 12 mech_infantrys
British defend with 1 aaGun, 1 bomber, 3 infantry and 1 mech_infantry; Americans defend with 1 bomber, 7 fighters, 1 infantry, 1 marine and 1 mech_infantry
Germans win, taking Finland from Russians with 3 armour and 2 bombers remaining. Battle score for attacker is 46
Casualties for Germans: 5 armour and 12 mech_infantrys
Casualties for British: 1 aaGun, 1 bomber, 3 infantry and 1 mech_infantry
Casualties for Americans: 1 bomber, 7 fighters, 1 infantry, 1 marine and 1 mech_infantry
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Denmark
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Germany
Germans attack with 1 artillery and 3 infantry
British defend with 1 artillery and 1 factory_minor
Germans win, taking Germany from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Germans
2 fighters moved from Baltic States to Poland
2 bombers moved from Finland to Vyborg
1 aaGun moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Vyborg
1 aaGun moved from Ukraine to Western Ukraine
3 aaGuns moved from Ukraine to Rostov
4 infantry moved from 98 Sea Zone to Egypt
3 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Vologda to Archangel
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
3 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
2 infantry moved from Belarus to Bryansk
2 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Ulaanbaatar to Amur
15 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Finland
2 fighters moved from Russia to Finland
1 armour moved from Russia to Archangel
1 artillery moved from Belarus to Bryansk
1 armour moved from Belarus to Baltic States
1 mech_infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Bryansk
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 armour moved from Belarus to Eastern Poland
1 mech_infantry moved from Belarus to Eastern Poland
Combat - Russians
Battle in Finland
Russians attack with 3 fighters and 1 tactical_bomber
Germans defend with 3 armour
Russians win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 3 armour
Casualties for Russians: 1 fighter and 1 tactical_bomber
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery
Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 infantry and 1 marine
Japanese win with 1 marine remaining. Battle score for attacker is -6
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians win, taking Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 armour, 4 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Baltic States from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Russians attack with 1 armour and 2 infantry
Italians defend with 1 armour
Russians win, taking Archangel from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Eastern Poland
Russians attack with 1 armour, 15 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
Russians win, taking Eastern Poland from Italians with 1 armour, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Russians
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Eastern Poland
4 infantry moved from Belarus to Novgorod
2 fighters moved from Finland to Norway
1 infantry moved from Samara to Novosibirsk
2 infantry moved from Olgiy to Timguska
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Dzavhan to Yakut S.S.R.
8 infantry moved from Samara to Tambov
2 aaGuns moved from Samara to Tambov
1 artillery moved from Volgograd to Tambov
4 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Volgograd to Tambov
1 armour moved from Russia to Tambov
1 mech_infantry moved from Russia to Tambov
10 artilleries moved from Russia to Tambov
1 infantry moved from Russia to Tambov
6 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Volgograd to Caucasus
1 armour moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Russians
6 armour and 4 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 2 infantry
EDIT: Adding units owned by Russians to Eastern Poland: 2 infantry
EDIT: Removing units owned by Russians from Belarus: 3 mech_infantrys
EDIT: Adding units owned by Russians to Eastern Poland: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 1 infantry
EDIT: Removing units owned by Russians from Tambov: 1 infantry
EDIT: Adding units owned by Russians to Volgograd: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 aaGun
EDIT: Adding units owned by Russians to Volgograd: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 8 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 bomber moved from Kweichow to India
1 bomber moved from Yunnan to India
1 submarine moved from 38 Sea Zone to 43 Sea Zone
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 transport moved from 45 Sea Zone to 44 Sea Zone
1 transport moved from 44 Sea Zone to 43 Sea Zone
1 marine moved from Dutch New Guinea to 45 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 marine and 2 tactical_bombers moved from 45 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to India
1 marine moved from Amur to Siberia
Japanese take Siberia from Russians
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Jehol to Buyant-Uhaa
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Kweichow
2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Kansu to Timguska
1 mech_infantry moved from Tsinghai to Timguska
1 fighter moved from Shensi to Timguska
2 fighters moved from Shensi to Timguska
1 fighter moved from Yunnan to Kazakhstan
2 tactical_bombers moved from Yunnan to Kazakhstan
1 tactical_bomber moved from Yunnan to Shensi
1 infantry moved from Shan State to French Indo China
1 infantry moved from Malaya to Shan State
Combat - Japanese
Battle in Timguska
Japanese attack with 3 fighters, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Japanese win, taking Timguska from Russians with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 marine, 1 submarine, 2 tactical_bombers and 1 transport
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from ANZAC with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kazakhstan
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Strategic bombing raid in India
Bombing raid in India rolls: 4,4,5 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.
Non Combat Move - Japanese
1 bomber moved from India to Shensi
2 bombers moved from India to Szechwan
3 fighters moved from Timguska to Shensi
1 fighter moved from Kazakhstan to Sikang
1 tactical_bomber moved from Kazakhstan to Sikang
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 marine moved from 43 Sea Zone to Borneo
2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kazakhstan to Sikang
Place Units - Japanese
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 destroyers and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs