@simon33 Yes, it can be annoying.
17L -G40- GARGANTUA(Axis) vs VARIANCE(20 Bid) **TG6CON - DIAMOND MEDAL GAME**
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 carrier and 1 tactical_bomber moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Queensland to South Australia
1 armour moved from Queensland to New South Wales
1 infantry moved from Kenya to Belgian Congo
1 infantry moved from Tanganyika Territory to Belgian CongoPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalPolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 fighter moved from Union of South Africa to Belgian CongoNon Combat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
India : 2 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor, 1 fighter and 1 harbour
South Australia : 2 aaGuns, 1 artillery and 2 infantry
33 Sea Zone : 1 carrier and 1 submarine
Belgian Congo : 1 fighter and 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 48 / 63
Russians : 33 / 36
Japanese : 64 / 69
Americans : 50 / 71
Chinese : 3 / 4
British : 26 / 21
UK_Pacific : 5 / 7
Italians : 22 / 43
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6ANZAC Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
2 was rolled 1 times
6 was rolled 2 times
Average roll : 4.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Karelia to Finland
1 artillery and 4 infantry moved from Karelia to Novgorod
10 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Eastern Poland to Baltic States
1 bomber moved from France to Baltic States
1 bomber moved from Greece to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 destroyer moved from 105 Sea Zone to 124 Sea Zone
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West AfricaCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 artillery and 4 infantry in Novgorod, round 2 : 3/5 hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 10 armour and 10 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 10 armour and 10 mech_infantrys in Ukraine, round 2 : 4/20 hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits
1 mech_infantry owned by the Germans and 3 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 10 armour and 9 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Western Ukraine
retreated to Western Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French West AfricaNon Combat Move - Germans
1 bomber moved from Gibraltar to Western Germany
1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from Romania to Eastern Poland
1 bomber moved from Baltic States to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
3 armour moved from Poland to Eastern Poland
9 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from Southern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Gibraltar to France
2 fighters moved from Gibraltar to 91 Sea ZonePlace Units - Germans
1 cruiser, 1 destroyer and 2 transports placed in 113 Sea Zone
2 armour, 1 fighter and 2 infantry placed in Western Germany
Germans undo move 2.
2 armour and 2 infantry placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Egypt : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
French West Africa : 1 flag, 1 artillery and 1 infantry
France : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 tactical_bomber
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
Germany : 2 armour, 1 factory_major and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag, 2 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 6 aaGuns, 6 armour, 8 artilleries, 2 bombers, 17 infantry and 16 mech_infantrys
Ukraine : 1 flag, 10 armour, 1 factory_minor and 9 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
112 Sea Zone : 1 submarine
119 Sea Zone : 1 submarine
124 Sea Zone : 1 destroyer
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
87 Sea Zone : 1 transport
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag
Yugoslavia : 1 flag
91 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 submarine
Finland : 1 flag, 2 infantry
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 54 / 70
Russians : 28 / 36
Japanese : 64 / 69
Americans : 50 / 71
Chinese : 3 / 4
British : 26 / 21
UK_Pacific : 5 / 7
Italians : 22 / 43
ANZAC : 10 / 10
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Western Ukraine to Ukraine
9 mech_infantrys moved from Belarus to Ukraine
8 armour moved from Belarus to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
2 fighters moved from Belarus to Ukraine
4 infantry moved from Belarus to Novgorod
3 artilleries moved from Belarus to Novgorod
3 infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic States
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to AmurCombat - Russians
Battle in Baltic States
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 3 artilleries and 4 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -18
Casualties for Germans: 2 infantry
Casualties for Russians: 3 artilleries and 4 infantry
Battle in Ukraine
Russians attack with 8 armour, 2 fighters, 3 infantry, 9 mech_infantrys and 1 tactical_bomber
Germans defend with 10 armour, 1 factory_minor and 9 mech_infantrys
Russians win, taking Ukraine from Germans with 5 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Germans: 10 armour and 9 mech_infantrys
Casualties for Russians: 3 armour, 3 infantry and 9 mech_infantrys
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Olgiy
2 fighters moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
3 aaGuns, 10 artilleries and 17 infantry moved from Belarus to Bryansk
6 infantry moved from Russia to Bryansk
6 infantry moved from Kazakhstan to Caucasus
3 infantry moved from Volgograd to Caucasus
1 aaGun and 12 infantry moved from Novosibirsk to SamaraPlace Units - Russians
10 infantry placed in Russia
Russians undo move 1.
3 infantry placed in Volgograd
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
more dice issues in Novgorod
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Italy got hammered on its turn too lol… hmm.
I’ll try to bust out Japan!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
2 bombers and 1 tactical_bomber moved from Kwangsi to 33 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
3 fighters moved from Japan to 33 Sea Zone
1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour and 2 mech_infantrys moved from Manchuria to Amur
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 artillery and 1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour and 1 mech_infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kansu
2 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
1 destroyer moved from 42 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 7 fighters, 2 submarines and 3 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 tactical_bomber and 2 transports; ANZAC defend with 1 carrier and 1 submarine
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 7 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 6/18 hits
Units damaged: 1 carrier owned by the ANZAC, 3 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 11/19 hits
Units damaged: 1 battleship owned by the Japanese
4 destroyers owned by the Japanese, 1 submarine owned by the ANZAC, 2 submarines owned by the Japanese and 2 carriers owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser, 7 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 : 10/14 hits
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 3 : 11/19 hits
1 cruiser owned by the Japanese, 1 carrier owned by the ANZAC, 3 carriers owned by the Americans, 7 fighters owned by the Japanese, 1 cruiser owned by the Americans, 5 destroyers owned by the Americans and 3 tactical_bombers owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 battleship and 2 bombers in 33 Sea Zone, round 4 : 1/3 hits
Americans roll dice for 1 battleship, 1 cruiser, 6 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 4 : 5/9 hits
1 tactical_bomber owned by the Americans, 2 bombers owned by the Japanese and 1 battleship owned by the Japanese lost in 33 Sea Zone
Americans win with 1 battleship, 1 cruiser, 6 fighters and 2 transports remaining. Battle score for attacker is -102
Casualties for ANZAC: 1 carrier and 1 submarine
Casualties for Americans: 3 carriers, 1 cruiser, 5 destroyers and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 7 fighters, 2 submarines and 3 tactical_bombers
Battle in Tsinghai
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/4 hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tsinghai, round 3 : 1/3 hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 1/3 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Tsinghai
Japanese roll dice for 1 armour and 1 tactical_bomber in Tsinghai, round 4 : 1/2 hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 0/2 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour and 1 tactical_bomber in Tsinghai, round 5 : 1/2 hits
Chinese roll dice for 1 fighter in Tsinghai, round 5 : 1/1 hits
1 fighter owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -9
Casualties for Chinese: 1 fighter and 2 infantry
Casualties for Japanese: 1 fighter, 1 mech_infantry and 1 tactical_bomber
Battle in Amur
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Amur, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Amur, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Amur, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Amur, round 4 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Amur, round 5 : 0/3 hits
Russians roll dice for 1 infantry in Amur, round 5 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Amur, round 6 : 2/3 hits
Russians roll dice for 1 infantry in Amur, round 6 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
6 fighters owned by the Americans forced to land in Caroline IslandsNon Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Yunnan to Philippines
1 aaGun moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Kansu to Yunnan
3 artilleries and 1 infantry moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 artillery and 1 infantry moved from Shan State to Burma
1 armour and 1 mech_infantry moved from Malaya to Burma
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from New Guinea to Dutch New Guinea
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 38 Sea ZonePlace Units - Japanese
1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
1 armour and 1 mech_infantry placed in Manchuria
1 armour, 1 artillery and 1 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
Japanese undo move 5.
2 armour and 1 mech_infantry placed in French Indo China
1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 armour, 1 factory_minor and 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 fighter and 1 tactical_bomber
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 aaGun and 1 armour
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 artillery and 1 infantry
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 2 armour, 6 artilleries, 6 infantry and 3 mech_infantrys
Malaya : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 tactical_bomber
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 mech_infantry
Amur : 1 flag, 1 armour and 2 mech_infantrys
Siberia : 1 flag
French Indo China : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
37 Sea Zone : 2 transports
39 Sea Zone : 1 flag, 1 submarine
38 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 3 transports
Central Mongolia : 1 flag, 1 infantry
6 Sea Zone : 1 submarine and 2 transports
Buyant-Uhaa : 1 flag, 1 infantry
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 70
Russians : 29 / 32
Japanese : 69 / 74
Americans : 50 / 71
Chinese : 0 / 4
British : 26 / 21
UK_Pacific : 5 / 7
Italians : 22 / 43
ANZAC : 10 / 10
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 2 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
2 bombers and 1 tactical_bomber moved from Kwangsi to 33 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
3 fighters moved from Japan to 33 Sea Zone
1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour and 2 mech_infantrys moved from Manchuria to Amur
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 artillery and 1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour and 1 mech_infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kansu
2 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
1 destroyer moved from 42 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 7 fighters, 2 submarines and 3 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 tactical_bomber and 2 transports; ANZAC defend with 1 carrier and 1 submarine
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 7 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 6/18 hits
Units damaged: 1 carrier owned by the ANZAC, 3 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 11/19 hits
Units damaged: 1 battleship owned by the Japanese
4 destroyers owned by the Japanese, 1 submarine owned by the ANZAC, 2 submarines owned by the Japanese and 2 carriers owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser, 7 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 : 10/14 hits
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 3 : 11/19 hits
1 cruiser owned by the Japanese, 1 carrier owned by the ANZAC, 3 carriers owned by the Americans, 7 fighters owned by the Japanese, 1 cruiser owned by the Americans, 5 destroyers owned by the Americans and 3 tactical_bombers owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 battleship and 2 bombers in 33 Sea Zone, round 4 : 1/3 hits
Americans roll dice for 1 battleship, 1 cruiser, 6 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 4 : 5/9 hits
1 tactical_bomber owned by the Americans, 2 bombers owned by the Japanese and 1 battleship owned by the Japanese lost in 33 Sea Zone
Americans win with 1 battleship, 1 cruiser, 6 fighters and 2 transports remaining. Battle score for attacker is -102
Casualties for ANZAC: 1 carrier and 1 submarine
Casualties for Americans: 3 carriers, 1 cruiser, 5 destroyers and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 7 fighters, 2 submarines and 3 tactical_bombers
Battle in Tsinghai
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/4 hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tsinghai, round 3 : 1/3 hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 1/3 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Tsinghai
Japanese roll dice for 1 armour and 1 tactical_bomber in Tsinghai, round 4 : 1/2 hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 0/2 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour and 1 tactical_bomber in Tsinghai, round 5 : 1/2 hits
Chinese roll dice for 1 fighter in Tsinghai, round 5 : 1/1 hits
1 fighter owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -9
Casualties for Chinese: 1 fighter and 2 infantry
Casualties for Japanese: 1 fighter, 1 mech_infantry and 1 tactical_bomber
Battle in Amur
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Amur, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Amur, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Amur, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Amur, round 4 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Amur, round 5 : 0/3 hits
Russians roll dice for 1 infantry in Amur, round 5 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Amur, round 6 : 2/3 hits
Russians roll dice for 1 infantry in Amur, round 6 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
6 fighters owned by the Americans forced to land in Caroline IslandsNon Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Yunnan to Philippines
1 aaGun moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Kansu to Yunnan
3 artilleries and 1 infantry moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 artillery and 1 infantry moved from Shan State to Burma
1 armour and 1 mech_infantry moved from Malaya to Burma
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from New Guinea to Dutch New Guinea
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 38 Sea ZonePlace Units - Japanese
1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
1 armour and 1 mech_infantry placed in Manchuria
1 armour, 1 artillery and 1 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
Japanese undo move 5.
2 armour and 1 mech_infantry placed in French Indo China
1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from Philippines: 1 tactical_bomber
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Burma: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 armour, 1 factory_minor and 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 fighter and 1 tactical_bomber
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 aaGun and 1 armour
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 artillery and 1 infantry
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 2 armour, 7 artilleries, 7 infantry and 3 mech_infantrys
Malaya : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 mech_infantry
Amur : 1 flag, 1 armour and 2 mech_infantrys
Siberia : 1 flag
French Indo China : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 transport
34 Sea Zone : 1 cruiser
39 Sea Zone : 1 flag, 1 submarine
38 Sea Zone : 1 battleship, 1 carrier, 1 tactical_bomber and 4 transports
Central Mongolia : 1 flag, 1 infantry
6 Sea Zone : 1 submarine and 2 transports
Buyant-Uhaa : 1 flag, 1 infantry
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 70
Russians : 29 / 32
Japanese : 69 / 74
Americans : 50 / 71
Chinese : 0 / 4
British : 26 / 21
UK_Pacific : 5 / 7
Italians : 22 / 43
ANZAC : 10 / 10
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
That sounds fatal for Japan. What have the odds been in 33?
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Hmm, Allies seem to to have made a good Job in Europe. Africa, Gibraltar, Egypt, Axis domination everywhere, the Allied fleet taking hot baths in Iceland’s Geysirs.
So while a -103 for Japan should mean death for the Axis, I am not sure this time.
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He is going to win in Europe.
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Oh, btw
“Hmm, Allies seem to to have made a good Job in Europe.”
Allies
don’t
seem to have made a good job in Europe.
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thanks
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Way to rub salt into the wounds for me JDOW :P
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Sorry, don’t wanted to sound offending :-/ I just wanted to correct the mistake as the sentence otherwise would not have made sense.
In any case, I can just hope for every soldier to never be under the command of any of you: The death rate in a variance/Garg war is twice as high as usual^^
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Yeah China also hammered Japan last two turns. Japan has lost the bulk of it’s navy and airforce.
What it hasn’t lost is it’s strategic positioning. If it can hold on for a turn or two, with minimal loss of ground; it will be just fine.
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In any case, I can just hope for every soldier to never be under the command of any of you: The death rate in a variance/Garg war is twice as high as usual^^
Are you kidding? If you survive you’re a hero! Just look at the italian tank! For the amount of medals those guys are going to have weighing down thier chests for the rest of their lives; I might as well knight them and make it into a suit of armor!
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I grant that UK did terrible this game, but sometimes that happens. The med is dicey with many small battles and few units on each side. If Italy gets the momentum it can go nuts. So whatever.
Now look at what Russia did. What round did Barbarossa start? I believe Germany had advanced as far as East Poland as of round 5. How often does a Russia player manage that?? I’ve seen games where Moscow falls on round 5.
If the med had gone the other way (which it could easily have done), no one would be claiming that the Europe side was mismanaged. I ran Russia better than most people would do, and I also happen to be playing a guy who is among the top 5 players in the league.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 submarine moved from 123 Sea Zone to 124 Sea Zone
1 destroyer moved from 123 Sea Zone to 119 Sea Zone
2 fighters moved from 123 Sea Zone to 124 Sea Zone
2 fighters moved from 123 Sea Zone to 119 Sea Zone
3 bombers moved from Hawaiian Islands to 6 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 fighters moved from Caroline Islands to 55 Sea Zone
2 fighters moved from Caroline Islands to 45 Sea Zone
2 fighters moved from Caroline Islands to 34 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu -
scramble?
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No scramble.