Actually, will stick with it as-is, sorry about the delay.
Drejemester (AXIS) vs Dawgoneit (ALLIES) BM 3.0
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
1 destroyer moved from 101 Sea Zone to 88 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
8 submarines moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
2 cruisers, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 31 Sea Zone to 49 Sea Zone
1 cruiser, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 32 Sea Zone to 49 Sea Zone
2 infantry and 2 mech_infantrys moved from 49 Sea Zone to Solomon Islands
2 destroyers moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Solomon Islands
Battle in 42 Sea Zone
Americans attack with 8 submarines
Japanese defend with 1 destroyer
Americans win, taking Solomon Islands from Japanese, taking 42 Sea Zone from Neutral with 8 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Place Units - Americans
1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 cruiser, 2 destroyers and 2 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 cruiser and 2 destroyers
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
1 artillery moved from Hunan to Yunnan
3 artilleries moved from Kweichow to Yunnan
3 infantry moved from Kweichow to Yunnan
2 artilleries moved from Kweichow to Hopei
1 artillery moved from Hopei to Suiyuyan
1 artillery moved from Kweichow to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 4 artilleries and 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Anhwe to SuiyuyanPlace Units - Chinese
1 infantry placed in Suiyuyan
2 infantry placed in Hopei
2 infantry placed in Kweichow
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUsPurchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Eastern Persia to Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
3 infantry moved from India to West India
1 artillery and 1 infantry moved from Burma to YunnanNon Combat Move - British
Place Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,2,6,2,4,3,5,2,1,1
UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Tunisia to Algeria
1 fighter moved from Southern Italy to Algeria
2 bombers moved from Southern Italy to Gibraltar
1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Southern Italy to Algeria
2 infantry moved from Romania to Bessarabia
3 mech_infantrys moved from Romania to UkraineCombat - Italians
Battle in Algeria
Italians attack with 3 fighters and 1 infantry
Americans defend with 1 infantry
Italians win, taking Algeria from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Gibraltar
Italians attack with 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 marine
Italians win, taking Gibraltar from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 bomber and 1 infantry
Casualties for Americans: 1 artillery, 1 infantry and 1 marineNon Combat Move - Italians
3 fighters moved from Algeria to Tunisia
1 bomber moved from Gibraltar to Tunisia
2 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Italians
1 infantry and 2 mech_infantrys placed in Northern Italy
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser, 2 destroyers and 3 submarines moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to 45 Sea Zone
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 41 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers and 3 submarines
Japanese defend with 1 carrier, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Japanese
3 submarines owned by the ANZAC Submerged
Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is -12
Casualties for ANZAC: 1 cruiser and 2 destroyers
Casualties for Japanese: 1 carrier
2 fighters owned by the Japanese forced to land in SumatraNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 56 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 fighters moved from 45 Sea Zone to Dutch New GuineaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser, 2 destroyers and 3 submarines moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to 45 Sea Zone
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 41 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers and 3 submarines
Japanese defend with 1 carrier, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Japanese
3 submarines owned by the ANZAC Submerged
Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is -12
Casualties for ANZAC: 1 cruiser and 2 destroyers
Casualties for Japanese: 1 carrier
2 fighters owned by the Japanese forced to land in SumatraNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 56 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 fighters moved from 45 Sea Zone to Dutch New GuineaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to TobrukTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 1 bomber, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
3 infantry moved from Novgorod to Archangel
1 armour moved from Belarus to Vologda
Germans take Smolensk from Russians
Germans take Vologda from Russians
1 mech_infantry moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Archangel
1 armour moved from Eastern Poland to Archangel
4 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Bessarabia to Ukraine
2 bombers moved from Greece to Bryansk
1 bomber moved from Greece to Archangel
1 bomber moved from Germany to Archangel
3 fighters moved from United Kingdom to 104 Sea Zone
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
17 armour and 11 mech_infantrys moved from Western Ukraine to Rostov
5 armour and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Western Germany to Southern France
1 infantry moved from France to Southern France
1 infantry moved from Western Germany to France
3 bombers moved from Germany to Western Germany
1 mech_infantry moved from Western Ukraine to BryanskCombat - Germans
Battle in 104 Sea Zone
Germans attack with 3 fighters
Americans defend with 1 destroyer
Germans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Bryansk
Germans attack with 2 bombers and 5 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Bryansk from Russians with 2 bombers and 5 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 1 armour, 2 bombers, 3 infantry and 1 mech_infantry
Russians defend with 5 infantry
retreated to Archangel
Russians win with 2 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour, 3 infantry and 1 mech_infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Novgorod: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Germans from Western Ukraine: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
2 bombers moved from Archangel to Eastern Poland
2 fighters moved from 104 Sea Zone to United Kingdom
2 mech_infantrys moved from Western Germany to Poland
2 bombers moved from Bryansk to GreecePlace Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in United Kingdom
1 bomber placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
2 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
Germans collect 67 PUs (2 lost to blockades); end with 68 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Samara
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
1 artillery and 4 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 5 mech_infantrys
Russians win, taking Bryansk from Germans with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 5 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 armour
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Vologda to RussiaPlace Units - Russians
5 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 5 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
3 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Yunnan
2 fighters moved from Kiangsu to Yunnan
1 infantry moved from Kiangsi to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Shantung to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Sumatra to Malaya
1 cruiser moved from 19 Sea Zone to 21 Sea Zone
1 submarine moved from 37 Sea Zone to 21 Sea Zone
1 battleship, 2 carriers and 2 transports moved from 37 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Anhwe
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Siberia to AmurCombat - Japanese
Battle in Guam
Battle in Yunnan
Japanese attack with 1 armour, 4 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry; Chinese defend with 4 artilleries and 4 infantry
Japanese win, taking Guam from Americans, taking Yunnan from Chinese with 1 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for British: 1 artillery and 1 infantry
Casualties for Chinese: 4 artilleries and 4 infantry
Casualties for Japanese: 4 infantry and 1 mech_infantry
Battle in Anhwe
Japanese attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Anhwe from Chinese with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
2 infantry moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
2 fighters moved from Yunnan to Kwangsi
2 tactical_bombers moved from Yunnan to Malaya
2 fighters moved from Yunnan to Kwangtung
1 aaGun moved from Jehol to AnhwePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
1 factory_minor placed in French Indo China
3 infantry placed in Kiangsu
2 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3,4,4,2,4
Japanese collect 44 PUs (4 lost to blockades); end with 45 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 destroyer moved from 87 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
1 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from Solomon Islands to 49 Sea Zone
3 cruisers, 1 destroyer, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 49 Sea Zone to 54 Sea Zone
8 submarines moved from 42 Sea Zone to 54 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in West Indies
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Americans win, taking West Indies from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 mech_infantrys and 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Morocco: 1 mech_infantry
EDIT: Turning off Edit Mode
2 infantry and 2 mech_infantrys moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters and 1 transport placed in 101 Sea Zone
1 armour and 2 infantry placed in Eastern United States
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Yunnan
1 artillery and 1 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese win, taking Yunnan from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
2 infantry placed in Szechwan
1 infantry placed in Hopei
1 infantry placed in Hopei
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 destroyer moved from 87 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
1 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from Solomon Islands to 49 Sea Zone
3 cruisers, 1 destroyer, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 49 Sea Zone to 54 Sea Zone
8 submarines moved from 42 Sea Zone to 54 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in West Indies
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Americans win, taking West Indies from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 mech_infantrys and 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Morocco: 1 mech_infantry
EDIT: Turning off Edit Mode
2 infantry and 2 mech_infantrys moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters and 1 transport placed in 101 Sea Zone
1 armour and 2 infantry placed in Eastern United States
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Yunnan
1 artillery and 1 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese win, taking Yunnan from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
2 infantry placed in Szechwan
1 infantry placed in Hopei
1 infantry placed in Hopei
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsPurchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Egypt to 92 Sea ZoneCombat - British
Battle in 92 Sea Zone
British attack with 1 bomber
Italians defend with 1 destroyer and 1 transport
Italians win with 1 transport remaining. Battle score for attacker is -4
Casualties for British: 1 bomber
Casualties for Italians: 1 destroyerNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Egypt to Malta
3 infantry moved from India to Burma
3 infantry moved from India to Burma
3 infantry moved from West India to Eastern Persia
3 infantry moved from India to West India
1 infantry moved from Caucasus to Kazakhstan
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 aaGun moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Persia to Northwest Persia
3 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Egypt to TobrukPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 3 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
3 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Tunisia to Caucasus
1 transport moved from 92 Sea Zone to 95 Sea Zone
3 fighters moved from Tunisia to Algeria
2 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Northern Italy to Romania
1 submarine moved from 97 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Caucasus
Italians attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Caucasus to RostovPlace Units - Italians
1 bomber placed in Southern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 41 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Dutch New Guinea to QueenslandCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 41 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Dutch New Guinea to QueenslandCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsCombat Move - French
1 infantry moved from Tobruk to AlexandriaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 3 bombers and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
7 armour moved from Rostov to Northwest Persia
7 mech_infantrys moved from Rostov to Northwest Persia
2 mech_infantrys moved from Novgorod to Archangel
2 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Eastern Poland to Archangel
2 mech_infantrys moved from Poland to Belarus
1 bomber moved from Eastern Poland to Belarus
2 bombers moved from Greece to 91 Sea Zone
8 bombers moved from Western Germany to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
1 armour and 2 mech_infantrys moved from Rostov to Tambov
9 armour and 3 mech_infantrys moved from Rostov to Volgograd
2 artilleries moved from Ukraine to Bryansk
2 armour moved from Eastern Poland to Belarus
2 armour moved from Western Ukraine to Bryansk
1 armour moved from Novgorod to Belarus
2 armour moved from Novgorod to Archangel
2 armour moved from Southern France to Yugoslavia
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Southern France to FranceCombat - Germans
Battle in Belarus
Germans attack with 3 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
Russians defend with 1 artillery and 4 infantry
Germans win, taking Bryansk from Russians with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Russians: 1 artillery and 4 infantry
Battle in Volgograd
Germans attack with 9 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 9 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 7 armour and 7 mech_infantrys
British defend with 1 aaGun, 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Germans win, taking Northwest Persia from British with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 5 mech_infantrys
Casualties for British: 1 aaGun, 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Battle in 91 Sea Zone
Germans attack with 10 bombers and 2 fighters
Americans defend with 1 carrier, 2 cruisers, 5 destroyers, 2 fighters and 3 transports
Units damaged: 1 carrier owned by the Americans
Germans win with 4 bombers remaining. Battle score for attacker is 29
Casualties for Germans: 6 bombers and 2 fighters
Casualties for Americans: 1 carrier, 2 cruisers, 5 destroyers, 2 fighters and 3 transportsNon Combat Move - Germans
1 bomber moved from Belarus to Ukraine
1 bomber moved from Archangel to Ukraine
4 bombers moved from 91 Sea Zone to United KingdomPlace Units - Germans
3 bombers placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
1 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
Germans collect 65 PUs (5 lost to blockades); end with 66 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Russia to Tambov
5 infantry moved from Russia to Bryansk
3 infantry moved from Smolensk to Belarus
2 armour moved from Russia to Kazakhstan
2 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Russia to Belarus
11 infantry moved from Russia to Tambov
10 infantry moved from Russia to Bryansk
4 infantry moved from Russia to Bryansk
4 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
7 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Tambov
1 armour moved from Russia to Archangel
7 artilleries moved from Russia to Tambov
10 artilleries moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 fighters moved from Russia to Belarus
1 fighter moved from Russia to BelarusCombat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 mech_infantry
retreated to Archangel
Germans win with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry
Battle in Tambov
Russians attack with 7 artilleries and 22 infantry
Germans defend with 1 armour and 2 mech_infantrys
Russians win, taking Tambov from Germans with 7 artilleries and 21 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 10 artilleries and 26 infantry
Germans defend with 2 armour, 2 artilleries and 1 mech_infantry
Russians win, taking Bryansk from Germans with 10 artilleries and 21 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour, 2 artilleries and 1 mech_infantry
Casualties for Russians: 5 infantry
Battle in Belarus
Russians attack with 3 fighters, 3 infantry and 1 mech_infantry
Germans defend with 3 armour and 1 mech_infantry
retreated to Belarus
Germans win with 2 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 3 infantry and 1 mech_infantryNon Combat Move - Russians
3 fighters moved from Belarus to Russia
1 aaGun moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Samara to Vologda
1 aaGun moved from Russia to SamaraPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs -
what a tough game.
i’ve been trying but the dice have not been on my side. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 4 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Shan State to Yunnan
2 artilleries and 4 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Kiangsi to Hopei
2 fighters and 2 tactical_bombers moved from Malaya to Yunnan
2 fighters moved from Kwangtung to Hopei
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 cruiser, 1 submarine and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to Hopei
1 fighter moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Amur to Ulaanbaatar
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from RussiansCombat - Japanese
Battle in Hopei
Japanese attack with 2 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber
Chinese defend with 3 artilleries and 5 infantry
Japanese win, taking Hopei from Chinese with 2 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Chinese: 3 artilleries and 5 infantry
Casualties for Japanese: 3 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 artilleries and 3 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -17
Casualties for Chinese: 2 artilleries and 3 infantry
Casualties for Japanese: 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 armour
EDIT: Turning off Edit Mode
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 submarine and 3 transports
ANZAC defend with 1 submarine
Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 3 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 fighter moved from 36 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
4 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from 19 Sea Zone to Kiangsu
3 fighters moved from Hopei to Anhwe
1 fighter and 1 tactical_bomber moved from Hopei to KiangsiPlace Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
Japanese collect 44 PUs (1 lost to blockades); end with 44 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs -
what a tough game.
i’ve been trying but the dice have not been on my side.Yes i see, do you want to continue?
-
ooohhhh yeah.
forks in but i’m not done yet. :-D :evil: -
it will be a bit though. i have to go pick up my wife.