Sproit,
You know, I have to say I hate the VC idea. Most games are conceded with the fall of Germany, Japan or Russia. In most cases, that is NOT 9 Victory Cities which has come to be a standard of most games played in most of the clubs IN MY EXPERIENCE. (just to clarify so we don’t get some nut job who says that in the Uzbekistan Club of Male Purse Carrying Turtle Lickers they use the 12 VC system as standard.)
Germany’s fallen with the Allies only having 5 VC.
+1 Germany
-1 Karelia
-1 India
6 (Starting) - 2 + 1 = 5
The Axis have had games given to them in concession with only 8 VC.
+1 India
+1 Russia
6 (Starting) +2 = 8
VC is really a way to give the allies a chance to win the game without winning the game. They don’t have to take any nation, they only have to take some territories and make sure not to lose any. For instance, they can take Kwangtung, S. Europe and W. Europe. Even if the axis have a 2000 IPC army and the allies a 12 IPC army, the allies win with the VC system in place.
I guess the original idea was probably (notice the hypothetical statements, no nut jobs allowed to say “no, I talked to Mr. Soinso who told me they came up with it so that People wearing purple bikinis on Wednesday in Ice Land could eat Cherry toppings on their Sundaes”, please!) to help end games before they became 100 Infantry 30 Armor, 6 Fighters defending vs whatever was attacking games like happened A FRICKIN LOT in classic!