17L -G40- GARGANTUA(Axis) vs VARIANCE(20 Bid) **TG6CON - DIAMOND MEDAL GAME**

  • '17 '16 '15 '14 '12

    oh yeah thats right.  I hate that tank

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
                1 fighter moved from Eastern Poland to Poland
                1 infantry moved from Bessarabia to Romania
                1 infantry moved from Eastern Poland to Romania
                1 infantry moved from Baltic States to Poland
                1 infantry moved from Eastern Poland to Poland

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Romania
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Romania, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                8 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
                3 infantry moved from Novgorod to Belarus
                1 fighter moved from Romania to Belarus
                1 tactical_bomber moved from Romania to Belarus
                1 fighter moved from Poland to Belarus
                3 aaGuns, 14 artilleries and 18 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Western Ukraine to Eastern Poland
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                1 mech_infantry moved from Russia to Kazakhstan
                4 mech_infantrys moved from Russia to Bryansk
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Eastern Poland to Baltic States
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 armour, 1 artillery and 1 mech_infantry placed in Volgograd
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs

    Territory Summary for Russians :

    Timguska : 2 aaGuns and 12 infantry
        Kazakhstan : 1 mech_infantry
        Romania : 1 flag, 2 infantry
        Poland : 1 flag, 2 infantry
        Belarus : 3 aaGuns, 14 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber
        Baltic States : 1 infantry
        Bryansk : 8 armour and 9 mech_infantrys
        Rostov : 1 infantry
        Eastern Poland : 1 aaGun and 4 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 factory_major and 2 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 infantry
        Novosibirsk : 6 infantry
        Volgograd : 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        115 Sea Zone : 1 cruiser and 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 67
        Russians : 40 / 46
        Japanese : 58 / 66
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 24 / 26
        UK_Pacific : 6 / 3
        Italians : 24 / 43
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.889
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Germans Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.571
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    triplea_40754_Rus4.tsvg

  • '17 '16 '15 '14 '12

    @JDOW:

    One note btw. The italian tank some turns ago was allowed to blitz through iraq. The reason is that arter the uk attack iraq was no longer neutral but joint the axis. So italy can blitz through it in ncm and also land planes there.

    In light of this new evidence I suppose I could demand that the tank have stayed in Transjordan and could now only be in NW Persia instead of Caucasus.  And I would have landed happily in Irag and all would be well for the allies, except you sunk my crappy batttleship that only rolled 6s.

  • '17 '16 '15 '14 '12

    Actually now that I think about it, Iraq was still pro-axis after it was attacked; not an axis country.  The tank would indeed have to stop there because you can’t blitz to activate.  Its a noncombat move.  Thanks for trying though JDOW

  • '15 '14

    @variance:

    Actually now that I think about it, Iraq was still pro-axis after it was attacked; not an axis country.  The tank would indeed have to stop there because you can’t blitz to activate.  Its a noncombat move.  Thanks for trying though JDOW

    Hi Sir, I am not trying, but telling you the truth;)
    Prior before posting, I discussed this with gamerman and he confirmed my view.

    “Iraq was still pro-axis after it was attacked”
    No it was not. if a neutral country is attacked it joins the opposite site.

    Europe rule book page 11

    When a neutral territory is invaded, it’s no longer considered
    neutral and immediately becomes part of the alliance

    http://www.axisandallies.org/wp-content/uploads/2011/12/Axis-Allies-Europe-1940-Second-Edition.pdf

  • '15 '14

    To be more specific from page 11

    For example, if Germany
    attacked Yugoslavia, Yugoslavia would join the Allies

  • Liaison TripleA '11 '10

    JDOW is correct!  I knew I had it right the first time!

    That said - kind of doesn’t matter now.  We wouldn’t be having this conversation had the iraq invasion suceeded.

    The bottom line is Italy’s NCM was adjusted per agreement by both parties; and the game went from there!

    Posting the Rising Sun now!

  • Liaison TripleA '11 '10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 2 factory_minors, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                2 infantry moved from Hopei to Shensi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                3 fighters moved from Kwangsi to Japan
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer moved from 55 Sea Zone to 46 Sea Zone
                1 destroyer moved from 41 Sea Zone to 55 Sea Zone
                1 transport moved from 20 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                2 fighters moved from 42 Sea Zone to Dutch New Guinea
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 45 Sea Zone
                1 battleship moved from 42 Sea Zone to 35 Sea Zone
                1 cruiser moved from 42 Sea Zone to 35 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                2 infantry moved from Yunnan to Burma
                3 tactical_bombers moved from Kwangsi to Burma
                1 battleship moved from 41 Sea Zone to 39 Sea Zone
                1 carrier moved from 38 Sea Zone to 39 Sea Zone
                2 fighters moved from 38 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 39 Sea Zone
                1 cruiser moved from 41 Sea Zone to 39 Sea Zone
                1 transport moved from 38 Sea Zone to 36 Sea Zone
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 artillery moved from Shan State to Yunnan
                1 armour moved from Malaya to Yunnan
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                1 bomber moved from French Indo China to Philippines
                1 bomber moved from French Indo China to 45 Sea Zone

    triplea_40754_Jap4.tsvg

  • Liaison TripleA '11 '10

    I really don’t see you scrambling here - but you can choose to on your turn if you want.  Not going to change the result lol.

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 2 factory_minors, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                2 infantry moved from Hopei to Shensi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                3 fighters moved from Kwangsi to Japan
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer moved from 55 Sea Zone to 46 Sea Zone
                1 destroyer moved from 41 Sea Zone to 55 Sea Zone
                1 transport moved from 20 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                2 fighters moved from 42 Sea Zone to Dutch New Guinea
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 45 Sea Zone
                1 battleship moved from 42 Sea Zone to 35 Sea Zone
                1 cruiser moved from 42 Sea Zone to 35 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 42 Sea Zone to 35 Sea Zone
                2 infantry moved from Yunnan to Burma
                3 tactical_bombers moved from Kwangsi to Burma
                1 battleship moved from 41 Sea Zone to 39 Sea Zone
                1 carrier moved from 38 Sea Zone to 39 Sea Zone
                2 fighters moved from 38 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 39 Sea Zone
                1 cruiser moved from 41 Sea Zone to 39 Sea Zone
                1 transport moved from 38 Sea Zone to 36 Sea Zone
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 artillery moved from Shan State to Yunnan
                1 armour moved from Malaya to Yunnan
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                1 bomber moved from French Indo China to Philippines
                1 bomber moved from French Indo China to 45 Sea Zone

    Combat - Japanese
                Battle in 39 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport
                    French defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 :  4/6 hits
                        French roll dice for 1 destroyer in 39 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from French with 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Shensi
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Guam
                Battle in Ceylon
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 cruiser and 1 transport
                        Japanese roll dice for 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 45 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the ANZAC and 1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win, taking Guam from Americans, taking Ceylon from UK_Pacific with 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 cruiser and 1 transport
                Battle in Burma
                    Japanese attack with 2 infantry and 3 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 infantry and 3 tactical_bombers in Burma, round 2 :  1/5 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 :  2/4 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 bomber and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Philippines, round 2 :  1/5 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                1 bomber moved from Philippines to Kwangsi
                1 bomber moved from 45 Sea Zone to Kwangsi
                2 fighters moved from Dutch New Guinea to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
                1 carrier moved from 41 Sea Zone to 36 Sea Zone
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                3 tactical_bombers moved from Burma to Kwangsi
                2 fighters moved from 39 Sea Zone to Yunnan
                1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
                1 aaGun and 2 infantry moved from Hopei to Suiyuyan
                2 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Jehol
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Manchuria to Jehol
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
                1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Malaya
                1 factory_minor placed in Manchuria
                3 destroyers placed in 36 Sea Zone
                1 mech_infantry placed in Japan
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 2 infantry and 5 tactical_bombers
        Korea : 1 aaGun and 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Jehol : 1 flag, 2 infantry
        Manchuria : 1 flag, 1 factory_minor
        Hainan : 1 harbour
        Shensi : 1 flag, 2 infantry
        Yunnan : 1 flag, 1 armour, 4 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Suiyuyan : 1 flag, 1 aaGun and 3 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 2 infantry
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Ceylon : 1 flag, 1 infantry
        Shan State : 1 flag
        Burma : 1 flag, 2 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 flag, 1 airfield and 1 infantry
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        46 Sea Zone : 1 destroyer
        45 Sea Zone : 1 transport
        36 Sea Zone : 1 carrier, 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
        39 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
        21 Sea Zone : 1 transport
        6 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 67
        Russians : 40 / 46
        Japanese : 64 / 69
        Americans : 50 / 77
        Chinese : 1 / 6
        British : 24 / 26
        UK_Pacific : 5 / 3
        Italians : 24 / 43
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40754_Jap4.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from Hawaiian Islands to 46 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 46 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 tactical_bomber moved from 55 Sea Zone to Queensland
                1 fighter moved from 55 Sea Zone to 54 Sea Zone
                2 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
                3 bombers moved from Hawaiian Islands to Western United States
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 submarine placed in 101 Sea Zone
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States
                2 transports placed in 101 Sea Zone
                Americans undo move 3.
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
                EDIT: Removing units owned by Americans from 30 Sea Zone: 1 carrier and 1 destroyer
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 2 destroyers and 2 fighters
                EDIT: Turning off Edit Mode
                2 fighters placed in Eastern United States
                Americans undo move 4.
                1 fighter placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 2 aaGuns
                EDIT: Removing units owned by Americans from Western United States: 2 mech_infantrys
                EDIT: Adding units owned by Americans to Southeast Mexico: 2 aaGuns and 2 mech_infantrys
                EDIT: Removing units owned by Americans from Western United States: 2 aaGuns and 1 infantry
                EDIT: Adding units owned by Americans to Central United States: 2 aaGuns and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
                EDIT: Adding units owned by Americans to Central United States: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Queensland : 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
        Wake Island : 1 airfield
        Western United States : 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        46 Sea Zone : 1 submarine
        26 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
        10 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines and 2 transports
        Central United States : 2 aaGuns, 1 factory_major and 2 infantry
        Southeast Mexico : 2 aaGuns and 2 mech_infantrys
        Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 3 fighters and 1 harbour
        101 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 3 transports

    Production/PUs Summary :

    Germans : 41 / 67
        Russians : 40 / 46
        Japanese : 64 / 69
        Americans : 50 / 71
        Chinese : 1 / 6
        British : 24 / 26
        UK_Pacific : 5 / 3
        Italians : 24 / 43
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_40754_Ame4.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Kansu
                2 infantry moved from Tsinghai to Sikang
                1 fighter and 3 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  0/4 hits
                        Japanese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 :  2/3 hits
                        Japanese roll dice for 2 infantry in Shensi, round 3 :  0/2 hits
                        2 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Kansu : 2 infantry
        Tsinghai : 1 fighter and 5 infantry
        Sikang : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 67
        Russians : 40 / 46
        Japanese : 61 / 69
        Americans : 50 / 71
        Chinese : 4 / 4
        British : 24 / 26
        UK_Pacific : 5 / 3
        Italians : 24 / 43
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.480
            Median : 3.000
            Variance : 0.958
            Standard Deviation : 0.979
            Total rolls : 25

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 4 times
            Average roll : 3.091
            Median : 3.000
            Variance : 1.900
            Standard Deviation : 1.378
            Total rolls : 11

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    triplea_40754_Chi4.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from Hawaiian Islands to 46 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 46 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 tactical_bomber moved from 55 Sea Zone to Queensland
                1 fighter moved from 55 Sea Zone to 54 Sea Zone
                2 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
                3 bombers moved from Hawaiian Islands to Western United States
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 submarine placed in 101 Sea Zone
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States
                2 transports placed in 101 Sea Zone
                Americans undo move 3.
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
                EDIT: Removing units owned by Americans from 30 Sea Zone: 1 carrier and 1 destroyer
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 2 destroyers and 2 fighters
                EDIT: Turning off Edit Mode
                2 fighters placed in Eastern United States
                Americans undo move 4.
                1 fighter placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 2 aaGuns
                EDIT: Removing units owned by Americans from Western United States: 2 mech_infantrys
                EDIT: Adding units owned by Americans to Southeast Mexico: 2 aaGuns and 2 mech_infantrys
                EDIT: Removing units owned by Americans from Western United States: 2 aaGuns and 1 infantry
                EDIT: Adding units owned by Americans to Central United States: 2 aaGuns and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
                EDIT: Adding units owned by Americans to Central United States: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Kansu
                2 infantry moved from Tsinghai to Sikang
                1 fighter and 3 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  0/4 hits
                        Japanese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 :  2/3 hits
                        Japanese roll dice for 2 infantry in Shensi, round 3 :  0/2 hits
                        2 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Purchase Units - British
                British buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from India to Tanganyika Territory
                1 armour moved from Union of South Africa to Tanganyika Territory

    Combat - British
                Battle in Tanganyika Territory
                    British attack with 1 armour and 1 bomber
                    Germans defend with 1 tactical_bomber; Italians defend with 1 artillery
                        British roll dice for 1 armour and 1 bomber in Tanganyika Territory, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery and 1 tactical_bomber in Tanganyika Territory, round 2 :  1/2 hits
                        1 armour owned by the British and 1 artillery owned by the Italians lost in Tanganyika Territory
                        British roll dice for 1 bomber in Tanganyika Territory, round 3 :  0/1 hits
                        Italians roll dice for 1 tactical_bomber in Tanganyika Territory, round 3 :  0/1 hits
                        British roll dice for 1 bomber in Tanganyika Territory, round 4 :  1/1 hits
                        Italians roll dice for 1 tactical_bomber in Tanganyika Territory, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Germans and 1 bomber owned by the British lost in Tanganyika Territory
                    Italians win with no units remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 armour and 1 bomber
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
                British collect 23 PUs (3 lost to blockades); end with 23 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,4,3,5,4
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 2 infantry
        Kansu : 2 infantry
        Tsinghai : 1 fighter and 5 infantry
        Sikang : 2 infantry
        India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 20 infantry and 2 mech_infantrys
        Queensland : 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
        Wake Island : 1 airfield
        Western United States : 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        46 Sea Zone : 1 submarine
        26 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
        10 Sea Zone : 1 carrier and 2 submarines
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines and 2 transports
        Central United States : 2 aaGuns, 1 factory_major and 2 infantry
        Southeast Mexico : 2 aaGuns and 2 mech_infantrys
        Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 3 fighters and 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 16 infantry
        Rhodesia : 2 infantry
        86 Sea Zone : 1 transport
        Eire : 1 flag
        Eastern Persia : 1 flag
        101 Sea Zone : 1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 3 transports
        Brazil : 1 flag, 3 infantry and 1 mech_infantry
        Persia : 1 flag, 2 infantry and 1 mech_infantry
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 41 / 67
        Russians : 40 / 46
        Japanese : 61 / 69
        Americans : 50 / 71
        Chinese : 4 / 4
        British : 26 / 23
        UK_Pacific : 5 / 2
        Italians : 24 / 43
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 11 times
                4 was rolled 9 times
                5 was rolled 12 times
                6 was rolled 7 times
            Average roll : 3.604
            Median : 4.000
            Variance : 0.596
            Standard Deviation : 0.772
            Total rolls : 53

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.643
            Median : 4.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    British Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 4 times
            Average roll : 3.091
            Median : 3.000
            Variance : 1.900
            Standard Deviation : 1.378
            Total rolls : 11

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.643
            Median : 4.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    triplea_40754_UK_4.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from Hawaiian Islands to 46 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 46 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 tactical_bomber moved from 55 Sea Zone to Queensland
                1 fighter moved from 55 Sea Zone to 54 Sea Zone
                2 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
                3 bombers moved from Hawaiian Islands to Western United States
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 submarine placed in 101 Sea Zone
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States
                2 transports placed in 101 Sea Zone
                Americans undo move 3.
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
                EDIT: Removing units owned by Americans from 30 Sea Zone: 1 carrier and 1 destroyer
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 2 destroyers and 2 fighters
                EDIT: Turning off Edit Mode
                2 fighters placed in Eastern United States
                Americans undo move 4.
                1 fighter placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 2 aaGuns
                EDIT: Removing units owned by Americans from Western United States: 2 mech_infantrys
                EDIT: Adding units owned by Americans to Southeast Mexico: 2 aaGuns and 2 mech_infantrys
                EDIT: Removing units owned by Americans from Western United States: 2 aaGuns and 1 infantry
                EDIT: Adding units owned by Americans to Central United States: 2 aaGuns and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
                EDIT: Adding units owned by Americans to Central United States: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Kansu
                2 infantry moved from Tsinghai to Sikang
                1 fighter and 3 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  0/4 hits
                        Japanese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 :  2/3 hits
                        Japanese roll dice for 2 infantry in Shensi, round 3 :  0/2 hits
                        2 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Purchase Units - British
                British buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from India to Tanganyika Territory
                1 armour moved from Union of South Africa to Tanganyika Territory

    Combat - British
                Battle in Tanganyika Territory
                    British attack with 1 armour and 1 bomber
                    Germans defend with 1 tactical_bomber; Italians defend with 1 artillery
                        British roll dice for 1 armour and 1 bomber in Tanganyika Territory, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery and 1 tactical_bomber in Tanganyika Territory, round 2 :  1/2 hits
                        1 armour owned by the British and 1 artillery owned by the Italians lost in Tanganyika Territory
                        British roll dice for 1 bomber in Tanganyika Territory, round 3 :  0/1 hits
                        Italians roll dice for 1 tactical_bomber in Tanganyika Territory, round 3 :  0/1 hits
                        British roll dice for 1 bomber in Tanganyika Territory, round 4 :  1/1 hits
                        Italians roll dice for 1 tactical_bomber in Tanganyika Territory, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Germans and 1 bomber owned by the British lost in Tanganyika Territory
                    Italians win with no units remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 armour and 1 bomber
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
                British collect 23 PUs (3 lost to blockades); end with 23 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,4,3,5,4
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
                Some Units in India change ownership: 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Brazil: 1 infantry and 1 mech_infantry
                EDIT: Removing units owned by British from 86 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 66 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
                EDIT: Removing units owned by British from Brazil: 2 infantry
                EDIT: Adding units owned by British to British Guiana: 1 infantry
                EDIT: Adding units owned by British to Suriname: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 2 infantry
        Kansu : 2 infantry
        Tsinghai : 1 fighter and 5 infantry
        Sikang : 2 infantry
        India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 20 infantry and 2 mech_infantrys
        Queensland : 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
        Wake Island : 1 airfield
        Western United States : 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        46 Sea Zone : 1 submarine
        26 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
        10 Sea Zone : 1 carrier and 2 submarines
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines and 2 transports
        Central United States : 2 aaGuns, 1 factory_major and 2 infantry
        Southeast Mexico : 2 aaGuns and 2 mech_infantrys
        Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 3 fighters and 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        British Guiana : 1 infantry
        Scotland : 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 16 infantry
        Rhodesia : 2 infantry
        66 Sea Zone : 1 infantry, 1 mech_infantry and 1 transport
        Eire : 1 flag
        Eastern Persia : 1 flag
        101 Sea Zone : 1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 3 transports
        Brazil : 1 flag
        Persia : 1 flag, 2 infantry and 1 mech_infantry
        Suriname : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 41 / 67
        Russians : 40 / 46
        Japanese : 61 / 69
        Americans : 50 / 71
        Chinese : 4 / 4
        British : 26 / 23
        UK_Pacific : 5 / 2
        Italians : 24 / 43
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 11 times
                4 was rolled 9 times
                5 was rolled 12 times
                6 was rolled 7 times
            Average roll : 3.604
            Median : 4.000
            Variance : 0.596
            Standard Deviation : 0.772
            Total rolls : 53

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.643
            Median : 4.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    British Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 4 times
            Average roll : 3.091
            Median : 3.000
            Variance : 1.900
            Standard Deviation : 1.378
            Total rolls : 11

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.643
            Median : 4.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    triplea_40754_UK_4.tsvg

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 1 factory_minor, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 armour moved from Caucasus to Persia
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery, 1 battleship, 2 cruisers and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Persia
                1 bomber moved from Tobruk to Persia
                1 artillery moved from Alexandria to Egypt
                2 infantry moved from Yugoslavia to Romania
                2 fighters moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Romania
                1 mech_infantry moved from Northern Italy to Romania

    Combat - Italians
                Battle in Romania
                    Italians attack with 2 fighters, 3 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Romania, round 2 :  3/6 hits
                        Russians roll dice for 2 infantry in Romania, round 2 :  1/2 hits
                        1 infantry owned by the Italians and 2 infantry owned by the Russians lost in Romania
                    Italians win, taking Romania from Russians with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Persia
                    Italians attack with 1 armour, 1 artillery and 1 bomber
                    British defend with 2 infantry and 1 mech_infantry
                        Italians roll dice for 1 battleship in Persia, round 2 :  1/1 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 bomber in Persia, round 2 :  3/3 hits
                        British roll dice for 2 infantry and 1 mech_infantry in Persia, round 2 :  1/3 hits
                        1 mech_infantry owned by the British, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Persia
                    Italians win, taking Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 artillery
                    Casualties for British: 2 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Persia to Iraq
                1 artillery moved from Tunisia to 94 Sea Zone
                1 infantry moved from Algeria to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                4 aaGuns moved from Slovakia Hungary to Romania
                2 fighters moved from Romania to Southern Italy

    Place Units - Italians
                1 armour and 2 infantry placed in Iraq
                1 infantry placed in Northern Italy
                1 factory_minor placed in Egypt
                1 fighter placed in Southern Italy
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 47 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 airfield
        British Somaliland : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 infantry
        Egypt : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Tanganyika Territory : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag
        Syria : 1 flag
        Tunisia : 1 flag
        Romania : 4 aaGuns, 2 infantry and 1 mech_infantry
        Northern Italy : 1 factory_major and 1 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
        Caucasus : 1 flag
        80 Sea Zone : 1 battleship, 2 cruisers and 1 transport
        95 Sea Zone : 1 submarine
        99 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour, 1 bomber, 1 factory_minor and 2 infantry
        92 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour
        98 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 44 / 67
        Russians : 37 / 46
        Japanese : 61 / 69
        Americans : 50 / 71
        Chinese : 4 / 4
        British : 24 / 23
        UK_Pacific : 5 / 2
        Italians : 26 / 47
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40754_Ita4.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from India to Ceylon
                1 infantry moved from Belgian Congo to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians

    Combat - ANZAC
                Battle in Ceylon
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 3 fighters in Ceylon, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Ceylon, round 2 :  1/1 hits
                        1 fighter owned by the ANZAC lost in Ceylon
                        ANZAC roll dice for 2 fighters in Ceylon, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Ceylon, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Ceylon
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Ceylon to 39 Sea Zone
                2 fighters moved from 39 Sea Zone to India
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                2 submarines moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 armour
                EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
                EDIT: Adding units owned by ANZAC to Queensland: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    India : 2 fighters
        Queensland : 1 airfield, 1 armour, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 2 aaGuns, 1 artillery and 1 infantry
        42 Sea Zone : 1 submarine
        54 Sea Zone : 2 submarines
        62 Sea Zone : 1 carrier
        Kenya : 1 infantry
        Tanganyika Territory : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 67
        Russians : 37 / 46
        Japanese : 61 / 69
        Americans : 50 / 71
        Chinese : 4 / 4
        British : 26 / 23
        UK_Pacific : 5 / 2
        Italians : 24 / 47
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    ANZAC Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_40754_ANZ4.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from India to Ceylon
                1 infantry moved from Belgian Congo to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians

    Combat - ANZAC
                Battle in Ceylon
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 3 fighters in Ceylon, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Ceylon, round 2 :  1/1 hits
                        1 fighter owned by the ANZAC lost in Ceylon
                        ANZAC roll dice for 2 fighters in Ceylon, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Ceylon, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Ceylon
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Ceylon to 39 Sea Zone
                2 fighters moved from 39 Sea Zone to India
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                2 submarines moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 armour
                EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
                EDIT: Adding units owned by ANZAC to Queensland: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Belgian Congo to Union of South Africa

    Turn Complete - French

    Territory Summary for ANZAC and French :

    India : 2 fighters
        Queensland : 1 airfield, 1 armour, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 2 aaGuns, 1 artillery and 1 infantry
        42 Sea Zone : 1 submarine
        54 Sea Zone : 2 submarines
        62 Sea Zone : 1 carrier
        Union of South Africa : 1 fighter
        Kenya : 1 infantry
        United Kingdom : 2 infantry
        Tanganyika Territory : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 67
        Russians : 37 / 46
        Japanese : 61 / 69
        Americans : 50 / 71
        Chinese : 4 / 4
        British : 26 / 23
        UK_Pacific : 5 / 2
        Italians : 24 / 47
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    ANZAC Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_40754_Fre4.tsvg

  • '17 '16 '15 '14 '12

    not the best dice

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 mech_infantrys moved from Slovakia Hungary to Bessarabia
                2 tactical_bombers moved from Iraq to Southern Italy
                13 armour, 8 artilleries, 21 infantry and 14 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                2 mech_infantrys moved from Germany to Poland
                3 armour moved from Germany to Poland
                3 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Yugoslavia to Romania
                1 destroyer moved from 91 Sea Zone to 105 Sea Zone
                1 bomber moved from Western Germany to 105 Sea Zone
                1 bomber moved from Iraq to Bessarabia

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Bessarabia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 105 Sea Zone
                    Germans attack with 1 bomber and 1 destroyer
                    Russians defend with 1 submarine
                        Germans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 :  1/2 hits
                        Russians roll dice for 1 submarine in 105 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 105 Sea Zone
                    Germans win, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Poland
                    Germans attack with 3 armour and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 3 armour and 2 mech_infantrys in Poland, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry in Poland, round 2 :  2/2 hits
                        2 mech_infantrys owned by the Germans and 2 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 3 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Eastern Poland
                    Germans attack with 13 armour, 8 artilleries, 21 infantry and 17 mech_infantrys
                    Russians defend with 1 aaGun and 4 infantry
                        Germans roll dice for 13 armour, 8 artilleries, 21 infantry and 17 mech_infantrys in Eastern Poland, round 2 :  15/59 hits
                        Russians roll dice for 1 aaGun and 4 infantry in Eastern Poland, round 2 :  2/4 hits
                        1 aaGun owned by the Russians, 2 infantry owned by the Germans and 4 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 13 armour, 8 artilleries, 19 infantry and 17 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 aaGun and 4 infantry

    Non Combat Move - Germans
                6 aaGuns moved from Slovakia Hungary to Eastern Poland
                1 bomber moved from Bessarabia to Greece
                1 bomber moved from 105 Sea Zone to Gibraltar
                3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                1 battleship, 2 carriers, 1 cruiser and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 108 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone

    Place Units - Germans
                1 artillery and 1 infantry placed in Southern France
                1 submarine placed in 93 Sea Zone
                1 submarine placed in 105 Sea Zone
                1 bomber placed in France
                9 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 bomber, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Egypt : 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 1 bomber and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Romania : 1 infantry
        Poland : 3 armour
        Germany : 1 factory_major and 9 mech_infantrys
        Southern Italy : 2 tactical_bombers
        Karelia : 1 flag, 1 artillery and 6 infantry
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 6 aaGuns, 13 armour, 8 artilleries, 19 infantry and 17 mech_infantrys
        Bessarabia : 1 flag, 2 mech_infantrys
        125 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 1 transport
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 3 submarines
        Greece : 1 flag, 1 bomber
        Yugoslavia : 1 flag
        Finland : 1 flag
        105 Sea Zone : 1 flag, 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 33 / 46
        Japanese : 61 / 69
        Americans : 50 / 71
        Chinese : 4 / 4
        British : 26 / 23
        UK_Pacific : 5 / 2
        Italians : 24 / 47
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40754_Ger5.tsvg

  • '15 '14

    @JDOW:

    @variance:

    Actually now that I think about it, Iraq was still pro-axis after it was attacked; not an axis country.  The tank would indeed have to stop there because you can’t blitz to activate.  Its a noncombat move.  Thanks for trying though JDOW

    Hi Sir, I am not trying, but telling you the truth;)
    Prior before posting, I discussed this with gamerman and he confirmed my view.

    “Iraq was still pro-axis after it was attacked”
    No it was not. if a neutral country is attacked it joins the opposite site.

    Europe rule book page 11

    When a neutral territory is invaded, it�s no longer considered
    neutral and immediately becomes part of the alliance

    http://www.axisandallies.org/wp-content/uploads/2011/12/Axis-Allies-Europe-1940-Second-Edition.pdf

    Variance, just curious because a new page started after Garg posted: did you notice this?

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