Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
Unintended for sure, but there is something to be said for giving you enemy a nice place to put your stukas thats away from where they can hurt me on die Ostfront. That’s might be a trick worth remembering
If those 3 tacs were able to hit East Poland, your odds of winning that one would go from 38% to 75% according to the calculator. interesting.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Hunan to Yunnan
2 artilleries, 2 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from French Indo China to Shan State
1 infantry moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
4 fighters moved from 38 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
2 bombers moved from Kwangsi to 39 Sea Zone
1 tactical_bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Kwangtung
1 battleship moved from 37 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Celebes
Battle in Burma
Battle in Sumatra
Battle in Malaya
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 3/6 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Burma from UK_Pacific, taking Sumatra from Dutch, taking Malaya from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Shan State, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/9 hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in 39 Sea Zone
Japanese attack with 2 bombers, 5 fighters, 2 submarines and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 4/8 hits
ANZAC roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 bombers, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 battleship and 1 destroyer
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 battleship and 1 destroyer
EDIT: Turning off Edit Mode
1 fighter and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 carrier moved from 38 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
2 bombers moved from 39 Sea Zone to French Indo China
1 battleship moved from 38 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to French Indo China
1 fighter and 2 tactical_bombers moved from Shan State to Kwangsi
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 38 Sea Zone to 42 Sea Zone
1 destroyer moved from 38 Sea Zone to 41 Sea Zone
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
2 fighters moved from 39 Sea Zone to 38 Sea Zone
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to Kwangsi
1 tactical_bomber moved from Malaya to French Indo China
1 aaGun and 5 infantry moved from Chahar to Hopei
3 infantry moved from Jehol to Anhwe
Place Units - Japanese
1 factory_minor placed in French Indo China
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 4 fighters and 6 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 3 artilleries, 3 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 aaGun and 5 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 3 infantry
Shan State : 1 flag, 1 artillery
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 armour and 1 harbour
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 2 infantry
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 1 fighter and 1 tactical_bomber
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 2 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
41 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 transport
39 Sea Zone : 1 flag, 2 submarines
38 Sea Zone : 1 carrier, 2 fighters and 1 transport
20 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 46 / 57
Russians : 37 / 38
Japanese : 60 / 66
Americans : 52 / 52
Chinese : 3 / 8
British : 27 / 18
UK_Pacific : 5 / 18
Italians : 16 / 16
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
3 bombers moved from Western United States to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 3 bombers, 2 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
10 Sea Zone : 1 carrier and 2 destroyers
54 Sea Zone : 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports
Central United States : 2 aaGuns and 1 factory_minor
Eastern United States : 1 airfield, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry
101 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Production/PUs Summary :
Germans : 46 / 57
Russians : 37 / 38
Japanese : 60 / 66
Americans : 52 / 77
Chinese : 3 / 8
British : 27 / 18
UK_Pacific : 5 / 18
Italians : 16 / 16
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Tsinghai : 1 fighter and 10 infantry
Production/PUs Summary :
Germans : 46 / 57
Russians : 37 / 38
Japanese : 59 / 66
Americans : 52 / 77
Chinese : 4 / 6
British : 27 / 18
UK_Pacific : 5 / 18
Italians : 16 / 16
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
Average roll : 1.750
Median : 2.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Chinese Combat
2 was rolled 3 times
Average roll : 2.000
Median : 2.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
3 bombers moved from Western United States to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
Purchase Units - British
British buy 1 armour and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
Combat - British
Battle in Iraq
British attack with 2 infantry
Italians defend with 1 armour
British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits
British roll dice for 2 infantry in Iraq, round 2 : 0/2 hits
Italians roll dice for 1 armour in Iraq, round 2 : 0/1 hits
British roll dice for 2 infantry in Iraq, round 3 : 0/2 hits
Italians roll dice for 1 armour in Iraq, round 3 : 1/1 hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 infantry in Iraq, round 4 : 0/1 hits
Italians roll dice for 1 armour in Iraq, round 4 : 0/1 hits
British roll dice for 1 infantry in Iraq, round 5 : 0/1 hits
Italians roll dice for 1 armour in Iraq, round 5 : 1/1 hits
1 infantry owned by the British lost in Iraq
Italians win with 1 armour remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Non Combat Move - British
1 bomber moved from Union of South Africa to India
2 infantry moved from Eire to Scotland
1 armour and 1 infantry moved from Quebec to Eastern United States
1 artillery and 1 infantry moved from Ontario to Eastern United States
Place Units - British
1 armour and 2 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5
British collect 26 PUs (1 lost to blockades); end with 26 PUs total
Place Units - UK_Pacific
6 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 mech_infantry
EDIT: Adding units owned by British to Eastern Persia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,1,1
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 6 infantry
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 infantry
Tsinghai : 1 fighter and 10 infantry
India : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 19 infantry and 2 mech_infantrys
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 3 bombers, 2 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
10 Sea Zone : 1 carrier and 2 destroyers
54 Sea Zone : 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports
Central United States : 2 aaGuns and 1 factory_minor
Eastern United States : 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 12 infantry
80 Sea Zone : 1 battleship and 1 transport
86 Sea Zone : 1 transport
Eire : 1 flag
Eastern Persia : 1 flag, 1 mech_infantry
72 Sea Zone : 1 transport
101 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Brazil : 1 flag, 3 infantry and 1 mech_infantry
Suriname : 1 flag
Production/PUs Summary :
Germans : 46 / 57
Russians : 37 / 38
Japanese : 59 / 66
Americans : 52 / 77
Chinese : 4 / 6
British : 27 / 26
UK_Pacific : 5 / 3
Italians : 16 / 16
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 2.917
Median : 2.000
Variance : 1.652
Standard Deviation : 1.285
Total rolls : 24
Null / Other
1 was rolled 3 times
5 was rolled 2 times
Average roll : 2.600
Median : 1.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5
British Combat
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.714
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Italians Combat
2 was rolled 2 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
Chinese Combat
2 was rolled 3 times
Average roll : 2.000
Median : 2.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3
Japanese Combat
1 was rolled 3 times
5 was rolled 2 times
Average roll : 2.600
Median : 1.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5
So this piece of shite stopped the invasion??!?!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Iraq to Caucasus
Italians take Northwest Persia from Neutral_Allies
Italians take Caucasus from Russians
1 artillery moved from Trans-Jordan to Egypt
Italians take Egypt from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from 94 Sea Zone to Algeria
1 artillery and 1 infantry moved from Libya to Tunisia
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Alexandria
1 bomber moved from Syria to Tunisia
Combat - Italians
Battle in Alexandria
Battle in Morocco
Battle in Algeria
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 1/3 hits
French roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits
1 infantry owned by the French lost in Tunisia
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 3 : 2/3 hits
French roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Alexandria from British, taking Morocco from French, taking Algeria from French, taking Tunisia from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Tunisia to Tobruk
1 battleship moved from 96 Sea Zone to 97 Sea Zone
2 cruisers moved from 96 Sea Zone to 98 Sea Zone
2 aaGuns and 1 infantry moved from Romania to Slovakia Hungary
2 aaGuns moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 factory_minor placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by Italians from Syria: 2 fighters
EDIT: Adding units owned by Italians to Slovakia Hungary: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 battleship
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 battleship
EDIT: Changing unit hit damage for these Italians owned units to: battleship = 1
EDIT: Turning off Edit Mode
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
Italians collect 24 PUs (1 lost to blockades); end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 43 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag, 1 airfield
British Somaliland : 1 flag
Alexandria : 1 flag, 1 artillery
Egypt : 1 flag, 1 artillery and 1 harbour
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
Tanganyika Territory : 1 flag, 1 artillery
Morocco : 1 flag, 1 infantry
Algeria : 1 flag, 1 infantry
Syria : 1 flag
Tunisia : 1 flag, 1 artillery
Slovakia Hungary : 4 aaGuns, 2 fighters and 1 infantry
Tobruk : 1 bomber
Northern Italy : 1 factory_major and 1 mech_infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 armour
94 Sea Zone : 1 transport
99 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor
92 Sea Zone : 1 transport
Northwest Persia : 1 flag
Yugoslavia : 2 infantry
98 Sea Zone : 1 battleship, 2 cruisers and 1 transport
Production/PUs Summary :
Germans : 46 / 57
Russians : 35 / 38
Japanese : 59 / 66
Americans : 52 / 77
Chinese : 4 / 6
British : 23 / 26
UK_Pacific : 5 / 3
Italians : 25 / 43
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
oh dear…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from India to Burma
3 fighters moved from India to Burma
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Italians
Combat - ANZAC
Battle in Burma
ANZAC attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 3 fighters and 2 infantry in Burma, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Burma
ANZAC win, taking Burma from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 1 destroyer in 45 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
ANZAC win with 1 cruiser remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
3 fighters moved from Burma to India
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Territory Summary for ANZAC :
Burma : 1 infantry
India : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 1 artillery and 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 cruiser and 1 transport
62 Sea Zone : 3 submarines
Belgian Congo : 2 infantry
Production/PUs Summary :
Germans : 46 / 57
Russians : 35 / 38
Japanese : 58 / 66
Americans : 52 / 77
Chinese : 4 / 6
British : 24 / 26
UK_Pacific : 6 / 3
Italians : 24 / 43
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
ANZAC Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from India to Burma
3 fighters moved from India to Burma
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Italians
Combat - ANZAC
Battle in Burma
ANZAC attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 3 fighters and 2 infantry in Burma, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Burma
ANZAC win, taking Burma from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 1 destroyer in 45 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
ANZAC win with 1 cruiser remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
3 fighters moved from Burma to India
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from French West Africa to Anglo Egyptian Sudan
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Combat - French
Battle in Anglo Egyptian Sudan
French attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
French roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
French win with 1 fighter remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in 39 Sea Zone
French attack with 1 destroyer
Japanese defend with 2 submarines
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Japanese lost in 39 Sea Zone
French roll dice for 1 destroyer in 39 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 39 Sea Zone
French win, taking 39 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Non Combat Move - French
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
Turn Complete - French
Territory Summary for ANZAC and French :
Burma : 1 infantry
India : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 1 artillery and 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 cruiser and 1 transport
39 Sea Zone : 1 flag, 1 destroyer
62 Sea Zone : 3 submarines
Belgian Congo : 1 fighter and 2 infantry
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 46 / 57
Russians : 35 / 38
Japanese : 58 / 66
Americans : 52 / 77
Chinese : 4 / 6
British : 24 / 26
UK_Pacific : 6 / 3
Italians : 24 / 43
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.706
Median : 2.000
Variance : 2.062
Standard Deviation : 1.436
Total rolls : 17
French Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.250
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
French destroyer did pretty good!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 unit repaired.
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 infantry moved from Norway to Finland
1 bomber moved from Western Germany to 80 Sea Zone
2 tactical_bombers moved from Trans-Jordan to 80 Sea Zone
1 tactical_bomber moved from Trans-Jordan to 72 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea Zone
Combat - Germans
Battle in 80 Sea Zone
Germans attack with 1 bomber and 2 tactical_bombers
British defend with 1 battleship and 1 transport
Germans roll dice for 1 bomber and 2 tactical_bombers in 80 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 battleship and 1 transport in 80 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the British lost in 80 Sea Zone
1 transport owned by the British lost in 80 Sea Zone
Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transport
Battle in 72 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 72 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Gibraltar
Non Combat Move - Germans
3 armour, 2 artilleries and 7 infantry moved from Romania to Slovakia Hungary
6 aaGuns, 2 artilleries and 14 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Bulgaria to Romania
4 armour, 4 artilleries and 3 mech_infantrys moved from Germany to Slovakia Hungary
1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from 80 Sea Zone to Iraq
2 tactical_bombers moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from 72 Sea Zone to Tanganyika Territory
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 bomber placed in Western Germany
3 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Egypt : 1 infantry
Tanganyika Territory : 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 6 aaGuns, 13 armour, 8 artilleries, 21 infantry and 16 mech_infantrys
Western Germany : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Romania : 1 infantry
Poland : 1 infantry
Germany : 3 armour, 1 factory_major and 5 mech_infantrys
112 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
108 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag
Iraq : 1 bomber and 2 tactical_bombers
Yugoslavia : 1 flag, 1 infantry
91 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
Finland : 1 flag, 1 artillery and 7 infantry
Production/PUs Summary :
Germans : 46 / 67
Russians : 35 / 38
Japanese : 58 / 66
Americans : 52 / 77
Chinese : 4 / 6
British : 24 / 26
UK_Pacific : 6 / 3
Italians : 24 / 43
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
One note btw. The italian tank some turns ago was allowed to blitz through iraq. The reason is that arter the uk attack iraq was no longer neutral but joint the axis. So italy can blitz through it in ncm and also land planes there.
After and joined
oh yeah thats right. I hate that tank
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Poland
1 infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Baltic States to Poland
1 infantry moved from Eastern Poland to Poland
Combat - Russians
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
8 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
3 infantry moved from Novgorod to Belarus
1 fighter moved from Romania to Belarus
1 tactical_bomber moved from Romania to Belarus
1 fighter moved from Poland to Belarus
3 aaGuns, 14 artilleries and 18 infantry moved from Eastern Poland to Belarus
1 infantry moved from Western Ukraine to Eastern Poland
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 mech_infantry moved from Russia to Kazakhstan
4 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Eastern Poland to Baltic States
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour, 1 artillery and 1 mech_infantry placed in Volgograd
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
Territory Summary for Russians :
Timguska : 2 aaGuns and 12 infantry
Kazakhstan : 1 mech_infantry
Romania : 1 flag, 2 infantry
Poland : 1 flag, 2 infantry
Belarus : 3 aaGuns, 14 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber
Baltic States : 1 infantry
Bryansk : 8 armour and 9 mech_infantrys
Rostov : 1 infantry
Eastern Poland : 1 aaGun and 4 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 2 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 infantry
Novosibirsk : 6 infantry
Volgograd : 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
115 Sea Zone : 1 cruiser and 1 submarine
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 41 / 67
Russians : 40 / 46
Japanese : 58 / 66
Americans : 52 / 77
Chinese : 4 / 6
British : 24 / 26
UK_Pacific : 6 / 3
Italians : 24 / 43
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Germans Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Russians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.571
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
One note btw. The italian tank some turns ago was allowed to blitz through iraq. The reason is that arter the uk attack iraq was no longer neutral but joint the axis. So italy can blitz through it in ncm and also land planes there.
In light of this new evidence I suppose I could demand that the tank have stayed in Transjordan and could now only be in NW Persia instead of Caucasus. And I would have landed happily in Irag and all would be well for the allies, except you sunk my crappy batttleship that only rolled 6s.
Actually now that I think about it, Iraq was still pro-axis after it was attacked; not an axis country. The tank would indeed have to stop there because you can’t blitz to activate. Its a noncombat move. Thanks for trying though JDOW
Actually now that I think about it, Iraq was still pro-axis after it was attacked; not an axis country. The tank would indeed have to stop there because you can’t blitz to activate. Its a noncombat move. Thanks for trying though JDOW
Hi Sir, I am not trying, but telling you the truth;)
Prior before posting, I discussed this with gamerman and he confirmed my view.
“Iraq was still pro-axis after it was attacked”
No it was not. if a neutral country is attacked it joins the opposite site.
Europe rule book page 11
When a neutral territory is invaded, it’s no longer considered
neutral and immediately becomes part of the alliance
http://www.axisandallies.org/wp-content/uploads/2011/12/Axis-Allies-Europe-1940-Second-Edition.pdf