@mike64 this is the special rule for Italy…
Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced
G40 Simon33(Axis) vs Ichabod (Allies+16)
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It was an accident blitzing through Sth France. I want to undo the vichy disband via edit.
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It was an accident blitzing through Sth France. I want to undo the vichy disband via edit.
Wrong thread.
Yes, I got very lucky in Hunan…for my point of view, I’m glad one area went better.
I’ll take 2/3 UK fighter hits in SZ110 in trade for Hunan.
I think you’re off to a great start this game as the Axis. Probably a strong Moscow purchase might net result in a Moscow sack on round 8 or sooner. I should not have scrambled as the UK.
I’m curious to see if you’re going Sea Lion or not? London is pretty bare.
I didn’t see this post.
I’m not keen on Sea Lion and you had a bunch of USN in the Atlantic
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It was an accident blitzing through Sth France. I want to undo the vichy disband via edit.
Wrong thread.
Yes, I got very lucky in Hunan…for my point of view, I’m glad one area went better.
I’ll take 2/3 UK fighter hits in SZ110 in trade for Hunan.
I think you’re off to a great start this game as the Axis. Probably a strong Moscow purchase might net result in a Moscow sack on round 8 or sooner. I should not have scrambled as the UK.
I’m curious to see if you’re going Sea Lion or not? London is pretty bare.
I didn’t see this post.
I’m not keen on Sea Lion and you had a bunch of USN in the Atlantic
I actually like Sea Lion when I know that I can properly manage Russia. I think it’s more deadly than people give it credit. Many details have to go Germany’s favor for me to go for it.
I was disappointed that my 3 fighter scramble in SZ110 all completely missed. The German Battleship wasn’t there so I had a chance to hurt Germany’s air force…still scrambling is not usually optimal, but dang; well, it’s a dice game; just the way it goes sometime.
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Hindsight is 20/20 of course, but a reason I thought I could manage Russia is because you were going for Scandinavia; post Sea Lion, it’s easier to get that back as opposed to dislodging a strong Russian stack from E. Poland gobbling up NOs along the border.
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I’m surprised that would make Sea Lion weaker in your opinion. I suppose if you hold on to your sea lion transports, retaking Scandanavia shouldn’t be too difficult but generally I see them being sunk by the USA eventually.
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I’m surprised that would make Sea Lion weaker in your opinion. I suppose if you hold on to your sea lion transports, retaking Scandanavia shouldn’t be too difficult but generally I see them being sunk by the USA eventually.
I buy 1-2 carrier the turn I do Sea Lion; hopefully have enough planes for them. Unless the US has a stack of bomber coming and lands on Scotland or Ireland, that’s the only I’ve seen the US sink the German fleet in SZ110.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to AmericansPurchase Units - Americans
Americans buy 1 bomber, 3 infantry, 1 submarine and 3 transports; Remaining resources: 4 PUs;Non Combat Move - Americans
2 bombers moved from Eastern United States to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 91 Sea Zone to Morocco
1 transport moved from 64 Sea Zone to 89 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Southeast Mexico to Central United States
1 infantry and 4 mech_infantrys moved from Western United States to Central United States
1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 30 Sea Zone to 26 Sea ZonePlace Units - Americans
1 submarine and 3 transports placed in 101 Sea Zone
1 bomber and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsCombat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
1 fighter moved from Shensi to HunanPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
8 infantry moved from Yunnan to Kwangsi
1 fighter moved from Hunan to BurmaPlace Units - Chinese
1 artillery and 4 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsCombat Move - British
1 tactical_bomber moved from Burma to French Indo China
2 fighters moved from Burma to French Indo China
1 fighter moved from United Kingdom to Gibraltar
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 bomber moved from Syria to Kenya
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansPurchase Units - British
British buy 1 airfield, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Kenya
British attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 cruiser in Kenya, round 2 : 1/1 hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Kenya, round 2 : 3/5 hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 3/4 hits
1 mech_infantry owned by the British, 1 artillery owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in French Indo China
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Burma
1 artillery, 3 infantry and 1 mech_infantry moved from India to Burma
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 tactical_bomber moved from Syria to Egypt
1 fighter moved from Malta to Gibraltar
1 bomber moved from Kenya to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
1 destroyer moved from 106 Sea Zone to 88 Sea ZonePlace Units - British
1 factory_minor placed in Persia
1 transport placed in 106 Sea Zone
1 airfield placed in GibraltarTurn Complete - British
British collect 30 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
3 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,2,6
UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs
Some Units in India change ownership: 3 artilleries and 3 infantry -
I’m surprised that would make Sea Lion weaker in your opinion. I suppose if you hold on to your sea lion transports, retaking Scandanavia shouldn’t be too difficult but generally I see them being sunk by the USA eventually.
No, I think Sea Lion is not weaker when Russia goes for Scandinavia. That means less of a threat to Berlin and less likely for Russia to hold E. Poland which is harder for Germany post - Sea Lion. That’s what I meant. With all of those transports, in the Baltic Germany can land on Norway on say turn 4 or most like turn 5.
I try to get in position after a Sea Lion game in the Baltic where as Germany I can threaten to kill a US fleet in SZ 110 and re-take London. If of course the US spends so much money to come with the power to easily hold SZ 110, than Japan better be kicking butt.
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I don’t think I’ve ever purchased an aircraft carrier and 2 transports G1.
I guess that might be another way to counter your US-Norway / Russia-Finland move other than throwing away 16 IPCs (or the cruiser and 1 destroyer as blockers just to die).
I don’t like purchasing boats with Germany unless I’m getting London or Cairo. If not, then I think Germany has to spend a lot of money on non-mobile units like infantry with some artillery at least 2 turns of shuck-shuck to Leningrad to mitigate the costs.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Romania to Eastern Poland
Italians take Bessarabia from Russians
Italians take Eastern Poland from Russians
1 bomber moved from Southern Italy to Syria
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to Alexandria
1 infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 armour moved from Bulgaria to Eastern PolandPurchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Syria
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Syria, round 2 : 1/3 hits
French roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the French lost in Syria
Italians win, taking Syria from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Alexandria
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Alexandria, round 2 : 1/2 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Alexandria to Tobruk
1 bomber moved from Syria to Southern Italy
1 mech_infantry moved from Tunisia to Tobruk
1 artillery moved from Tunisia to Libya
1 aaGun and 2 infantry moved from Southern France to France
1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
1 submarine moved from 93 Sea Zone to 97 Sea ZonePlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
I don’t think I’ve ever purchased an aircraft carrier and 2 transports G1.
I guess that might be another way to counter your US-Norway / Russia-Finland move other than throwing away 16 IPCs (or the cruiser and 1 destroyer as blockers just to die).
I don’t like purchasing boats with Germany unless I’m getting London or Cairo. If not, then I think Germany has to spend a lot of money on non-mobile units like infantry with some artillery at least 2 turns of shuck-shuck to Leningrad to mitigate the costs.
Yeah, those are the problems for the Axis that the move presents.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 61 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Move - French
1 infantry moved from Nigeria to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 unit repaired.
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Western Germany to 112 Sea Zone
1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
1 armour moved from Poland to Eastern Poland
Germans take Baltic States from RussiansPurchase Units - Germans
Germans buy 1 armour, 1 bomber and 9 mech_infantrys; Remaining resources: 1 PUs;Combat - Germans
Battle in NovgorodNon Combat Move - Germans
3 aaGuns, 2 armour, 9 artilleries and 16 infantry moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 7 infantry moved from Romania to Eastern Poland
6 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland
6 artilleries moved from Germany to Poland
7 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Southern Italy to Eastern Poland
2 bombers moved from Western Germany to Eastern Poland
1 aaGun moved from Finland to Karelia
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Tobruk to Southern Italy
1 infantry moved from Greece to Bulgaria
1 artillery moved from Western Germany to FrancePlace Units - Germans
1 bomber and 2 mech_infantrys placed in Western Germany
1 armour and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 48 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to NovgorodPurchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/5 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 mech_infantrys moved from Bryansk to Russia
2 infantry moved from Russia to Vologda
2 aaGuns, 2 artilleries and 17 infantry moved from Belarus to Bryansk
2 artilleries and 7 infantry moved from Western Ukraine to Bryansk
5 infantry moved from Ukraine to Bryansk
2 fighters moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Russia to Vologda
3 infantry moved from Russia to Vologda
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea ZonePlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Java to 42 Sea Zone
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to 61 Sea Zone
3 fighters and 2 tactical_bombers moved from Siam to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kweichow to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
4 fighters and 2 tactical_bombers moved from Anhwe to Kwangsi
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 battleship and 1 cruiser moved from 42 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 bombers moved from Japan to KwangsiPurchase Units - Japanese
Japanese buy 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 61 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 61 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Battle in Sumatra
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Celebes from Dutch, taking Sumatra from UK_Pacific with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries, 2 bombers, 10 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers
Chinese defend with 1 artillery and 13 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 : 2/2 hits
Japanese roll dice for 2 artilleries, 2 bombers, 10 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers in Kwangsi, round 2 : 10/23 hits
Chinese roll dice for 1 artillery and 13 infantry in Kwangsi, round 2 : 5/14 hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 12 infantry owned by the Chinese, 1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 2 bombers, 9 fighters and 7 tactical_bombers in Kwangsi, round 3 : 14/18 hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 2/2 hits
1 infantry owned by the Chinese, 1 fighter owned by the Japanese, 1 artillery owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Kwangsi
Japanese win with 2 bombers, 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 artillery and 13 infantry
Casualties for Japanese: 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Japanese
2 bombers moved from Kwangsi to French Indo China
2 artilleries and 3 infantry moved from Kweichow to Hunan
1 aaGun and 3 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Shantung to Hunan
4 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 fighter moved from 61 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
6 fighters and 4 tactical_bombers moved from Kwangsi to French Indo China
1 transport moved from 42 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
1 harbour placed in Hainan
2 infantry and 1 mech_infantry placed in Shantung
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Americans
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Southern France
1 fighter moved from Morocco to GibraltarPurchase Units - Americans
Americans buy 6 fighters and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France causes 5 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.Non Combat Move - Americans
1 bomber moved from Southern France to Gibraltar
1 bomber moved from France to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
3 mech_infantrys moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 tactical_bomber moved from Morocco to Gibraltar
1 armour, 4 infantry, 3 mech_infantrys, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 transports placed in 101 Sea Zone
6 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Non Combat Move - Chinese
1 fighter moved from Burma to SikangPlace Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUsCombat Move - British
1 fighter moved from Gibraltar to 99 Sea Zone
1 armour moved from Kenya to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Egypt to Alexandria
1 bomber and 1 tactical_bomber moved from Egypt to Iraq
2 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 fighter moved from Burma to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Szechwan
1 artillery and 1 infantry moved from Burma to Yunnan
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from JapanesePurchase Units - British
British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alexandria
British attack with 1 artillery and 4 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 4 infantry in Alexandria, round 2 : 1/5 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits
British roll dice for 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Szechwan
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Szechwan to Sikang
3 aaGuns, 1 artillery and 10 infantry moved from Burma to India
1 fighter moved from 41 Sea Zone to India
1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from 99 Sea Zone to Cyprus
1 bomber moved from Iraq to Persia
1 armour and 1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 destroyer moved from 88 Sea Zone to 92 Sea Zone
1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
3 fighters placed in Persia
2 infantry placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,5,2
UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Italians
1 armour moved from Eastern Poland to Archangel
Italians take Belarus from Russians
Italians take Archangel from Russians
1 artillery and 1 infantry moved from Syria to Iraq
1 bomber moved from Southern Italy to Iraq
1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry moved from Tobruk to AlexandriaPurchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat - Italians
Battle in Iraq
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 armour and 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Iraq, round 2 : 2/3 hits
British roll dice for 1 armour and 2 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the Italians and 2 infantry owned by the British lost in Iraq
Italians roll dice for 1 artillery and 1 bomber in Iraq, round 3 : 1/2 hits
British roll dice for 1 armour in Iraq, round 3 : 1/1 hits
1 bomber owned by the Italians and 1 armour owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 1 bomber and 1 infantry
Casualties for British: 1 armour and 2 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
British defend with 1 artillery and 3 infantry
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits
British roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 2/4 hits
2 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Alexandria, round 3 : 2/4 hits
British roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 1/2 hits
1 artillery owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 artillery and 3 infantryNon Combat Move - Italians
1 fighter moved from Alexandria to Greece
1 artillery moved from Libya to Tobruk
1 armour moved from Eastern Poland to BessarabiaPlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,3,2
Italians collect 15 PUs (2 lost to blockades); end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Non Combat Move - ANZAC
1 aaGun moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 62 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsCombat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
9 armour, 11 artilleries, 23 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
7 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
2 bombers moved from Eastern Poland to Novgorod
1 bomber moved from Western Germany to NovgorodPurchase Units - Germans
Germans buy 1 artillery, 2 fighters, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Novgorod
Germans attack with 3 bombers and 8 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 3 bombers and 8 infantry in Novgorod, round 2 : 5/11 hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 bombers and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun moved from Karelia to Novgorod
1 battleship, 1 cruiser and 1 transport moved from 127 Sea Zone to 125 Sea Zone
2 mech_infantrys moved from Germany to Western Germany
2 mech_infantrys moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from Eastern Poland to Southern Italy
1 fighter moved from Southern Italy to Alexandria
1 infantry moved from Bulgaria to Greece
2 fighters moved from Western Germany to Alexandria
1 aaGun moved from Eastern Poland to Belarus
2 aaGuns moved from Eastern Poland to Western Ukraine
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
6 artilleries moved from Poland to Eastern Poland
7 mech_infantrys moved from Poland to Western Ukraine
3 bombers moved from Novgorod to Eastern PolandPlace Units - Germans
2 mech_infantrys placed in Germany
1 artillery, 2 fighters, 1 infantry and 6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
4 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 mech_infantry moved from Russia to KazakhstanPurchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in Ukraine
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians winGermans win with 1 battleship, 1 cruiser and 1 transport remaining, taking Ukraine from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
9 infantry and 1 mech_infantry moved from Russia to Bryansk
6 infantry moved from Vologda to Russia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
10 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs





